The Angband Ladder: Imlost 2, Gnome Mage by malcontent

  [Angband 4.2.0 Character Dump]

 Name   Imlost 2     Age             55          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'3"   STR:     17  -1  -3  +0     13
 Class  Mage         Weight    5st 10lb   INT:     16  +2  +3  +0  18/30
 Title  Illusionist  Turns used:          WIS:     10  +0  +0  +0     10
 HP     -36/93       Game        210112   DEX:     10  +2  +0  +0     12
 SP     37/37        Standard     21010   CON:     16  +1  -2  +0     15
                     Resting       6431

 Level                 20    Armor      [10,+47]    Saving Throw     61%
 Cur Exp             6121                           Stealth         Good
 Max Exp             6121    Melee       2d4,+17    Disarm - phys.   58%
 Adv Exp             6480    To-hit       19,+11    Disarm - magic   70%
                             Blows      1.0/turn    Magic Devices     87
 Gold                9885                           Searching        38%
 Burden           89.7 lb    Shoot to-dam     +3    Infravision    40 ft
 Overweight        0.2 lb    To-hit       20,+10    Speed         Normal
 Max Depth     800' (L16)    Shots      1.0/turn

 You are one of several children of a Gnome Beggar.  You are a credit
 to the family.  You have hazel eyes, wavy brown hair, and an average
 complexion.

Resistances         Abilities
 Acid:....+........ pFear:.............
 Elec:............. pBlnd:.............
 Fire:......+...... pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:..........+.. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:..........+.+
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You see a Cutlass (1d8) (+5,+3).
> You see a Staff of Curing (7 charges).
> You have a Staff of Curing (7 charges) (s).
> You sense no traps.
> You sense no doors.
> You sense the presence of stairs!
> You sense the presence of buried treasure!
> You sense the presence of objects!
> There is a wall in the way!
> You see a Potion of Boldness.
> Something commands you to return.
> The tengu hits you (5).
> You die.
> You have 2 charges remaining.
> Character dump successful.

Killed by the strain of casting Banishment.

  [Character Equipment]

a) a Tulwar of Slay Dragon (2d4) (+6,+12)
     Found lying on the floor at 400 feet (level 8)
     
     Slays dragons.
     
     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster
     With +13 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +8 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 33.1 vs. dragons, and 22.7 vs. others.
     
b) a Sling (x2) (+5,+3)
     Found lying on the floor at 150 feet (level 3)
     
c) a Ring of Protection [+11]
     Found lying on the floor at 650 feet (level 13)
     
d) a Ring of Protection [+14]
     Dropped by a warrior at 600 feet (level 12)
     
e) an Amulet of Resist Acid
     Provides resistance to acid.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor at 650 feet (level 13)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 96.7%
     
g) a Robe of Resist Fire [2,+3]
     Bought from a store
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
h) a Cloak [1,+2]
     Dropped by a gallant at 400 feet (level 8)
     
i) a Wicker Shield [2,+0]
     Bought from a store
     
j) a Hard Leather Cap [2,+0]
     Bought from a store
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Found lying on the floor at 550 feet (level 11)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 2 turns to recharge.
     Your chance of success is 96.3%
     
l) a Pair of Leather Boots of Slow Descent [2,+7]
     Dropped by a snaga at 450 feet (level 9)
     
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
c) a Book of Magic Spells [Magical Defences]
     
     You can read this book.
     
d) 3 Mushrooms of Fast Recovery
e) a Sip of Miruvor
f) 5 Potions of Cure Critical Wounds
g) 6 Potions of Speed
h) 2 Potions of Boldness
i) 2 Potions of True Seeing
j) 12 Scrolls of Phase Door
k) a Scroll of Teleportation
l) 2 Scrolls of Magic Mapping
m) 6 Scrolls of Remove Hunger
n) 4 Scrolls of Word of Recall
o) 2 Rods of Light
p) a Wand of Slow Monster (4 charges)
q) a Wand of Stun Monster (5 charges)
r) a Wand of Stone to Mud (14 charges)
s) a Staff of Curing (7 charges)
t) a Staff of Banishment (2 charges)




  [Character Quiver]

0) 24 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 11.1.
     25% chance of breaking upon contact.
     
1) 10 Iron Shots of Slay Demon (1d4) (+4,+2)
     Slays demons.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 37.8 vs. demons, and 15.1 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 15 Potions of Cure Light Wounds
b) 5 Scrolls of Word of Recall
c) Chain Mail of Resist Lightning (-2) [32,+2]
     Dropped by Brodda, the Easterling at 600 feet (level 12)
     
     Provides resistance to lightning.
     
d) a Robe of Resist Acid [2,+1]
     Bought from a store
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
e) a Rapier (1d6) (+0,+0)
     An inheritance from your family
     
     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +5 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 8.6.
     
f) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 150 feet (level 3)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       189     50'  Reached level 2
       713     50'  Reached level 3
       898     50'  Reached level 4
      1834    100'  Reached level 5
      2579    150'  Reached level 6
      3529    150'  Reached level 7
      3894    200'  Killed Bullroarer the Hobbit
      3894    200'  Reached level 8
      5218    200'  Reached level 9
      6607    300'  Reached level 10
      7796    350'  Killed Grip, Farmer Maggot's Dog
      8116    350'  Reached level 11
      8499    350'  Killed Fang, Farmer Maggot's Dog
      9586    400'  Reached level 12
     10206    400'  Reached level 13
     10974    450'  Reached level 14
     11017    450'  Killed Lagduf, the Snaga
     12343    500'  Reached level 15
     14180    550'  Found the Set of Leather Gloves 'Cammithrim'
     14478    550'  Killed Orfax, Son of Boldor
     14903    600'  Reached level 16
     14988    600'  Killed Brodda, the Easterling
     15475    600'  Reached level 17
     16765    600'  Reached level 18
     17428    650'  Found the Phial of Galadriel
     18705    750'  Reached level 19
     18797    750'  Killed Mughash the Kobold Lord
     18800    750'  Found the Pair of Leather Boots of Wormtongue (LOST)
     19740    800'  Killed Wormtongue, Agent of Saruman
     19740    800'  Reached level 20


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 3.10.2019 07:31
Last updated on 4.10.2019 04:58

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21. on the Competition No.224 Ladder (of 24)

Comments

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On 4.10.2019 05:03 malcontent wrote:
Sheesh, what great luck, to find a staff of banishment on level 16. Then I tried to clear a level of minor demons because of a pit on a level with a high treasure feeling - immediate death. It would have killed me at full HP, which I wasn't quite at. I was aware of this affect, but didn't put 2 and 2 together.

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