The Angband Ladder: Pirjukka, Draconian Ranger by <fufie@toble.com>

  [sCthangband 1.0.12 Character Dump]

 Name        : Pirjukka         Age                101       STR:  18/40       
 Sex         : Male             Height              76       INT:  18/20       
 Race        : Draconian        Weight             165       WIS:     18       
 Template    : Ranger           Social Class         2       DEX:  18/30       
                                Birthday        17 Mar       Con:      8     17
                                                             CHR:  18/10       
                                                                               
   Melee                                            Hit Points:       77/171   
 + To Hit           20      Experience   4030314    Spell Points:       2/16   
 + To Damage        23                              Chi Points:          0/3   
 Attack/Round     1,46                                                         
 Damage/Round    54,38      Exp Factor       250    Gold               22307   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Incredible   Perception  : Good         + To AC:          74    
 Bows/Throw  : Stupendous   Searching   : Fair         Base AC:          17    
 Saving Throw: Superb       Disarming   : Very Good                            
 Stealth     : Fair         Magic Device: Superb       Infra-Vision: 20 feet   
                                                                               
                                                                               
       Everyman Skills         Specialist Skills        Hermetic Skills        
       ===============         =================        ===============        
                                                                               
     Close Combat:    34%     Martial Arts:    22%    Thaumaturgy:     22%     
     Slashing Weaps:  38%                             Necromancy:      0%      
     Stabbing Weaps:  36%     Mindcrafting:    4%     Conjuration:     3%      
     Crushing Weaps:  41%     Chi Balance:     3%     Sorcery:         15%     
     Missile:         59%                                                      
                              Spirit Lore:     24%    Magice Corporis: 7%      
     Toughness:       53%                             Magice Vis:      0%      
                              Hedge Magic:     25%    Magice Naturae:  38%     
     Devices:         58%                             Magice Animae:   9%      
     Resistance:      63%     Innate Powers:   53%                             
                                                      Mana Channeling: 21%     
     Perception:      58%                                                      
     Searching:       45%                                                      
     Item Sensing:    19%                                                      
                                                                               
     Disarming:       48%                                                      
     Stealth:         46%                                                      
                                                                               
                         (Character Background)                                
          You are one of several children of a Draconian Warrior.              
          You have green wings, and green skin.                                
                                                                               
                                                                               


  [Miscellaneous information]

 Ironman Shops:     OFF
 Maximize Mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Long Stairs:       ON
 Recall Depth:       Level 34 (1700')

 You have conquered the Sewers under Ulthar.
 You have conquered the Sewers under Nir.
 You have conquered the Yeek Kings Lair.
 You have conquered the Orc Tower.
 You have conquered the Kobold Fort.

 You have completed 12 quests.
 You have defeated 3800 enemies.


  [Character Equipment]

a) a Vampiric Katana (3d4) (+6,+9) {550', uncursed}
     It trains your slashing weapons skill.
b) a hidden thing (x3) (+7,+14) {cursed}
     It trains your missile skill.
     It is cursed.
     It can be harmed by acid and fire.
c) an Obsidian Ring of Constitution {1700', very bad}
     It is cursed.
d) a Ruby Ring of Protection [+16] {1700', very bad}
     It is cursed.
e) a Tortoise Shell Amulet of Slow Digestion {1650', cursed}
     It is cursed.
f) the Star Essence of Polaris (1d1) (+1 search) {300', cursed}
     It can be activated for...
     illumination every 10+d10 turns
     ...if it is being worn.
     You have a 96.7% chance of successfully using it at present.
     It provides light (radius 3) forever.
     It adds 1 to your searching.
     It is cursed.
     It cannot be harmed by the elements.
g) a hidden thing (1d1) (-1) [6,+9] {500', cursed}
     It provides immunity to fear.
     It provides resistance to acid, electricity, fire and cold.
     It is cursed.
     It cannot be harmed by the elements.
h) a hidden thing [1,+8] {cursed}
     It is cursed.
     It cannot be harmed by the elements.
i) a hidden thing (1d2) [3,+3] {300', cursed}
     It is cursed.
j) the hidden thing (1d1) [3,+12] {1050', cursed}
     It is cursed.
k) the hidden thing (+8,+8) [1,+15] (+2) {700', cursed}
     It adds 2 to your strength and constitution.
     It provides immunity to paralysis.
     It is cursed.
     It cannot be harmed by the elements.
l) the hidden thing (1d1) [3,+9] (+3) {1650', cursed}
     It adds 3 to your intelligence and charisma.
     It provides immunity to fear.
     It provides resistance to acid, electricity and life draining.
     It is cursed.
     It cannot be harmed by the elements.
m) a Geode (1d1) {1700'}
n) a Hemlock Twig (1d1) {1700'}
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)


  [Character Inventory]

a) 2 Conjuration Books [Minor Conjurings] (1d1) {1050'}
b) a Thaumaturgy Book [Sign of Chaos] (1d1) {1050'}
c) 2 Sorcery Books [Beginner's Handbook] (1d1) {1050'}
d) a Sorcery Book [Master Sorcerer's Handbook] (1d1) {1700'}
e) 9 Pieces of Elvish Waybread {1650' 1700'}
f) 2 Grainy Potions of Speed (1d1) {750'}
g) 3 Gelatinous Brown Potions of Cure Critical Wounds (1d1) {1700', 8% off}
h) 6 Scrolls of Teleportation
i) 3 Scrolls of Word of Recall {1350', 24% off}
j) 2 Scrolls titled "oxyval fu rebu" of Remove Curse
k) a Copper Rod of Trap Location (1d1)
     You have a 96.4% chance of successfully using it at present.
l) a Magnesium Rod of Door/Stair Location (1d1) {100'}
     You have a 95.7% chance of successfully using it at present.
m) a Lead-Plated Rod of Teleport Other (1d1) {750'}
     You have a 88.2% chance of successfully using it at present.
n) a Chromium Rod of Lightning Bolts (1d1) {1700'}
     You have a 95.2% chance of successfully using it at present.
o) an Aluminum Rod of Fire Balls (1d1) {1050'}
     You have a 83.3% chance of successfully using it at present.
p) a Carved Rod of Cold Balls (1d1) {1700'}
     You have a 83.3% chance of successfully using it at present.
q) a Staff of Perception (1d2) (7 charges) {1700'}
     You have a 96.1% chance of successfully using it at present.
     It can be harmed by acid and fire.
r) a Staff of Perception (1d2) (6 charges) {1700'}
     You have a 96.1% chance of successfully using it at present.
     It can be harmed by acid and fire.
s) the Pair of Metal Shod Boots 'Heart of Azathoth' (1d1) [6,+16] {1700',
uncursed}
t) a Broad Sword of Vitriol (2d5) (+9,+6) {1700', uncursed}
     It trains your slashing weapons skill.
u) the Mace 'Thunder' (3d4) (+12,+12) {1000', uncursed}
     It can be activated for...
     haste self (20+d20 turns) every 100+d100 turns
     ...if it is being worn.
     You have a 95.2% chance of successfully using it if you wear it.
     It trains your crushing weapons skill.
     It causes extra damage via electricity.
     It causes a lot of extra damage to dragons.
     It provides immunity to electricity.
     It cannot be harmed by the elements.
v) 2 Arrows of Hurt Evil (1d4) (+8,+5) {=g, uncursed}
     It trains your missile skill.
w) 50 Arrows (1d4) (+0,+0) {@f1=g 900', uncursed}
     It trains your missile skill.
     It can be harmed by acid and fire.


[Home Inventory (Celephais)]

a) a Fly Agaric Toadstool (1d1) {1700'}
b) 2 Cloves of Garlic (1d1) {1050' 1700'}
c) a Purple Mushroom of Restore Strength {1050' 1250'}
d) a Violet Speckled Potion of Curing (1d1) {1050'}
e) 2 Sea-Green Potions of Resistance (1d1) {1050' 1700'}
f) 4 Scrolls titled "umshu bek tabpet" of Holy Chant {1700'}
g) a Crumpled Scroll of Mass Genocide {1700'}
h) a Silver Rod of Illumination (1d1) {1700'}
     You have a 95.2% chance of successfully using it at present.
i) an Iron-Plated Rod of Enlightenment (1d1) {1050'}
     You have a 83.3% chance of successfully using it at present.
j) 3 Titanium Rods of Frost Bolts (1d1) {1050' 1700'}
     You have a 94.5% chance of successfully using it at present.
k) a Tungsten Wand of Stone to Mud (1d1) {650'}
     You have a 96.1% chance of successfully using it at present.
l) a Bent Wand of Cold Balls (1d1) (0 charges) {1050'}
     You have a 90.9% chance of successfully using it at present.
a) a Mulberry Staff of Curing (1d2) (7 charges) {1650'}
     You have a 94.5% chance of successfully using it at present.
b) a Shiny Blue Ring of Free Action {1050', uncursed}
c) an Aluminum Amulet of Anti-Teleportation {1700', useless}
d) the Pair of Hard Leather Boots of the Day (1d1) [3,+12] (+3 str) {950',
uncursed}
     It adds 3 to your strength.
     It provides resistance to cold and poison.
     It cannot be harmed by the elements.
e) the Pair of Hard Leather Boots of Sand (1d1) [3,+16] {650', uncursed}
f) the Rapier of Montoya's Father (1d6) (+12,+19) {1000', uncursed}
     It trains your stabbing weapons skill.
g) a Cutlass of Slay Dragon (1d7) (+4,+4) {1250', uncursed}
     It trains your slashing weapons skill.
h) a Cutlass of Slaying (2d7) (+5,+8) {1700', uncursed}
     It trains your slashing weapons skill.
i) a Defender Long Sword (2d5) (+6,+9) [+6] {1700', uncursed}
     It trains your slashing weapons skill.
j) an Elder Sign Inscribed Katana (3d4) (+12,+6) [+3] {1050', uncursed}
     It trains your slashing weapons skill.
k) a Vampiric Broad Axe (2d6) (+12,+4) {1700', uncursed}
     It trains your slashing weapons skill.
l) a Glaive of Poisoning (2d6) (+2,+12) {1650', uncursed}
     It trains your crushing weapons skill.

  [Last Ten Messages]

You hide the Set of Leather Gloves 'Calfskin' (+8,+8) [1,+15] (+2) {700',
cursed}.
You hide the Metal Cap of Holiness (1d1) [3,+12] {1050', cursed}.
You hide a Small Metal Shield (1d2) [3,+3] {300', cursed}.
You hide a Cloak of Protection [1,+8] {cursed}.
You hide Hard Leather Armour of Resistance (1d1) (-1) [6,+9] {500', cursed}.
You hide a Long Bow of Velocity (x3) (+7,+14) {cursed}.
You hit the Troll thaumaturgist.
Your weapon drains life from the Troll thaumaturgist!
You feel better.
The Troll thaumaturgist misses you.

Posted on 25.5.2003 23:47

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4. on the sCthangband Ladder (of 13)

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On 25.5.2003 23:47 fufie@toble.com wrote:
My first real sCthband character. Currently doing stat-gain.


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