The Angband Ladder: Abi6, Elf Paladin by <Abi>

  [Angband 4.1.3 Character Dump]

 Name   Abi6         Age            100          Self  RB  CB  EB   Best
 Race   Elf          Height        4'6"   STR! 18/100  -1  +1 +12 18/***
 Class  Paladin      Weight    6st 11lb   INT! 18/100  +2  -3  +3 18/120
 Title  Paladin Lord Turns used:          WIS! 18/100  -1  +1  +9 18/190
 HP     694/742      Game        958325   DEX! 18/100  +1  -1  +1 18/110
 SP     359/369      Standard    122791   CON! 18/100  -1  +2  +6 18/170
                     Resting       3248

 Level                 46    Armor     [46,+103]    Saving Throw     97%
 Cur Exp          4234163                           Stealth         Fair
 Max Exp          4234163    Melee       8d4,+41    Disarm - phys.   71%
 Adv Exp          4650000    To-hit       74,+41    Disarm - magic   63%
                             Blows      4.0/turn    Magic Devices     83
 Gold              373140                           Searching        71%
 Burden          214.5 lb    Shoot to-dam    +15    Infravision    30 ft
 Overweight       34.6 lb    To-hit       64,+40    Speed      16 (2.6x)
 Max Depth    4850' (L97)    Shots        1/turn

 You are the only child of a Nandorin Archer.  You have light grey
 eyes, straight black hair, and a fair complexion.



rAcid:.......+..... Nexus:.............
rElec:.+........... Nethr:......+......
rFire:.+*.+........ Chaos:......+......
rCold:.+........... Disen:........+....
rPois:....+.+.+.... pFear:+.+.+....+.+.
rLite:............+ pBlnd:.............
rDark:............. pConf:.........+...
Sound:.........+... pStun:.........+...
Shard:............. HLife:........+....

Regen:.++.......... Stea.:.......+...+.
  ESP:..+.......... Sear.:.............
Invis:+.+..+....... Infra:............+
FrAct:..+.......... Tunn.:.............
Feath:............. Speed:..+++......+!
S.Dig:..+.......... Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Scythe of Slicing (Holy Avenger) (8d4) (+13,+14) [+2] <+4>
     Found lying on the floor of a labyrinth at 3100 feet (level 62)
     
     +4 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains dexterity.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     4.0 blows/round.
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 449.6 vs. undead, 449.6 vs. demons, 357.6
     vs. evil creatures, and 265.6 vs. others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by Castamir the Usurper at 2700 feet (level 54)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
c) the Ring of Fire 'Narya' (+2,+2) <+1, +5> (charging)
     Dropped by Ren the Unclean at 3450 feet (level 69)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to fire.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 734 to 1440 turns to recharge at your current speed.
     Your chance of success is 87.7%
     
d) a Ring of Speed <+8>
     Dropped by Harowen the Black Hand at 3700 feet (level 74)
     
     +8 speed.
     
e) the Elfstone 'Elessar' [+10] <+2>
     Dropped by Ren the Unclean at 3450 feet (level 69)
     
     +2 strength.
     +2 wisdom.
     +2 speed.
     Provides resistance to fire, poison.
     Provides protection from fear.
     
     When activated, it heals 500 hit points.
     Takes 720 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
f) the Star of Elendil <+3>
     Dropped by Saruman of Many Colours at 3450 feet (level 69)
     
     +3 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 183 to 360 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
g) the Hard Leather Armour of Himring [20,+14]
     Found lying on the floor in a vault at 2150 feet (level 43)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 363 to 720 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
h) the Cloak 'Holcolleth' [1,+10] <+2, +3>
     Dropped by a dark elven lord at 1100 feet (level 22)
     
     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     
     When activated, it puts to sleep the monsters around you.
     Takes 198 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
i) a Large Metal Shield of Preservation [12,+23]
     Found lying on the floor of a labyrinth at 3100 feet (level 62)
     
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) an Iron Crown of Serenity [0,+6]
     Dropped by The Balrog of Moria at 3550 feet (level 71)
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     
k) a Set of Mithril Gauntlets of Power (+4,+5) [6,+12] <+4>
     Dropped by Kham�l, the Black Easterling at 3600 feet (level 72)
     
     +4 strength.
     Cannot be harmed by acid, fire.
     
l) the Pair of Steel Shod Boots of Thrór [7,+19] <+3, -1>
     Dropped by Sangahyando of Umbar at 1550 feet (level 31)
     
     +3 strength.
     +3 constitution.
     -1 stealth.
     +3 speed.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 5 Holy Books of Prayers [Beginners Handbook]
b) 5 Holy Books of Prayers [Words of Wisdom]
c) 5 Holy Books of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by fire.
     
e) a Holy Book of Prayers [Godly Insights]
     Cannot be harmed by fire.
     
f) a Holy Book of Prayers [Holy Infusions]
     Cannot be harmed by fire.
     
g) 3 Mushrooms of Sprinting
h) 40 Potions of Cure Critical Wounds
i) 23 Scrolls of Phase Door
j) 4 Rods of Detection (2 charging)
     Cannot be harmed by lightning.
     
k) 2 Rods of Recall (1 charging)
     Cannot be harmed by lightning.
     
l) 2 Wands of Teleport Other (4 charges)
m) 3 Staves of Teleportation (13 charges)
n) 3 Staves of Speed (3 charges)
o) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Dropped by Harowen the Black Hand at 3700 feet (level 74)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     




  [Character Quiver]

0) 9 Seeker Bolts of Frost (4d5) (+15,+18)
     Branded with cold.
     
1) 11 Seeker Arrows (4d4) (+6,+3)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 116.5.
     35% chance of breaking upon contact.
     
2) 19 Seeker Arrows (4d4) (+8,+8)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 137.3.
     35% chance of breaking upon contact.
     
3) 8 Seeker Arrows of Wounding (4d4) (+17,+18)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 180.6.
     35% chance of breaking upon contact.
     
4) 26 Mithril Arrows (3d4) (+5,+8)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 126.9.
     35% chance of breaking upon contact.
     
5) 23 Mithril Arrows (3d4) (+8,+5)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 114.4.
     35% chance of breaking upon contact.
     
6) 33 Mithril Arrows of Slay Dragon (3d4) (+16,+8)
     Slays dragons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 224.2 vs. dragons, and 128.1 vs. others.
     35% chance of breaking upon contact.
     
7) 4 Mithril Arrows of Wounding (3d4) (+19,+20)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 178.5.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 22 Potions of Healing
b) 11 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
d) 13 Potions of Speed
e) a Ring of Speed <+6>
     Found lying on the floor in a vault at 2150 feet (level 43)
     
     +6 speed.
     
f) an Amulet of Trickery <+1, +4>
     Found lying on the floor in a vault at 2150 feet (level 43)
     
     +1 dexterity.
     +1 stealth.
     +4 searching skill.
     +4 infravision.
     +1 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
g) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 39 to 72 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
h) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Angamait� of Umbar at 1550 feet (level 31)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
i) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by Draebor, the Imp at 4200 feet (level 84)
     
     +2 intelligence.
     +2 wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
     When activated, it destroys all doors surrounding you.
     Takes 36 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
j) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Golfimbul, the Hill Orc Chief at 2150 feet (level 43)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
k) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by a young black dragon at 1900 feet (level 38)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) the Wicker Shield of Elros [2,+20] <+1, +4>
     Found lying on the floor of a special room at 3550 feet (level 71)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains your life force.  
     
m) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Dropped by Pazuzu, Lord of Air at 4550 feet (level 91)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
n) the Leather Shield of the Haradrim (+5,+5) [9,+13] <+2>
     Dropped by a paladin at 2200 feet (level 44)
     
     +2 strength.
     +2 constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 180 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
o) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
p) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
     Dropped by an Easterling warrior at 650 feet (level 13)
     
     +1 wisdom.
     +3 stealth.
     +5 infravision.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     
q) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1>
     Found lying on the floor in a vault at 2150 feet (level 43)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +1 attack speed.
     Slays dragons, giants, trolls, orcs, animals.
     Cannot be harmed by acid.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 376.2 vs. dragons, 376.2 vs. giants, 376.2
     vs. trolls, 376.2 vs. orcs, 331.2 vs. animals, and 285.6 vs.
     others.
     
r) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by a balance drake at 2350 feet (level 47)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 293.5 vs. creatures not resistant to cold,
     274.5 vs. animals, and 256 vs. others.
     
s) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2>
     Dropped by Gothmog, the High Captain of Balrogs at 4650 feet
     (level 93)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     +3 speed.
     +2 attack speed.
     +1 light.
     Slays undead, orcs, animals, evil creatures.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 340.9 vs. undead, 340.9 vs. orcs, 310.8 vs.
     animals, 310.8 vs. evil creatures, and 280.7 vs. others.
     
t) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found lying on the floor at 1450 feet (level 29)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 301 vs. trolls, 301 vs. orcs, and 235 vs.
     others.
     
u) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
     Dropped by a dread at 2100 feet (level 42)
     
     +3 strength.
     +3 intelligence.
     +2 speed.
     Slays demons, giants, trolls.
     Branded with cold, fire.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 320 vs. creatures not resistant to cold, 320
     vs. creatures not resistant to fire, 320 vs. demons, 320 vs.
     giants, 320 vs. trolls, and 229.2 vs. others.
     
v) the Whip of Gothmog (6d3) (+13,+15) <+3, -3, +1>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +3 strength.
     -3 intelligence.
     -3 wisdom.
     -3 dexterity.
     +1 light.
     Slays dragons (powerfully), giants, trolls, animals.
     Branded with fire.
     Provides immunity to fire.
     Provides resistance to lightning, dark.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
     When activated, it creates a fire ball with damage 144.
     Takes 54 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 411 vs. creatures not resistant to fire,
     540.5 vs. dragons, 411 vs. giants, 411 vs. trolls, 346 vs.
     animals, and 281.5 vs. others.
     
w) the Mace 'Taratol' (3d4) (+11,+10) (charging)
     Found lying on the floor at 1350 feet (level 27)
     
     Slays dragons (powerfully).
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 363 to 720 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
     Combat info:
     4.3 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 277.3 vs. creatures not resistant to
     lightning, 351.1 vs. dragons, and 203.9 vs. others.
     
x) the Heavy Crossbow of Umbar (x6) (+18,+18) <+1, +2>
     Dropped by Dwar, Dog Lord of Waw at 4250 feet (level 85)
     
     +1 strength.
     +1 constitution.
     +2 shooting power.
     Provides resistance to lightning, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
     When activated, it fires a magical arrow with damage 150.
     Takes 75 to 144 turns to recharge at your current speed.
     Your chance of success is 89.7%
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       254     50'  Reached level 2
      1532     50'  Reached level 3
      2145    100'  Reached level 4
      2387    100'  Killed Grip, Farmer Maggot's Dog
      2705    150'  Reached level 5
      3581    150'  Reached level 6
      4269    150'  Killed Fang, Farmer Maggot's Dog
      4712    200'  Reached level 7
      6458    200'  Reached level 8
      8827    250'  Reached level 9
     10562    300'  Reached level 10
     12619    350'  Reached level 11
     12849    350'  Killed Mughash the Kobold Lord
     14151    400'  Reached level 12
     15902    400'  Reached level 13
     18300    500'  Reached level 14
     18953    500'  Killed Wormtongue, Agent of Saruman
     18954    500'  Found the Set of Leather Gloves 'Cammithrim'
     19749    500'  Reached level 15
     20509      0'  Killed Farmer Maggot
     21211    500'  Killed Brodda, the Easterling
     21552    500'  Reached level 16
     22722    550'  Killed Grishnákh, the Hill Orc
     24063    650'  Reached level 17
     25253    650'  Found the Pair of Leather Boots of Radagast
     26060    650'  Reached level 18
     28538    750'  Killed Orfax, Son of Boldor
     28538    750'  Reached level 19
     29357    850'  Reached level 20
     30223    850'  Killed Lagduf, the Snaga
     30987    850'  Killed Ulfast, Son of Ulfang
     31043    850'  Reached level 21
     32519    950'  Killed Nár, the Dwarf
     33029   1000'  Reached level 22
     33132   1000'  Killed Shagrat, the Orc Captain
     33555   1000'  Killed Ufthak of Cirith Ungol
     34227   1000'  Killed Boldor, King of the Yeeks
     34227   1000'  Reached level 23
     34432      0'  -- Note: CON+1 WIS-1
     34435      0'  -- Note: DEX+/33=18/33 INT-1=9
     37489   1100'  Reached level 24
     37713   1100'  Found the Cloak 'Holcolleth'
     39036      0'  -- Note: DEX+/14 = 18/47
     39367   1100'  Reached level 25
     41062   1100'  -- Note: CON+1 = 12  INT-1 = 8
     41778   1100'  Found the Iron Helm of Gorlim (LOST)
     44426   1250'  Reached level 26
     46846   1300'  -- Note: STR+1=18  CON-1=11
     46847   1300'  -- Note: STR+/37=18/37 DEX-/10=18/37
     47974   1350'  Killed Sméagol
     48312   1350'  Killed Khîm, Son of Mîm
     48363   1350'  Killed Azog, King of the Uruk-Hai
     48412   1350'  Killed Bolg, Son of Azog
     49721   1350'  Found the Mace 'Taratol'
     49821   1350'  Killed Lugdush, the Uruk
     50407   1350'  Reached level 27
     51297   1450'  Killed Gorbag, the Orc Captain
     51513   1450'  Found the Long Sword 'Elvagil'
     52319      0'  -- Note: STR+/12=18/49 DEX-/10=18/27
     53618   1500'  -- Note: WIS+1=13 INT-1=10
     54216   1500'  Reached level 28
     54543   1500'  Killed Ulwarth, Son of Ulfang
     54739   1500'  -- Note: STR+/09=18/58
     54740   1500'  -- Note: STR+/11=18/69 INT+1=8 WIS+1=11 DEX+/18=18/45
CON+1=12
     55485      0'  -- Note: INT+1=9
     56064   1550'  Killed Angamaitë of Umbar
     56095   1550'  Killed Sangahyando of Umbar
     56097   1550'  Found the Pair of Steel Shod Boots of Thrór
     56101   1550'  Found the Chain Mail of Arvedui
     56326   1550'  -- Note: STR+/08=18/77
     56586   1550'  Killed Uglúk, the Uruk
     56599   1550'  Killed Ulfang the Black
     56760   1550'  -- Note: DEX+/17 = 18/62
     58577   1650'  Reached level 29
     59575   1650'  -- Note: DEX+/11 = 18/73
     59790   1650'  -- Note: CON+1 = 13
     60166   1650'  -- Note: DEX+/14 = 18/87
     63347   1750'  -- Note: WIS+1 = 12
     64507   1750'  Reached level 30
     65211   1850'  Killed The Queen Ant
     66095   1900'  -- Note: CON+1 = 14
     66098   1900'  Reached level 31
     66426   1900'  Found the Leather Scale Mail 'Thalkettoth'
     66538   1900'  Killed Lokkak, the Ogre Chieftain
     66616   1900'  Found the Phial of Galadriel
     67044   1950'  Killed Ibun, Son of Mîm
     67792   2000'  -- Note: CON+1 = 15
     68019   2000'  Reached level 32
     68097      0'  -- Note: CON+1 = 16
     71254   2050'  Reached level 33
     71507   2050'  Killed Ariel, Queen of Air
     71707   2050'  -- Note: STR+/06=18/83 INT+1=10 WIS+1=13 DEX+/06=18/93
CON+1=17
     71936   2050'  -- Note: STR+/07=18/90
     72529   2100'  -- Note: DEX+/07=18/100
     72530   2100'  -- Note: CON+1=18
     72551   2100'  -- Note: STR+/10=18/100
     72553   2100'  Found the Pike 'Til-i-arc'
     73101      0'  Reached level 33
     73760   2100'  Killed Bert the Stone Troll
     73782   2100'  Killed Bill the Stone Troll
     73789   2100'  Killed Tom the Stone Troll
     74095   2150'  -- Note: CON+/17 = 18/17
     74559   2150'  Killed Waldern, King of Water
     75882   2150'  Reached level 34
     76257   2150'  Reached level 34
     76324   2150'  Reached level 34
     76397   2150'  Killed Bullroarer the Hobbit
     76436   2150'  Found the Hard Leather Armour of Himring
     76602   2150'  Killed Golfimbul, the Hill Orc Chief
     76603   2150'  Found the Rapier 'Careth Asdriag'
     76604   2150'  Found the Soft Leather Armour 'Hithlomir'
     76974   2150'  -- Note: WIS+1 = 14
     77342   2200'  Killed Rogrog the Black Troll
     77342   2200'  Reached level 34
     77368   2200'  Found the Metal Cap of Thengel (LOST)
     77592   2200'  -- Note: INT+1 = 11
     77953   2200'  Reached level 34
     78239   2200'  Reached level 34
     78262   2200'  Killed Uvatha the Horseman
     78934   2200'  Killed Quaker, Master of Earth
     79676   2200'  -- Note: INT+1 = 12
     79846   2200'  Killed Medusa, the Gorgon
     81409   2200'  Killed Itangast the Fire Drake
     82043   2200'  Killed Uldor the Accursed
     82061   2200'  Found the Leather Shield of the Haradrim
     82287   2250'  -- Note: CON+/32 = 18/49
     82396   2250'  Reached level 35
     83298   2250'  Killed Kavlax the Many-Headed
     83792   2250'  Killed Gorlim, Betrayer of Barahir
     87735   2350'  Reached level 36
     87755   2350'  Found the Rapier 'Forasgil'
     88539   2350'  Killed Smaug the Golden
     88894   2400'  Killed Akhorahil the Blind
     89280   2400'  -- Note: WIS+2 = 16
     89385   2400'  -- Note: INT+1 = 13
     91635   2700'  Killed Castamir the Usurper
     91636   2700'  Found the Short Bow of Amrod
     91648   2700'  Reached level 37
     93574   2700'  Reached level 37
     93590   2700'  Killed Hoarmurath of Dir
     94336   2700'  Killed Ji Indur Dawndeath
     96259   2750'  Found the Set of Gauntlets 'Paurhach' (LOST)
     96365   2750'  Killed Ar-Pharazôn the Golden
     97049   2750'  Reached level 38
     98194   3000'  Killed Fundin Bluecloak
    100263   3050'  Reached level 39
    101372   3100'  Killed Shelob, Spider of Darkness
    101626   3100'  Killed Eöl, the Dark Elf
    103598   3150'  Killed Scatha the Worm
    103944   3150'  Reached level 40
    104905   3450'  Killed Ren the Unclean
    104910   3450'  Found the Ring of Fire 'Narya'
    104917   3450'  Found the Elfstone 'Elessar'
    105519   3450'  Killed Saruman of Many Colours
    105521   3450'  Found the Star of Elendil
    105654   3450'  Killed Thuringwethil, the Vampire Messenger
    105679   3450'  Found the Set of Gauntlets 'Pauraegen' (LOST)
    106304   3550'  Killed The Balrog of Moria
    106593   3550'  Found the Wicker Shield of Elros
    106761   3550'  Reached level 41
    107940   3600'  Killed Khamûl, the Black Easterling
    108892   3700'  Killed The Cat Lord
    109151   3700'  Killed Harowen the Black Hand
    109157   3700'  Found the Hard Leather Cap of Thranduil
    109270   3700'  Killed Adunaphel the Quiet
    109274   3700'  Found the Leather Shield of Celegorm (LOST)
    109283   3700'  Killed Maeglin, the Traitor of Gondolin
    109283   3700'  Reached level 42
    110715   3800'  Found the Whip of Gothmog
    112975   3950'  Reached level 43
    112999   3950'  Reached level 43
    113742   4000'  Killed Lorgan, Chief of the Easterlings
    115541   4150'  Killed Draugluin, Sire of All Werewolves
    115887   4200'  Killed Draebor, the Imp
    115891   4200'  Found the Iron Crown of Berúthiel (LOST)
    115903   4200'  Found the Augmented Chain Mail of Caspanion
    116552   4250'  Reached level 44
    117001   4250'  Killed Dwar, Dog Lord of Waw
    117007   4250'  Found the Heavy Crossbow of Umbar
    117939   4250'  Found the Pick of Erebor (LOST)
    119173   4550'  Killed Pazuzu, Lord of Air
    119173   4550'  Found the Small Metal Shield of Thorin
    119506   4550'  Reached level 45
    120402   4600'  Killed The Witch-King of Angmar
    121247   4650'  Killed Gothmog, the High Captain of Balrogs
    121249   4650'  Found the Short Sword 'Sting'
    122787   4850'  Reached level 46


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 13.11.2018 19:08
Last updated on 4.2.2019 16:15

Download this dump

6848. on the Ladder (of 19092)
2974. on the Angband Ladder (of 6562)
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Comments

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On 13.11.2018 19:08 Abi wrote:
started a new random character...

On 14.11.2018 15:03 Abi wrote:
CL8 DL4 struggling a lot to survive -- luckily for me the game is providing occasionally !Speed so I can run away :-( Fought Smeagol, but he got away -- did not have enough melee power, and my Wand of Wonder was doing more harm than good. Well, another time...

On 14.11.2018 15:57 Abi wrote:
CL9 DL5 with almost 2000 gold, went to store and bought =Protection+7 and nice armor of Resist Fire -- so spruced up I dared to enter level 5...

On 14.11.2018 21:49 Abi wrote:
CL14 DL10 Eeepee! Found a coll Short Sword of Strength with some mighty enchantments that I do not know yet -- it slays my enemies so easily! Must not get overconfident...

On 14.11.2018 22:31 Abi wrote:
CL15 DL10 Wormtongue does not disappoint: Cammithrim rocks! Even Farmer Maggot dropped something useful.

On 15.11.2018 18:40 Abi wrote:
C17 D13 Maggot shoes turned out to be cursed -- but having found mornigstar of venom, my melee improved a lot -- going down, folks!

On 15.11.2018 19:10 Abi wrote:
C18 D15 See Invisible desperately needed! So far I was able to kill those invisible foes by striking at random

On 15.11.2018 20:51 Sphara wrote:
Chants and Blessings prayer book does have Sense Invisible. You can cast it after reaching XL19. It is pretty costly to cast at the beginning, though.

On 15.11.2018 22:28 Abi wrote:
CL22 DL20 Thanks. So I got this prayer book and have it just in case. But right now I am enjoying clearing the orc pits...

On 20.11.2018 19:43 Abi wrote:
CL25 DL22 exploring a level with superb feeling -- found Mordekainens Escapes, useless for me -- is there anything superb drop there still?

On 20.11.2018 20:51 Sphara wrote:
Mordenkainen book is at least 30 levels out-of-depth. Unlikely to find anything great anymore besides that book but with treasure feeling 9, you can never be 100% sure.

On 20.11.2018 21:51 Abi wrote:
CL26 DL25 superb feeling level got me only =See Invisible

On 21.11.2018 16:51 Abi wrote:
CL26 DL27 with boosts to STR and DEX my Gauche got 3,5 hits per round; and sbow of Power is a formidable tool to weaken my foes before engaging melee -- that combo helped a lot to defeat Bolg and Azog, which dropped quality Resistance items in turn

On 21.11.2018 20:56 Sphara wrote:
You do have Taratol mace sitting next to your fireplace. It may not seem to do as much damage now but... first of all it has lightning immunity. That means 100% protection of wand/rod/staff/ring destruction. But more importantly, it has Haste invocation. This is a massive benefit as it doubles its damage compared to that main gauche and offers great escape option. I would move around with that thing pretty much all the time.

Also, as long as you have Lantern of True Sight, you can make a better use of your other ring slot.



On 21.11.2018 21:43 Abi wrote:
CL28 DL31 Sangahyando & Angamaite pair dropped Thror & Arvedui -- Yipee!!! !Speed well spent

On 21.11.2018 22:06 Abi wrote:
CL28 DL31 point well taken -- with Taratol and its +10 speed, fighting Uglug or Ulfang with its hordes of orcs is now a breeze :-)

On 27.11.2018 15:52 Abi wrote:
CL32 DL40 for 3 levels in a row Lorgan is chasing me -- his summons are so annoying and I must run away constantly

On 28.11.2018 14:32 Abi wrote:
CL33 DL41 confusion resist is my biggest problem now -- so killing Azriel (confusion breather) in a desolate area made me very happy

On 28.11.2018 17:45 Sphara wrote:
Not having poison resistance and telepathy are the biggest problems imo. It needs that one goddamn awake drolem and the game is over. Happened to me several times even though I try to play carefully.

rConf certainly is a nice thing to have but its not as vital at this point of the game. Confusion spell can be cured by just quaffing some curewounds potion. Melee confuser (which Ariel is. She's doesn't have a breath attack) can put you in a cycle where you have to repeatedly cure confusion and taking hits along the way. This is more dangerous and only really dangerous monster doing that around these depths are Ethereal dragon and Night mare. Neither of these you should fight.

On 10.12.2018 22:30 Abi wrote:
CL33 DL43 with maxed DEX+STR, killing lower level monsters, like unique Stone Trolls, is a breeze -- however, I escape routinely from many confusion breathers and higher undeads due to lack of resistances.

On 11.12.2018 15:49 Abi wrote:
CL34 DL44 cleared a vault after strenuous hide-and-seek with Eol -- epic findings: =Speed+6, Amulet of Trickery, Cap of Seeing, Careth Adriag, Hithlomir, Himring -- have to identify all the powers of these babies...

On 12.12.2018 21:23 Abi wrote:
CL37 DL54 killed my first 'great swamp wyrm' -- 35000 experience :-)

On 12.12.2018 23:21 Abi wrote:
CL38 DL56 finally found Amulet of Sustenance; however due to lack of Potions of Rest. Life Levels, had to recover 200k of experience; but now thanks to new amulet, experience drain is no problem anymore :-)

On 13.12.2018 14:37 Sphara wrote:
You could use ring of damage instead of +6 str ring to increase your melee damage (even more noticeable when wielding Careth Asdriag). You'd still have strength sustained and have it at 18/170. Or put on that +6 speed ring. Its much better than +6 str atm. Or alternatively put on a good ring of constitution for more HP if you happen to find one.

Also worth mentioning that those bigger prayer books cannot get destroyed so you only need to carry one copy.

On 14.12.2018 19:14 Abi wrote:
CL40 DL69 Ren dropped Narya -- that makes me feel I can tacle Morgoth -- let's dive

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