The Angband Ladder: Lianza VI, Dwarf Priest by stalza

  [Angband 4.1.2 Character Dump]

 Name   Lianza VI    Age             40          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'10"   STR:  18/34  +2  -1  +0  18/44
 Class  Priest       Weight     9st 9lb   INT:     13  -3  -3  +0      7
 Title  Canon        Turns used:          WIS:     16  +2  +3  +4  18/70
 HP     225/225      Game        374100   DEX:  18/34  -2  -1  +0  18/04
 SP     78/78        Standard     36427   CON:     10  +2  +1  +0     13
                     Resting        778

 Level                 31    Armor      [38,+55]    Saving Throw     83%
 Cur Exp           148898                           Stealth         Good
 Max Exp           148898    Melee       4d3,+16    Disarm - phys.   59%
 Adv Exp           210000    To-hit        41,+7    Disarm - magic   56%
                             Blows      1.1/turn    Magic Devices     70
 Gold               25262                           Searching        55%
 Burden          174.2 lb    Shoot to-dam    +12    Infravision    50 ft
 Overweight        6.3 lb    To-hit       32,+21    Speed       4 (x1.4)
 Max Depth    2050' (L41)    Shots        1/turn

 You are one of two children of a Dwarven Prison Guard.  You are a
 credit to the family.  You have dark brown eyes, straight black hair,
 a two foot beard, and a dark complexion.


rAcid:+.......+.... Nexus:.............
rElec:+............ Nethr:.............
rFire:+..+..+...... Chaos:.............
rCold:+............ Disen:.............
rPois:..+.......... pFear:.............
rLite:............. pBlnd:............+
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:+............ Stea.:+............
  ESP:............. Sear.:.............
Invis:+............ Infra:............+
FrAct:+............ Tunn.:............+
Feath:+............ Speed:...........+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Lead-Filled Mace (Defender) (4d3) (+5,+10) [+1] <+4>
     Dropped by an illusionist at 1050 feet (level 21)
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Sustains wisdom.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     1.1 blows/round.
     With +6 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 29.7.
     
b) a Heavy Crossbow of Accuracy (x4) (+19,+12)
     Found lying on the floor at 550 feet (level 11)
     
c) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to poison.
     
d) a Ring of Flames [+12]
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     Provides resistance to fire.
     
e) an Amulet of Wisdom <+2>
     Found lying on the floor at 1500 feet (level 30)
     
     +2 wisdom.
     Sustains wisdom.
     
f) a Lantern of Brightness (12442 turns) <+1>
     Dropped by a scout at 700 feet (level 14)
     
     +1 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
g) Red Dragon Scale Mail (-2) [24,+14]
     Dropped by a young black dragon at 1500 feet (level 30)
     
     Provides resistance to fire.
     
h) a Cloak [1,+3]
     Dropped by an apprentice at 550 feet (level 11)
     
i) a Small Metal Shield of Resist Acid [5,+3]
     Dropped by a quasit at 700 feet (level 14)
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) a Hard Leather Cap of Wisdom [2,+7] <+2>
     Found lying on the floor at 1700 feet (level 34)
     
     +2 wisdom.
     Sustains wisdom.
     
k) a Set of Caestus (+0,+3) [5,+3]
     Dropped by an Easterling warrior at 1950 feet (level 39)
     
l) a Pair of Leather Sandals of Speed [1,+10] <+5>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +5 speed.
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
e) a Gelatinous Mushroom
f) 14 Potions of Cure Serious Wounds
g) 11 Potions of Cure Critical Wounds
h) 3 Potions of Speed
i) 6 Potions of Heroism
j) 4 Potions of Infravision
k) 15 Scrolls of Phase Door
l) 2 Scrolls of Teleportation
m) 3 Scrolls of Word of Recall
n) a Scroll titled "no vollo for"
o) 2 Rods of Treasure Location (1 charging)
p) a Rod of Disable Traps
q) an Aluminium-Plated Rod
r) 2 Wands of Acid Bolts (7 charges)
s) 3 Wands of Teleport Other (13 charges)
t) a Ring of Damage (+0,+11)
     Found lying on the floor at 1950 feet (level 39)
     
u) Augmented Chain Mail of Elvenkind (-2) [42,+17] <+2> {??}
     Dropped by a young gold dragon at 2050 feet (level 41)
     
     You do not know the full extent of this item's powers.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid.
     




  [Character Quiver]

0) 38 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 60.6.
     25% chance of breaking upon contact.
     
1) a Bolt of Slay Animal (1d5) (+4,+3)
     Slays animals.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 109 vs. animals, and 72.7 vs. others.
     25% chance of breaking upon contact.
     
2) a Bolt of Slay Animal (1d5) (+9,+9)
     Slays animals.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 146.8 vs. animals, and 97.9 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Mushrooms of Second Sight
b) 3 Mushrooms of Vigor
c) 7 Potions of Cure Critical Wounds
d) a Potion of Healing
e) 2 Potions of Restore Mana
f) 12 Potions of Restore Life Levels
g) 8 Potions of Speed
h) 22 Potions of Heroism
i) 2 Potions of Resist Poison
j) 3 Scrolls of Teleportation
k) 2 Scrolls of *Enchant Armour*
l) 22 Scrolls of Recharging
m) a Scroll titled "vio cricero"
n) 2 Scrolls titled "sus quus erio"
o) 2 Wands of Teleport Other (15 charges)
p) 3 Staves of Teleportation (23 charges)
q) a Staff of Speed (6 charges)
r) a Ring of Strength <+5>
     Found lying on the floor of a cavern at 1900 feet (level 38)
     
     +5 strength.
     Sustains strength.
     
s) Balance Dragon Scale Mail of Stealth (-2) [50,+22] <+2>
     Found lying on the floor at 1950 feet (level 39)
     
     +2 stealth.
     Provides resistance to sound, shards, chaos, disenchantment.
     
t) Leather Scale Mail of Resistance (-1) [20,+14]
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
u) a Pair of Steel Shod Boots of Stability [7,+6]
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
v) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor at 750 feet (level 15)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 68.8 vs. creatures not resistant to cold,
     61.6 vs. animals, and 54.4 vs. others.
     
w) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Dropped by Ugl�k, the Uruk at 1300 feet (level 26)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 23.7.
     
x) the Mace 'Taratol' (3d4) (+12,+12) {??}
     Found lying on the floor at 1950 feet (level 39)
     
     You do not know the full extent of this item's powers.
     Slays dragons (powerfully).
     Provides immunity to lightning.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 141 to 280 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 62.5 vs. dragons, and 28.5 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       673     50'  Reached level 2
       826    100'  Reached level 3
      1077    100'  Killed Grip, Farmer Maggot's Dog
      1077    100'  Reached level 4
      1522    150'  Reached level 5
      1946    150'  Reached level 6
      2673    200'  Reached level 7
      3651    250'  Reached level 8
      4204    300'  Reached level 9
      5729    350'  Killed Fang, Farmer Maggot's Dog
      5851    350'  Reached level 10
      6322    350'  Killed Mughash the Kobold Lord
      6322    350'  Reached level 11
      6945    450'  Reached level 12
      7786    500'  Killed Brodda, the Easterling
      7786    500'  Reached level 13
      8240    550'  Reached level 14
      8995    600'  Reached level 15
      9272    650'  Killed Bullroarer the Hobbit
      9272    650'  Reached level 16
     10014    650'  Reached level 17
     10147    650'  Killed Wormtongue, Agent of Saruman
     10575    700'  Reached level 18
     11139    750'  Reached level 19
     11335    750'  Found the Rapier 'Forasgil'
     11611    750'  Killed Ufthak of Cirith Ungol
     11637    750'  Reached level 20
     12725    850'  Reached level 21
     12888    850'  Killed Lagduf, the Snaga
     13502    900'  Killed Orfax, Son of Boldor
     14221   1000'  Reached level 22
     14887   1050'  Killed Boldor, King of the Yeeks
     15233   1050'  Reached level 23
     17138   1200'  Killed Sméagol
     17178   1200'  Reached level 24
     18357   1300'  Killed Ulfast, Son of Ulfang
     18545   1300'  Reached level 25
     18659   1300'  Killed Lugdush, the Uruk
     18744   1300'  Killed Uglúk, the Uruk
     18749   1300'  Found the Cutlass 'Gondricam'
     19246   1300'  Killed Gorbag, the Orc Captain
     21558   1400'  Reached level 26
     22897   1500'  Reached level 27
     23356   1500'  Killed Khîm, Son of Mîm
     23396   1500'  Killed Mîm, Betrayer of Turin
     25127   1550'  Killed Sangahyando of Umbar
     26089   1650'  Reached level 28
     28598   1750'  Reached level 29
     29485   1850'  Killed Shagrat, the Orc Captain
     31031   1900'  Reached level 30
     34360   1950'  Found the Mace 'Taratol'
     35716   2000'  Reached level 31


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 4.6.2018 19:07

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11710. on the Ladder (of 19092)
4685. on the Angband Ladder (of 6562)
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Comments

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On 4.6.2018 19:07 stalza wrote:
v. 4.1.2

Looking for inventory advice -- what to keep, what to drop.

Thanks.

On 5.6.2018 06:05 Nick wrote:
At this stage I'd be wearing the Elvenkind armor (or Resistance if that loses you too much mana) and wielding Taratol. Definitely keep the BDSM for later. Read your unID'd scrolls and eat the mushroom, and you can ditch !Infravision. The really important consumables to keep are teleport, speed and healing items (although you can probably ditch CSW if you have enough CCW), and !RestoreMana.

On 5.6.2018 17:41 stalza wrote:
Thanks for the advice, Nick. Will do.

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