The Angband Ladder: Kahran, Dunadan Swordmaster by <>

  [ToME 2.2.3 Character Dump]

 Name  : Kahran                 Age                126       STR:     25       
 Sex   : Male                   Height              88       INT:      7       
 Race  : Zombie Dunadan         Weight             198       WIS:      8       
 Class : Swordmaster            Social Class         1       Dex:     20     21
 Body  : Player                                              CON:     25       
 God   : Nobody                                              Chr:     10     12
 + To Melee Hit          42 Level             24    Max Hit Points       386   
 + To Melee Damage       47 Experience     23228    Cur Hit Points        -1   
 + To Ranged Hit         16 Max Exp        23228    Max SP (Mana)          9   
 + To Ranged Damage       0 Exp to Adv.    28125    Cur SP (Mana)          9   
   AC                 36+29 Gold           45151                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[20]Perception  : Fair         Blows/Round:  3         
 Bows/Throw  : Superb       Searching   : Poor         Shots/Round:  1         
 Saving Throw: Poor         Disarming   : Bad          Mel.dmg/Rnd:  6d5+141   
 Stealth     : Bad          Magic Device: Excellent    Infra-Vision: 10 feet   
                                                       Tactic:       berserker 
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Yeoman.  You are the            
          black sheep of the family.  You have dark brown eyes,                
          straight blond hair, and an average complexion.                      

  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 17 (850')

 Your body was a Player.
 You have defeated 1671 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 48th Yavie of the 2890th year of the third age.
 Your adventure lasted 5 days.

     Your Attributes:
You are dead, killed by a Dark elven priest on level 16 of Orc Cave.
You cannot see.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
You regenerate quickly.
Your appetite is small.
You are lucky.
You have a firm hold on your life force.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to confusion.
You are completely fearless.
Your constitution is sustained.
Your wisdom is affected by your equipment.
Your charisma is affected by your equipment.
Your digging ability is affected by your equipment.

Skills (points left: 0)
 - Combat                                        29.990 [0.900]
          - Weaponmastery                        17.623 [0.950]
                   . Sword-mastery               22.000 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              01.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.000 [0.900]
          . Disarming                            01.000 [0.900]
 - Magic                                         02.404 [0.300]
          . Magic-Device                         17.100 [1.150]
 - Spirituality                                  02.480 [0.400]
          . Prayer                               00.000 [0.500]
          . Mindcraft                            12.100 [0.300]
 . Monster-lore                                  00.000 [0.500]

 * Extra Max Blow(1)
 * Extra Max Blow(2)

  [Character Equipment]

a) The Long Sword 'Durandil' (2d5) (+5,+6) (+3) {cursed}
    It can be activated for sing a
    cheerful song every 3 turns if it is being worn. It increases your 
    luck by 3.  It makes you completely fearless.  It is cursed.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
d) a Light Crossbow (x3) (+1,+0)
e) a Ring of Protection [+7]
    You bought it from the Magic shop.
f) a Ring of Slaying (+5,+9) {cursed}
    It is cursed.  
    You bought it from the Black Market.
k) an Amulet of Lightning Resistance
    It provides resistance to 
    electricity.  It cannot be harmed by electricity.  
    You bought it from the Magic shop.
m) an Everburning Torch
n) Full Plate Armour (-3) [25,+3]
o) The Cloak of Thorongil [1,+10]
    It provides immunity to paralysis.  
    It makes you completely fearless.  It provides resistance to acid.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
p) a Small Metal Shield [3,+5]
s) The Metal Cap of Thengel [3,+12] (+3)
u) The Set of Gauntlets 'Paurhach' [2,+15]
    It can be activated for fire bolt
    (9d8) every 8+d8 turns if it is being worn. It can be used to store a
    spell.  It provides resistance to fire.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
x) a Pair of Soft Leather Boots [2,+0]
z) (nothing)
{) 12 Bolts (1d5) (+0,+0)
|) a Pick of Digging (1d3) (+3,+2) (+5)

  [Character Inventory]

a) a Demonshield [5,+0]
b) a Mushroom of Blindness
c) 4 Flasks of oil
d) 3 Scrolls of Phase Door
e) 2 Scrolls of Teleportation
f) 2 Scrolls of Word of Recall
g) 2 Scrolls of Remove Curse
h) 23 Scrolls of Satisfy Hunger
i) a Scroll of Satisfy Hunger {25% off}
j) a Device Trap Set [+4]
k) a Ring of Sustain Dexterity
l) a Cursed Amulet of the Magi (-4,-4) (+1 to searching)
m) a Brass Lantern (with 3560 turns of light)
    It provides light (radius 2) when
    fueled.  It cannot be harmed by fire.  
n) a Dagger (1d4) (+2,+3)
o) a Spectral Basillard (1d8) (+6,+4)
p) a Glaive (2d6) (+3,+5)
q) a Lead-Filled Mace of Morgul (3d4) (-9,-14) [-8] (-9) {cursed}
r) 24 Arrows (1d4) (+6,+2)
s) a Small Wooden Boomerang (1d4) (+1,+3)
t) a Harp (+1)
u) a Horn (+1)
v) a Parchment - Adventurer's Guide to Middle-earth
w) (nothing)

  [Home Inventory - Bree ]

a) Jor's Buckler of Missile Attraction
b) a Parchment - Numenorean for Beginners (II)

Posted on 25.10.2003 07:51
Last updated on 25.10.2003 08:46

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On 25.10.2003 07:51 wrote:
So far, my best character. Haven't really played ToME a lot, though :P Anyway, he's doing pretty good, just cleared the Barrowdowns. It would be best to try the orc caves now, right?

On 25.10.2003 08:31 wrote:
Went through some of the Orc Caves, but found nothing too useful.

On 25.10.2003 08:46 wrote:
ARGH! Got blinded, so I couldn't phase door, and died to a crowd of black ogres and some dark hounds. Ah well...

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