[Angband 4.1.3 Character Dump] Name Thorim GreystAge 39 Self RB CB EB Best Race Dwarf Height 3'7" STR: 18 +2 +3 +0 18/50 Class Warrior Weight 9st 8lb INT: 10 -3 -2 +2 7 Title Myrmidon Turns used: WIS: 11 +2 -2 +2 13 HP -32/305 Game 803147 DEX: 18/42 -2 +2 +0 18/42 SP 0/0 Standard 78697 CON: 10 +2 +2 +0 14 Resting 3611 Level 29 Armor [45,+75] Saving Throw 57% Cur Exp 77043 Stealth Bad Max Exp 105471 Melee 1d10,+14 Disarm - phys. 68% Adv Exp 90000 To-hit 71,+11 Disarm - magic 45% Blows 3.0/turn Magic Devices 47 Gold 96784 Searching 71% Burden 159.1 lb Shoot to-dam +14 Infravision 50 ft Overweight -20.8 lb To-hit 61,+14 Speed Normal Max Depth 1600' (L32) Shots 1/turn You are the only child of a Dwarven Priest. You are a credit to the family. You have dark brown eyes, wavy brown hair, a two foot beard, and a dark complexion. rAcid:........+.... Nexus:............. rElec:....+...+.... Nethr:......+...... rFire:........+.... Chaos:......+...... rCold:........+.... Disen:............. rPois:......+...... pFear:..+.......... rLite:...+......... pBlnd:.....+...+..+ rDark:+............ pConf:.........+... Sound:............. pStun:............. Shard:.......+..... HLife:............. Regen:+............ Stea.:..+........+. ESP:............. Sear.:...+.....+... Invis:+....+...+... Infra:............+ FrAct:+............ Tunn.:............+ Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:+..+......... [Last Messages] > The algroth claws you. > *** LOW HITPOINT WARNING! *** > The algroth misses you. > The umber hulk misses you. > You hit the umber hulk. > The umber hulk flees in terror! > *** LOW HITPOINT WARNING! *** > The algroth misses you. > The algroth bites you. > *** LOW HITPOINT WARNING! *** > Target Selected. > You have 5 Arrows (1d4) (+1,+6) (0). > *** LOW HITPOINT WARNING! *** > The vampire lord points at you and incants terribly! > You die. Killed by a vampire lord. [Character Equipment] a) a Trident of Gondolin (1d10) (+7,+11) <+1> Found lying on the floor at 1550 feet (level 31) +1 light. Slays dragons, demons, trolls, orcs. Provides resistance to dark. Cannot be harmed by acid, fire. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 3.0 blows/round. With +2 STR and +0 DEX you would get 3.3 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 95.7 vs. dragons, 95.7 vs. demons, 95.7 vs. trolls, 95.7 vs. orcs, and 61.2 vs. others. b) a Long Bow of Power (x3) (+10,+14) Found lying on the floor at 1200 feet (level 24) c) a Ring of the Dog <-2> Found lying on the floor of a special room at 750 feet (level 15) -2 stealth. Provides protection from fear. d) a Ring of Light <+3, +1> Dropped by a mage at 1200 feet (level 24) +3 searching skill. +1 light. Provides resistance to light. e) an Amulet of Resist Lightning Dropped by a lost soul at 1000 feet (level 20) Provides resistance to lightning. f) a Lantern of True Sight (7883 turns) Dropped by a kobold at 700 feet (level 14) Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) the Hard Leather Armour of Himring [20,+15] Dropped by Angamaitë of Umbar at 1250 feet (level 25) Provides resistance to poison, nether, chaos. Cannot be harmed by acid, fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 101 to 200 turns to recharge. Your chance of success is 83.6% h) a Fur Cloak of Protection [3,+16] Found lying on the floor at 1300 feet (level 26) Provides resistance to shards. Cannot be harmed by acid, fire. i) the Large Metal Shield of Anárion [12,+20] Dropped by Orfax, Son of Boldor at 1050 feet (level 21) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. Sustains strength, intelligence, wisdom, dexterity, constitution. j) the Iron Helm 'Holhenneth' [7,+10] <+2> Found lying on the floor at 1150 feet (level 23) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by acid. Grants the ability to see invisible things. When activated, it detects treasure and all creatures and maps an area nearby. Takes 56 to 110 turns to recharge. Your chance of success is 90.4% k) a Set of Leather Gloves [1,+0] Found lying on the floor of a special room at 1200 feet (level 24) l) a Pair of Leather Boots of Stealth [2,+12] <+3> Found lying on the floor in a vault at 1550 feet (level 31) +3 stealth. [Character Inventory] a) 22 Rations of Food b) 5 Flasks of oil c) 16 Potions of Cure Light Wounds d) 8 Potions of Cure Serious Wounds e) a Potion of Cure Critical Wounds f) 2 Potions of Restore Life Levels g) a Potion of Speed h) 24 Scrolls of Phase Door i) 9 Scrolls of Teleportation j) 2 Scrolls of Identify Rune k) 2 Scrolls of Enchant Weapon To-Dam l) 2 Scrolls of Enchant Armour m) 14 Scrolls of Word of Recall n) 5 Wands of Hold Monster (23 charges) o) 2 Wands of Teleport Other (13 charges) p) 2 Wands of Drain Life (3 charges) q) a Staff of Teleportation (3 charges) r) Blue Dragon Scale Mail of Stealth (-2) [12,+14] <+2> Found lying on the floor at 1600 feet (level 32) +2 stealth. Provides resistance to lightning. s) the Broad Sword 'AranrĂşth' (3d5) (+20,+12) <+4> Dropped by Boldor, King of the Yeeks at 1050 feet (level 21) +4 dexterity. Slays demons, orcs. Provides resistance to cold. Cannot be harmed by acid. Slows your metabolism. Feather Falling. Prevents paralysis. When activated, it creates a frost bolt with damage 12d8. Takes 50 turns to recharge. Your chance of success is 90.4% Combat info: 2.8 blows/round. With +2 STR and +0 DEX you would get 3.1 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 128.8 vs. demons, 128.8 vs. orcs, and 73.5 vs. others. [Character Quiver] 0) 5 Arrows (1d4) (+1,+6) Combat info: Hits targets up to 120 feet away. Average damage/round: 68.1. 35% chance of breaking upon contact. 1) 10 Arrows (1d4) (+4,+4) Combat info: Hits targets up to 120 feet away. Average damage/round: 62.1. 35% chance of breaking upon contact. 2) 13 Arrows of Slay Animal (1d4) (+1,+7) Slays animals. Combat info: Hits targets up to 120 feet away. Average damage/round: 118.6 vs. animals, and 71.2 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 10 Pieces of Elvish Waybread b) 9 Scrolls of Enchant Weapon To-Dam c) 7 Scrolls of Enchant Armour d) a Ring of Protection [+9] Found lying on the floor at 250 feet (level 5) e) a Ring of the Mouse (+0,-8) <+1, +2> Found lying on the floor at 1000 feet (level 20) +1 dexterity. +2 stealth. f) a Ring of See Invisible Found lying on the floor at 150 feet (level 3) Grants the ability to see invisible things. g) the Cloak 'Colluin' [1,+15] Found lying on the floor at 1400 feet (level 28) Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, fire. When activated, it grants temporary resistance to acid, electricity, fire, cold and poison for 1d20+20 turns. Takes 111 turns to recharge. Your chance of success is 92.6% h) the Metal Cap of Thengel [3,+12] <+3> Found lying on the floor at 650 feet (level 13) +3 wisdom. Provides protection from confusion. Cannot be harmed by acid. i) a Scimitar of *Slay Evil* (4d2) (+6,+7) <+1> Dropped by a poltergeist at 900 feet (level 18) +1 wisdom. Slays evil creatures. Provides resistance to acid. Blessed by the gods. Combat info: 2.0 blows/round. With +2 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 46.4 vs. evil creatures, and 33.8 vs. others. j) a Long Sword of Lightning (2d5) (+9,+6) Found lying on the floor in a vault at 1550 feet (level 31) Branded with lightning. Provides resistance to lightning. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 57 vs. creatures not resistant to lightning, and 31.6 vs. others. k) a Broad Sword of Venom (2d5) (+4,+4) Found lying on the floor at 650 feet (level 13) Branded with poison. Combat info: 2.0 blows/round. With +2 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 52.8 vs. creatures not resistant to poison, and 27.4 vs. others. l) a Bastard Sword of Slay Dragon (3d4) (+7,+4) Dropped by Wormtongue, Agent of Saruman at 1000 feet (level 20) Slays dragons. Combat info: 2.0 blows/round. With +2 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 62.4 vs. dragons, and 30.6 vs. others. m) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3> Dropped by Golfimbul, the Hill Orc Chief at 1500 feet (level 30) +3 constitution. Slays giants, trolls, orcs, evil creatures. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 91.8 vs. giants, 91.8 vs. trolls, 91.8 vs. orcs, 76.8 vs. evil creatures, and 61.8 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 213 50' Reached level 2 562 100' Reached level 3 861 100' Reached level 4 1287 150' Reached level 5 1299 150' Reached level 6 1953 150' Reached level 7 2188 150' Killed Grip, Farmer Maggot's Dog 3385 200' Reached level 8 4322 250' Reached level 9 6144 300' Reached level 10 6980 300' Reached level 11 7030 300' Reached level 12 8158 350' Killed Bullroarer the Hobbit 8844 350' Killed SmĂ©agol 8966 400' Reached level 13 10145 450' Reached level 14 10712 500' Killed Fang, Farmer Maggot's Dog 11038 550' Reached level 15 11651 550' Killed Lagduf, the Snaga 12262 550' Reached level 16 13062 650' Found the Metal Cap of Thengel 14279 650' Reached level 17 14945 650' Killed Grishnákh, the Hill Orc 14945 650' Reached level 18 15195 0' Killed Farmer Maggot 16839 650' Reached level 19 17617 700' Killed Mughash the Kobold Lord 18776 750' Reached level 20 19285 750' Killed Gorbag, the Orc Captain 19396 750' Reached level 21 22511 850' Killed Nár, the Dwarf 22511 850' Reached level 22 24538 900' Reached level 23 26002 950' Killed Shagrat, the Orc Captain 26659 950' Reached level 24 28180 1000' Killed Wormtongue, Agent of Saruman 30210 1050' Reached level 25 30329 1050' Killed Brodda, the Easterling 30352 1050' Killed Orfax, Son of Boldor 30352 1050' Found the Large Metal Shield of Anárion 32808 1050' Killed Boldor, King of the Yeeks 32811 1050' Found the Broad Sword 'AranrĂşth' 34247 1100' Reached level 26 37710 1150' Found the Iron Helm 'Holhenneth' 38447 1200' Killed Ibun, Son of MĂ®m 40679 1200' Killed KhĂ®m, Son of MĂ®m 42773 1200' Killed Ufthak of Cirith Ungol 45219 1250' Reached level 27 45623 1250' Killed AngamaitĂ« of Umbar 45624 1250' Found the Hard Leather Armour of Himring 45629 1250' Killed Sangahyando of Umbar 49768 1300' Reached level 27 51377 1300' Killed Ulfast, Son of Ulfang 52924 1350' Killed Bolg, Son of Azog 53094 1350' Killed Azog, King of the Uruk-Hai 55358 1400' Reached level 28 55708 1400' Killed Lugdush, the Uruk 56620 1400' Found the Cloak 'Colluin' 65648 1500' Killed Golfimbul, the Hill Orc Chief 65653 1500' Found the Broad Axe 'Barukkheled' 66772 1550' Killed Rogrog the Black Troll 66772 1550' Reached level 29 67633 1550' Reached level 29 71458 1600' Killed Ulwarth, Son of Ulfang 75312 1550' Reached level 30 75660 1550' Reached level 30 78500 1600' Reached level 30 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)