The Angband Ladder: ChomEarth, Gnome Rogue by Estie

  [Angband 4.1.2 Character Dump]

 Name   ChomEarth    Age             72          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'4"   STR:     18  -1  +0  +1     18
 Class  Rogue        Weight     6st 2lb   INT:  18/50  +2  +1  +4 18/120
 Title  ***WINNER*** Turns used:          WIS:     11  +0  -3  +2     10
 HP     252/264      Game         95531   DEX:     16  +2  +3  +4  18/70
 SP     109/166      Standard     14968   CON:     15  +1  -1  +3     18
                     Resting       2012

 Level                 37    Armor     [48,+108]    Saving Throw     78%
 Cur Exp           725287                           Stealth       Superb
 Max Exp           725287    Melee       3d5,+15    Disarm - phys.  100%
 Adv Exp           875000    To-hit       64,+20    Disarm - magic  100%
                             Blows      1.6/turn    Magic Devices     95
 Gold               13277                           Searching        83%
 Burden          123.4 lb    Shoot to-dam    +19    Infravision    40 ft
 Overweight        3.5 lb    To-hit       63,+21    Speed      26 (3.6x)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are the only child of a Gnome Warrior.  You are a credit to the
 family.  You have blue-gray eyes, straight brown hair, and an average
 complexion.


rAcid:+.....+.+.... Nexus:.............
rElec:+.......+.... Nethr:.............
rFire:+...+...+.... Chaos:.............
rCold:+.......+.... Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.......+.+...
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:......+...... HLife:.............

Regen:+............ Stea.:+......+.....
  ESP:.........+... Sear.:.............
Invis:+............ Infra:............+
FrAct:++....+.....+ Tunn.:.............
Feath:+............ Speed:.+++..+....+!
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Katana (Defender) (3d5) (+16,+13) [+8] <+3>
     Found lying on the floor in a vault at 3550 feet (level 71)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains wisdom.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 42.4.
     
b) the Long Bow of Bard (x5) (+17,+19) <+1, +2>
     Dropped by a dark elven priest at 2750 feet (level 55)
     
     +1 dexterity.
     +1 speed.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
c) a Ring of Speed <+9> {cursed}
     Found lying on the floor in a vault at 3350 feet (level 67)
     
     It makes you too scared to fight.
     +9 speed.
     
d) a Ring of Speed <+8>
     Found lying on the floor of a labyrinth at 4800 feet (level 96)
     
     +8 speed.
     
e) the Amulet of Carlammas <+1, +3>
     Found lying on the floor of a labyrinth at 4650 feet (level 93)
     
     +1 strength.
     +3 constitution.
     Provides resistance to fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 904 to 1800 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 44 to 80 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
g) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by Shagrat, the Orc Captain at 2650 feet (level 53)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
h) a Fur Cloak of the Magi [3,+18] <+2, +1>
     Found lying on the floor of a special room at 4000 feet (level 80)
     
     +2 intelligence.
     +1 stealth.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) a Mithril Shield of Resistance [16,+32]
     Found lying on the floor in a vault at 3550 feet (level 71)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Dropped by Angamait� of Umbar at 3450 feet (level 69)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
l) a Pair of Steel Shod Boots of Speed [7,+12] <+6>
     Taken from a chest found at 2250 feet (level 45)
     
     +6 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 2 Books of Magic Spells [Practical Spells] {@m1!d!k!v}
     
     You can read this book.
     
b) 5 Potions of Cure Serious Wounds
c) 12 Potions of Cure Critical Wounds
d) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
f) 4 Potions of Restore Mana
g) a Potion of Enlightenment
h) a Scroll of Banishment
i) a Wand of Slow Monster (10 charges)
j) 2 Wands of Stone to Mud (14 charges)
k) 2 Wands of Teleport Other (17 charges)
l) 2 Wands of Annihilation (0 charges)
     Cannot be harmed by lightning.
     
m) a Staff of *Destruction* (5 charges)
n) 2 Staves of Mapping (10 charges)
o) 2 Staves of Teleportation (14 charges)
p) 2 Staves of Speed (4 charges)




  [Character Quiver]

0) 5 Arrows (1d4) (+9,+3)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 122.5.
     35% chance of breaking upon contact.
     
1) 33 Arrows (1d4) (+7,+6)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 137.5.
     35% chance of breaking upon contact.
     
2) 12 Arrows of Frost (1d4) (+13,+8)
     Branded with cold.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 238.3 vs. creatures not resistant to cold,
     and 148.9 vs. others.
     35% chance of breaking upon contact.
     
3) 27 Mithril Arrows of Slay Demon (3d4) (+11,+11)
     Slays demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 303 vs. demons, and 189.3 vs. others.
     35% chance of breaking upon contact.
     
4) 29 Mithril Arrows of Slay Evil (3d4) (+10,+11)
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 265.1 vs. evil creatures, and 189.3 vs.
     others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) an Amulet of Regeneration
     Bought from a store
     
     Speeds regeneration.  
     
b) the Beaked Axe of Théoden (2d6) (+8,+10) <+3>
     Dropped by Bolg, Son of Azog at 3750 feet (level 75)
     
     +3 wisdom.
     +3 constitution.
     Slays dragons.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Grants telepathy.  
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 160 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 59 vs. dragons, and 34 vs. others.
     
c) the Pick of Erebor (4d3) (+5,+20) <+3, +5, +1>
     Dropped by Ulfast, Son of Ulfang at 3500 feet (level 70)
     
     +3 strength.
     +3 constitution.
     +5 tunneling.
     +1 light.
     Slays demons, trolls, orcs.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Sustains strength.
     
     Combat info:
     2.0 blows/round.
     With +4 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 101.2 vs. creatures not resistant to acid,
     101.2 vs. demons, 101.2 vs. trolls, 101.2 vs. orcs, and 66.8 vs.
     others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       389    100'  Reached level 2
       580    200'  Reached level 3
       967    200'  Killed Grip, Farmer Maggot's Dog
       967    200'  Reached level 4
      1155    250'  Reached level 5
      1177    250'  Reached level 6
      1381    250'  Reached level 7
      1594    300'  Reached level 8
      1706    250'  Killed Bullroarer the Hobbit
      1879    300'  Reached level 9
      2216    450'  Killed Orfax, Son of Boldor
      2216    450'  Reached level 10
      2599    900'  Reached level 11
      2760    950'  Reached level 12
      3059   1050'  Reached level 13
      3607   1100'  Reached level 14
      3968   1150'  Killed Grishnákh, the Hill Orc
      4063   1200'  Reached level 15
      4277   1200'  Killed Fang, Farmer Maggot's Dog
      4428   1200'  Reached level 16
      4648   1150'  Reached level 17
      4946   1250'  Reached level 18
      5108   1300'  Killed Mughash the Kobold Lord
      5542   1400'  Reached level 19
      5917   1700'  Reached level 20
      6525   2000'  Reached level 20
      6599   1950'  Killed Lagduf, the Snaga
      6860   2050'  Reached level 21
      6953   2050'  Reached level 22
      6953   2050'  Reached level 23
      6953   2050'  Reached level 24
      6953   2050'  Reached level 25
      6953   2050'  Reached level 26
      6953   2050'  Reached level 27
      6953   2050'  Reached level 28
      6953   2050'  Reached level 29
      6953   2050'  Reached level 30
      7781   2250'  Killed Golfimbul, the Hill Orc Chief
      7867   2300'  Killed Wormtongue, Agent of Saruman
      8628   2650'  Killed Shagrat, the Orc Captain
      8634   2650'  Found the Leather Scale Mail 'Thalkettoth'
      8854   2750'  Found the Long Bow of Bard
     10289   3450'  Found the Phial of Galadriel
     10306   3450'  Killed Sangahyando of Umbar
     10359   3450'  Killed Angamaitë of Umbar
     10362   3450'  Found the Hard Leather Cap of Thranduil
     10618   3500'  Killed Ulfast, Son of Ulfang
     10627   3500'  Found the Pick of Erebor
     10701   3550'  Killed Uldor the Accursed
     11044   3700'  Killed Lugdush, the Uruk
     11161   3750'  Killed Bolg, Son of Azog
     11163   3750'  Found the Beaked Axe of Théoden
     11214   3800'  Killed Gorbag, the Orc Captain
     11334   3850'  Reached level 31
     11334   3850'  Reached level 32
     12024   4650'  Reached level 33
     12057   4650'  Found the Amulet of Carlammas
     12330   4800'  Reached level 34
     12809   4950'  Killed Sauron, the Sorcerer
     12809   4950'  Reached level 35
     12809   4950'  Reached level 36
     14967   5000'  Killed Morgoth, Lord of Darkness
     14967   5000'  Reached level 36
     14967   5000'  Reached level 37


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 8.6.2018 17:53

Download this dump

5. on the Competition No.216 Ladder (of 52)

Comments

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On 8.6.2018 17:53 Estie wrote:
Winning at Angband, stripped down to the bone.

On 8.6.2018 18:01 Voovus wrote:
Nice! :)

On 8.6.2018 18:04 Estie wrote:
I hear you moaning will you type that :P


On 8.6.2018 18:15 Voovus wrote:
No, no moaning - this is actually quite fun. :)

It's interesting that although ChomEarth, Luglug XIX and Bregalass are within 2% of each other's turncounts, they seem to spend their time in different ways. L got to 2000' in 6K, C in 7K, B in 9K. (And C spent x10 longer resting than B...)

On 8.6.2018 18:26 Estie wrote:
I found both regen and SI very late :( At a depth where I didnt dare walk about I rested for mana to detect. Also very few descend scrolls, it was actually a bad start and I had considered abandoning him many times.

Eventually I had a mouse ring, SI ring and regen amulet along with a magic bow, then things stated to pick up.

In the bossfights, I was in LOS 3 times - Sauron cast some nether spell, slivering me, Morgoth first summoned some Dragons and the second time also nethered me, again to a sliver. Also my ?phase ran out and I had to risk 5% fail for the last 3 stars.



On 8.6.2018 22:03 Ingwe Ingweron wrote:
You are all on EPO. :D


On 9.6.2018 14:05 Thraalbee wrote:
Epic win! Never even considered such a crazy attempt at the final fights. But if it works it ain't crazy. Thanks for enlightening me!

On 10.6.2018 18:36 Pete Mack wrote:
This is insane! Never dreamed of taking M with so few HP.

On 10.6.2018 20:17 PowerWyrm wrote:
I like the speed ring that makes you scared to fight. ROFL...

On 10.6.2018 21:38 Estie wrote:
I actually bought a remove curse scroll and checked, it was something like 80 and I didnt attempt removal :)

On 11.6.2018 08:57 Pete Mack wrote:
Surely erebor was a better choice at the end? SI isn't that important so long as you have ESP.

On 11.6.2018 09:18 Estie wrote:
Regen, not SI. Erebor + amulet of regen would have worked, too. Maybe a few more hp would have been preferable though.



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