The Angband Ladder: QED, Human Warrior by sffp

  [Angband 4.2.0 Character Dump]

 Name   QED          Age             18          Self  RB  CB  EB   Best
 Race   Human        Height       4'10"   STR! 18/100  +0  +3  +0 18/130
 Class  Warrior      Weight    6st 11lb   INT:     18  +0  -2  +0     16
 Title  Hero         Turns used:          WIS:     17  +0  -2  +5  18/20
 HP     -9/632       Game        522449   DEX! 18/100  +0  +2  +5 18/170
 SP     0/0          Standard     81259   CON:  18/74  +0  +2  +0  18/94
                     Resting       7334

 Level                 43    Armor      [64,+76]    Saving Throw     64%
 Cur Exp          1803510                           Stealth         Good
 Max Exp          1803510    Melee       6d5,+36    Disarm - phys.   92%
 Adv Exp          2100000    To-hit       87,+34    Disarm - magic   52%
                             Blows      6.8/turn    Magic Devices     50
 Gold              238204                           Searching        61%
 Burden          167.4 lb    Shoot to-dam    +13    Infravision     0 ft
 Overweight      -12.5 lb    To-hit       82,+32    Speed      32 (3.9x)
 Max Depth    3300' (L66)    Shots      1.0/turn

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have brown eyes, curly black hair, and a dark
 complexion.

Resistances         Abilities
 Acid:......+.+.... pFear:.........+..+
 Elec:......+.+.... pBlnd:.............
 Fire:.+....+.+.... pConf:.............
 Cold:....+.+.+.... pStun:.............
 Pois:......+...... HLife:....+........
Light:..........+.. Regen:....+........
 Dark:....+........   ESP:.........+...
Sound:............. S.Inv:.............
Shard:............. FrAct:..........+..
Nexus:............. Feath:.............
Nethr:....+........ S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:......++.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:++.+...+...+.
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> You resist the effect!
> The master mystic hits you.
> *** LOW HITPOINT WARNING! ***
> You resist the effect!
> You hear an acrid roar.
> The nruling screams in pain.
> It drones angrily.
> The master mystic resists a lot.
> The giant fire ant drones angrily.
> The master mystic kicks you.
> *** LOW HITPOINT WARNING! ***
> The master mystic misses you.
> The master mystic hits you.
> You die.

Killed by a master mystic.

  [Character Equipment]

a) the Katana 'Aglarang' (6d5) (+11,+10) <+5, +1>
     Dropped by Bolg, Son of Azog at 1700 feet (level 34)
     
     +5 dexterity.
     +5 speed.
     +1 attack speed.
     Cannot be harmed by acid.
     Sustains dexterity.
     
     Combat info:
     6.8 blows/round.
     With +0 STR and +1 DEX you would get 7.0 blows
     Average damage/round: 383.9.
     
b) the Light Crossbow 'Cubragol' (x3) (+9,+13) <+10>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +10 speed.
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     
c) a Ring of Damage (+0,+12)
     Dropped by a mature black dragon at 2650 feet (level 53)
     
d) a Ring of Speed <+6>
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     +6 speed.
     
e) the Jewel 'Evenstar' <+2>
     Found lying on the floor in a vault at 2450 feet (level 49)
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 585 turns to recharge at your current speed.
     Your chance of success is 87.0%
     
f) the Phial of Galadriel <+3>
     Found lying on the floor at 600 feet (level 12)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 42 to 78 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
g) Metal Scale Mail of Elvenkind (-2) [38,+9] <+1>
     Dropped by a ghost at 2150 feet (level 43)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
h) an Elven Cloak of Stealth [6,+9] <+4, +1>
     Dropped by Sangahyando of Umbar at 1750 feet (level 35)
     
     +4 stealth.
     +1 speed.
     
i) a Large Metal Shield of Resistance [12,+16]
     Dropped by a snow troll at 2650 feet (level 53)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) an Iron Crown of Lordliness [0,+10] <+3>
     Dropped by M�m, Betrayer of Turin at 1800 feet (level 36)
     
     +3 wisdom.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains wisdom.
     Grants telepathy.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Lugdush, the Uruk at 1150 feet (level 23)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
l) a Pair of Steel Shod Boots of Speed [7,+10] <+10>
     Found lying on the floor of a labyrinth at 2300 feet (level 46)
     
     +10 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) a Ration of Food
b) 33 Potions of Cure Critical Wounds
c) 12 Potions of Healing
d) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 9 Potions of Speed
f) 7 Scrolls of Teleportation
g) 6 Scrolls of Identify Rune
h) a Scroll of Remove Hunger
i) 2 Scrolls of Word of Recall
j) 4 Rods of Treasure Location (1 charging)
k) 4 Rods of Magic Mapping (2 charging)
l) 3 Rods of Slow Monster (1 charging)
m) 3 Rods of Curing
n) 2 Rods of Teleport Other
o) a Rod of Speed
     Cannot be harmed by lightning.
     
p) 3 Wands of Teleport Other (20 charges)
q) a Wand of Dragon's Flame (1 charge)
     Cannot be harmed by lightning.
     
r) a Staff of Teleportation (7 charges)
s) 2 Staves of Speed (13 charges)
t) a Staff of Detect Evil (11 charges)
u) a Ring of Damage (+0,+11)
     Dropped by a barbazu at 2950 feet (level 59)
     




  [Character Quiver]

0) 26 Bolts (1d5) (+8,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 137.3 vs. creatures not resistant to fire,
     and 68.6 vs. others.
     25% chance of breaking upon contact.
     
1) 10 Bolts of Venom (1d5) (+6,+2)
     Branded with poison.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 112.3 vs. creatures not resistant to poison,
     112.3 vs. creatures not resistant to fire, and 56.1 vs. others.
     25% chance of breaking upon contact.
     
2) 22 Bolts of Wounding (1d5) (+16,+14)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 187.2 vs. creatures not resistant to fire,
     and 93.6 vs. others.
     25% chance of breaking upon contact.
     
3) 18 Seeker Bolts (4d5) (+5,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 174.7 vs. creatures not resistant to fire,
     and 87.3 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 25 Potions of Cure Critical Wounds
b) 8 Scrolls of Recharging
c) 3 Wands of Teleport Other (22 charges)
d) 7 Staves of Teleportation (49 charges)
e) a Staff of Speed (5 charges)
f) a Ring of Speed <+6>
     Dropped by an ancient blue dragon at 2600 feet (level 52)
     
     +6 speed.
     
g) an Amulet of Trickery <+4, +2, +6, +5>
     Dropped by Scatha the Worm at 2200 feet (level 44)
     
     +4 dexterity.
     +2 stealth.
     +6 searching skill.
     +5 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
h) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Azog, Enemy of the Dwarves at 1850 feet (level 37)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
i) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 393 to 780 turns to recharge at your current speed.
     Your chance of success is 84.5%
     
j) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Found lying on the floor at 2000 feet (level 40)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
k) an Iron Crown of Might [0,+10] <+3, +1, +2>
     Found lying on the floor at 2650 feet (level 53)
     
     +3 strength.
     +1 dexterity.
     +2 constitution.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
l) an Iron Crown of Serenity [0,+10]
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     
m) the Metal Cap of Celebrimbor [3,+18] <+2, +3>
     Dropped by a dr�adan mage at 2650 feet (level 53)
     
     +2 intelligence.
     +2 dexterity.
     +3 searching skill.
     Provides resistance to acid, fire, shards, disenchantment.
     Cannot be harmed by acid.
     
n) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by a warrior at 2250 feet (level 45)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
o) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 218 to 429 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
p) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
     Dropped by Sangahyando of Umbar at 1750 feet (level 35)
     
     +1 wisdom.
     +3 stealth.
     +5 infravision.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     
q) the Long Sword 'Anguirel' (2d5) (+9,+11) <+2, +3, +1>
     Dropped by Ufthak of Cirith Ungol at 1000 feet (level 20)
     
     +2 strength.
     +2 constitution.
     +3 speed.
     +1 attack speed.
     +1 light.
     Slays demons, evil creatures.
     Branded with poison.
     Provides resistance to lightning, light, dark.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Aggravates creatures nearby.  
     
     Combat info:
     5.7 blows/round.
     With +2 STR and +0 DEX you would get 6.0 blows
     With +0 STR and +3 DEX you would get 6.0 blows
     Average damage/round: 343.8 vs. creatures not resistant to poison,
     343.8 vs. demons, 306.4 vs. evil creatures, and 268.9 vs. others.
     
r) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1>
     Dropped by Rogrog the Black Troll at 2200 feet (level 44)
     
     +1 searching skill.
     +1 light.
     Slays demons, orcs, evil creatures.
     Branded with fire.
     Provides resistance to fire, light.
     Cannot be harmed by acid.
     Slows your metabolism.  Blessed by the gods.  
     
     Combat info:
     4.5 blows/round.
     With +3 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +3 DEX you would get 4.7 blows
     Average damage/round: 281.9 vs. creatures not resistant to fire,
     281.9 vs. demons, 281.9 vs. orcs, 252.4 vs. evil creatures, and
     222.4 vs. others.
     
s) the Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
     Dropped by Scatha the Worm at 2200 feet (level 44)
     
     Slays undead, dragons, giants, trolls, orcs, evil creatures.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.3 blows
     Average damage/round: 343.6 vs. undead, 343.6 vs. dragons, 343.6
     vs. giants, 343.6 vs. trolls, 343.6 vs. orcs, 290.6 vs. evil
     creatures, and 237.6 vs. others.
     
t) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1>
     Found lying on the floor of a cavern at 2200 feet (level 44)
     
     +3 strength.
     +3 constitution.
     +1 stealth.
     Slays demons, trolls, orcs.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     4.5 blows/round.
     With +3 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +3 DEX you would get 4.7 blows
     Average damage/round: 389.5 vs. demons, 389.5 vs. trolls, 389.5
     vs. orcs, and 254.6 vs. others.
     
u) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1>
     Dropped by a young gold dragon at 2050 feet (level 41)
     
     +3 strength.
     +3 dexterity.
     +1 attack speed.
     Slays trolls, orcs.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 15 to 23 turns to recharge at your current speed.
     Your chance of success is 89.1%
     
     Combat info:
     5.7 blows/round.
     With +3 STR and +0 DEX you would get 6.0 blows
     With +0 STR and +3 DEX you would get 6.2 blows
     Average damage/round: 423.9 vs. trolls, 423.9 vs. orcs, and 308.7
     vs. others.
     
v) 16 Bolts of Lightning (1d5) (+12,+16)
     Branded with lightning.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 199.7 vs. creatures not resistant to fire,
     199.7 vs. creatures not resistant to lightning, and 99.8 vs.
     others.
     25% chance of breaking upon contact.
     
w) 23 Mithril Arrows of Holy Might (3d4) (+15,+14)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid, fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       718     50'  Killed Grip, Farmer Maggot's Dog
       718     50'  Reached level 2
       718     50'  Reached level 3
       718     50'  Reached level 4
       885    100'  Reached level 5
      1216    350'  Reached level 6
      1549    350'  Reached level 7
      1773    350'  Reached level 8
      2220    400'  Reached level 9
      2476    400'  Reached level 10
      2929    450'  Reached level 11
      4373    550'  Reached level 12
      4438    550'  Reached level 13
      5769    600'  Reached level 14
      6119    600'  Found the Phial of Galadriel
      6211    600'  Reached level 15
      6805    650'  Reached level 16
      7490    650'  Killed Ulfast, Son of Ulfang
      7490    650'  Reached level 17
      9179    700'  Killed Wormtongue, Agent of Saruman
      9184    700'  Found the Set of Gauntlets 'Paurhach' (LOST)
     10664    750'  Reached level 18
     11653    750'  Reached level 19
     12272    800'  Reached level 20
     13750    800'  Reached level 21
     15452    900'  Reached level 22
     16988    950'  Killed Grishnákh, the Hill Orc
     16995    950'  Killed Golfimbul, the Hill Orc Chief
     17089    950'  Killed Bullroarer the Hobbit
     17365    950'  Reached level 23
     17622    950'  Killed Orfax, Son of Boldor
     18467    950'  Reached level 24
     19132   1000'  Reached level 25
     20143   1000'  Killed Ufthak of Cirith Ungol
     20154   1000'  Found the Long Sword 'Anguirel'
     21188   1050'  Reached level 26
     22108   1050'  Killed Shagrat, the Orc Captain
     22592   1050'  Killed Boldor, King of the Yeeks
     25255   1100'  Killed Nár, the Dwarf
     25349   1100'  Killed Gorbag, the Orc Captain
     26080   1150'  Reached level 27
     27264   1150'  Killed Lagduf, the Snaga
     27428   1150'  Killed Lugdush, the Uruk
     27428   1150'  Found the Set of Leather Gloves 'Cammithrim'
     28225   1150'  Killed Old Man Willow
     29477   1250'  Killed Uglúk, the Uruk
     30058   1500'  Reached level 28
     32485   1650'  Reached level 29
     32613   1650'  Reached level 29
     35911   1650'  Found the Zweihander 'Mormegil' (LOST)
     36611   1650'  Killed Uldor the Accursed
     37009   1700'  Found the Set of Gauntlets 'Paurnen' (LOST)
     37243   1700'  Reached level 30
     37302   1700'  Killed Bolg, Son of Azog
     37302   1700'  Found the Katana 'Aglarang'
     38278   1750'  Killed Bert the Stone Troll
     38584   1750'  Killed Angamaitë of Umbar
     38588   1750'  Killed Sangahyando of Umbar
     38596   1750'  Found the Pair of Leather Boots of Radagast
     38599   1750'  Killed Bill the Stone Troll
     38621   1750'  Killed Tom the Stone Troll
     39181   1750'  Reached level 31
     39798      0'  Killed Farmer Maggot
     41620   1750'  Found the Dagger 'Narthanc' (LOST)
     42266   1800'  Killed Khîm, Son of Mîm
     42328   1800'  Killed Mîm, Betrayer of Turin
     42391   1800'  Killed Ibun, Son of Mîm
     42391   1800'  Found the Long Sword 'Elvagil' (LOST)
     43439   1850'  Killed Azog, Enemy of the Dwarves
     43455   1850'  Found the Chain Mail of Arvedui
     43793   1850'  Reached level 32
     44646   1900'  Killed Ulfang the Black
     44648   1900'  Found the Dagger 'Nimthanc' (LOST)
     44668   1900'  Killed Ulwarth, Son of Ulfang
     45525   1900'  Reached level 33
     46497   1900'  Killed Lokkak, the Ogre Chieftain
     46933   1900'  Found the Hard Leather Armour of Himring
     51280   1950'  Reached level 34
     52607   2000'  Found the Leather Scale Mail 'Thalkettoth'
     53279   2050'  Found the Battle Axe 'Lotharang'
     54965   2100'  Reached level 35
     55513   2100'  Killed Gorlim, Betrayer of Barahir
     57175   2200'  Killed Rogrog the Black Troll
     57177   2200'  Found the Broad Sword 'Glamdring'
     57226   2200'  Found the Battle Axe of Balli Stonehand
     58874   2200'  Killed Scatha the Worm
     58874   2200'  Reached level 36
     58874   2200'  Found the Executioner's Sword 'Crisdurian'
     60874   2250'  Found the Metal Cap of Thengel
     61291   2250'  Killed Sméagol
     61318   2250'  Killed Castamir the Usurper
     61406   2250'  Reached level 37
     62462   2300'  Killed Ariel, Queen of Air
     63887   2350'  Found the Broad Sword 'Aeglin' (LOST)
     64782   2400'  Reached level 38
     64965   2400'  Found the Beaked Axe of Théoden (LOST)
     67764   2450'  Killed Lorgan, Chief of the Easterlings
     67798   2450'  Killed Itangast the Fire Drake
     67830   2450'  Found the Jewel 'Evenstar'
     68328   2500'  Reached level 39
     68555   2500'  Killed The Queen Ant
     71311   2650'  Reached level 40
     71536   2650'  Killed Waldern, King of Water
     71696   2650'  Killed Eöl, the Dark Elf
     71703   2650'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     72252   2650'  Found the Light Crossbow 'Cubragol'
     72448   2650'  Found the Metal Cap of Celebrimbor
     72569   2650'  Found the Iron Helm 'Holhenneth'
     72630   2650'  Killed Ar-Pharazôn the Golden
     74093   2750'  Reached level 41
     75475   2750'  Killed Shelob, Spider of Darkness
     77915   2800'  Reached level 42
     78363   2900'  Killed The Phoenix
     80639   3200'  Killed The Balrog of Moria
     80815   3200'  Reached level 43


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 16.5.2020 04:45
Last updated on 18.5.2020 20:36

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7684. on the Ladder (of 19090)
3360. on the Angband Ladder (of 6561)
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Comments

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On 16.5.2020 15:17 sffp wrote:
A new toy! When I first found Anguirel it was my only Free Action and I really needed it. But going around the dungeon at lower levels with aggravate is suicidal so progress has slowed. But Bolg just dropped a beautiful replacement. (we could really use some resist poison though.

On 17.5.2020 04:54 sffp wrote:
So much stuff - so much good stuff
Need to throw some stuff away!

Also questions - do I go complete stealth mode
Or maximize speed?

So many options in what's shaping up to be a really good character

On 17.5.2020 08:24 Sphara wrote:
Wearing Thalkettoth over Metal Scale of Elvenkind, +10 speed boots over Radagast boots, storing/dropping some of your weapons (Crisdurian, Aeglin, Theoden) and carrying just one launcher (bow&arrows), would give you about +15 speed at the cost of nice stealth. And would not hurt resistances. In fact, you'd gain shard resistance.

I would store only Crisdurian and drop Aeglin and Theoden for good.


On 17.5.2020 16:20 sffp wrote:
Thx Sphara

Those boots of speed, the bow and the Amulet are fresh from my last trip to the dungeon. (also some of that sweet ammo)

The Elvenkind was my only poison resist previously.

I'm gonna gain speed from dropping a bunch of stuff that just stuck to me as I walked through the dungeon. 40 CCW, 40 PD, 9 rods of treasure detect :)

On 18.5.2020 20:36 sffp wrote:
An @ death that really hurt. There's no saving throw for being knocked out - aka after you've been knocked out - it's all curtains correct? Just hitting the space bar watching your @ lose 480+ HP was just painful.

On 18.5.2020 23:51 Nick wrote:
Yeah, pretty much. If you get to Heavy Stun, it's time to get away.

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