The Angband Ladder: Orchard, Hobbit Ranger by Grotug

  [Angband 4.2.0 Character Dump]

 Name   Orchard      Age             27          Self  RB  CB  EB   Best
 Race   Hobbit       Height        2'6"   STR! 18/100  -2  +0  +5 18/130
 Class  Ranger       Weight     4st 3lb   Int:  18/61  +2  +0  +0  18/81  18/51
 Title  ***WINNER*** Turns used:          WIS! 18/100  +1  +2  +5 18/180
 HP     619/673      Game        264163   Dex:  18/53  +3  +1  +5 18/143 18/113
 SP     226/329      Standard     36374   CON! 18/100  +2  -1  +4 18/150
                     Resting       2009

 Level                 45    Armor    [103,+102]    Saving Throw    100%
 Cur Exp          3150908                           Stealth       Superb
 Max Exp          3150908    Melee       9d6,+50    Disarm - phys.  100%
 Adv Exp          3240000    To-hit       76,+34    Disarm - magic   75%
                             Blows      3.5/turn    Magic Devices     95
 Gold               72023                           Searching        98%
 Burden          120.2 lb    Shoot to-dam    +19    Infravision    40 ft
 Overweight      -59.7 lb    To-hit       98,+49    Speed      20 (3.0x)
 Max Depth   5000' (L100)    Shots      2.5/turn

 You are one of several children of a Hobbit Archer.  You are a credit
 to the family.  You have dark brown eyes, straight brown hair, and a
 very fair complexion.

Resistances         Abilities
 Acid:...+..+.+.... pFear:....+........
 Elec:...+..+.+.... pBlnd:.............
 Fire:......+.+.... pConf:...+..+......
 Cold:+..+..+.+.... pStun:.............
 Pois:......+...... HLife:...+........+
Light:...+..+.+.... Regen:+............
 Dark:+..+.++......   ESP:.........+...
Sound:......+...... S.Inv:.............
Shard:......+...... FrAct:+..+++.......
Nexus:............. Feath:...+.........
Nethr:............. S.Dig:.............
Chaos:...+..+...... TrpIm:.............
Disen:...++.+...... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......++....
ImpSP:............. Sear.:...+.........
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..+....+...+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Glaive 'Orwedhel' (9d6) (+5,+17) <+1> (charging)
     Dropped by a dread at 4900 feet (level 98)
     
     +1 dexterity.
     Slays dragons (powerfully), undead, trolls, animals.
     Provides resistance to cold, dark.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Prevents paralysis.  Blessed by the gods.  
     
     When activated, it increases your AC and to-hit bonus for 1d24+12
     turns.
     Takes 216 to 239 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
     Combat info:
     3.5 blows/round.
     With +4 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 816.1 vs. dragons, 564.4 vs. undead, 564.4
     vs. trolls, 438.3 vs. animals, and 312.3 vs. others.
     
b) a Long Bow of Extra Might (x4) (+20,+19) <+1>
     Dropped by Maeglin, the Traitor of Gondolin at 4450 feet (level
     89)
     
     +1 shooting power.
     
c) a Ring of Speed <+9>
     +9 speed.
     
d) the Band 'Lurufinwe' (+13,+10) <+3, +4, +2> {@2}
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +3 strength.
     +4 constitution.
     +2 searching skill.
     Provides resistance to acid, lightning, cold, light, dark, chaos,
     disenchantment.
     Provides protection from confusion.
     Cannot be harmed by lightning.
     Sustains wisdom.
     Feather Falling.  Prevents paralysis.  Sustains your life force.  
     
e) an Amulet of Weaponmastery (+3,+4) <+2> {@4}
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Arkenstone of Bargon <+3>
     Dropped by Lokkak, the Ogre Chieftain at 2200 feet (level 44)
     
     +3 light.
     Provides resistance to dark.
     Cannot be harmed by fire.
     Prevents paralysis.  
     Intensity 3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 193 to 380 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
g) Power Dragon Scale Mail (-3) [60,+22] (charging)
     Found lying on the floor in a pit at 4350 feet (level 87)
     
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, sound, shards, chaos, disenchantment.
     Provides protection from confusion.
     
h) an Elven Cloak [6,+10] <+1>
     Dropped by a nalfeshnee at 3400 feet (level 68)
     
     +1 stealth.
     +1 speed.
     
i) a Mithril Shield of Elvenkind [16,+26] <+2>
     Found lying on the floor in a vault at 4050 feet (level 81)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid.
     
j) a Steel Helm of Telepathy [9,+19] {@3}
     Dropped by Glaurung, Father of the Dragons at 4950 feet (level 99)
     
     Grants telepathy.  
     
k) the Set of Caestus of Wenwenya (+1,+10) [5,+7] <+5, +4, +1>
     Dropped by E�l, the Dark Elf at 3650 feet (level 73)
     
     +5 wisdom.
     +4 dexterity.
     +1 light.
     Cannot be harmed by acid, fire.
     
l) a Pair of Steel Shod Boots of Speed [7,+11] <+10>
     Dropped by a glabrezu at 4950 feet (level 99)
     
     +10 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms] {!g}
     
     You can read this book.
     
b) a Book of Nature Magics [Nature Craft] {!g}
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 16 Potions of Cure Critical Wounds
d) 2 Potions of Healing
e) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) a Potion of Enlightenment
g) 11 Scrolls of Phase Door
h) 9 Scrolls of Teleportation {!r}
i) 4 Rods of Teleport Other (2 charging) {@8}
j) the Ring 'Erufinwe' <+4, +3> {@2}
     Dropped by Kham�l, the Black Easterling at 3650 feet (level 73)
     
     +4 wisdom.
     +4 constitution.
     +3 stealth.
     Provides resistance to acid, cold, dark.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     
k) the Amulet of Turth <+1> {@4}
     Dropped by Scatha the Worm at 3350 feet (level 67)
     
     +1 speed.
     Provides resistance to lightning, fire, cold, nexus, chaos.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it fires a line of light in all directions, each
     one causing light-sensitive creatures 6d8 damage.
     Takes 155 to 171 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
l) the Hard Leather Cap of Bradh [2,+11] <+9> {@3}
     Dropped by E�l, the Dark Elf at 3650 feet (level 73)
     
     +9 speed.
     Cannot be harmed by acid.
     
     When activated, it creates a frost ball with damage 100.
     Takes 311 to 380 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
m) the Rapier 'Huron' (1d6) (+5,+15) <+6, +1>
     Dropped by Beorn, the Shape-Changer at 3500 feet (level 70)
     
     +6 constitution.
     +1 tunneling.
     Slays undead, dragons, trolls, evil creatures.
     Branded with poison.
     Provides resistance to dark.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it puts to sleep the monsters around you.
     Takes 247 to 273 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 300.5 vs. creatures not resistant to poison,
     300.5 vs. undead, 300.5 vs. dragons, 300.5 vs. trolls, 282 vs.
     evil creatures, and 263.5 vs. others.
     




  [Character Quiver]



  [Home Inventory]

a) 2 Sips of Miruvor
b) 6 Potions of Restore Mana
c) 9 Scrolls of Recharging
d) a Ring of Strength <+4>
     Dropped by a mature blue dragon at 3500 feet (level 70)
     
     +4 strength.
     Sustains strength.
     
e) a Ring of Dexterity <+4>
     Found lying on the floor at 1900 feet (level 38)
     
     +4 dexterity.
     Sustains dexterity.
     
f) a Ring of Damage (+0,+13)
     Found lying on the floor at 4000 feet (level 80)
     
g) an Amulet of Wisdom <+5>
     Found lying on the floor of a special room at 2050 feet (level 41)
     
     +5 wisdom.
     Sustains wisdom.
     
h) White Dragon Scale Mail of Speed (-2) [14,+26] <+2> (charging)
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +2 speed.
     Provides resistance to cold.
     
i) the Robe of Agolind [2,+16] <+3, +1>
     Dropped by a death knight at 2700 feet (level 54)
     
     +3 dexterity.
     +3 constitution.
     +1 light.
     Provides resistance to acid, poison, light, nexus.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Sustains dexterity.
     Prevents paralysis.  
     
j) a Large Metal Shield of Resistance [12,+13]
     Dropped by Draebor, the Imp at 3050 feet (level 61)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
k) the Knight's Shield 'Celor' [15,+15] <+4>
     Dropped by Castamir the Usurper at 2200 feet (level 44)
     
     +4 infravision.
     Provides resistance to acid, fire, cold, poison, nexus.
     Cannot be harmed by acid.
     
l) a Jewel Encrusted Crown of Night and Day [0,+9] <+1>
     Dropped by a great crystal drake at 2750 feet (level 55)
     
     +1 light.
     Provides resistance to light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
m) the Set of Leather Gloves 'Rithil' [1,+8] <+1>
     Dropped by Ugl�k, the Uruk at 1350 feet (level 27)
     
     +1 light.
     Provides resistance to poison, light.
     Cannot be harmed by acid, fire.
     Sustains strength.
     
n) a Set of Gauntlets of Free Action [3,+12]
     Dropped by a black wraith at 2650 feet (level 53)
     
     Prevents paralysis.  
     
o) a Pair of Ethereal Slippers of Stealth [0,+8] <+2>
     Dropped by an emperor wight at 2700 feet (level 54)
     
     +2 stealth.
     Cannot be harmed by acid, fire.
     
p) the Zweihander 'Aewen' (4d6) (+13,+16) <+2> {@1!d!k}
     Dropped by an ogre mage at 2250 feet (level 45)
     
     +2 attack speed.
     Slays demons, trolls.
     Branded with weak acid.
     Cannot be harmed by acid.
     
     When activated, it creates an acid ball with damage 120.
     Takes 342 to 418 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
     Combat info:
     5.5 blows/round.
     With +3 STR and +0 DEX you would get 6.0 blows
     With +0 STR and +2 DEX you would get 6.0 blows
     Average damage/round: 459.5 vs. creatures not resistant to acid,
     546.9 vs. demons, 546.9 vs. trolls, and 372 vs. others.
     
q) the Awl-Pike of Alalaur (2d8) (+7,+13) <+4, +3, +1> {@1!d!k}
     Dropped by a lesser titan at 3700 feet (level 74)
     
     +4 strength.
     +4 stealth.
     +3 speed.
     +1 light.
     Slays evil creatures.
     Branded with poison.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     Combat info:
     4.0 blows/round.
     With +1 STR and +0 DEX you would get 4.1 blows
     With +0 STR and +2 DEX you would get 4.3 blows
     Average damage/round: 326.4 vs. creatures not resistant to poison,
     286.4 vs. evil creatures, and 246.4 vs. others.
     
r) the Trident 'Huntumen' (5d10) (+13,+13) [+11] <+3, +1> {@1}
     Dropped by Saruman of Many Colours at 4050 feet (level 81)
     
     +3 strength.
     +1 light.
     Slays demons (powerfully), undead, dragons, trolls, orcs, animals.
     Branded with weak acid.
     Provides resistance to lightning.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 548 vs. creatures not resistant to acid,
     993.5 vs. demons, 696.5 vs. undead, 696.5 vs. dragons, 696.5 vs.
     trolls, 696.5 vs. orcs, 548 vs. animals, and 399.5 vs. others.
     
s) 17 Bolts of Slay Giant (1d5) (+1,+4)
     Slays giants.
     
t) 2 Mithril Arrows of Flame (3d4) (+12,+6)
     Branded with fire.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 597.2 vs. creatures not resistant to fire,
     and 341.2 vs. others.
     35% chance of breaking upon contact.
     
u) 17 Rounded Pebbles of Slay Undead (1d2) (+6,+2)
     Slays undead.
     
v) 6 Rounded Pebbles of Lightning (1d2) (+7,+5)
     Branded with lightning.
     
w) 7 Iron Shots (1d4) (+1,+4)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       330     50'  Reached level 2
       390     50'  Reached level 3
       598    100'  Reached level 4
       957    150'  Killed Fang, Farmer Maggot's Dog
       957    150'  Reached level 5
      1634    200'  Reached level 6
      2088    300'  Reached level 7
      2515    350'  Reached level 8
      2870    350'  Reached level 9
      3643    400'  Reached level 10
      3997    500'  Reached level 11
      4265    500'  Reached level 12
      4859    550'  Reached level 13
      5434    600'  Reached level 14
      5453    600'  Killed Brodda, the Easterling
      5593    650'  Reached level 15
      6012    800'  Reached level 16
      6959   1150'  Killed Grishnákh, the Hill Orc
      7051   1150'  Reached level 17
      7233   1150'  Reached level 18
      7402   1150'  Reached level 19
      7521   1150'  Killed Orfax, Son of Boldor
      7612   1150'  Reached level 20
      8234   1200'  Reached level 21
      8308   1200'  Killed Bolg, Son of Azog
      8438   1200'  Reached level 22
      8641   1250'  Killed Nár, the Dwarf
      8671   1250'  Reached level 23
      9236   1350'  Killed Uglúk, the Uruk
      9236   1350'  Found the Set of Leather Gloves 'Rithil'
      9245   1350'  Killed Lugdush, the Uruk
      9245   1350'  Reached level 24
      9914   1700'  Reached level 25
     10690   1850'  Reached level 26
     11203   1900'  Reached level 27
     11824   2050'  Reached level 28
     11932   2050'  Found the Executioner's Sword 'Halar' (LOST)
     13061   2200'  Killed Castamir the Usurper
     13061   2200'  Found the Knight's Shield 'Celor'
     13216   2200'  Killed Lokkak, the Ogre Chieftain
     13216   2200'  Reached level 29
     13295   2200'  Found the Arkenstone of Bargon
     14413   2200'  Found the Zweihander of Valdanin (LOST)
     14820   2200'  Reached level 30
     15269      0'  Killed Farmer Maggot
     15924   2250'  Found the Zweihander 'Aewen'
     16912   2550'  Reached level 31
     17925   2700'  Found the Robe of Agolind
     18022   2700'  Reached level 32
     19021   2750'  Reached level 33
     20150   3050'  Killed Draebor, the Imp
     20150   3050'  Found the Jewel 'Annhiar' (LOST)
     20235   3050'  Killed Ibun, Son of Mîm
     20931   3350'  Killed Scatha the Worm
     20931   3350'  Reached level 34
     20931   3350'  Found the Amulet of Turth
     21474   3400'  Killed Kavlax the Many-Headed
     21477   3400'  Found the Jewel of Darith (LOST)
     22080   3500'  Found the Main Gauche of Gwais (LOST)
     22380   3500'  Reached level 35
     22960   3500'  Reached level 36
     23027   3500'  Killed Shagrat, the Orc Captain
     23106   3500'  Reached level 37
     23182   3500'  Killed Beorn, the Shape-Changer
     23182   3500'  Found the Rapier 'Huron'
     25086   3650'  Killed Khamûl, the Black Easterling
     25086   3650'  Reached level 38
     25090   3650'  Found the Ring 'Erufinwe'
     25247   3650'  Killed Eöl, the Dark Elf
     25247   3650'  Found the Set of Caestus of Wenwenya
     25250   3650'  Found the Scimitar 'Laduin' (LOST)
     25251   3650'  Found the Hard Leather Cap of Bradh
     26316   3700'  Found the Awl-Pike of Alalaur
     26717   3700'  Reached level 39
     26756   3700'  Found the Lochaber Axe of Eondim (LOST)
     26761   3700'  Found the Cutlass of Mirch (LOST)
     27577   3800'  Found the Band 'Lurufinwe'
     27793   3850'  Found the Bar Chain Mail of Enacir (LOST)
     27874   3900'  Killed Ar-Pharazôn the Golden
     27874   3900'  Reached level 40
     28184   3950'  Killed Uvatha the Horseman
     28688   4050'  Killed The Witch-King of Angmar
     29649   4050'  Killed Saruman of Many Colours
     29649   4050'  Found the Trident 'Huntumen'
     30149   4100'  Reached level 41
     30700   4350'  Found the Pick of Thrim (LOST)
     31100   4350'  Killed Adunaphel the Quiet
     31106   4350'  Found the Bastard Sword 'Caldolir' (LOST)
     31691   4350'  Reached level 42
     31710   4350'  Reached level 42
     32482   4450'  Killed Maeglin, the Traitor of Gondolin
     32617   4500'  Killed Ji Indur Dawndeath
     32844   4650'  Killed Vecna, the Emperor Lich
     32844   4650'  Reached level 43
     32848   4650'  Found the Lochaber Axe of Umbori (LOST)
     32911   4650'  Killed Dwar, Dog Lord of Waw
     33279   4700'  Killed Qlzqqlzuup, the Emperor Quylthulg
     33598   4900'  Found the Glaive 'Orwedhel'
     33949   4950'  Killed Sauron, the Sorcerer
     34230   4950'  Reached level 44
     34406   4950'  Killed Glaurung, Father of the Dragons
     34410   4950'  Found the Pick of Tarodor (LOST)
     34535   4950'  Killed Itangast the Fire Drake
     34574   4950'  Killed Smaug the Golden
     34762   4950'  Killed Ancalagon the Black
     34762   4950'  Reached level 45
     34764   4950'  Found the Executioner's Sword of Pelir (LOST)
     36179   5000'  Killed Ren the Unclean
     36373   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 4.3.2020 18:14

Download this dump

7129. on the Ladder (of 19090)
3116. on the Angband Ladder (of 6561)
38. for this player (

Comments

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On 4.3.2020 18:14 Grotug wrote:
Never found a good launcher or good arrows, or much healing, yet somehow managed to get it done.

On 4.3.2020 18:49 Grotug wrote:
This was a very smooth diving game as there were very few turns squandered to stair hunting or wasted pursuits of treasure/kills. Though I did not find TO until the DL70s, I managed to use a ring of the mouse and other stealth items to get good stuff without TO and when I finally found wands of TO only used them in the final fight (mostly to charge M's HP back up >.<). I think I quaffed 4 or5 !Augmentations during the game but only one or two !DEX. I was a bit disappointed that I never found a really good launhcer by the end (X4 +20, +19) was the best I found, nor much good ammo throughout the game, so I wasn't able to consolidate the fast dive at the end (usually I make up for lost turns earlier on by crash diving the last few levels and getting what I need, but I got few heals and few good items in the last 20 levels).

While I did find a PDSM, I only used it in the final fight and I think I would have been better off with the <+3> DEX/CON robe I had been wearing up to that point as the extra melee blows and CON would have been more useful than 300 dam activation, AC and resistances, but maybe the extra AC was significant to the outcome. I've had very few games where using PDSM was an obvious choice over other armors, even though I've found it more than half a dozen times.

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