The Angband Ladder: Forfin, High-Elf Ranger by Thraalbee

  [Angband 4.1.3 Character Dump]

 Name   Forfin       Age            103          Self  RB  CB  EB   Best
 Race   High-Elf     Height        8'3"   Str:  18/34  +1  +0  +7 18/114  18/84
 Class  Ranger       Weight   13st 12lb   INT:      8  +3  +0  +5     16
 Title  Explorer     Turns used:          WIS:     10  -1  +2  +0     11
 HP     -2/372       Game        728212   DEX:  18/84  +3  +1  +4 18/164
 SP     15/25        Standard     69989   Con:     15  +1  -1  +8  18/50  18/40
                     Resting      13300

 Level                 32    Armor      [33,+67]    Saving Throw     85%
 Cur Exp           363563                           Stealth    Excellent
 Max Exp           363563    Melee       6d4,+13    Disarm - phys.   99%
 Adv Exp           400000    To-hit       66,+21    Disarm - magic   60%
                             Blows      4.0/turn    Magic Devices     82
 Gold               24041                           Searching        73%
 Burden          161.0 lb    Shoot to-dam    +16    Infravision    80 ft
 Overweight      -18.9 lb    To-hit       80,+25    Speed         Normal
 Max Depth    2150' (L43)    Shots      1.6/turn

 You are the only child of a Telerin Ranger.  You have light blue eyes,
 wavy black hair, and a fair complexion.



rAcid:......+.+.... Nexus:...+.........
rElec:...+.++.+.... Nethr:......+......
rFire:..+...+.+...! Chaos:.............
rCold:......+.+.... Disen:....+........
rPois:...+........! pFear:...+.........
rLite:...+.+......+ pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.......+.....

Regen:............. Stea.:......++.....
  ESP:.........+... Sear.:.............
Invis:+..+.+......+ Infra:....+.......+
FrAct:..........+.. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> You hit the mature multi-hued dragon (27).
> The mature multi-hued dragon claws you (18).
> *** LOW HITPOINT WARNING! ***
> The mature multi-hued dragon claws you (22).
> *** LOW HITPOINT WARNING! ***
> The mature multi-hued dragon bites you (24).
> *** LOW HITPOINT WARNING! ***
> The mature multi-hued dragon claws you (23).
> *** LOW HITPOINT WARNING! ***
> The mature multi-hued dragon claws you (22).
> *** LOW HITPOINT WARNING! ***
> The mature multi-hued dragon bites you (37).
> You die.
> You have the Pendant 'Laquen' <+2, +4, +3> (e).
> You have a Main Gauche of *Slay Animal* (1d5) (+6,+6) <+2> (t).

Killed by a mature multi-hued dragon.

  [Character Equipment]

a) the Great Axe of Andan (6d4) (+8,+8) <+5> {A:hurtUndead}
     Dropped by Azog, Enemy of the Dwarves at 1550 feet (level 31)
     
     +5 strength.
     Branded with acid.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     When activated, it deals 60 damage to all undead creatures that
     you can see.
     Takes 73 to 81 turns to recharge.
     Your chance of success is 96.3%
     
     Combat info:
     4.0 blows/round.
     With +2 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +2 DEX you would get 4.3 blows
     Average damage/round: 256 vs. creatures not resistant to acid, and
     122.8 vs. others.
     
b) a Long Bow of Power (x3) (+12,+16)
     Dropped by an illusionist at 1900 feet (level 38)
     
c) a Ring of Flames [+12] (charging)
     Found lying on the floor at 1750 feet (level 35)
     
     Provides resistance to fire.
     
d) the Band 'Sulkaredi' <+5>
     Dropped by Tom the Stone Troll at 1600 feet (level 32)
     
     +5 constitution.
     Provides resistance to lightning, poison, light, nexus.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Grants the ability to see invisible things.  
     
e) the Pendant 'Laquen' <+2, +4, +3>
     Dropped by a grave wight at 2100 feet (level 42)
     
     +2 strength.
     +4 dexterity.
     +3 constitution.
     +4 infravision.
     Provides resistance to disenchantment.
     
     When activated, it puts to sleep the monsters around you.
     Takes 65 to 72 turns to recharge.
     Your chance of success is 88.6%
     
f) the Star of Nielemeth <+3>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +3 intelligence.
     +3 light.
     Provides resistance to lightning, light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 87.5%
     
g) Studded Leather Armour of Elvenkind (-1) [12,+9] <+2>
     Found lying on the floor at 1750 feet (level 35)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, fire.
     
h) a Fur Cloak of the Magi [3,+10] <+2, +1>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +2 intelligence.
     +1 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Sustains your life force.  
     
i) a Wicker Shield of Resistance [2,+14]
     Dropped by Angamait� of Umbar at 1250 feet (level 25)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) a Steel Helm of Telepathy [9,+0]
     Dropped by Bill the Stone Troll at 1600 feet (level 32)
     
     Grants telepathy.  
     
k) a Set of Gauntlets of Free Action [3,+5]
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots [4,+6]
     Dropped by Azog, Enemy of the Dwarves at 1550 feet (level 31)
     
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 4 Books of Nature Magics [Survival Skills] {@m1}
     
     You can read this book.
     
b) 11 Potions of Cure Critical Wounds
c) 5 Potions of Healing
d) 2 Potions of Enlightenment
e) 4 Potions of Speed
f) 2 Scrolls of Recharging
g) 4 Rods of Treasure Location
h) 6 Rods of Frost Bolts
i) a Rod of Lightning Balls
     Cannot be harmed by lightning.
     
j) a Rod of Hold Monster
k) a Rod of Curing
l) 2 Rods of Light {@a3}
m) 2 Rods of Illumination {@a2}
n) 2 Wands of Frost Bolts (13 charges)
o) 2 Wands of Acid Bolts (14 charges)
p) 2 Wands of Lightning Balls (20 charges)
     Cannot be harmed by lightning.
     
q) 5 Wands of Teleport Other (16 charges)
r) a Wand of Drain Life (4 charges)
s) a Staff of Teleportation (6 charges)
t) a Main Gauche of *Slay Animal* (1d5) (+6,+6) <+2>
     Dropped by a mature blue dragon at 2100 feet (level 42)
     
     +2 intelligence.
     Slays animals.
     Grants telepathy.  
     
     Combat info:
     4.7 blows/round.
     With +1 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 73.7 vs. animals, and 59 vs. others.
     
u) a Light Crossbow of Power (x3) (+7,+16)
     Found lying on the floor in a vault at 1800 feet (level 36)
     




  [Character Quiver]

0) a Bolt (1d5) (+5,+2)
1) 17 Bolts (1d5) (+5,+4)
2) 14 Bolts of Venom (1d5) (+10,+9)
     Branded with poison.
     
3) 7 Arrows of Slay Undead (1d4) (+8,+9)
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 271.8 vs. undead, and 135.8 vs. others.
     35% chance of breaking upon contact.
     
4) 12 Rounded Pebbles of Flame (1d2) (+3,+8)
     Branded with fire.
     
5) 3 Rounded Pebbles of Slay Undead (1d2) (+6,+13)
     Slays undead.
     
6) 5 Iron Shots (1d4) (+4,+4)
7) 15 Iron Shots (1d4) (+6,+3)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       541    100'  Reached level 2
       732    100'  Killed Grip, Farmer Maggot's Dog
       732    100'  Reached level 3
       887    150'  Reached level 4
      1570    200'  Reached level 5
      1978    200'  Reached level 6
      2469    200'  Reached level 7
      3409    200'  Reached level 8
      3883    250'  Killed Fang, Farmer Maggot's Dog
      5397    300'  Reached level 9
      6485    350'  Reached level 10
      7824    350'  Reached level 11
      9591    450'  Reached level 12
     10606    450'  Killed Wormtongue, Agent of Saruman
     10606    450'  Reached level 13
     12919    500'  Reached level 14
     15512    550'  Reached level 15
     16452    600'  Killed Bullroarer the Hobbit
     16453    600'  Reached level 16
     16581    600'  Killed Grishnákh, the Hill Orc
     16603    600'  Killed Golfimbul, the Hill Orc Chief
     17686    700'  Reached level 17
     21416    750'  Reached level 18
     23053    800'  Reached level 19
     24492   1050'  Killed Orfax, Son of Boldor
     25188   1050'  Reached level 20
     26165   1050'  Reached level 21
     27345   1100'  Found the Star of Nielemeth
     28522   1200'  Found the Iron Helm of Ilmirion (LOST)
     29161   1250'  Reached level 22
     30360   1250'  Found the Elfstone 'Manaur' (LOST)
     30790   1250'  Killed Sangahyando of Umbar
     30792   1250'  Found the Long Sword 'Helor' (LOST)
     32237   1250'  Killed Angamaitë of Umbar
     32283   1250'  Reached level 23
     34061   1400'  Killed Old Man Willow
     34061   1400'  Reached level 24
     34626   1400'  Reached level 25
     36597   1450'  Killed Ulwarth, Son of Ulfang
     36619   1450'  Killed Ulfast, Son of Ulfang
     38320   1500'  Reached level 26
     38994   1500'  Killed Uldor the Accursed
     39892   1500'  Killed Mîm, Betrayer of Turin
     39957   1500'  Killed Ibun, Son of Mîm
     40039   1500'  Killed Khîm, Son of Mîm
     41357   1550'  Killed Bolg, Son of Azog
     41541   1550'  Killed Azog, Enemy of the Dwarves
     41546   1550'  Found the Great Axe of Andan
     42387   1550'  Reached level 27
     43420   1600'  Killed Bill the Stone Troll
     43683   1600'  Killed Gorbag, the Orc Captain
     45560   1600'  Killed Bert the Stone Troll
     45560   1600'  Reached level 28
     46018   1600'  Killed Tom the Stone Troll
     46023   1600'  Found the Band 'Sulkaredi'
     47368   1650'  Killed Shagrat, the Orc Captain
     48451   1650'  Found the Lance 'Arthad' (LOST)
     48612   1700'  Killed Nár, the Dwarf
     49646   1700'  Reached level 29
     49824   1700'  Reached level 29
     51261   1750'  Killed Ufthak of Cirith Ungol
     52428   1750'  Killed Lugdush, the Uruk
     54249   1800'  Found the Jewel 'Thadria' (LOST)
     55941   1850'  Reached level 30
     56112   1850'  Reached level 30
     56726   1850'  Killed Lokkak, the Ogre Chieftain
     60727   2000'  Reached level 31
     61102   2000'  Reached level 31
     64749   2100'  -- Note: Time vortex! sucks
     66616   2100'  Reached level 32
     68358   2100'  Found the Pendant 'Laquen'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 3.3.2019 22:35
Last updated on 5.3.2019 08:06

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10882. on the Ladder (of 19092)
4421. on the Angband Ladder (of 6562)
107. for this player (

Comments

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On 3.3.2019 22:35 Thraalbee wrote:
Nightlies with new monsters. Monster changes makes the early game a bit harder than before, also more interesting. I like it so far!

On 5.3.2019 08:06 Thraalbee wrote:
multi hued dragons are tough now, wasn't even ancient but packs serious melee range attacks

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