The Angband Ladder: Uthlob, Dwarf Priest by Nick

  [Angband 4.1.2 Character Dump]

 Name   Uthlob       Age             37          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'6"   STR:     16  +2  -1  +0     17
 Class  Priest       Weight    6st 10lb   INT:     10  -3  -3  +0      4
 Title  Acolyte      Turns used:          WIS:     16  +2  +3  +0  18/30
 HP     -1/69        Game         45681   DEX:     10  -2  -1  +0      7
 SP     11/13        Standard      4605   CON:     17  +2  +1  +0  18/20
                     Resting       1291

 Level                  7    Armor        [4,+3]    Saving Throw     52%
 Cur Exp              264                           Stealth          Bad
 Max Exp              264    Melee        1d3,+2    Disarm - phys.   35%
 Adv Exp              280    To-hit        25,-1    Disarm - magic   35%
                             Blows      1.0/turn    Magic Devices     46
 Gold                 206                           Searching        21%
 Burden           39.5 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -74.4 lb    To-hit        16,-1    Speed         Normal
 Max Depth      200' (L4)    Shots        0/turn

  Dwarves are known to overcome their enemies by their great
 persistence and Uthlob is no exception. He is prepared to fight
 Morgoth even if he has to walk the whole way.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:............+
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:............+
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Last Messages]

> The kobold archer hits you.
> You hit the kobold archer.
> The kobold archer hits you.
> You hit the kobold archer.
> The prayer has expired.
> The kobold archer misses you.
> You hit the kobold archer.
> The kobold archer hits you.
> You hit the kobold archer.
> The kobold archer hits you.
> *** LOW HITPOINT WARNING! ***
> You hit the kobold archer.
> The kobold archer flees in terror!
> The kobold archer fires an arrow.
> You die.

Killed by a kobold archer.

  [Character Equipment]

a) a Whip (1d3) (+0,+0)
     Bought from a store
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +2 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would get 1.1 blows
     Average damage/round: 4.
     
f) a Wooden Torch (552 turns)
     An inheritance from your family
     
     Radius 1 light.
     
g) a Robe [2,+0]
     Bought from a store
     
h) a Cloak [1,+0]
     Bought from a store
     
l) a Pair of Leather Sandals [1,+3]
     Bought from a store
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {@m0@b0}
b) a Holy Book of Prayers [Words of Wisdom] {@m1@b1}
c) 11 Rations of Food
d) a Flask of oil
e) a Potion of Boldness
f) 4 Scrolls of Phase Door
g) 2 Scrolls of Detect Invisible
h) 3 Wooden Torches (5000 turns)
     Bought from a store
     
     Radius 1 light.
     




  [Character Quiver]



[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       252    100'  Reached level 2
       559    100'  Reached level 3
       719    100'  Killed Fang, Farmer Maggot's Dog
       719    100'  Reached level 4
       759    100'  Killed Grip, Farmer Maggot's Dog
      1307    100'  Reached level 5
      2585    100'  Reached level 6
      3254    150'  Reached level 7


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : yes (birth_levels_persist)


Posted on 10.2.2018 23:42

Download this dump

17. on the Competition No.214 Ladder (of 18)

Comments

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On 10.2.2018 23:42 Nick wrote:
I'm really quite bad at this game.

On 18.2.2018 22:01 pen wrote:
You can't be any worse than me! I've never won in 20 years!

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