The Angband Ladder: Nydeimond, Great-One Ranger by <zfang@fangs.freeserve.co.uk>

  [sCthangband 1.0.14 Character Dump]

 Name        : Nydeimond        Age                 84       Str:     15     18
 Sex         : Male             Height              83       INT:     16
 Race        : Great-One        Weight             195       Wis:      9     10
 Template    : Ranger           Social Class        56       DEX:     18
 Exp. factor : 225              Birthday         9 Jan       CON:  18/10
                                                             CHR:     16

   Melee                      Missile               Hit Points:        75/75
 + To Hit           11      + To Hit            9   Spell Points:        0/0
 + To Damage         8      + To Damage         2   Chi Points:          0/0
 Attack/Round     1,32      Attack/Round     1,18
 Damage/Round    21,52      Damage/Round    17,33   Gold:               5799
                                                    Experience:       108265
            (Miscellaneous Abilities)
 Fighting    : Superb       Perception  : Excellent + To AC:              17
 Bows/Throw  : Incredible   Searching   : Good      Base AC:              16
 Saving Throw: Good         Disarming   : Fair
 Stealth     : Poor         Magic Device: Fair      Infra-Vision:     0 feet

       Everyman Skills         Specialist Skills        Hermetic Skills
       ===============         =================        ===============

     Close Combat:    31%     Martial Arts:    0%     Thaumaturgy:     0%
     Slashing Weaps:  35%                             Necromancy:      0%
     Stabbing Weaps:  31%     Mindcrafting:    0%     Conjuration:     0%
     Crushing Weaps:  37%     Chi Balance:     0%     Sorcery:         0%
     Missile:         54%
                              Spirit Lore:     15%    Magice Corporis: 0%
     Toughness:       18%                             Magice Vis:      0%
                              Hedge Magic:     0%     Magice Naturae:  0%
     Devices:         22%                             Magice Animae:   0%
     Resistance:      33%     Innate Powers:   0%
                                                      Mana Channeling: 0%
     Perception:      64%
     Searching:       38%
     Item Sensing:    11%

     Disarming:       27%
     Stealth:         38%

                             (Character Background)
           You are a rebel child of an unknown child of a Great One.
            You have hazel eyes, straight black hair, and an average
                                  complexion.


  [Miscellaneous information]

 Ironman Shops:      OFF
 Maximise Mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Long Stairs:        ON
 Stupid Monsters:    OFF
 Recall:             Level 7 (350') in the Sewers under Nir

 You have conquered the Sewers under Ulthar.

 You have completed 2 quests.
 You have defeated 878 enemies.


  [Character Equipment]

a) a Lucerne Hammer of Burning (2d5) (+6,+5) {uncursed, 4476}
     It trains your Stabbing Weapons skill.
     It causes 41 7/60 damage via fire.
     It causes 21 52/60 damage to all other monsters.
     It gives you 1 32/60 blows per turn
     It provides resistance to fire.
     It provides permanent light.
     It may be able to be be harmed by acid.
     It was a quest reward at 350' in the Sewers under Ulthar.
b) a Long Bow (x3) (+4,+2) {uncursed, 720}
     It trains your Missile skill.
     It causes 17 33/60 damage to all monsters.
     It gives you 1 18/60 shots per turn
     It may be able to be be harmed by acid and fire.
     It was dropped by Farmer Maggot in the beautiful city of Celephais.
c) an Amber Ring of Slow Digestion {uncursed, 250}
     It slows your metabolism.
     It was dropped by a Nibelung at 400' in the Sewers under Celephais.
d) a Rhodonite Ring of Searching (+2) {cursed, (450)}
     It adds 2 to your searching.
     It is cursed.
     It may be able to be be harmed by electricity.
     It was dropped by a Blue yeek at 400' in the Sewers under Celephais.
e) (nothing)
f) the Star Essence of Polaris (1d1) (+1) {uncursed, 10000}
     It provides light (radius 3) forever.
     It may be able to be be harmed by fire.
     It was a quest reward at 350' in the Sewers under Ulthar.
g) Hard Leather Armour (1d1) (-1) [6,+0] {uncursed, 150}
     It may be able to be be harmed by acid and fire.
     It was yours from the beginning.
h) a Cloak [1,+3] {uncursed, 303}
     It may be able to be be harmed by acid and fire.
     It was dropped by a Novice warrior at 100' in the Sewers under Celephais.
i) a Small Leather Shield (1d1) [2,+0] {uncursed, 30}
     It may be able to be be harmed by acid.
     It was found on the floor at 200' in the Yeek King's Lair.
j) a Hard Leather Cap [2,+5] {cursed, (512)}
     It inhibits mindcrafting.
     It is cursed.
     It may be able to be be harmed by acid.
     It was found on the floor at 200' in the Yeek King's Lair.
k) a Set of Gauntlets (1d1) [2,+2] {uncursed, 235}
     It inhibits spellcasting.
     It may be able to be be harmed by acid and fire.
     It was dropped by a Dark elven wizard in .
l) a Pair of Hard Leather Boots (1d1) [3,+5] {uncursed, 512}
     It can be harmed by acid and fire.
     It was bought from an Armoury at 400' in the Sewers under Celephais.
m) a Luminescent Potion of Berserk Strength (1d1) {100}
     It was dropped by a Hill orc at 400' in the Sewers under Celephais.
n) a Bent Wand of Stinking Cloud (1d1) (12 charges) {640}
     You have a 89.4% chance of successfully using it at present.
     It may be able to be be harmed by electricity.
     It was dropped by a Nibelung at 300' in the Sewers under Ulthar.
o) (nothing)
p) a Glass-Plated Wand of Magic Missile (1d1) (11 charges) {310}
     You have a 90.9% chance of successfully using it at present.
     It may be able to be be harmed by electricity.
     It was found on the floor at 250' in the Yeek King's Lair.
q) a Scroll of Teleportation {40}
     It was bought from an Alchemy Shop in the beautiful city of Celephais.
r) a Potion of Cure Critical Wounds (1d1) {100}
     It was bought from a Temple.


  [Character Inventory]

a) a Piece of Elvish Waybread {10}
     It was found on the floor at 350' in the Sewers under Ulthar.
b) 2 Metallic Purple Potions of Heroism (1d1) {35}
     They were found on the floor.
c) a Luminescent Potion of Berserk Strength (1d1) {100}
     It was dropped by a Novice wizard at 350' in the Sewers under Nir.
d) an Opaque Silver Potion of Cure Light Wounds (1d1) {15}
     It was dropped by a Novice wizard at 100' in the Sewers under Nir.
e) 3 Gloppy Purple Potions of Cure Serious Wounds (1d1) {40}
     They were found somewhere.
f) 3 Pungent Purple Potions of Cure Critical Wounds (1d1) {100}
     They were found somewhere.
g) 3 Scrolls of Phase Door {15}
     They were bought from an Alchemy Shop at 350' in the Sewers under Ulthar.
h) 4 Scrolls of Teleportation {40}
     They were bought from an Alchemy Shop.
i) a Scroll titled "khoarg garban" of Word of Recall {150}
     It was found somewhere.
j) 2 Scrolls of Word of Recall {25% off, 113}
     They were bought from a Temple at 400' in the Sewers under Celephais.
k) a Scroll titled "sneta sanrol" of Identify {50}
     It was found on the floor at 100' in the Sewers under Nir.
l) a Scroll titled "sunite unigop so" of Trap Detection {35}
     It was dropped by a Snaga at 350' in the Sewers under Celephais.
m) an Ivory Wand of Stone to Mud (1d1) (6 charges) {390}
     You have a 85.7% chance of successfully using it at present.
     It may be able to be be harmed by electricity.
     It was dropped by a Snaga at 350' in the Sewers under Ulthar.
n) a Zirconium Wand of Light (1d1) (7 charges) {270}
     You have a 90.4% chance of successfully using it at present.
     It may be able to be be harmed by electricity.
     It was dropped by a Snaga at 350' in the Sewers under Ulthar.
o) an Adamantite Wand of Wonder (1d1) {250}
     You have a 90.4% chance of successfully using it at present.
     It cannot be harmed by the elements.
     It was found at 100' in the Sewers under Nir.
p) a Bent Wand of Stinking Cloud (1d1) (8 charges) {560}
     You have a 89.4% chance of successfully using it at present.
     It may be able to be be harmed by electricity.
     It was dropped by a Hill orc at 350' in the Sewers under Ulthar.
q) 2 Staffs of Perception (1d2) (4 charges) {480}
     You have a 85.7% chance of successfully using it at present.
     It can be harmed by acid and fire.
     They were bought from a Magic Shop.
r) a Long Sword of Freezing (2d5) (+2,+2) {uncursed, 3200}
     It trains your Slashing Weapons skill.
     It causes 39 40/60 damage via cold.
     It causes 18 46/60 damage to all other monsters.
     It gives you 1 40/60 blows per turn
     It provides resistance to cold.
     It can be harmed by acid.
     It was a quest reward at 350' in the Sewers under Celephais.
s) 25 Arrows of Slaying (2d4) (+14,+16) {uncursed, 191}
     It trains your Missile skill.
     It causes 89 42/60 damage to all monsters.
     It may be able to be be harmed by acid and fire.
     They were quest rewards at 350' in the Sewers under Celephais.
t) 58 Arrows (1d4) (+0,+0) {@f1, uncursed, 1}
     It trains your Missile skill.
     It causes 17 33/60 damage to all monsters.
     It can be harmed by acid and fire.
     They were found somewhere.


  [Last Ten Messages]

I see no up staircase here.
There is a tree blocking your way. <15x>
Nalba is furious.
You sense the presence of doors!
There is a tree blocking your way. <15x>
Target Aborted.
I see no up staircase here.
There is a tree blocking your way. <3x>
There is a wall blocking your way. <3x>
I see no up staircase here.

Posted on 14.11.2003 00:14
Last updated on 14.11.2003 01:46

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8. on the sCthangband Ladder (of 13)

Comments

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On 14.11.2003 00:14 zfang@fangs.freeserve.co.uk wrote:
Scthang is pretty hard... Currently bottlenecked on a number of levels, trying to find a good place to boost my skills.

On 14.11.2003 01:46 zfang@fangs.freeserve.co.uk wrote:
Try this again... Hope this works.

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