The Angband Ladder: bostock, Demigod Hunter by MITZE
[PosChengband R 5.0.3 Character Dump]
***LOSER***
Name : bostock ========== Stats ==========
Sex : Female STR : 18/10
Personality: Combat INT : 7
Race : Demigod WIS : 10
Subrace : Artemis DEX : 18/116
Class : Hunter CON : 18/20
CHR : 18/86
Level : 31 HP : -9/391
Cur Exp : 140272 SP : 123/143
Max Exp : 140272 AC : 87
Adv Exp : 189750 Speed: -2+10
Mult : x1.8
Gold : 119127 ========== Skills =========
Kills : 5092 Melee : Heroic
Uniques : 49 Ranged : Amber[25]
Artifacts : 3+8 SavingThrow: Excellent
Stealth : Excellent
Game Day : 17 Perception : Fair
Game Time : 2:02 Searching : Fair
Play Time : 25:08:08 Disarming : Superb
Device : Fair
============================= Character Equipment =============================
a) a Lucerne Hammer of Westernesse (2d5) (+9,+15) (+1) {StDxCn;FaSi/oTP~oTP,
@w7}
b) a Large Metal Shield of Night and Day [8,+7] {LiDk}
c) a Heavy Crossbow of Velocity (x4.15) (+11,+8)
d) a Ring of Archery (+4,+15) (+1) {DxSl}
e) a Ring (Elemental) {AcEl}
f) an Amulet (Elemental) {AcFi}
g) a Brass Lantern of Illumination (with 11516 turns of light) {cursed,
A:Illumination, @A0}
h) Soft Leather Armour of Elemental Protection [4,+16] {AcElFiCo A:Resist
Fire, @A2}
i) a Fur Cloak of Freezing [3,+9] {Co[C? A:Resist Cold}
j) The Metal Cap 'Hanuroth' [3,+3] (+2) {If;LiCf;Hl}
k) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St}
l) a Pair of Soft Leather Boots of Levitation [2,+12] {So;Lv}
/)}=="~((]]] /)}=="~((]]]
Resistances abcdefghijkl@ Abilities abcdefghijkl@
Acid : ....++.+..... 72% Speed : ..........+.#
Electricity: ....+..+..... 65% Free Act : +............
Fire : .....+.+..... 65% See Invis : +............
Cold : .......++.... 65% Warning : .............
Poison : ............. 0% Slow Digest: .............
Light : .+.......+... 40% Regenerate : ............. 100%
Dark : .+........... 30% Levitation : ...........+.
Confusion : .........+... 30% Perm Lite : .............
Nether : ............. 0% Reflection : .............
Nexus : ............. 0% Hold Life : .........+...
Sound : ...........+. 30% Dec Mana : .............
Shards : ............. 0% Easy Spell : .............
Chaos : ............. 0% Anti Magic : .............
Disenchantm: ............. 0% Magic Skill: .............
Time : ............. 0% Spell Power: .............
Blindness : ............. 0% Spell Cap : .............
Fear : ............# 1x Magic Res : .............
Infravision: .........+... 20'
/)}=="~((]]] Stealth : ...+.........
Auras abcdefghijkl@ Searching : .............
Aura Elec : .............
Aura Fire : ............. /)}=="~((]]]
Aura Cold : ........+.... 4d5+2 Sustains abcdefghijkl@
Aura Shards: ............. Sust Str : .............
Revenge : ............. Sust Int : .............
Sust Wis : .............
/)}=="~((]]] Sust Dex : ............+
Slays abcdefghijkl@ Sust Con : .............
Slay Evil : ............. Sust Chr : .............
Slay Undead: .............
Slay Demon : ............. /)}=="~((]]]
Slay Dragon: ............. Detection abcdefghijkl@
Slay Human : ............. Telepathy : .............
Slay Animal: ............. ESP Evil : .............
Slay Orc : +............ ESP Nonliv : .............
Slay Troll : +............ ESP Good : .............
Slay Giant : +............ ESP Undead : .............
Slay Good : ............. ESP Demon : .............
Slay Living: ............. ESP Dragon : .............
Acid Brand : ............. ESP Human : .............
Elec Brand : ............. ESP Animal : .............
Fire Brand : ............. ESP Orc : +............
Cold Brand : ............. ESP Troll : +............
Pois Brand : ............. ESP Giant : +............
Mana Brand : .............
Sharpness : ............. /)}=="~((]]]
Quake : ............. Curses abcdefghijkl@
Vampiric : ............. Cursed : ......+......
Chaotic : ............. Rnd Tele : .............
Add Blows : ............. No Tele : .............
Blessed : ............. Drain Exp : .............
Riding : ............. Aggravate : .............
Tunnel : ............. TY Curse : .............
Throwing : .............
/)}=="~((]]]
abcdefghijkl@ Base R C P E Total
STR : 1.........1.. 17 1 0 1 0 18/10
INT : ............. 8 1 -1 -1 0 7
WIS : ............. 10 1 0 -1 0 10
DEX : 1..1......1.s 18/26 3 2 1 3 18/116
CON : 1............ 18 1 0 0 1 18/20
CHR : ............. 18/56 1 2 0 0 18/86
==================================== Melee ====================================
Hand #1: a Lucerne Hammer of Westernesse (2d5) (+9,+15) Accuracy
Weight : 12.0 lbs AC Hit
Profic : !Skilled (+10 To Hit) 25 88%
To Hit : 9 + 41 = 50 50 81%
To Dam : 15 + 3 = 18 75 75%
Blows : 2.66 100 68%
Damage 125 61%
Crits : 1.10x (7.7%) 150 54%
Normal : 65 [1.10x] 175 47%
Orcs : 99 [3.30x] 200 40%
Trolls : 99 [3.30x]
Giants : 99 [3.30x]
=================================== Shooting ==================================
Shooting: a Heavy Crossbow of Velocity (x4.15) (+11,+8)
Range : 140'
Shots : 1.68
Mult : 4.23x
To Hit : 11 + 35 = 46
To Dam : 8 (Multiplier Applies)
Xtra Dam: 21 (Multiplier Does Not Apply)
Ammo #1 : 46 Bolts (1d5) (+6,+6) AC Hit
Weight : 0.3 lbs 25 91%
To Hit : 6 + 46 = 52 50 86%
To Dam : 6 + 8 = 14 (Multiplier Applies) 100 76%
Damage 150 67%
Crits : 1.03x 175 62%
Normal : 94/157 [4.35x] 200 58%
=================================== Powers ====================================
Lvl Cost Fail Desc Cast Fail
Probe Monster 15 20 4% 14 1 7%
Mark Quarry 20 0 0% 27 0 0%
=================================== Dungeons ==================================
Angband : level 25
!Orc cave : level 23
Labyrinth : level 25
Forest : level 20
!Stronghold : level 5
You were killed by Malekith the Accursed (Quarry) on level 25 of Labyrinth.
Last Message: I feel like Malekith showed up like 15 DLs early.
==================================== Quests ===================================
Completed Quests
Thieves Hideout (Danger level: 5) - level 29
Warg problem (Danger level: 5) - level 29
Hairy mold (Dungeon level: 6) - level 29
Gorbag, the Orc Captain (Dungeon level: 12) - level 29
The Sewer (Danger level: 15) - level 29
Doom Quest 1 (Danger level: 15) - level 29
Orc Camp (Danger level: 15) - level 29
Old Man Willow Quest (Danger level: 22) - level 30
Ghost (Dungeon level: 24) - level 30
Logrus Master (Danger level: 25) - level 30
Vapor Quest (Danger level: 25) - level 30
Tengu and Death Swords (Danger level: 25) - level 31
The Mimic's Treasure (Danger level: 25) - level 31
Arena: 16 Victories
================================ Monster Kills ================================
You have defeated 5092 enemies including 49 unique monsters in total.
Uniques Lvl
Red Helm, the King of Bear 25
Angamaite of Umbar 24
It 24
Sangahyando of Umbar 24
Hagen, Son of Alberich 24
Azog, King of the Uruk-Hai 23
Old Man Willow 22
Lugdush, the Uruk 21
Bolg, Son of Azog 20
Ugluk, the Uruk 20
Gorbag, the Orc Captain 18
Shagrat, the Orc Captain 18
Meng Huo, the King of Southerings 18
Wutugu, the Chief of Southerings 17
Nar, the Dwarf 17
King Mulu, the Chief of Southerings 16
Ulfast, Son of Ulfang 16
The Ghost 'Q' 15
The Variant Maintainer 14
Ufthak of Cirith Ungol 14
Non-uniques Lvl Count Non-uniques Lvl Count
Weird fume 40 3 Snaga 6 198
Disenchanter worm mass 40 1 Cave orc 7 184
Young red dragon 36 1 Hill orc 8 162
Logrus master 33 1 Hellcat 12 133
Fire elemental 33 1 Novice mindcrafter 8 106
Giant skeleton troll 33 1 Snotling 4 100
Ninja 32 1 Phantom warrior 8 98
Ghost 31 15 White wolf 12 85
Gorgon 31 1 Mad bear 15 82
Grave wight 30 1 Uruk 18 80
Giant army ant 30 2 Ogrillon 16 78
5-headed hydra 28 4 Forest troll 17 74
White knight 28 1 Fire hound 18 73
Bat of Gorgoroth 28 1 Novice ranger 8 73
Ice troll 28 5 Novice priest 6 73
Spirit naga 28 7 Nibelung 6 67
Colbran 27 2 Half-orc 15 66
Ogre mage 27 1 Sand-dweller 10 61
Shantak 27 5 Novice mage 5 61
Vibration hound 27 2 Weir 20 56
=================================== Virtues ===================================
Your alignment: Neutral Good
You have strayed from the path of Individualism.
You are a champion of Justice.
You are the polar opposite of Honour.
You are the living embodiment of Harmony.
You are the living embodiment of Valour.
You are the polar opposite of Compassion.
You are the living embodiment of Temperance.
You are somewhat virtuous in Patience.
================================== Mutations ==================================
You are fleet of foot (Movement costs less energy).
============================= Character Inventory =============================
a) 12 Rations of Food
b) 3 Potions of Booze {!q}
c) 4 Potions of Speed
d) 9 Potions of Heroism
e) 10 Potions of Cure Critical Wounds
f) 10 Potions of Clarity
g) 10 Scrolls of Phase Door
h) 20 Scrolls of Teleportation
i) 3 Scrolls of Word of Recall {!r}
j) 4 Scrolls of Holy Chant
k) 8 Scrolls of Monster Confusion
l) a Rod: Detect Traps (9/9 charges) {@z0}
m) a Rod: Pesticide (6/6 charges) {@z5}
n) a Wand: Frost Bolt (8/8 charges)
o) a Wand: Beam of Light (12/12 charges) {@a5}
p) a Staff: Identify (16/16 charges) {@u9}
q) a Staff of Simplicity: Slow Monsters (6/6 charges) (+1) {@u2}
r) a Staff: Confuse Monsters (9/9 charges)
s) a Rapier of Sharpness (2d6) (+13,+4) (+5) {Dg|S, @w7}
t) a Broad Sword (2d5) (+2,+6)
u) a Broad Axe (2d6) (+5,+5)
v) a Halberd (3d5) (+4,+7)
w) a Battle Axe (2d8) (+5,+6)
x) 46 Bolts (1d5) (+6,+6) {@f0}
================================ Home Inventory ===============================
( page 1 )
a) 4 Mushrooms of Restore Constitution
b) 26 Rations of Food
c) 6 Slime Molds
d) 33 Pieces of Elvish Waybread
e) 11 Flasks of oil
f) 28 Potions of Water
g) 6 Potions of Slowness {!q}
h) 10 Potions of Poison {!q}
i) 14 Potions of Booze {!q}
j) 15 Potions of Sleep {!q}
k) 40 Potions of Infra-vision
l) 47 Potions of Speed
( page 2 )
a) 66 Potions of Heroism
b) 84 Potions of Cure Critical Wounds
c) 6 Potions of Healing
d) a Potion of Restore Mana
e) 18 Potions of Restore Life Levels
f) a Potion of Restore Wisdom
g) 5 Potions of Restore Charisma
h) a Potion of Enlightenment
i) a Potion of *Enlightenment*
j) 9 Potions of Resistance
k) 19 Potions of Curing
l) 21 Potions of Clarity
( page 3 )
a) 42 Scrolls of Phase Door
b) 83 Scrolls of Teleportation
c) 12 Scrolls of Word of Recall {!r}
d) 31 Scrolls of Remove Curse
e) 5 Scrolls of Recharging
f) 4 Scrolls of Mundanity {!r}
g) 34 Scrolls of Holy Chant
h) 47 Scrolls of Monster Confusion
i) 16 Scrolls of Trap/Door Destruction
j) a Scroll of Destruction {!r}
k) 7 Scrolls of Rumour
l) a Scroll of Crafting {!r}
( page 4 )
a) a Rod: Illumination (4/4 charges)
b) a Rod: Illumination (6/6 charges)
c) a Rod: Detect Traps (8/8 charges) {@z0}
d) a Rod: Detection (2/2 charges)
e) a Rod: Detect Doors & Stairs (4/4 charges)
f) a Rod: Detect Doors & Stairs (4/4 charges)
g) a Rod: Lightning Strike (4/4 charges)
h) a Rod: Line of Fire (4/4 charges)
i) a Rod: Ray of Cold (2/2 charges)
j) a Rod: Ray of Cold (3/3 charges)
k) a Rod: Chaos Strike (2/2 charges)
l) a Rod: Pesticide (5/5 charges)
( page 5 )
a) a Wand: Stone to Mud (9/9 charges)
b) a Wand: Magic Missile (16/16 charges)
c) a Wand: Magic Missile (13/20 charges)
d) a Wand of Capacity: Acid Bolt (2/7 charges) (+2)
e) a Wand: Lightning Bolt (5/8 charges)
f) a Wand of Capacity: Lightning Bolt (6/11 charges) (+1)
g) a Wand: Fire Bolt (5/5 charges)
h) a Wand: Frost Bolt (6/7 charges)
i) a Wand: Frost Bolt (6/7 charges)
j) a Wand: Beam of Light (7/8 charges)
k) a Wand: Frost Ball (4/6 charges)
l) a Wand: Frost Ball (6/9 charges)
( page 6 )
a) a Wand: Stinking Cloud (10/10 charges) {@a5}
b) a Wand of Simplicity: Stinking Cloud (9/14 charges) (+1)
c) a Wand: Scare Monster (13/13 charges)
d) a Wand: Scare Monster (11/11 charges)
e) a Wand of Simplicity: Sleep Monster (5/5 charges) (+1)
f) a Wand: Sleep Monster (12/12 charges)
g) a Wand: Sleep Monster (11/11 charges)
h) a Wand: Slow Monster (8/8 charges)
i) a Wand of Simplicity: Slow Monster (16/16 charges) (+2)
j) a Wand: Confuse Monster (7/7 charges) {@a2}
k) a Wand: Confuse Monster (7/7 charges)
l) a Wand: Polymorph (8/13 charges)
( page 7 )
a) a Wand: Polymorph (5/10 charges)
b) a Wand: Heal Monster (6/6 charges)
c) a Wand: Heal Monster (5/9 charges)
d) a Wand: Haste Monster (21/21 charges)
e) a Wand: Clone Monster (6/6 charges)
f) a Wand: Clone Monster (7/13 charges)
g) a Staff: Detect Objects (7/7 charges)
h) a Staff: Detect Objects (11/11 charges)
i) a Staff: Detect Treasure (6/7 charges)
j) a Staff: Detect Treasure (4/7 charges)
k) a Staff: Earthquake (4/7 charges)
l) a Staff of Resistance: Earthquake (7/7 charges)
( page 8 )
a) a Staff: Identify (15/15 charges) {@u9}
b) a Staff: Summon Hounds (2/4 charges)
c) a Staff: Cure Wounds (6/6 charges)
d) a Staff: Slow Monsters (11/11 charges)
e) a Staff: Confuse Monsters (6/6 charges)
f) a Staff: Starlight (5/7 charges)
g) 7 Rings
h) a Ring of Combat (+0,+11) {A:Heroism, @A3}
i) a Ring of Combat (+6,+11) {A:Stone to Mud}
j) a Ring of Combat (+5,+5) (+2) {StDxCn}
k) a Ring (Elemental) {ElCo A:Lightning Ball}
l) a Ring of Protection {So(St A:Resist Cold}
( page 9 )
a) a Ring (Elemental) {ElCo}
b) a Ring of Combat (+2) {StDxCn}
c) a Ring of Archery (+3) {Sl}
d) a Ring of Combat (+2) {StDx A:Berserk}
e) a Ring (Elemental) {Co A:Fire Ball}
f) a Ring of Archery (+0,+2) (+1) {Dx A:Magic Arrow}
g) a Ring of Protection {Po}
h) a Ring of Archery (+0,+14)
i) a Ring (Elemental) [+9] {Ac}
j) a Ring of Combat (+3,+6) (+2) {Dx}
k) a Ring of Combat (+2,+8)
l) a Ring (Elemental) {Co A:Fire Bolt}
( page 10 )
a) 2 Rings (Elemental) {Fi}
b) a Ring of Protection {Li}
c) a Ring of Combat (+11,+0)
d) a Ring of Archery (+1) {Dx A:Phase Door}
e) The Ring of Abyss (+3) {Wi;ElSo;FaSi(Wi}
f) The Ring 'Fanuigond' (+5) {cursed, -Cn;PoLiNx}
g) 5 Amulets
h) an Amulet of Trickery (+4) {Sr;Nx?}
i) a Barbarian Talisman (+2) {Dx? A:Berserk}
j) an Amulet (Elemental) {AcEl}
k) an Amulet of Trickery (+2) {SlSr?}
l) a Sacred Pendant [+7] (+1) {Wi;Bs?}
( page 11 )
a) an Amulet (Elemental) {El A:Resist Cold, @A2}
b) an Amulet (Elemental) {Co?}
c) an Amulet (Elemental) {Co A:Resist Cold}
d) an Amulet (Elemental) {El?}
e) an Amulet (Elemental) {Co A:Line of Fire}
f) an Amulet (Elemental) {Ac?}
g) an Amulet (Elemental) {El?}
h) an Amulet (Elemental) {Fi?}
i) an Amulet (Elemental) {Co A:Stinking Cloud}
j) a Barbarian Talisman [+3] (+1) {-In? A:Berserk}
k) a Barbarian Talisman [+8]
l) a Barbarian Talisman (+1) {-In?}
( page 12 )
a) a Barbarian Talisman [+5] {cursed, ?}
b) a Brass Lantern of Extra Light (with 756 turns of light) {Lu}
c) 5 Feanorian Lamps
d) The Feanorian Lamp 'Galdraug' (+3) {Sr;CfNx A:Identify}
e) Ring Mail of the Olog-hai (-2,+6) [12,+13] (+1) {StCn;-InSl;AcPoCa;Rg
A:Berserk}
f) Ring Mail of Elemental Protection (-2) [12,+14] {El?}
g) The Ring Mail of Giles (-2) [12,+18] (+2) {-Sl;FiCoNxCa}
h) Augmented Chain Mail of the Olog-hai (-2,+4) [16,+8] (+1) {St;-In;AcPoCa;Rg
A:Berserk}
i) Haramakido (Dwarven) (-2) [22,+6] (+1) {StCn?}
j) Soft Leather Armour of Elemental Protection [4,+8] {Fi A:Stinking Cloud,
@A5}
k) The Soft Leather Armour of Birds [4,+15] (+3) {cursed, -In;-AcNt;ElSo[E}
l) The Hard Leather Armour 'Smoke Ball' (-1) [6,+13] (+4) {cursed,
DxChSr;-Sp;AcBl}
( page 13 )
a) Hard Studded Leather of Elemental Protection (-1) [7,+8] {FiCo?}
b) Padded Armour of Elemental Protection [5,+7] {Fi?}
c) Padded Armour of Elemental Protection [5,+7] {ElCo?}
d) a Cloak of Elemental Protection [1,+8] {Fi}
e) a Cloak of Stealth [1,+7] (+2) {Sl}
f) The Cloak of Meng You [1,+13] (+1) {InSlIf(In}
g) a Small Leather Shield of Reflection [3,+12] {?}
h) The Large Leather Shield 'Maegnien' [6,+9] (+4) {cursed, If;-Ch;DkNx}
i) a Large Metal Shield of Elemental Protection [8,+12] {Ac}
j) a Hard Leather Cap of Knowledge [2,+4] (+1) {In?}
k) a Set of Leather Gloves of Slaying (+7,+3) [1,+6]
l) a Set of Gauntlets of Free Action [2,+3] {Fa}
( page 14 )
a) a Pair of Soft Leather Boots of Stealth [2,+6] (+3) {Sl}
b) a Pair of Soft Leather Boots (Gnomish) [2,+3] {Fa A:Phase Door}
c) a Broken Dagger (Life) (1d1) (+2,+1) {?}
d) a Dagger of Force (1d4) (+7,+11) (+2) {InWi;Si|M}
e) a Main Gauche of Slaying (1d5) (+9,+5) {/o?, @w7}
f) a Tanto (1d5) (+6,+4)
g) a Rapier (Nature) (1d6) (+1,+6) (+1) {In;El;Rg/Z~Z?}
h) a Rapier of Slaying (1d6) (+6,+4) {?}
i) a Short Sword (1d7) (+0,+0) {@w7}
j) a Sabre of Morgul (1d7) (+16,+12) [+4] {cursed, ?}
k) a Cutlass (1d7) (+2,+5) {@w7}
l) a Cutlass (1d7) (+6,+2)
( page 15 )
a) a Wakizashi (Nature) (2d4) (+3,+7) (+2) {In;RgLu|F/Z~Z?}
b) a Wakizashi of Slaying (2d4) (+6,+2) {/pU}
c) The Khopesh of Philosopher (2d4) (+7,+15) (+1) {DxSr;Nx;SdLu|EF A:Line of
Fire}
d) a Tulwar (2d4) (+5,+5)
e) a Tulwar (Craft) (2d4) (+5,+7) {?}
f) a Tulwar of Slaying (2d4) (+7,+6) {?}
g) a Tulwar (Death) (2d4) (+9,+6) {cursed, Hl|V?}
h) a Broad Sword (Craft) (2d5) (+3,+3) {Lu|EF}
i) a Long Sword (Nature) (2d5) (+5,+8) (+2) {In;Rg/Z~Z?}
j) a Scimitar (2d5) (+3,+5)
k) a Katana (Craft) (3d4) (+2,+7) {Lu|F?}
l) a Hatchet (Craft) (1d5) (+9,+4) {|P?}
( page 16 )
a) a Spear (1d6) (+5,+1)
b) an Awl-Pike (Nature) (1d8) (+7,+7) (+1) {In;RgLu|F/Z~Z?}
c) a Trident (1d8) (+4,+8)
d) a Trident (1d8) (+5,+5)
e) a Trident (Craft) (1d8) (+5,+4) {|P?}
f) a Trident (Death) (1d8) (+4,+8) {Hl|V}
g) a Trident (Death) (1d8) (+4,+3) {cursed, Hl|V?}
h) a Pike of Westernesse (2d5) (+11,+5) (+1) {StDxCn;FaSi/oTP~oTP}
i) a Beaked Axe (Nature) (2d6) (+13,+7) (+1) {In;El;Rg/Z~Z?}
j) a Lucerne Hammer of Slaying (2d5) (+9,+3) {?}
k) a Glaive (2d6) (+5,+2)
l) a Glaive of Slaying (2d6) (+2,+8) {?}
( page 17 )
a) a Lance (Nature) (2d8) (+4,+6) (+1) {In;El;Rg/Z~Z?}
b) a Club (Nature) (1d4) (+3,+4) (+1) {In;Rg/Z~Z?}
c) The Club 'Neithanfirn' (1d4) (+18,+9) (+3) {Wi;Bs|Ca/TL, @w7}
d) a Whip (1d6) (+5,+7)
e) a Whip of Slaying (1d6) (+4,+6) {?}
f) a Quarterstaff of Slaying (1d9) (+6,+5) {?}
g) a Mace (2d4) (+5,+5)
h) a Flail of Slaying (2d6) (+5,+2) {?}
i) a Shovel (1d2) (+5,+6) (+1) {Dg, @w7}
j) a Sling of Velocity (x2.10) (+9,+14)
k) a Sling of Velocity (x2.05) (+10,+13)
l) a Sling of Accuracy (x2) (+18,+10)
( page 18 )
a) a Sling of Accuracy (x2) (+23,+6)
b) a Short Bow of Accuracy (x2.50) (+22,+9)
c) a Light Crossbow of Velocity (x3.60) (+7,+7)
d) a Light Crossbow of Accuracy (x3.50) (+19,+5)
e) a Light Crossbow of Extra Shots (x3.50) (+10,+7) {cursed, ?}
f) a Harp (+1) {Ch}
g) 83 Bolts (1d5) (+0,+0) {@f0}
h) 27 Bolts (1d5) (+3,+4)
i) 22 Bolts (1d5) (+6,+6) {@f0}
j) 29 Bolts of Wounding (1d5) (+5,+8)
k) 18 Bolts of Shocking (1d5) (+5,+9) {|E}
l) 99 Arrows (1d4) (+0,+0) {@f0}
( page 19 )
a) an Arrow (1d4) (+0,+0) {@f0}
b) 99 Flight Arrows (1d3) (+0,+0)
c) 56 Sheaf Arrows (2d4) (+0,+0)
d) 22 Arrows (1d4) (+5,+3) {@f1}
e) 19 Flight Arrows (1d3) (+4,+6)
f) 26 Sheaf Arrows of Hurt Dragon (2d4) (+6,+1)
g) 27 Flight Arrows of Wounding (1d3) (+9,+10)
h) 99 Rounded Pebbles (1d2) (+0,+0) {@f0}
i) 65 Rounded Pebbles (1d2) (+0,+0) {@f0}
j) 25 Rounded Pebbles (1d2) (+2,+3)
k) 20 Rounded Pebbles (1d2) (+4,+2)
l) 21 Rounded Pebbles (1d2) (+2,+6)
( page 20 )
a) 19 Rounded Pebbles of Shocking (1d2) (+6,+4) {|E}
b) 84 Iron Shots (1d3) (+0,+0) {@f0}
c) 23 Iron Shots (1d3) (+4,+2)
d) a Cave spider Skeleton
e) a Cave spider Corpse
f) 23 Iron Spikes
g) a Magic Whistle {A:Return Pets}
h) a Shard of Pottery
i) an Empty Bottle
j) a Dwarf Skeleton
k) a Human Skeleton
==================================== Museum ===================================
( page 1 )
a) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
b) The Skeleton of King Duosi, the Chief of Southerings
c) The Skeleton of Lady Zhurong, the Avatar of Flame Spirit
d) The Corpse of Bullroarer the Hobbit
e) The Corpse of Lagduf, the Snaga
f) The Corpse of Dailai Dongzhu, Captain of Southerings
g) The Corpse of Boldor, King of the Yeeks
h) The Corpse of Gorbag, the Orc Captain
i) The Corpse of Old Man Willow
j) The Corpse of Azog, King of the Uruk-Hai
================================== Statistics =================================
Gold
Found : 139624
Selling : 253864
Winnings : 1980 395468
Purchases: 173832
Services : 102509
Stolen : 0 276341
119127
Objects Found : 6688
Objects Bought : 1393
Objects Destroyed: 4517
Equipment Found Bought Used Dest
Weapons 547 1 0 437
Shields 67 1 0 62
Bows 113 3 0 91
Rings 44 1 0 2
Amulets 45 0 0 4
Lights 93 2 0 75
Body Armor 316 1 0 256
Cloaks 47 1 0 41
Helmets 79 1 0 75
Gloves 79 2 0 74
Boots 73 2 0 64
Totals 1503 15 0 1181
Devices Found Bought Used Dest
Wands 79 0 58 9
Staves 41 2 724 15
Rods 25 0 534 3
Potions 518 285 55 91
Scrolls 903 281 140 298
Totals 1566 568 1511 416
Other Found Bought Used Dest
Shots 631 510 0 630
Arrows 813 70 0 500
Bolts 488 135 0 396
Spellbooks 95 0 0 90
Food 231 93 18 47
Corpses 720 0 0 702
Skeletons 541 0 0 534
Totals 3519 808 18 2899
Potions Found Bought Used Dest
Cure Critical Wounds 28 118 10 5
Curing 4 15 0 0
Speed 45 31 15 3
Healing 3 3 0 0
Restore Mana 1 0 0 0
Restore Life Levels 18 0 0 0
Dexterity 3 0 3 0
Constitution 1 0 1 0
Totals 518 285 55 91
Scrolls Found Bought Used Dest
Word of Recall 95 55 108 5
Identify 138 0 8 89
*Identify* 2 0 2 0
Remove Curse 33 2 4 0
Teleportation 149 64 3 0
Destruction 1 0 0 0
Totals 903 281 140 298
Wands Found Bought Used Dest
Stone to Mud 1 0 0 0
Totals 79 0 58 9
Staves Found Bought Used Dest
Identify 2 1 651 0
Enlightenment 1 0 0 0
Totals 41 2 724 15
Rods Found Bought Used Dest
Detect Traps 8 0 527 2
Detect Doors & Stair 3 0 0 0
Detect Monsters 3 0 0 1
Illumination 3 0 0 0
Detection 1 0 0 0
Totals 25 0 534 3
Spellbooks Found Bought Used Dest
Third Spellbooks 1 0 0 0
Totals 95 0 0 90
Egos Found : 291
Egos Bought : 5
Egos Destroyed: 7
Egos Found Bought Dest
Monsters Kills Pct
Animals 1853 36.3%
Breeders 214 4.2%
Demons 189 3.7%
Dragons 21 0.4%
Giants 170 3.3%
Hounds 396 7.7%
Humans 582 11.4%
Orcs 1012 19.8%
Trolls 125 2.4%
Undead 269 5.2%
Uniques 49 0.9%
Evil Monsters 2592 50.9%
Good Monsters 148 2.9%
Neutral Monsters 2352 46.1%
Totals 5092
================================ Last Messages ================================
You attack the Yellow light: You hit. The Yellow light explodes into
tiny shreds.
You have found 130 gold pieces worth of garnets.
You have found 198 gold pieces worth of garnets.
You have 48 Bolts (1d5) (+6,+6) {@f0} (x).
There is a granite wall blocking your way. <x2>
You have 12 Rations of Food (a).
You have 4 Potions of Speed. You feel yourself moving much faster! How
impatient!
You have 9 Potions of Heroism. You feel like a hero!
You feel righteous! You have 4 Scrolls of Holy Chant.
It commands you to return.
Malekith the Accursed attacks you: He misses. He misses.
You have 47 Bolts (1d5) (+6,+6) {@f0}. The Bolt (1d5) (+6,+6) hits
Malekith the Accursed. Malekith the Accursed grunts with pain.
You mark Malekith the Accursed as your quarry.
Malekith the Accursed (Quarry) magically summons monsters!
The Warg attacks you: It misses.
Malekith the Accursed (Quarry) tries to cast a spell, but fails.
The Pegasus attacks you: It bites. It is frozen! It bites. It is
frozen! It misses. It misses.
Targetting a Warg.
You attack the Pegasus: You hit. You hit. You hit.
The Warg attacks you: It misses.
Malekith the Accursed (Quarry) points at you, incanting terribly! There
is a malignant black aura surrounding Brass Lantern of Illumination...
Malekith the Accursed (Quarry) points at you, incanting terribly! You
stand your ground!
Targetting a Disenchanter worm mass.
You have 46 Bolts (1d5) (+6,+6) {@f0}. The Bolt (1d5) (+6,+6) hits the
Disenchanter worm mass. How heroic! You have slain the Disenchanter
worm mass. The Bolt disappears.
The Warg attacks you: It misses.
The Pegasus attacks you: It bites. It is frozen! It bites. It is
frozen! It kicks. It is frozen! It kicks. It is frozen!
Malekith the Accursed (Quarry) attacks you: He (Quarry) hits. You stand
your ground! He (Quarry) is frozen! He (Quarry) hits. He (Quarry) is
frozen!
The Pegasus attacks you: It bites. It is frozen! It misses. It misses.
It kicks. You stand your ground! It is frozen!
The Warg attacks you: It bites. It is frozen!
Malekith the Accursed (Quarry) attacks you: He (Quarry) misses. He
(Quarry) hits.
###########
#CCCC@h.C.#
#####q###.#
pC# ..# #
#### ###.
#..
#.#
^.#
##'#
...
##.##
#..
####
I feel like Malekith showed up like 15 DLs early. Goodbye, bostock!
=================================== Options ===================================
Preserve Mode: On
Small Levels: Sometimes
Arena Levels: Sometimes
Ironman Quests: Enabled
|
Posted on 12.3.2020 23:59
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