The Angband Ladder: Tar-mairon, High-Elf Necromancer by DavidMedley

  [Angband 4.2.0 Character Dump]

 Name   Tar-mairon   Age            112          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'2"   STR:  18/46  +1  -3  +0  18/26
 Class  Necromancer  Weight    13st 8lb   INT:  18/82  +3  +3  +1 18/152
 Title  Controller   Turns used:          WIS:     12  -1  +0  +0     11
 HP     -5/284       Game        425597   DEX:  18/55  +3  +0  +3 18/115
 SP     185/222      Standard     48980   CON:  18/50  +1  -2  +0  18/40
                     Resting       4342

 Level                 34    Armor     [38,+108]    Saving Throw     81%
 Cur Exp           428963                           Stealth    Very Good
 Max Exp           428963    Melee       3d6,+15    Disarm - phys.   69%
 Adv Exp           507500    To-hit       43,+23    Disarm - magic   84%
                             Blows      2.3/turn    Magic Devices    109
 Gold               80338                           Searching        60%
 Burden          136.4 lb    Shoot to-dam    +12    Infravision    80 ft
 Overweight       -7.5 lb    To-hit       32,+20    Speed       1.5x (5)
 Max Depth    2350' (L47)    Shots      1.0/turn

 You are the only child of a Noldorin Prince. You have light grey eyes,
 straight black hair, and a fair complexion. You renamed yourself after
 the great necromancer who brought Shadow to the land of Numenor.

Resistances         Abilities
 Acid:..+...+.+...! pFear:.............
 Elec:........+.... pBlnd:.....+.......
 Fire:+.......+.+.. pConf:+............
 Cold:...+....+.... pStun:.............
 Pois:............. HLife:.............
Light:............+ Regen:..........+..
 Dark:.............   ESP:.............
Sound:............. S.Inv:.....+......+
Shard:......++..... FrAct:......+....+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:+............
ImpSP:............. Sear.:.............
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+.....+......
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The impact hound breathes force.
> *** LOW HITPOINT WARNING! ***
> You come to rest next to a wall.
> The impact hound resists.
> The impact hound claws you (11).
> *** LOW HITPOINT WARNING! ***
> The impact hound claws you (12).
> *** LOW HITPOINT WARNING! ***
> The impact hound bites you (14).
> *** LOW HITPOINT WARNING! ***
> The impact hound bites you (11).
> *** LOW HITPOINT WARNING! ***
> You are no longer resistant to cold.
> The impact hound claws you (10).
> You die.

Killed by an impact hound.

  [Character Equipment]

a) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Found lying on the floor of a special room at 2350 feet (level 47)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 22 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +1 DEX you would get 2.8 blows
     Average damage/round: 119.2 vs. creatures not resistant to fire,
     92.3 vs. evil creatures, and 65.2 vs. others.
     
b) a Long Bow of Accuracy (x3) (+13,+12)
     Dropped by Wormtongue, Agent of Saruman at 1050 feet (level 21)
     
c) a Ring of Acid [+16] (charging) {@w1 108dam}
     Found lying on the floor at 2050 feet (level 41)
     
     Provides resistance to acid.
     
d) a Ring of Ice [+14] (charging) {@w1 115dam}
     Dropped by a sorcerer at 2250 feet (level 45)
     
     Provides resistance to cold.
     
e) an Amulet of Infravision <+4>
     Found lying on the floor at 1250 feet (level 25)
     
     +4 infravision.
     
f) a Lantern of True Sight (0 turns)
     Bought from a store
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
g) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3> {@w1}
     Dropped by Azog, Enemy of the Dwarves at 1550 feet (level 31)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
h) a Cloak of Protection [1,+11]
     Found lying on the floor at 1450 feet (level 29)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) a Leather Shield of Resistance [8,+17]
     Found lying on the floor at 1700 feet (level 34)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) a Hard Leather Cap of Intelligence [2,+3] <+1>
     +1 intelligence.
     Sustains intelligence.
     
k) the Set of Gauntlets 'Paurhach' [3,+14] {40dam}
     Dropped by Azog, Enemy of the Dwarves at 1550 feet (level 31)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 98.4%
     
l) a Pair of Iron Shod Boots of Free Action [4,+1]
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) a Necromantic Tome [Into the Shadows] {@m1@b1}
     
     You can read this book.
     
b) 4 Necromantic Tomes [Dark Rituals] {@m2@b2}
     
     You can read this book.
     
c) a Necromantic Tome [Deadly Powers] {@m4@b4!d}
     Cannot be harmed by fire.
     
     You can read this book.
     
d) a Ration of Food
e) 20 Potions of Cure Critical Wounds
f) 14 Scrolls of Phase Door
g) a Rod of Detection (charging) {@z7}
     Cannot be harmed by lightning.
     
h) 2 Rods of Lightning Balls (1 charging) {@z2 92dam}
     Cannot be harmed by lightning.
     
i) 3 Rods of Slow Monster {@z5}
j) 2 Rods of Hold Monster
k) 2 Rods of Polymorph {disposable}
l) 3 Rods of Light {@z1 52dam}
m) a Rod of Recall (charging) {!z}
     Cannot be harmed by lightning.
     
n) 2 Wands of Teleport Other (5 charges)
o) a Staff of Teleportation (5 charges)
p) a Staff of Speed (3 charges)
q) a Ring of Resist Poison
     Provides resistance to poison.
     
r) a Ring of the Mouse (+0,-8) <+2, +4> {@w5}
     Found lying on the floor at 1550 feet (level 31)
     
     +2 dexterity.
     +4 stealth.
     
s) a Ring of Digging <+3> {@w4@A4}
     Dropped by a half-orc at 1250 feet (level 25)
     
     +3 tunneling.
     
t) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> {@w5}
     Dropped by N�r, the Dwarf at 2350 feet (level 47)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
u) a Throwing Hammer of Lightning (2d4) (+10,+6)
     Found lying on the floor of a cavern at 2350 feet (level 47)
     
     Branded with lightning.
     Provides resistance to lightning.
     
     Combat info:
     3.3 blows/round.
     With +2 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.8 blows
     Average damage/round: 82.9 vs. creatures not resistant to
     lightning, and 48.2 vs. others.
     




  [Character Quiver]

0) an Arrow (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 43.9.
     35% chance of breaking upon contact.
     
1) 12 Arrows (1d4) (+6,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 59.6.
     35% chance of breaking upon contact.
     
2) an Arrow of Slay Animal (1d4) (+12,+5)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 99.4 vs. animals, and 59.6 vs. others.
     35% chance of breaking upon contact.
     
3) 20 Mithril Arrows of Wounding (3d4) (+13,+18)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 115.8.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Necromantic Tomes [Fear and Torment] {@m3@b3}
     
     You can read this book.
     
b) a Mushroom of Vigor
c) 2 Potions of Healing
d) 4 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 4 Potions of Restore Mana
f) 2 Potions of Contemplation
g) 5 Potions of Speed
h) a Scroll of Teleportation
i) 6 Scrolls of Identify Rune
j) 5 Scrolls of Recharging
k) a Scroll of *Destruction*
l) a Rod of Frost Bolts {98dam}
m) a Rod of Acid Bolts {89dam}
n) 2 Rods of Curing {@z0}
o) a Rod of Restoration
     Cannot be harmed by lightning.
     
p) a Wand of Drain Life (2 charges) {233dam}
q) 4 Staves of Slow Monsters (23 charges)
r) a Staff of Teleportation (5 charges)
s) a Ring of Dexterity <+4> {@w8}
     Found lying on the floor at 2050 feet (level 41)
     
     +4 dexterity.
     Sustains dexterity.
     
t) a Ring of Damage (+0,+12) {@w8}
     Found lying on the floor of a special room at 1650 feet (level 33)
     
u) Law Dragon Scale Mail (-2) [36,+13] (charging)
     Dropped by Lugdush, the Uruk at 1250 feet (level 25)
     
     Provides resistance to sound, shards.
     
v) a Wicker Shield of Resistance [2,+18]
     Dropped by Angamait� of Umbar at 1650 feet (level 33)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
w) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Found lying on the floor at 1200 feet (level 24)
     
     +3 constitution.
     Slays giants, trolls, orcs, evil creatures.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     2.3 blows/round.
     With +2 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +1 DEX you would get 2.8 blows
     Average damage/round: 110.1 vs. giants, 110.1 vs. trolls, 110.1
     vs. orcs, 92.3 vs. evil creatures, and 74.2 vs. others.
     
x) 31 Seeker Arrows (4d4) (+3,+1)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 70.3.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       122     50'  Reached level 2
       343     50'  Reached level 3
       414     50'  Killed Grip, Farmer Maggot's Dog
       685     50'  Reached level 4
       786     50'  Reached level 5
      1184    100'  Reached level 6
      1368    100'  Killed Fang, Farmer Maggot's Dog
      2043    200'  Reached level 7
      3027    200'  Reached level 8
      4068    350'  -- Note: Got a pretty sweet Defender cutlass
      4315    350'  Found the Dagger 'Dethanc' (LOST)
      4340    350'  Reached level 9
      4592    350'  Reached level 10
      5175    450'  Reached level 11
      5573    450'  Reached level 12
      5984    550'  Reached level 13
      6175    600'  Killed Bullroarer the Hobbit
      6872    700'  Reached level 14
      8045    750'  Reached level 15
      8523    750'  Reached level 16
      8986    750'  Reached level 17
      9646    850'  Reached level 18
     10295    900'  Reached level 19
     11400   1000'  Reached level 20
     11976   1050'  Reached level 21
     12601   1050'  Killed Wormtongue, Agent of Saruman
     12683   1050'  Reached level 22
     14054   1050'  -- Note: Found rod restoration
     14078   1050'  Found the Long Sword 'Elvagil' (LOST)
     14936   1100'  Reached level 23
     15459   1100'  Reached level 24
     17755   1200'  Reached level 25
     19428   1200'  Killed Brodda, the Easterling
     19935   1200'  Killed Shagrat, the Orc Captain
     20369   1200'  Killed Bolg, Son of Azog
     20952   1200'  Found the Broad Axe 'Barukkheled'
     21053   1200'  Reached level 26
     21737   1250'  -- Note: Found 3 stat potions!
     22453   1250'  Killed Lugdush, the Uruk
     22498   1250'  -- Note: Law Dragon Scale dropped by Lugdush!
     23796   1450'  Killed Ibun, Son of Mîm
     23963   1450'  Reached level 27
     25483   1550'  Killed Azog, Enemy of the Dwarves
     25737   1550'  Reached level 28
     25758   1550'  Found the Set of Gauntlets 'Paurhach'
     25762   1550'  Found the Leather Scale Mail 'Thalkettoth'
     27886      0'  Killed Farmer Maggot
     28281   1650'  Reached level 29
     28565   1650'  Killed Angamaitë of Umbar
     28608   1650'  Killed Sangahyando of Umbar
     28685   1650'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     28745   1650'  Reached level 29
     29640   1700'  Killed Boldor, King of the Yeeks
     31063   1800'  Killed Ulfast, Son of Ulfang
     33498   1950'  Reached level 30
     33772   1950'  Found the Phial of Galadriel (LOST)
     34405   1900'  Found the Set of Gauntlets 'Paurnen' (LOST)
     35187   1950'  Killed Khîm, Son of Mîm
     35555   2000'  Reached level 31
     35998   2000'  Reached level 31
     39476   2150'  Reached level 32
     40292   2250'  Killed Castamir the Usurper
     43137   2200'  Killed Bert the Stone Troll
     43175   2200'  Reached level 33
     43639   2300'  Reached level 33
     44270   2300'  Reached level 33
     47233   2350'  -- Note: Found book 4 Deadly Powers
     47526   2350'  Found the Dagger 'Narthanc' (LOST)
     47793   2350'  Found the Flail 'Totila'
     48423   2350'  Reached level 34
     48743   2350'  Killed Nár, the Dwarf
     48748   2350'  Found the Soft Leather Armour 'Hithlomir'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 7.11.2019 10:10
Last updated on 20.11.2019 09:19

Download this dump

11. on the Competition No.226 Ladder (of 27)

Comments

Jump to latest

On 7.11.2019 10:10 DavidMedley wrote:
First attempt at a competition! Had some high LFs so I'm not too deep yet. Feels like a lucky run so far.

On 7.11.2019 10:25 DavidMedley wrote:
Is this how I overwrite?

On 7.11.2019 10:30 DavidMedley wrote:
This upload system is nice! I'm open to feedback - only been playing for about a month after a 15 year hiatus. I'm playing on Angband.Live for the duration of this competition.

On 14.11.2019 00:08 DavidMedley wrote:
Gravity hounds almost got me just now! My Staff of Teleportation got burned up shortly before I encountered them and I almost paid the price for my hubris. I have been relying on the Rod of Restoration, but at 1000 turns at normal speed it's a bit of a struggle. Now I'm down 5 STR for almost 1000 turns ugh

On 14.11.2019 00:20 DavidMedley wrote:
Well, I guess I only need 3k XP to get my STR back

On 14.11.2019 05:45 malcontent wrote:
Yeah, I'm not a big fan of carrying rods of Restoration because of the slow recharge :(

Good luck the rest of the way!

On 15.11.2019 09:12 DavidMedley wrote:
Hounds that I have no resistances for are giving me tons of trouble. Any tips?

On 15.11.2019 11:46 wobbly wrote:
There's not a great solution without better detects or more hps and you don't have much firepower for balling them round corners. You'd have more scope to go round them if you get wands of stone to mud. I'd also try & get hold monster & jam the lead hound in a bottleneck.

On 18.11.2019 09:02 DavidMedley wrote:
Experimenting with melee ring swaps and Warg Form. The damage output is insane, but my HPs go fast. Probably better to cast 4 Vampire Strikes for the same mana. But I have enough mana to go back and forth, too.

On 19.11.2019 03:08 DavidMedley wrote:
With the two @w8 rings and Warg Form
Combat info:
4.8 blows/round.
With +6 STR and +0 DEX you would get 5.3 blows
With +0 STR and +1 DEX you would get 5.3 blows
Average damage/round: 303.6 vs. giants, 303.6 vs. trolls, 303.6 vs. orcs, 265.7
vs. evil creatures, and 227.9 vs. others.

On 20.11.2019 08:40 DavidMedley wrote:
With the rods I have, been trying to keep distance with more Phase Door. Just slew Ancient Red with no difficulty. I'm using Staff of Speed pretty recklessly, figuring I can go back to hording potions when I lose it. Anyone know the explosion chance or using scroll or recharge on it? It's a level 40 item, if that helps.

On 20.11.2019 09:19 DavidMedley wrote:
Oops. I didn't know about "Knocked Out." Cool feature. I'll be ready next time.

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