The Angband Ladder: Nigel The Destroyer, Gnome Warrior by <mcmorten1@juno.com>

  [Angband 3.0.9 Character Dump]

 Name   Nigel The Destroyer                      Self  RB  CB  EB   Best
 Sex    Male              Age        58   STR! 18/100  -1  +5  +0 18/140
 Race   Gnome             Height     40   INT! 18/100  +2  -2  +4 18/140
 Class  Warrior           Weight     92   WIS! 18/100  +0  -2  +0  18/80
 Title  Hero              Status     47   DEX! 18/100  +2  +2  +7 18/210
 HP     936/936           Maximize    Y   CON! 18/100  +1  +2  +8 18/210
 SP     0/0                               CHR! 18/100  -2  -1  +0  18/70

 Level           43       Armor    [27,+92]     Saving Throw      Superb
 Cur Exp    2421861       Fight   (+23,+27)     Stealth           Heroic
 Max Exp    2421861       Melee   (+32,+37)     Fighting       Legendary
 Adv Exp    2625000       Shoot   (+31,+17)     Shooting       Legendary
 MaxDepth    Lev 62       Blows      5/turn     Disarming         Superb
 Turns      1589539       Shots      1/turn     Magic Device      Superb
 Gold        714300       Infra       40 ft     Perception          Fair
 Burden   181.3 lbs       Speed          -1     Searching           Good

 You are the only child of a Gnome Prankster.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, and a fair
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:............. Blind:.........+...
 Elec:.........+... Confu:...+.........
 Fire:......+...... Sound:.............
 Cold:+..+..+..+... Shard:+............
 Pois:.......+..... Nexus:.............
 Fear:............+ Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.....+.+...+.
Feath:............. Sear.:....+........
PLite:......+...... Infra:.............
Regen:............. Tunn.:.............
Telep:....+........ Speed:.............
Invis:.........+... Blows:.............
FrAct:............+ Shots:.............
HLife:+..........+. Might:.+...........


  [Character Equipment]

a) The Two-Handed Sword 'Gorgelu' (5d6) (+9,+10) [+3] (charging)
   It slays orcs, trolls, giants, and all evil creatures.  It is
   branded with frost.  It provides resistance to cold, shards, and 
   life draining.  It activates for berserk rage (50+d50 turns) every
   80+d80 turns.  It cannot be harmed by the elements.  
b) a Heavy Crossbow of Extra Might (x4) (+8,+17) (+1)
   It increases your shooting power by 1.  
c) a Tiger Eye Ring of Damage (+13)
d) The Ring 'Brimoth' (+3)
   It increases your dexterity by 3.  It provides resistance to cold 
   and confusion.  It sustains your dexterity.  It cannot be harmed by
   the elements.  
e) a Golden Amulet of ESP (+2)
   It increases your searching by 2.  It grants you the power of
   telepathy.  It cannot be harmed by the elements.  
f) The Star 'Ladel' (+2)
   It increases your stealth by 2.  It usually provides light of radius 
   3.  It activates for magic mapping every 50+d50 turns.  It cannot be
   harmed by the elements.  
g) The Chain Mail 'Estelu' (-2) [14,+17] (+4)
   It increases your dexterity and constitution by 4.  It provides
   resistance to fire and cold.  It sustains your dexterity.  It
   usually provides light of radius 4.  It activates for phase door
   every 2 turns.  It cannot be harmed by the elements.  
h) a Cloak of Aman [1,+19] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to poison.  
   It cannot be harmed by the elements.  
i) The Small Metal Shield of Carin [3,+14]
   It cannot be harmed by the elements.  It might have hidden powers.
j) The Iron Helm of Barsir [5,+12] (+4)
   It increases your intelligence and constitution by 4.  It provides
   resistance to lightning, cold, and blindness.  It grants you the
   ability to see invisible things.  It activates for drain life (120)
   every 40 turns.  It cannot be harmed by the elements.  
k) a Set of Gauntlets of Slaying (+1,+4) [2,+5]
l) The Pair of Soft Leather Boots of Mennar [2,+7] (+6)
   It increases your stealth by 6.  It provides resistance to life
   draining.  It cannot be harmed by the elements.  


  [Character Inventory]

a) a Book of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
b) 5 Pieces of Elvish Waybread
c) 3 Viscous Pink Potions of Speed
d) 4 Dark Green Potions of Cure Critical Wounds
e) an Orange Potion of Healing
f) a Coagulated Crimson Potion of Enlightenment
g) 3 Scrolls titled "dae elen" of Teleportation
h) 10 Scrolls titled "ultero faursi" of Identify
i) a Scroll titled "cad come" of *Identify*
j) 3 Aluminum Rods of Recall {@z0!z}
   It cannot be harmed by electricity.  
k) 2 Aluminum-Plated Rods of Detection
   It cannot be harmed by electricity.  
l) 2 Tin Rods of Teleport Other
m) 5 Titanium Rods of Disarming
n) 6 Nickel-Plated Rods of Light {@z5}
o) 4 Gold Wands of Teleport Other (31 charges)
p) an Ivory Wand of Dragon's Frost (3 charges)
   It cannot be harmed by the elements.  
q) an Oak Staff of Speed (6 charges)
r) The Leather Scale Mail 'Hadhroth' (-1) [11,+24] (+4)
   It increases your constitution and charisma by 4.  It increases your 
   stealth by 4.  It provides resistance to acid, lightning, cold, and 
   dark.  It sustains your dexterity, constitution, and charisma.  It 
   slows your metabolism.  It cannot be harmed by the elements.  
s) a Cloak of Protection [1,+17]
   It provides resistance to shards.  It cannot be harmed by the
   elements.  
t) a Golden Crown of Seeing [0,+14] (+3 to searching)
   It increases your searching by 3.  It provides resistance to 
   blindness.  It grants you the ability to see invisible things.  It
   cannot be harmed by acid.  
u) The Executioner's Sword of Erdalque (8d5) (+18,+20) (+2)
   It increases your infravision by 2.  It slays orcs and giants, and
   is especially deadly against dragons.  It is branded with frost.  It
   sustains your constitution.  It activates for banishment every 500
   turns.  It cannot be harmed by the elements.  
v) 8 Bolts (1d5) (+7,+4)
w) 18 Bolts (1d5) (+3,+6)


  [Home Inventory]

a) 26 Pieces of Elvish Waybread
b) 28 Viscous Pink Potions of Speed
c) 3 Black Potions of *Healing*
d) a Blue Potion of Life
e) 13 Scrolls titled "dae elen" of Teleportation
f) 28 Scrolls titled "guo tas nita" of Teleport Level
g) 2 Scrolls titled "cad come" of *Identify*
h) 3 Scrolls titled "il barn pax" of *Destruction*
i) a Scroll titled "meme suor an" of Banishment
j) 2 Banyan Staffs of Teleportation (8 charges)
k) 2 Oak Staffs of Speed (3 charges)
l) a Turquoise Ring of Flames [+13]
   It provides resistance to fire.  It activates for fire resistance
   (20+d20 turns) and fire ball (80) every 50+d50 turns.  It cannot be
   harmed by fire.  
m) an Emerald Ring of Ice [+8]
   It provides resistance to cold.  It activates for cold resistance
   (20+d20 turns) and cold ball (75) every 50+d50 turns.  It cannot be
   harmed by cold.  
n) an Opal Ring of Resist Poison
   It provides resistance to poison.  
o) an Alexandrite Ring of Dexterity (+3)
   It increases your dexterity by 3.  It sustains your dexterity.  
p) a Tortoise Shell Ring of Slaying (+6,+6)
q) a Fluorite Ring of Lightning [+11]
   It provides resistance to lightning.  It activates for electricity
   resistance (20+d20 turns) and electricity ball (85) every 50+d50 turns
r) an Agate Amulet of Regeneration
   It speeds your regeneration.  
s) Bronze Dragon Scale Mail (-2) [30,+22]
   It provides resistance to confusion.  It activates for breathe
   confusion (120) every 450+d450 turns.  It cannot be harmed by the
   elements.  
t) Adamantite Plate Mail of Resistance (-4) [40,+13]
   It provides resistance to acid, lightning, fire, and cold.  It
   cannot be harmed by the elements.  
u) The Cloak 'Fingir' [1,+12] (+3)
   It increases your stealth by 3.  It activates for lightning bolt
   (4d8) every 6+d6 turns.  It cannot be harmed by the elements.  
v) The Pair of Soft Leather Boots of Niende [2,+15] (+2)
   It increases your dexterity by 2.  It increases your stealth by 2.  
   It provides resistance to confusion.  It sustains your dexterity.  
   It cannot be harmed by the elements.  
w) The Pair of Metal Shod Boots of Nianin [6,+14] (+3)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, and chaos.  It sustains your wisdom, dexterity, and 
   charisma.  It cannot be harmed by the elements.  
x) The Spear of Eandolwin (1d6) (+8,+9) (+3)
   It increases your strength by 3.  It increases your infravision and 
   speed by 3.  It slays undead, and is especially deadly against 
   dragons.  It is branded with fire and frost.  It provides resistance
   to acid, lightning, fire, cold, nexus, and nether.  It cannot be
   harmed by the elements.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): yes (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 10.5.2008 17:54
Last updated on 19.5.2008 22:48

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On 10.5.2008 17:54 mcmorten1@juno.com wrote:
I've been trying to speed-dive a gnome warrior with little luck, dying mainly due to lack of detection. So I decided to slow dive one, figuring I'd stay at about DL=CL at least until I got some decent gear. On a whim I decided to try random artifacts for the first time. Things were going pretty slowly for a while, I found the Phial, a poison resist ring, and a ring of damage pretty quickly, which was nice. But was having no luck with either armor or weaponry. Finally at CL 29 and DL 33 I found my armor of elvenkind. I then killed a small mob of novice priests and looked at their drops; there was a spear there which I almost didn't pick up, because, seriously, a spear? from a novice priest? But I remembered a dwarf priest of mine that had found a pretty sweet artifact 1d6 spear, so i figured I might as well grab it. Can't believe it was actually an artifact! And a good one--increases speed, strength, and infravision by 3. It's branded with fire and cold. EXECUTES dragons and undead. And between my armor and the spear I have both ResNether and ResNexus. My next trip down gave me an excellent feeling--a minor vault giving me the helm of seeing and a cloak of Aman with Poison resistance. Feeling good about this one--wish me luck!

On 19.5.2008 22:48 mcmorten1@juno.com wrote:
Nigel finally maxed his stats. He's having a lot of luck with weaponry but not so much with resists and speed.

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