[Angband 4.2.0 Character Dump] Name Imlost 2 Age 55 Self RB CB EB Best Race Gnome Height 3'3" STR: 17 -1 -3 +0 13 Class Mage Weight 5st 10lb INT: 16 +2 +3 +0 18/30 Title Illusionist Turns used: WIS: 10 +0 +0 +0 10 HP -36/93 Game 210112 DEX: 10 +2 +0 +0 12 SP 37/37 Standard 21010 CON: 16 +1 -2 +0 15 Resting 6431 Level 20 Armor [10,+47] Saving Throw 61% Cur Exp 6121 Stealth Good Max Exp 6121 Melee 2d4,+17 Disarm - phys. 58% Adv Exp 6480 To-hit 19,+11 Disarm - magic 70% Blows 1.0/turn Magic Devices 87 Gold 9885 Searching 38% Burden 89.7 lb Shoot to-dam +3 Infravision 40 ft Overweight 0.2 lb To-hit 20,+10 Speed Normal Max Depth 800' (L16) Shots 1.0/turn You are one of several children of a Gnome Beggar. You are a credit to the family. You have hazel eyes, wavy brown hair, and an average complexion. Resistances Abilities Acid:....+........ pFear:............. Elec:............. pBlnd:............. Fire:......+...... pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:..........+.. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:..........+.+ Nexus:............. Feath:...........+. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....+.. D.Red:............. Moves:............. [Last Messages] > You see a Cutlass (1d8) (+5,+3). > You see a Staff of Curing (7 charges). > You have a Staff of Curing (7 charges) (s). > You sense no traps. > You sense no doors. > You sense the presence of stairs! > You sense the presence of buried treasure! > You sense the presence of objects! > There is a wall in the way! > You see a Potion of Boldness. > Something commands you to return. > The tengu hits you (5). > You die. > You have 2 charges remaining. > Character dump successful. Killed by the strain of casting Banishment. [Character Equipment] a) a Tulwar of Slay Dragon (2d4) (+6,+12) Found lying on the floor at 400 feet (level 8) Slays dragons. Combat info: 1.0 blow/round. With +8 STR and +0 DEX you would attack a bit faster With +13 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +8 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 33.1 vs. dragons, and 22.7 vs. others. b) a Sling (x2) (+5,+3) Found lying on the floor at 150 feet (level 3) c) a Ring of Protection [+11] Found lying on the floor at 650 feet (level 13) d) a Ring of Protection [+14] Dropped by a warrior at 600 feet (level 12) e) an Amulet of Resist Acid Provides resistance to acid. f) the Phial of Galadriel <+3> Found lying on the floor at 650 feet (level 13) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 96.7% g) a Robe of Resist Fire [2,+3] Bought from a store Provides resistance to fire. Cannot be harmed by fire. h) a Cloak [1,+2] Dropped by a gallant at 400 feet (level 8) i) a Wicker Shield [2,+0] Bought from a store j) a Hard Leather Cap [2,+0] Bought from a store k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> Found lying on the floor at 550 feet (level 11) +1 light. Provides resistance to light. Cannot be harmed by acid, fire. Sustains constitution. Prevents paralysis. When activated, it fires a magic missile with damage 3d4. Takes 2 turns to recharge. Your chance of success is 96.3% l) a Pair of Leather Boots of Slow Descent [2,+7] Dropped by a snaga at 450 feet (level 9) Feather Falling. [Character Inventory] a) 2 Books of Magic Spells [First Spells] You can read this book. b) 2 Books of Magic Spells [Attacks and Knowledge] You can read this book. c) a Book of Magic Spells [Magical Defences] You can read this book. d) 3 Mushrooms of Fast Recovery e) a Sip of Miruvor f) 5 Potions of Cure Critical Wounds g) 6 Potions of Speed h) 2 Potions of Boldness i) 2 Potions of True Seeing j) 12 Scrolls of Phase Door k) a Scroll of Teleportation l) 2 Scrolls of Magic Mapping m) 6 Scrolls of Remove Hunger n) 4 Scrolls of Word of Recall o) 2 Rods of Light p) a Wand of Slow Monster (4 charges) q) a Wand of Stun Monster (5 charges) r) a Wand of Stone to Mud (14 charges) s) a Staff of Curing (7 charges) t) a Staff of Banishment (2 charges) [Character Quiver] 0) 24 Iron Shots (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 11.1. 25% chance of breaking upon contact. 1) 10 Iron Shots of Slay Demon (1d4) (+4,+2) Slays demons. Combat info: Hits targets up to 100 feet away. Average damage/round: 37.8 vs. demons, and 15.1 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) 15 Potions of Cure Light Wounds b) 5 Scrolls of Word of Recall c) Chain Mail of Resist Lightning (-2) [32,+2] Dropped by Brodda, the Easterling at 600 feet (level 12) Provides resistance to lightning. d) a Robe of Resist Acid [2,+1] Bought from a store Provides resistance to acid. Cannot be harmed by acid. e) a Rapier (1d6) (+0,+0) An inheritance from your family Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +5 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 8.6. f) a Short Bow (x2) (+0,+0) Found lying on the floor at 150 feet (level 3) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 189 50' Reached level 2 713 50' Reached level 3 898 50' Reached level 4 1834 100' Reached level 5 2579 150' Reached level 6 3529 150' Reached level 7 3894 200' Killed Bullroarer the Hobbit 3894 200' Reached level 8 5218 200' Reached level 9 6607 300' Reached level 10 7796 350' Killed Grip, Farmer Maggot's Dog 8116 350' Reached level 11 8499 350' Killed Fang, Farmer Maggot's Dog 9586 400' Reached level 12 10206 400' Reached level 13 10974 450' Reached level 14 11017 450' Killed Lagduf, the Snaga 12343 500' Reached level 15 14180 550' Found the Set of Leather Gloves 'Cammithrim' 14478 550' Killed Orfax, Son of Boldor 14903 600' Reached level 16 14988 600' Killed Brodda, the Easterling 15475 600' Reached level 17 16765 600' Reached level 18 17428 650' Found the Phial of Galadriel 18705 750' Reached level 19 18797 750' Killed Mughash the Kobold Lord 18800 750' Found the Pair of Leather Boots of Wormtongue (LOST) 19740 800' Killed Wormtongue, Agent of Saruman 19740 800' Reached level 20 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)