The Angband Ladder: Rhuannas, Elf Priest by Rhuannas

  [Angband 3.4.1 Character Dump]

 Name   Rhuannas                                 Self  RB  CB  EB   Best
 Sex    Male         Age            135   STR:     11  -1  -1  +0      9
 Race   Elf          Height          61   INT:     13  +2  -3  +0     12
 Class  Priest       Weight          98   WIS:     14  -1  +3  +0     16
 Title  Acolyte      Social  Well-liked   DEX:     12  +1  -1  +0     12
 HP     -1/51        Maximize         Y   CON:     14  -1  +1  +0     14
 SP     0/11                              CHR:     15  +1  +2  +0     18

 Level                8   Armor      [5,+4]     Saving Throw         49%
 Cur Exp            316   Fight     (+0,+0)     Stealth             Fair
 Max Exp            316   Melee     (+0,+0)     Fighting            Fair
 Adv Exp            392   Shoot     (+0,+0)     Shooting            Good
 MaxDepth     150' (L3)   Blows    1.0/turn     Disarming            31%
 Game Turns       98268   Shots      1/turn     Magic Device          45
 Standard Turns    7455   Infra       30 ft     Perception       1 in 30
 Resting Turns        0   Speed      Normal     Searching            24%
 Gold                75   Burden   57.1 lbs

 You are the only child of a Sindarin Warrior.  You have light blue
 eyes, straight black hair, and a fair complexion.



rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............+ pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> the Giant white louse bites you.
> *** LOW HITPOINT WARNING! ***
> the Giant white louse bites you.
> *** LOW HITPOINT WARNING! ***
> the Giant white louse bites you.
> *** LOW HITPOINT WARNING! ***
> the Giant white louse bites you.
> *** LOW HITPOINT WARNING! ***
> the Giant white louse bites you.
> *** LOW HITPOINT WARNING! ***
> the Giant white louse bites you.
> *** LOW HITPOINT WARNING! ***
> the Giant white louse bites you.
> You die.

Killed by a Giant white louse.

  [Character Equipment]

a) a Mace (2d4) (+0,+0)
     An inheritance from your family.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     1.0 blow/round.
     With +11 STR and +0 DEX you would attack a bit faster
     With +15 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +11 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 5.2.
     
b) a Sling (x2) (+0,+0)
     Found lying on the floor at 50 feet (level 1).
     
     Can be destroyed by acid, fire.
     
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (277 turns) <+1>
     Can be destroyed by fire.
     
     Radius 1 light.
g) a Robe [2,+0]
     Found lying on the floor at 150 feet (level 3).
     
     Can be destroyed by acid, fire.
     
h) a Cloak [1,+0]
     Found lying on the floor at 100 feet (level 2).
     
     Can be destroyed by acid, fire.
     
i) (nothing)
j) (nothing)
k) (nothing)
l) a Pair of Leather Boots [2,+4]
     Found lying on the floor at 150 feet (level 3).
     
     Can be destroyed by acid, fire.
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     An inheritance from your family.
     
     Can be destroyed by fire.
     
b) 12 Rations of Food
     
     
c) 4 Mushrooms of Emergency
     Found lying on the floor at 50 feet (level 1).
     
     
     
d) 4 Mushrooms of Second Sight
     Found lying on the floor at 150 feet (level 3).
     
     
     
e) a Flask of oil
     Found lying on the floor at 150 feet (level 3).
     
     Branded with flames.
     Can be destroyed by cold.
     
f) a Potion of Boldness
     Found lying on the floor at 150 feet (level 3).
     
     Can be destroyed by cold.
     
g) 6 Potions of Resist Heat
     Can be destroyed by cold.
     
h) 2 Potions of Resist Cold
     Can be destroyed by cold.
     
i) a Potion of Heroism
     Found lying on the floor at 100 feet (level 2).
     
     Can be destroyed by cold.
     
j) a Potion of Infravision
     Found lying on the floor at 150 feet (level 3).
     
     Can be destroyed by cold.
     
k) a Scroll of Satisfy Hunger
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
l) a Scroll of Word of Recall
     An inheritance from your family.
     
     Can be destroyed by acid, fire.
     
m) a Scroll of Darkness
     Found lying on the floor at 150 feet (level 3).
     
     Can be destroyed by acid, fire.
     
n) a Wand of Wonder (18 charges)
     Found lying on the floor at 150 feet (level 3).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
o) 3 Wooden Torches (5000 turns) <+1>
     Can be destroyed by fire.
     
     Radius 1 light.
p) a Pair of Leather Boots [2,+0]
     Found lying on the floor at 150 feet (level 3).
     
     Can be destroyed by acid, fire.
     
q) a Sling (x2) (+0,+0)
     Dropped by a Soldier at 150 feet (level 3).
     
     Can be destroyed by acid, fire.
     
r) 30 Iron Spikes
     Dropped by a Soldier at 150 feet (level 3).
     
     
     


  [Home Inventory]

a) 2 Mushrooms of Debility
     Found lying on the floor at 50 feet (level 1).
     
     
     
b) a Flask of oil
     Dropped by a Cutpurse at 100 feet (level 2).
     
     Branded with flames.
     Can be destroyed by cold.
     
c) 7 Potions of Neutralize Poison
     Can be destroyed by cold.
     
d) a Potion of Speed
     Found lying on the floor at 50 feet (level 1).
     
     Can be destroyed by cold.
     
e) a Potion of Slime Mold Juice
     Found lying on the floor at 50 feet (level 1).
     
     Can be destroyed by cold.
     
f) a Potion of Heroism
     Found lying on the floor at 50 feet (level 1).
     
     Can be destroyed by cold.
     
g) 3 Potions of Slowness
     Found lying on the floor at 100 feet (level 2).
     
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
h) 4 Scrolls of Light
     Found lying on the floor at 50 feet (level 1).
     
     Can be destroyed by acid, fire.
     
i) 2 Scrolls of Deep Descent
     Can be destroyed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      8365     50'    2   Reached level 2
     16754     50'    3   Reached level 3
     35629     50'    4   Reached level 4
     45179    100'    5   Reached level 5
     51811    100'    5   Killed Grip, Farmer Maggot's dog
     51811    100'    6   Reached level 6
     76816    100'    7   Reached level 7
     77209    100'    7   Killed Fang, Farmer Maggot's dog
     92326    150'    8   Reached level 8


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 23.4.2013 20:15

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18377. on the Ladder (of 19090)
6359. on the Angband Ladder (of 6561)
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Comments

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On 23.4.2013 20:15 Rhuannas wrote:
First serious attempt at Angband.

Lesson 1: don't enter swarming critters filled room when lacking damage output.

On 23.4.2013 20:52 Raajaton wrote:
Better luck next time! I would probably recommend against playing Elf characters if you are just starting out in Angband. They are widely regarded to be one of the more difficult races, since their starting stats are so poor compared to others. Particularly for Priests who favor wis. Personally I like playing dwarves when rolling a priest.

Also when playing a character without any aoe, I would leave Lice alone if you're not able to get the sneak of the original one and kill it before they start to multiply. They can get out of hand quite fast.

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