The Angband Ladder: Gundim, Naugrim Nogrod no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Gundim        Age       53       Str   3
 Sex    Male          Height   4'3       Dex   1
 Race   Naugrim       Weight   153       Con   5
 House  Nogrod                           Gra   3

 Game Turn    6,442   Melee  (+12,3d9)   Melee       12 = 11  +1  -1  +1
 Exp Pool       554   Bows    (+2,2d8)   Archery      2 =  0  +1  +2  -1
 Total Exp   20,954   Armor [+15,4-11]   Evasion     15 = 11  +1  +3
 Burden       122.4                      Stealth     -1 =  0  +1  -2
 Max Burden   172.8   Health     49:49   Perception   5 =  2  +3
 Depth         450'   Voice      34:34   Will         5 =  2  +3
 Min Depth     300'                      Smithing    13 =  8  +3      +2
 Light Radius     2                      Song         3 =  0  +3

 You are the only child of a Dwarven Smith. You are the black sheep of
 the family. You have dark brown eyes, wavy black hair, a one foot
 beard, and a dark complexion.





  [Equipment]

a) a Battle Axe (-3,3d5) {@w2} 4.0 lb
   It does extra damage when wielded with both hands.  
b) a Longbow (+0,2d5) 3.0 lb
   It can shoot arrows 20 squares (with your current strength).
c) an Adamant Ring of Accuracy (+2)
d) a Topaz Ring of Evasion [+2]
e) a Coral Amulet of Adornment
f) a Brass Lantern (4903 turns)
g) Leather Armour [-1,1d4]
h) a Cloak [+1]
i) a Round Shield of Deflection [+2,1d3]
   It cannot be harmed by the elements.  
j) a Great Helm [-1,1d3]
k) (nothing)
l) a Pair of Boots [+0,1d1]
m) 70 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 16 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) 2 Dark Green Herbs of Rage
b) a Yellow Herb of Healing
c) 2 Thorny Herbs of Restoration
d) 5 Pieces of Dark Bread
e) a Clear Potion of Miruvor
f) 2 Murky Brown Potions of Orcish Liquor
g) 5 Cloudy Potions of Slow Poison
h) 2 Pale Green Potions of Quickness
i) 2 Vermilion Potions of Strength
j) a Dark Green Potion of Dexterity
k) 2 Azure Potions of Constitution
l) a Violet Potion of Grace
m) a Walnut Staff of Light (7 charges)
n) a Brass Lantern (3000 turns)
o) a Mail Corslet (-1) [-3,2d4]
p) a Robe of Permanence
   It sustains all your stats.  It cannot be harmed by the
   elements.  
q) a Jewelled Crown of Grace <+1>
   It increases your grace by 1.  It cannot be harmed by the
   elements.  
r) The Dwarf Mask of Ancestral Memory [-2,1d2] {@w5}
   It provides resistance to fire.  It cannot be harmed by the
   elements.  It grants you the ability: Lore-Master.  
s) a Longsword (+0,2d5) [+1] {@w1} 3.0 lb
t) a Bastard Sword of Gondolin (-1,3d3) [+1] 4.0 lb
   It slays orcs and trolls.  It does extra damage when wielded
   with both hands.  
u) a Battle Axe of Nargothrond (-3,3d4) 4.5 lb
   It slays dragons and raukar.  It does extra damage when
   wielded with both hands.  
v) a Battle Axe of Doriath (-3,3d4) 4.5 lb
   It slays wolves and spiders.  It does extra damage when
   wielded with both hands.  
w) a Mattock (-5,5d3) <+2> 11.0 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Gundim of the Naugrim
Entered Angband on 22 Apr 2019

   Turn     Depth   Note

      0     50 ft   (Armoursmith)
      0     50 ft   (Enchantment)
      0     50 ft   (Jeweller)
    335     50 ft   Made a Round Shield of Deflection [+2,1d3]  5.0 lb
    466     50 ft   Made an Adamant Ring of Accuracy (+2)  0.1 lb
    597     50 ft   Made a Topaz Ring of Evasion [+2]  0.1 lb
  3,469    350 ft   (Power)
  4,156    350 ft   (Artifice)
  4,285    350 ft   Made The Dwarf Mask of Ancestral Memory [-2,1d2]  8.0 lb 
  4,504    400 ft   (Flanking)
  6,233    450 ft   Encountered Othrod, the Orc Lord
  6,249    450 ft   Slew Othrod, the Orc Lord



  ['Score' 009093558]


Posted on 22.4.2019 22:47

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1753. on the Sil Ladder (of 2253)

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On 22.4.2019 23:02 protopulse wrote:
Doin' alright I suppose. Sitting on enchanted 2 use forge right now. Want to make a +3 gloves of the forge...but I'm short a point. Need to get 700 XP somewhere (900 for the point, and 300 for the gloves, 500 already banked). Might not be possible. Could always make an amulet of grace and drink a grace potion to get a point that way, but I'd rather not have to do it that way and save my grace potions for later.

I took flanking out of necessity on 400 feet. Miskeyed and got surrounded by some wargs. Not fully surrounded, but they're smart enough to block the doorway to make sure you can't hide in corridors.
I don't really regret taking flanking though. I'm sure it'll come in handy in conjunction with crowd fighting once I get to kemenrauko/cat depth.

I considered taking controlled retreat for Othrod but ended up not needing it. Tbh, I'm not entirely sure how it works. "Only if you didn’t move on the previous round" do you get a free attack. Does moving include attacking? My gut says no, but if it means you can't attack or move, then it's really only good for synergy with polearm mastery + knock back (knock enemy back, wait and get free hit, retreat 1 step, and repeat)...but if it means you can attack, then you can simply move back, attack, and repeat, which would DOUBLE the amount of attacks you get on opponents in a 1v1 scenario. That means it's better than even great speed, which only gives you 3 turns for each 2 turns of the opponents, a 50% boost in attacks.


On 22.4.2019 23:05 protopulse wrote:
That actually brings up an interesting point...do !quickness and great speed artefacts stack? Or great speed and great speed? The maximum speed in the game is 4 and the normal speed is 2. If I had two artefacts with great speed on it, could I execute twice as many commands in the same amount of time?

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