The Angband Ladder: Thorim Greyst, Dwarf Warrior by Slin Slinius

  [Angband 4.1.3 Character Dump]

 Name   Thorim GreystAge             39          Self  RB  CB  EB   Best
 Race   Dwarf        Height        3'7"   STR:     18  +2  +3  +0  18/50
 Class  Warrior      Weight     9st 8lb   INT:     10  -3  -2  +2      7
 Title  Myrmidon     Turns used:          WIS:     11  +2  -2  +2     13
 HP     -32/305      Game        803147   DEX:  18/42  -2  +2  +0  18/42
 SP     0/0          Standard     78697   CON:     10  +2  +2  +0     14
                     Resting       3611

 Level                 29    Armor      [45,+75]    Saving Throw     57%
 Cur Exp            77043                           Stealth          Bad
 Max Exp           105471    Melee      1d10,+14    Disarm - phys.   68%
 Adv Exp            90000    To-hit       71,+11    Disarm - magic   45%
                             Blows      3.0/turn    Magic Devices     47
 Gold               96784                           Searching        71%
 Burden          159.1 lb    Shoot to-dam    +14    Infravision    50 ft
 Overweight      -20.8 lb    To-hit       61,+14    Speed         Normal
 Max Depth    1600' (L32)    Shots        1/turn

 You are the only child of a Dwarven Priest.  You are a credit to the
 family.  You have dark brown eyes, wavy brown hair, a two foot beard,
 and a dark complexion.


rAcid:........+.... Nexus:.............
rElec:....+...+.... Nethr:......+......
rFire:........+.... Chaos:......+......
rCold:........+.... Disen:.............
rPois:......+...... pFear:..+..........
rLite:...+......... pBlnd:.....+...+..+
rDark:+............ pConf:.........+...
Sound:............. pStun:.............
Shard:.......+..... HLife:.............

Regen:+............ Stea.:..+........+.
  ESP:............. Sear.:...+.....+...
Invis:+....+...+... Infra:............+
FrAct:+............ Tunn.:............+
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:+..+.........


  [Last Messages]

> The algroth claws you.
> *** LOW HITPOINT WARNING! ***
> The algroth misses you.
> The umber hulk misses you.
> You hit the umber hulk.
> The umber hulk flees in terror!
> *** LOW HITPOINT WARNING! ***
> The algroth misses you.
> The algroth bites you.
> *** LOW HITPOINT WARNING! ***
> Target Selected.
> You have 5 Arrows (1d4) (+1,+6) (0).
> *** LOW HITPOINT WARNING! ***
> The vampire lord points at you and incants terribly!
> You die.

Killed by a vampire lord.

  [Character Equipment]

a) a Trident of Gondolin (1d10) (+7,+11) <+1>
     Found lying on the floor at 1550 feet (level 31)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     Combat info:
     3.0 blows/round.
     With +2 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 95.7 vs. dragons, 95.7 vs. demons, 95.7 vs.
     trolls, 95.7 vs. orcs, and 61.2 vs. others.
     
b) a Long Bow of Power (x3) (+10,+14)
     Found lying on the floor at 1200 feet (level 24)
     
c) a Ring of the Dog <-2>
     Found lying on the floor of a special room at 750 feet (level 15)
     
     -2 stealth.
     Provides protection from fear.
     
d) a Ring of Light <+3, +1>
     Dropped by a mage at 1200 feet (level 24)
     
     +3 searching skill.
     +1 light.
     Provides resistance to light.
     
e) an Amulet of Resist Lightning
     Dropped by a lost soul at 1000 feet (level 20)
     
     Provides resistance to lightning.
     
f) a Lantern of True Sight (7883 turns)
     Dropped by a kobold at 700 feet (level 14)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) the Hard Leather Armour of Himring [20,+15]
     Dropped by Angamait� of Umbar at 1250 feet (level 25)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 101 to 200 turns to recharge.
     Your chance of success is 83.6%
     
h) a Fur Cloak of Protection [3,+16]
     Found lying on the floor at 1300 feet (level 26)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) the Large Metal Shield of Anárion [12,+20]
     Dropped by Orfax, Son of Boldor at 1050 feet (level 21)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor at 1150 feet (level 23)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 56 to 110 turns to recharge.
     Your chance of success is 90.4%
     
k) a Set of Leather Gloves [1,+0]
     Found lying on the floor of a special room at 1200 feet (level 24)
     
l) a Pair of Leather Boots of Stealth [2,+12] <+3>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +3 stealth.
     




  [Character Inventory]

a) 22 Rations of Food
b) 5 Flasks of oil
c) 16 Potions of Cure Light Wounds
d) 8 Potions of Cure Serious Wounds
e) a Potion of Cure Critical Wounds
f) 2 Potions of Restore Life Levels
g) a Potion of Speed
h) 24 Scrolls of Phase Door
i) 9 Scrolls of Teleportation
j) 2 Scrolls of Identify Rune
k) 2 Scrolls of Enchant Weapon To-Dam
l) 2 Scrolls of Enchant Armour
m) 14 Scrolls of Word of Recall
n) 5 Wands of Hold Monster (23 charges)
o) 2 Wands of Teleport Other (13 charges)
p) 2 Wands of Drain Life (3 charges)
q) a Staff of Teleportation (3 charges)
r) Blue Dragon Scale Mail of Stealth (-2) [12,+14] <+2>
     Found lying on the floor at 1600 feet (level 32)
     
     +2 stealth.
     Provides resistance to lightning.
     
s) the Broad Sword 'Aranrúth' (3d5) (+20,+12) <+4>
     Dropped by Boldor, King of the Yeeks at 1050 feet (level 21)
     
     +4 dexterity.
     Slays demons, orcs.
     Provides resistance to cold.
     Cannot be harmed by acid.
     Slows your metabolism.  Feather Falling.  Prevents paralysis.  
     
     When activated, it creates a frost bolt with damage 12d8.
     Takes 50 turns to recharge.
     Your chance of success is 90.4%
     
     Combat info:
     2.8 blows/round.
     With +2 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 128.8 vs. demons, 128.8 vs. orcs, and 73.5
     vs. others.
     




  [Character Quiver]

0) 5 Arrows (1d4) (+1,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 68.1.
     35% chance of breaking upon contact.
     
1) 10 Arrows (1d4) (+4,+4)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 62.1.
     35% chance of breaking upon contact.
     
2) 13 Arrows of Slay Animal (1d4) (+1,+7)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 118.6 vs. animals, and 71.2 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 10 Pieces of Elvish Waybread
b) 9 Scrolls of Enchant Weapon To-Dam
c) 7 Scrolls of Enchant Armour
d) a Ring of Protection [+9]
     Found lying on the floor at 250 feet (level 5)
     
e) a Ring of the Mouse (+0,-8) <+1, +2>
     Found lying on the floor at 1000 feet (level 20)
     
     +1 dexterity.
     +2 stealth.
     
f) a Ring of See Invisible
     Found lying on the floor at 150 feet (level 3)
     
     Grants the ability to see invisible things.  
     
g) the Cloak 'Colluin' [1,+15]
     Found lying on the floor at 1400 feet (level 28)
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, fire.
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 111 turns to recharge.
     Your chance of success is 92.6%
     
h) the Metal Cap of Thengel [3,+12] <+3>
     Found lying on the floor at 650 feet (level 13)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
i) a Scimitar of *Slay Evil* (4d2) (+6,+7) <+1>
     Dropped by a poltergeist at 900 feet (level 18)
     
     +1 wisdom.
     Slays evil creatures.
     Provides resistance to acid.
     Blessed by the gods.  
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 46.4 vs. evil creatures, and 33.8 vs.
     others.
     
j) a Long Sword of Lightning (2d5) (+9,+6)
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     Branded with lightning.
     Provides resistance to lightning.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 57 vs. creatures not resistant to lightning,
     and 31.6 vs. others.
     
k) a Broad Sword of Venom (2d5) (+4,+4)
     Found lying on the floor at 650 feet (level 13)
     
     Branded with poison.
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 52.8 vs. creatures not resistant to poison,
     and 27.4 vs. others.
     
l) a Bastard Sword of Slay Dragon (3d4) (+7,+4)
     Dropped by Wormtongue, Agent of Saruman at 1000 feet (level 20)
     
     Slays dragons.
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 62.4 vs. dragons, and 30.6 vs. others.
     
m) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Dropped by Golfimbul, the Hill Orc Chief at 1500 feet (level 30)
     
     +3 constitution.
     Slays giants, trolls, orcs, evil creatures.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 91.8 vs. giants, 91.8 vs. trolls, 91.8 vs.
     orcs, 76.8 vs. evil creatures, and 61.8 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       213     50'  Reached level 2
       562    100'  Reached level 3
       861    100'  Reached level 4
      1287    150'  Reached level 5
      1299    150'  Reached level 6
      1953    150'  Reached level 7
      2188    150'  Killed Grip, Farmer Maggot's Dog
      3385    200'  Reached level 8
      4322    250'  Reached level 9
      6144    300'  Reached level 10
      6980    300'  Reached level 11
      7030    300'  Reached level 12
      8158    350'  Killed Bullroarer the Hobbit
      8844    350'  Killed Sméagol
      8966    400'  Reached level 13
     10145    450'  Reached level 14
     10712    500'  Killed Fang, Farmer Maggot's Dog
     11038    550'  Reached level 15
     11651    550'  Killed Lagduf, the Snaga
     12262    550'  Reached level 16
     13062    650'  Found the Metal Cap of Thengel
     14279    650'  Reached level 17
     14945    650'  Killed Grishnákh, the Hill Orc
     14945    650'  Reached level 18
     15195      0'  Killed Farmer Maggot
     16839    650'  Reached level 19
     17617    700'  Killed Mughash the Kobold Lord
     18776    750'  Reached level 20
     19285    750'  Killed Gorbag, the Orc Captain
     19396    750'  Reached level 21
     22511    850'  Killed Nár, the Dwarf
     22511    850'  Reached level 22
     24538    900'  Reached level 23
     26002    950'  Killed Shagrat, the Orc Captain
     26659    950'  Reached level 24
     28180   1000'  Killed Wormtongue, Agent of Saruman
     30210   1050'  Reached level 25
     30329   1050'  Killed Brodda, the Easterling
     30352   1050'  Killed Orfax, Son of Boldor
     30352   1050'  Found the Large Metal Shield of Anárion
     32808   1050'  Killed Boldor, King of the Yeeks
     32811   1050'  Found the Broad Sword 'Aranrúth'
     34247   1100'  Reached level 26
     37710   1150'  Found the Iron Helm 'Holhenneth'
     38447   1200'  Killed Ibun, Son of Mîm
     40679   1200'  Killed Khîm, Son of Mîm
     42773   1200'  Killed Ufthak of Cirith Ungol
     45219   1250'  Reached level 27
     45623   1250'  Killed Angamaitë of Umbar
     45624   1250'  Found the Hard Leather Armour of Himring
     45629   1250'  Killed Sangahyando of Umbar
     49768   1300'  Reached level 27
     51377   1300'  Killed Ulfast, Son of Ulfang
     52924   1350'  Killed Bolg, Son of Azog
     53094   1350'  Killed Azog, King of the Uruk-Hai
     55358   1400'  Reached level 28
     55708   1400'  Killed Lugdush, the Uruk
     56620   1400'  Found the Cloak 'Colluin'
     65648   1500'  Killed Golfimbul, the Hill Orc Chief
     65653   1500'  Found the Broad Axe 'Barukkheled'
     66772   1550'  Killed Rogrog the Black Troll
     66772   1550'  Reached level 29
     67633   1550'  Reached level 29
     71458   1600'  Killed Ulwarth, Son of Ulfang
     75312   1550'  Reached level 30
     75660   1550'  Reached level 30
     78500   1600'  Reached level 30


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 27.2.2019 16:13
Last updated on 1.3.2019 08:48

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12556. on the Ladder (of 18973)
4883. on the Angband Ladder (of 6502)
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Comments

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On 27.2.2019 16:13 Slin Slinius wrote:
First game in a decade? Feels a lot easier. But will probably die soon. Still looking for a first win.

On 28.2.2019 08:56 Slin Slinius wrote:
There you go the game is easier and a L 2000' Unique Killed (Rogrog the Black Troll) shows up on L 1550. Needed all healing and speed items to get rid of him. But that close fight is why even after so many years i keep coming back.

On 1.3.2019 08:48 Slin Slinius wrote:
Met a Vampire Lord and an Umber Hulk that destroyed all cover. Should have teleported but wanted the Umber Hulk dead.

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