The Angband Ladder: BarthII, Human Paladin by bron

  [Angband 4.2.0 Character Dump]

 Name   BarthII      Age             17          Self  RB  CB  EB   Best
 Race   Human        Height        5'4"   STR! 18/100  +0  +1  +7 18/180
 Class  Paladin      Weight    11st 7lb   INT! 18/100  +0  -3  +0  18/70
 Title  ***WINNER*** Turns used:          WIS! 18/100  +0  +1  +4 18/150
 HP     793/986      Game        806554   DEX! 18/100  +0  -1 +10 18/190
 SP     49/326       Standard    111258   CON! 18/100  +0  +2  +8 18/200
                     Resting      18741

 Level                 50    Armor     [23,+129]    Saving Throw     92%
 Cur Exp          4844615                           Stealth         Good
 Max Exp          4844615    Melee       8d4,+38    Disarm - phys.   93%
 Adv Exp         ********    To-hit       88,+98    Disarm - magic   57%
                             Blows      5.0/turn    Magic Devices     78
 Gold               59081                           Searching       100%
 Burden          167.1 lb    Shoot to-dam    +23    Infravision    70 ft
 Overweight      -12.8 lb    To-hit       66,+98    Speed      28 (3.7x)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, straight red hair, and a fair
 complexion.

Resistances         Abilities
 Acid:......+.*+... pFear:+.......++...
 Elec:......+..+... pBlnd:.....+.......
 Fire:......+..+..! pConf:.............
 Cold:......+..+..! pStun:.............
 Pois:....+.+...... HLife:......+......
Light:..........+.. Regen:.............
 Dark:.............   ESP:.........+...
Sound:........+.... S.Inv:+....+...+...
Shard:............. FrAct:.+......+.+..
Nexus:....+......+. Feath:.............
Nethr:.......+..... S.Dig:.............
Chaos:........+.... TrpIm:.+...........
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:....+..+++...
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+........
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..+++..+...+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:..........+..
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Scythe of Slicing (Holy Avenger) (8d4) (+18,+17) [+2] <+4>
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     +4 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains constitution.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 580.5 vs. undead, 580.5 vs. demons, 457.5
     vs. evil creatures, and 334.5 vs. others.
     
b) a Long Bow of Lothlórien (x4) (+18,+23) <+4, +1> {TRAP,Dex+4,FA}
     Conjured forth by magic at 4800 feet (level 96)
     
     +4 dexterity.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Gives immunity to traps.  
     
c) a Ring of Speed <+9>
     Dropped by Me�ss�, the Bloody at 4550 feet (level 91)
     
     +9 speed.
     
d) a Ring of Speed <+10>
     Found lying on the floor in a vault at 4750 feet (level 95)
     
     +10 speed.
     
e) an Amulet of Trickery <+4, +3, +6, +7, +2> {Spd+2,Dex+4,p,nexus}
     Dropped by Lungorthin, the Balrog of White Fire at 4850 feet
     (level 97)
     
     +4 dexterity.
     +3 stealth.
     +6 searching skill.
     +7 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) a Lantern of True Sight (14455 turns)
     Bought from a store
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
g) a Robe of Permanence [2,+24] {HL,SUST,aefcp}
     Dropped by Qlzqqlzuup, the Emperor Quylthulg at 4250 feet (level
     85)
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
h) an Elven Cloak of Aman [6,+19] <+4, +1> {nether}
     Found lying on the floor at 4150 feet (level 83)
     
     +4 stealth.
     +1 speed.
     Provides resistance to nether.
     Cannot be harmed by acid, fire.
     
i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
{ACID,Con+4,FA,sound,chao
     Conjured forth by magic at 4550 feet (level 91)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1>
{ConStr+4,Dex+2,ESP,SI,pF,aefc
     Dropped by a black ooze at 1900 feet (level 38)
     
     +4 strength.
     +2 dexterity.
     +4 constitution.
     -1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> {FA,l}
     Dropped by a berserker at 2900 feet (level 58)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
l) the Pair of Leather Boots of Fëanor [2,+20] <+15> (charging) {Spd+15,nexus}
     Dropped by a young gold dragon at 4750 feet (level 95)
     
     +15 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 740 turns to recharge at your current speed.
     Your chance of success is 92.1%
     




  [Character Inventory]

a) 3 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) a Holy Book of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) a Holy Book of Prayers [Battle Blessings]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 5 Mushrooms of Vigor
e) 5 Mushrooms of Clear Mind {!*}
f) 4 Mushrooms of Emergency {!*}
g) 17 Potions of Cure Critical Wounds
h) 13 Potions of Healing
i) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
j) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
k) 29 Potions of Restore Mana
l) 21 Potions of Speed
m) 26 Potions of Berserk Strength
n) 21 Scrolls of Teleportation
o) a Scroll of Banishment
p) 3 Scrolls of *Destruction* {!*}
q) 6 Rods of Detection (2 charging)
     Cannot be harmed by lightning.
     
r) 8 Rods of Slow Monster (2 charging)
s) 4 Rods of Drain Life
t) 4 Rods of Teleport Other (1 charging)
u) a Ring of Constitution <+5>
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     +5 constitution.
     Sustains constitution.
     
v) an Iron Crown of Serenity [0,+10]
     Found lying on the floor in a vault at 3400 feet (level 68)
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     




  [Character Quiver]

0) 5 Seeker Arrows (4d4) (+7,+7)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 174.4.
     35% chance of breaking upon contact.
     
1) 24 Mithril Arrows (3d4) (+8,+7)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 163.5.
     35% chance of breaking upon contact.
     
2) 6 Mithril Arrows of Venom (3d4) (+9,+9)
     Branded with poison.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 301.4 vs. creatures not resistant to poison,
     and 172.2 vs. others.
     35% chance of breaking upon contact.
     
3) 4 Mithril Arrows of Holy Might (3d4) (+17,+21)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 392.9 vs. undead, 392.9 vs. demons, 336.8
     vs. evil creatures, and 224.5 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 40 Potions of Cure Critical Wounds
b) a Potion of Restore Life Levels
c) 7 Scrolls of Banishment
d) 2 Scrolls of Mass Banishment {!*}
e) 16 Scrolls of Recharging
f) 2 Rods of Detection
     Cannot be harmed by lightning.
     
g) 6 Wands of Teleport Other (30 charges)
h) 8 Wands of Drain Life (19 charges)
i) a Staff of *Destruction* (3 charges)
j) 2 Staves of Teleportation (15 charges)
k) a Staff of Speed (5 charges)
l) the Pendant of Ingwë <+3, +4> {Wis+3,pC,SI,FA,aec}
     Dropped by a barbazu at 4100 feet (level 82)
     
     +3 intelligence.
     +3 wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 188 to 370 turns to recharge at your current speed.
     Your chance of success is 87.7%
     
m) Balance Dragon Scale Mail of Stealth (-2) [50,+27] <+2>
{sound,shard,chaos,dise
     Found lying on the floor in a vault at 3850 feet (level 77)
     
     +2 stealth.
     Provides resistance to sound, shards, chaos, disenchantment.
     
n) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
{StrDex+2,pFC,aefc,so
     Dropped by a dread at 3850 feet (level 77)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
o) the Hard Leather Armour of Himring [20,+15] {p,nether,chaos}
     Found lying on the floor of a special room at 1150 feet (level 23)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 373 to 740 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
p) a Small Metal Shield of Preservation [5,+26] {HL,nether,disen}
     Found lying on the floor of a special room at 2900 feet (level 58)
     
     Provides resistance to nether, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
q) a Small Metal Shield of Elvenkind [5,+20] <+2> {aefc,disen}
     Bought from a store
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid.
     
r) the Great Axe of Durin (4d4) (+10,+20) [+15] <+3, -1, +5>
{Con+3,FA,af,ld,chaos
     Dropped by Tselakus, the Dreadlord at 4850 feet (level 97)
     
     +3 strength.
     +3 constitution.
     -1 stealth.
     +5 tunneling.
     Slays dragons (powerfully), demons, trolls, orcs.
     Branded with fire, acid.
     Provides resistance to acid, fire, light, dark, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 419.5 vs. creatures not resistant to fire,
     419.5 vs. creatures not resistant to acid, 540.5 vs. dragons,
     419.5 vs. demons, 419.5 vs. trolls, 419.5 vs. orcs, and 298.5 vs.
     others.
     
s) the Short Bow of Amrod (x4) (+12,+15) <+2> {ConStr+2,regen,efc}
     Dropped by Feagwath, the Undead Sorcerer at 4750 feet (level 95)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       310     50'  Reached level 2
       505    100'  Reached level 3
       616    100'  Reached level 4
       758    100'  Reached level 5
      1198    150'  Reached level 6
      1327    150'  -- Note: Level feeling 2-9 .. it's Wizard's Tome of Power
:-(
      1838    250'  Reached level 7
      2626    250'  Reached level 8
      2935    300'  Reached level 9
      3251    300'  Reached level 10
      5992    300'  Reached level 11
      6210    300'  Killed Bullroarer the Hobbit
      6823    300'  Reached level 12
      7199    300'  Killed Wormtongue, Agent of Saruman
      8654    150'  Killed Fang, Farmer Maggot's Dog
      9282    400'  Reached level 13
      9553    400'  Killed Sméagol
     10134    400'  Reached level 14
     10887    500'  Reached level 15
     11010    500'  Reached level 16
     11167    500'  Reached level 17
     11368    500'  Reached level 18
     11611    500'  Reached level 19
     11902    500'  Reached level 20
     12967    550'  Killed Grip, Farmer Maggot's Dog
     13557    700'  Killed Orfax, Son of Boldor
     14252    750'  Reached level 21
     14320    750'  Killed Grishnákh, the Hill Orc
     14970    750'  Killed Ufthak of Cirith Ungol
     15316      0'  Killed Farmer Maggot
     15511    800'  Reached level 22
     16670    900'  Reached level 23
     17368    900'  Killed Nár, the Dwarf
     18159   1000'  Reached level 24
     19656   1100'  Reached level 25
     20888   1150'  Found the Hard Leather Armour of Himring
     21081   1150'  Killed Sangahyando of Umbar
     21081   1150'  Found the Set of Gauntlets 'Paurhach' (LOST)
     21267   1150'  Killed Angamaitë of Umbar
     21864   1200'  Reached level 26
     22712   1200'  Killed Ibun, Son of Mîm
     24083   1350'  Killed Ulfast, Son of Ulfang
     24114   1350'  Killed Ulwarth, Son of Ulfang
     25049   1350'  Reached level 27
     25231   1350'  Killed Lugdush, the Uruk
     25549   1350'  Killed Ulfang the Black
     25550   1350'  Found the Pair of Leather Boots of Wormtongue (LOST)
     25737   1350'  Killed Bolg, Son of Azog
     26549   1500'  Reached level 28
     29204   1650'  Reached level 29
     29280   1650'  Found the Chain Mail of Arvedui (LOST)
     30536   1650'  Killed Uldor the Accursed
     31610   1650'  Reached level 30
     31796   1650'  Killed Lagduf, the Snaga
     32346   1650'  Killed Uglúk, the Uruk
     32347   1650'  Found the Long Sword 'Elvagil' (LOST)
     32988   1650'  Killed Golfimbul, the Hill Orc Chief
     32993   1650'  Found the Scimitar 'Haradekket' (LOST)
     33198   1900'  Reached level 31
     33232   1900'  Reached level 31
     33741   1900'  Killed Gorbag, the Orc Captain
     34499   1900'  Found the Beaked Axe of Húrin (LOST)
     47552   1900'  Found the Phial of Galadriel (LOST)
     53216   1900'  Found the Iron Helm of Dor-Lómin
     54043   1900'  Reached level 32
     55782   1900'  Found the Long Sword 'Anguirel' (LOST)
     67879   1900'  Killed The Queen Ant
     68217   1900'  Killed Boldor, King of the Yeeks
     68553   2150'  Killed Rogrog the Black Troll
     68719   2150'  Reached level 33
     68754   2150'  Killed Kavlax the Many-Headed
     68799   2150'  Killed Castamir the Usurper
     69283   2250'  Killed Beorn, the Shape-Changer
     69284   2250'  Found the Beaked Axe of Théoden
     69545   2250'  Reached level 34
     70020   2250'  Reached level 34
     70086   2250'  Found the Short Sword 'Sting'
     70642   2300'  Reached level 35
     70703   2300'  Reached level 35
     70705   2300'  Killed Quaker, Master of Earth
     71528   2550'  Killed Bill the Stone Troll
     71542   2550'  Killed Bert the Stone Troll
     71550   2550'  Killed Tom the Stone Troll
     71551   2550'  Found the Amulet of Carlammas (LOST)
     72432   2600'  Reached level 36
     73372   2850'  Reached level 37
     73951   2850'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     74207   2850'  Killed Khîm, Son of Mîm
     74340   2850'  Found the Halberd 'Osondir' (LOST)
     74732   2900'  Reached level 38
     75728   2900'  Found the Set of Leather Gloves 'Cammithrim'
     78587   3050'  Reached level 39
     78590   3050'  Found the Soft Leather Armour 'Hithlomir' (LOST)
     79656   3100'  Found the Jewel 'Evenstar' (LOST)
     79691   3100'  Killed Scatha the Worm
     79691   3100'  Reached level 40
     82034   3100'  Killed Lokkak, the Ogre Chieftain
     82330   3100'  Found the Battle Axe 'Lotharang' (LOST)
     82468   3400'  Reached level 41
     82723   3400'  Found the Battle Axe of Balli Stonehand (LOST)
     82783   3400'  Killed Shelob, Spider of Darkness
     82783   3400'  Found the Iron Crown of Berúthiel (LOST)
     82784   3400'  Found the Iron Helm of Gorlim (LOST)
     82947   3400'  Killed Saruman of Many Colours
     85210   3750'  Killed Ar-Pharazôn the Golden
     85210   3750'  Reached level 42
     86883   3850'  Killed Azog, Enemy of the Dwarves
     87308   3850'  Found the Pike 'Til-i-arc' (LOST)
     87439   3850'  Reached level 43
     87440   3850'  Found the Metal Brigandine Armour of the Rohirrim
     88453   3950'  Reached level 44
     89513   4100'  Killed Dwar, Dog Lord of Waw
     89513   4100'  Found the Morning Star 'Firestar'
     89655   4100'  Found the Pendant of Ingwë
     89842   4100'  Killed Adunaphel the Quiet
     90205   4150'  Reached level 45
     91041   4250'  Killed Qlzqqlzuup, the Emperor Quylthulg
     92253   4550'  Found the Small Metal Shield of Thorin
     92466   4550'  Killed Smaug the Golden
     92576   4550'  Killed Itangast the Fire Drake
     92770   4550'  Killed Ji Indur Dawndeath
     94012   4550'  Reached level 46
     94107   4550'  Killed Makar, the Warrior
     94219   4550'  Killed Meássë, the Bloody
     94339   4550'  Killed Hoarmurath of Dir
     94421   4550'  Killed Omarax, the Eye Tyrant
     94662   4550'  Found the Pick of Erebor (LOST)
     95104   4600'  Killed The Phoenix
     95127   4600'  Killed Eöl, the Dark Elf
     95127   4600'  Reached level 47
     95860   4600'  Killed The Balrog of Moria
     97096   4750'  Killed Wiruin, the Maelstrom
     97225   4750'  Killed Draugluin, Sire of All Werewolves
     97226   4750'  Found the Leather Shield of Celegorm (LOST)
     97555   4750'  Found the Pair of Leather Boots of Fëanor
     97556   4750'  -- Note: Yeess!!
     97765   4750'  Killed Feagwath, the Undead Sorcerer
     97766   4750'  Found the Short Bow of Amrod
     99656   4850'  Killed Tevildo, Prince of Cats
     99841   4800'  Killed Maeglin, the Traitor of Gondolin
     99863   4800'  Reached level 48
     99962   4800'  Killed Uvatha the Horseman
    100116   4800'  Killed Khamûl, the Black Easterling
    101423   4800'  Killed Baphomet the Minotaur Lord
    101828   4800'  Killed Fundin Bluecloak
    102158   4800'  Killed Carcharoth, the Jaws of Thirst
    102971   4800'  Killed Cantoras, the Skeletal Lord
    103035   4800'  Killed Thuringwethil, the Vampire Messenger
    103895   4800'  Found the Set of Gauntlets 'Camlost' (LOST)
    103911   4800'  Killed Mîm, Betrayer of Turin
    104289   4850'  Killed Ariel, Queen of Air
    105005      0'  Reached level 48
    105808   4850'  Reached level 49
    106146   4850'  Killed Glaurung, Father of the Dragons
    106206   4850'  Killed Ancalagon the Black
    106268   4850'  Found the Band of Tulkas (LOST)
    106480   4850'  Killed Tselakus, the Dreadlord
    106481   4850'  Found the Great Axe of Durin
    107336   4850'  Killed Ren the Unclean
    107686   4850'  Killed Lungorthin, the Balrog of White Fire
    108007   4900'  Reached level 50
    109501   4950'  Killed Sauron, the Sorcerer
    111258   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 13.12.2019 10:08
Last updated on 19.12.2019 21:52

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2. on the Competition No.227 Ladder (of 29)

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On 13.12.2019 10:08 bron wrote:
Barth the Second has been going quite slowly, but making steady progress. Equipment has been a bit thin, but what there is has been pretty good: I have only just recently found a good Holy Avenger whip, and a Brawn potion to kick the number of Blows up to 3, which has doubled the melee damage output. Himring is very nice, as are the gauntlets. I'd really like to get another source of Free Action so I could wield the Wormtongue boots, but nothing decent yet.

It took so long for me to get this far (DL30) that I have serious doubts about managing to finish the comp, even with the 3 day extension. But there might be just enough time, if I give up sleeping for the next few days.

On 17.12.2019 00:18 bron wrote:
It was a busy weekend, so I didn't make as much progress as I needed to.. Still, significant progress was made. Speed and Stats are up nicely. Barth is not equipped to go HTH with the big boys yet, but seems to be doing nicely in the middle depths.

On 17.12.2019 10:26 bron wrote:
Gradually pushing deeper. Found a crown of Serenity which could be really nice, but at the moment the trade-offs speak against it.

On 17.12.2019 19:40 bron wrote:
I just logged in to angband.live, and it appears to have decided to delete a great deal of progress. Somehow, Barth II is back on DL58 and CL38. I have no idea how this happened.

On 18.12.2019 02:47 bron wrote:
I'm told that angband.live did indeed crash and files restored from backup. Annoying perhaps, but given that, I'm surprised and grateful that the backup was so recent, and so quickly restored.

Barth the Younger has now passed the grave of his predecessor, and is forging ahead. The lack of Confusion protection is on on-going concern. I found a replacement Crown of Serenity, but, just like before, I have to give up too much other stuff (Speed and/or Con) to wield it. Ditto with the Trickery amulet. And I need a better melee weapon. And and and. It hasn't all come together yet, but neither is the equipment hopelessly mis-matched. Inventory pressure is critical.

On 18.12.2019 04:30 Darin wrote:
You got this! Just need some equipment upgrades. Go, go, go!

On 18.12.2019 23:47 bron wrote:
The equipment tangle is almost-but-not-quite sorted out. I am now able to wield Confusion protection, at the cost of a single point off max Con. I'm hoping to find a Lothlorien bow, since the +Dex should let Barth wield the HA Scythe of Slicing for the full 5 blows.

On 19.12.2019 09:28 bron wrote:
Found the Lothlorien bow I was looking for. If I'd know the RNG would be so accomodating I wouuld have asked for Belthronding. Barth has been laying waste to a number of uniques he'd been avoiding up to this point. Had a protracted battle with Cantoras which has left his experience deeply drained. It's a race to the end of the comp.


On 19.12.2019 20:03 bron wrote:
Now that I have a very powerful kit, I've been using Single Combat to eliminate various troublesome uniques. But it's time (way past time) to stop looking for a "perfect" set of gear. I can choose to engage Sauron and Morgoth in Single Combat, which obviates the need to get rid of the remaining uniques. It's a bit risky in that I can't run away if things go bad, but it seems like the best available option. Since I have to go hand-to-hand, I need the stat sustains, which presents a whole new set of troubles with the equipment. Fortunately, these can be solved by gearing up specifically to fight Morgoth, e.g. I don't need disenchantment protection.

On 19.12.2019 20:31 Sphara wrote:
Looks awesome. Go make it green, man! :)

I thought chasing you with an another offline character but it just lost all of it's TO source in less than 300 turns around DL:70 (from lightning and recharge backfires).

One question I have for you: You really carry rods of disable traps in this point of game? I mean you have TrapImm so this might be obvious mistake but I wouldn't carry those even if I did not have that intrinsic.

On 19.12.2019 21:05 bron wrote:
Sphara -the rods are a mistake I hadn't noticed.


On 19.12.2019 21:12 bron wrote:
Sauron is down. The fight was relatively easy, but it did have the effect of making me gun-shy about the effects of stunning. Morgoth hits to shatter, which involves earthquakes, which involves stunning. But I suspect that earthquakes are probably disallowed in the Single Combat arena. This can make a bug difference for this character since the only source of stun protection Barth has is the Crown of Serenity, which would weaken him noticeably. I think I'll need to try and gear up for both possibilities.

On 19.12.2019 21:52 bron wrote:
Victory! And a long hard road it was. Morgoth can indeed shatter and earthquake in the Single Combat arena, but it turned out that getting stunned as a result was pretty rare, so I was able to use the full offensive gear after all. Which was a good thing too, since I once again forgot about the effects of the new food rules: I had to quaff a lot of Healing potions, and ended up being 100% full and so at -10 off my max speed. But this was still above speed-30, so it was only really annoying, rather than fatal.

On 19.12.2019 22:24 Ingwe Ingweron wrote:
Congratulations! I don't know if I can finish in time, only 17 hours real time left, if my @ isn't otherwise "finished" before then.

On 19.12.2019 23:37 malcontent wrote:
Congratulations!

On 20.12.2019 09:04 wobbly wrote:
Made it in time. Nice.

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