The Angband Ladder: hchu, Gnome Mage by dummy

  [Angband 4.2.0 Character Dump]

 Name   hchu         Age             66          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'2"   STR:     18  -1  -3  +3     17
 Class  Mage         Weight    5st 10lb   INT:     18  +2  +3  +5 18/100
 Title  Evoker       Turns used:          WIS:      9  +0  +0  +2     11
 HP     190/190      Game        283878   DEX:     11  +2  +0  +0     13
 SP     119/121      Standard     27593   CON:  18/23  +1  -2  +0  18/13
                     Resting       3468

 Level                 30    Armor      [25,+67]    Saving Throw     70%
 Cur Exp            96451                           Stealth         Good
 Max Exp            96451    Melee       3d5,+19    Disarm - phys.   64%
 Adv Exp           120000    To-hit       24,+34    Disarm - magic   84%
                             Blows      1.0/turn    Magic Devices    103
 Gold               52972                           Searching        50%
 Burden          135.8 lb    Shoot to-dam    +16    Infravision    40 ft
 Overweight       21.9 lb    To-hit       25,+45    Speed         Normal
 Max Depth    1750' (L35)    Shots      1.0/turn

 You are one of several children of a Gnome Braggart.  You are a credit
 to the family.  You have green eyes, curly brown hair, and an average
 complexion.

Resistances         Abilities
 Acid:..+....++.... pFear:.......+.....
 Elec:........+.... pBlnd:........+....
 Fire:+.......+.... pConf:.............
 Cold:+.....+.+.... pStun:.............
 Pois:............. HLife:.............
Light:........+.+.. Regen:.............
 Dark:........+....   ESP:.............
Sound:............. S.Inv:.....+.+.....
Shard:............. FrAct:.......+..+.+
Nexus:............. Feath:.............
Nethr:............. S.Dig:+............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
     Dropped by Wormtongue, Agent of Saruman at 1100 feet (level 22)
     
     +3 strength.
     +3 intelligence.
     +2 speed.
     Slays demons, giants, trolls.
     Branded with cold, fire.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +15 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +7 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 49.7 vs. creatures not resistant to cold,
     49.7 vs. creatures not resistant to fire, 49.7 vs. demons, 49.7
     vs. giants, 49.7 vs. trolls, and 30 vs. others.
     
b) a Heavy Crossbow of Accuracy (x4) (+21,+16)
     Dropped by a bat of Gorgoroth at 1650 feet (level 33)
     
c) a Ring of Acid [+12]
     Found lying on the floor at 1450 feet (level 29)
     
     Provides resistance to acid.
     
d) a Ring of Accuracy (+19,+0)
     Found lying on the floor at 1500 feet (level 30)
     
e) an Amulet of Wisdom <+2>
     Dropped by a mind flayer at 1550 feet (level 31)
     
     +2 wisdom.
     Sustains wisdom.
     
f) the Star of Elendil <+3>
     Found lying on the floor in a pit at 1750 feet (level 35)
     
     +3 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 95.9%
     
g) Soft Leather Armour of Resist Cold [8,+0]
     Bought from a store
     
     Provides resistance to cold.
     
h) the Cloak of Thorongil [1,+10]
     Dropped by Bullroarer the Hobbit at 450 feet (level 9)
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
i) the Leather Shield of Celegorm [8,+20]
     Dropped by Beorn, the Shape-Changer at 1550 feet (level 31)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
j) a Metal Cap of Intelligence [3,+0] <+2>
     Bought from a store
     
     +2 intelligence.
     Sustains intelligence.
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 2 turns to recharge.
     Your chance of success is 97.5%
     
l) a Pair of Iron Shod Boots [4,+5]
     Found lying on the floor of a special room at 1650 feet (level 33)
     
     Cannot be harmed by fire.
     




  [Character Inventory]

a) a Book of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Book of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
c) a Book of Magic Spells [Magical Defences]
     
     You can read this book.
     
d) 13 Potions of Cure Serious Wounds
e) a Potion of Restore Mana
f) a Potion of Speed
g) 14 Scrolls of Phase Door
h) 5 Scrolls of Teleportation
i) 6 Scrolls of Remove Hunger
j) 3 Scrolls of Word of Recall
k) 3 Rods of Curing
l) a Rod of Light
m) a Titanium Rod {tried}
n) a Wand of Light (8 charges)
o) a Wand of Stone to Mud (9 charges)
p) a Wand of Teleport Other (5 charges)
q) 2 Wands of Wonder (0 charges)
     Cannot be harmed by lightning.
     
r) a Wand of Heal Monster (28 charges)
s) 2 Staves of Mapping (13 charges)
t) a Staff of Teleportation (7 charges)
u) the Phial of Galadriel <+3>
     Dropped by Beorn, the Shape-Changer at 1550 feet (level 31)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 97.8%
     




  [Character Quiver]

0) 13 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 78.2.
     25% chance of breaking upon contact.
     
1) 27 Bolts (1d5) (+3,+1)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 82.4.
     25% chance of breaking upon contact.
     
2) 17 Bolts (1d5) (+4,+3)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 90.6.
     25% chance of breaking upon contact.
     
3) 5 Seeker Bolts (4d5) (+5,+6)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 140.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [First Spells]
     
     You can read this book.
     
b) 8 Books of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
c) a Mushroom of Vigor
d) 35 Potions of Cure Critical Wounds
e) 2 Potions of Restore Mana
f) 2 Potions of Restore Life Levels
g) 22 Scrolls of Phase Door
h) 2 Wands of Teleport Other (16 charges)
i) 3 Staves of Mapping (14 charges)
j) 2 Staves of Teleportation (15 charges)
k) a Lantern of Shadows (11813 turns) <+1>
     Dropped by an illusionist at 1350 feet (level 27)
     
     +1 stealth.
     Provides resistance to light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
l) a Lantern (Everburning)
     Dropped by a warrior at 650 feet (level 13)
     
     Cannot be harmed by fire.
     Intensity 3 light.  No fuel required.
     
m) Augmented Chain Mail (Dwarven) (-2) [42,+17] <+2, +1, +3>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +2 strength.
     +1 constitution.
     +3 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
n) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by a paladin at 1100 feet (level 22)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blow/round.
     With +9 STR and +0 DEX you would attack a bit faster
     With +15 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +9 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 37.5 vs. trolls, 37.5 vs. orcs, and 24.6 vs.
     others.
     
o) the Broad Sword 'Aranrúth' (3d5) (+20,+12) <+4>
     Found lying on the floor at 1550 feet (level 31)
     
     +4 dexterity.
     Slays demons, orcs.
     Provides resistance to cold.
     Cannot be harmed by acid.
     Slows your metabolism.  Feather Falling.  Prevents paralysis.  
     
     When activated, it creates a frost bolt with damage 12d8.
     Takes 50 turns to recharge.
     Your chance of success is 96.8%
     
     Combat info:
     1.0 blows/round.
     With +10 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 50.5 vs. demons, 50.5 vs. orcs, and 29.7 vs.
     others.
     
p) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
     Dropped by Sangahyando of Umbar at 1100 feet (level 22)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +5 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 30 vs. creatures not resistant to cold, 30
     vs. undead, and 22.6 vs. others.
     
q) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Dropped by Grishn�kh, the Hill Orc at 1350 feet (level 27)
     
     +3 constitution.
     Slays giants, trolls, orcs, evil creatures.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blow/round.
     With +10 STR and +0 DEX you would attack a bit faster
     With +18 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +10 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 49.2 vs. giants, 49.2 vs. trolls, 49.2 vs.
     orcs, 41.5 vs. evil creatures, and 33.8 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       104     50'  Reached level 2
       501     50'  Reached level 3
       601     50'  Found the Dagger 'Nimthanc' (LOST)
      1778     50'  Reached level 4
      2067    150'  Reached level 5
      2152    150'  Killed Grip, Farmer Maggot's Dog
      2232    200'  Reached level 6
      2572    450'  Killed Bullroarer the Hobbit (offscreen)
      2572    450'  Reached level 7
      2572    450'  Reached level 8
      2577    450'  Found the Cloak of Thorongil
      2626    500'  Reached level 9
      2643    500'  Reached level 10
      2895    500'  Reached level 11
      3116    500'  Killed Orfax, Son of Boldor
      3597    500'  Reached level 12
      3636    500'  Killed Fang, Farmer Maggot's Dog
      4311    600'  Reached level 13
      4840    650'  Reached level 14
      5056    650'  Reached level 15
      5810    650'  Reached level 16
      6916    800'  Reached level 17
      7274    900'  Reached level 18
      7862    950'  Killed Brodda, the Easterling
      7862    950'  Reached level 19
      8358   1050'  Reached level 20
      8757   1050'  Killed Shagrat, the Orc Captain
      8757   1050'  Reached level 21
      9405   1100'  Reached level 22
      9781   1100'  Killed Ulfast, Son of Ulfang
     10128   1100'  Killed Bolg, Son of Azog
     10128   1100'  Reached level 23
     10696   1100'  Found the Long Sword 'Elvagil'
     11408   1100'  Reached level 24
     11581      0'  Killed Farmer Maggot
     12615   1100'  Killed Lugdush, the Uruk
     12664   1100'  Reached level 25
     13328   1100'  Killed Wormtongue, Agent of Saruman
     13351   1100'  Found the Pike 'Til-i-arc'
     13992   1100'  Killed Sméagol
     14294   1100'  Killed Sangahyando of Umbar
     14299   1100'  Found the Spear 'Nimloth'
     14324   1100'  Killed Angamaitë of Umbar
     14447   1100'  Reached level 26
     14462   1100'  Found the Set of Leather Gloves 'Cammithrim'
     15906   1300'  Killed Gorbag, the Orc Captain
     16301   1350'  Reached level 27
     16560   1350'  Killed Golfimbul, the Hill Orc Chief
     16562   1350'  Killed Grishnákh, the Hill Orc
     16574   1350'  Found the Broad Axe 'Barukkheled'
     17678   1350'  Killed Uglúk, the Uruk
     19795   1550'  Found the Broad Sword 'Aranrúth'
     19905   1550'  Found the Iron Helm of Gorlim (LOST)
     19940   1550'  Reached level 28
     20365   1550'  Killed Ibun, Son of Mîm
     21204   1550'  Killed Beorn, the Shape-Changer
     21212   1550'  Found the Leather Shield of Celegorm
     21217   1550'  Found the Phial of Galadriel
     21837   1550'  Killed Uldor the Accursed
     22482   1550'  Reached level 29
     25494   1650'  Killed Ulwarth, Son of Ulfang
     27116   1750'  Reached level 30
     27284   1750'  Found the Star of Elendil


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 4.10.2019 10:20
Last updated on 15.10.2019 20:54

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10. on the Competition No.224 Ladder (of 24)

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