The Angband Ladder: Fnordja, Demigod Ninja by Fnord

  [PosChengband 6.1.0 Character Dump]
              ***WINNER***

 Name       : Fnordja                      ========== Stats ==========
 Sex        : Male                               STR! :    18/***
 Personality: Nimble                             INT! :    18/100
 Race       : Demigod                            Wis! :     18/85
 Subrace    : Hades                              DEX! :    18/***
 Class      : Ninja                              CON! :    18/***
                                                 CHR! :    18/170
                                        
 Level      :       50                           HP   :  943/1003
 Cur Exp    : 31781935                           SP   :       0/0
 Max Exp    : 31781935                           AC   :       162
 Adv Exp    :    *****                           Speed:    +23+10
                                                 Mult :      x3.9
                                        
 Gold       :  1507704                     ========== Skills =========
 Kills      :    13949                     Melee      : Amber[27]
 Uniques    :      297                     Archery    : Amber[25]
 Artifacts  :   34+217                     SavingThrow: Heroic
                                           Stealth    : Amber[32]
 Game Day   :       33                     Perception : Excellent
 Game Time  :     6:08                     Searching  : Superb
 Play Time  : 86:52:03                     Disarming  : Amber[5]
                                           Device     : Heroic

============================= Character Equipment =============================

 a) The Rapier of the Priests (5d8) (+14,+16) {|CoCa/*DUL(St Quickthorn}
 b) The Rapier 'Silver Chariot' (4d6) (+17,+12) (+3) {AtSpDx;DkDi;FaSi/*oUL}
 c) The Short Bow 'Hellwind' (x2.78) (+5,+1) (+4) {StWiDxCn;Ca;Bs Robin Hood}
 d) The Ring 'Golden Avatar' (+9,+13) (+2) {InCnChSl;*Fi;CfDi;FaSiWm(Ch 
      Destruction}
 e) The Ring of Eternity (+5,+9) [+13] (+2) {Dx;*Co;AcLiNxSoBl;FaWm Power 
      (Vilya)}
 f) The Amulet of Incanus (+4) {CnIf;Sh;Rf}
 g) The Feanorian Lamp 'Lion in Flame' (+2) {Sp;So;HlDs}
 h) The Black Clothes 'Oozearmor' [4,+20] (+4) {StSlIf;AcElFiCoDkNtNxSoSh}
 i) The Pair of Dragon Wings 'Scroll of Art creation on 99.' [4,+25] (+4) 
      {Sp;AcElFiSo;SdLv}
 j) The Hard Leather Cap of Nimue [2,+12] (+4) {SpCh;Si~Tele~pU Thranduil}
 k) a Set of Dragon Gloves of the Thief (+4,-2) [4,+12] (+2) {99% off, 
      DxSl;CfNxCaFe(Dx}
 l) The Pair of Soft Leather Boots 'Silentwalker' [2,+14] (+5) {cursed, 
      SpStDxSl(Dx Shivas Avatar}
 m) an Endless Quiver [0 of 130] {A:Endless Quiver}

              ||}=="~((]]]~                           ||}=="~((]]]~
 Resistances  abcdefghijklm@             Abilities    abcdefghijklm@
 Acid       : ....+..++.....  72%        Speed      : .+....+.++.+.#
 Electricity: .......++.....  65%        Free Act   : .+.++........+
 Fire       : ...*...++..... 100%        See Invis  : .+.+.....+...+
 Cold       : ....*..+...... 100%        Warning    : ..............
 Poison     : .............#  72%        Slow Digest: ........+....+
 Light      : ....+.........  30%        Regenerate : ..............  20%
 Dark       : .+.....+......  40%        Levitation : ........+.....
 Confusion  : ...+......+...  40%        Perm Lite  : ..............
 Nether     : .......+.....+  40%        Reflection : .....+........
 Nexus      : ....+..+..+...  45%        Hold Life  : ......+......+
 Sound      : ....+.+++.....  47%        Dec Mana   : ..............
 Shards     : .....+.+......  40%        Easy Spell : ..............
 Chaos      : ..+.......+...  40%        Anti Magic : ..............
 Disenchantm: .+.+..........  40%        Magic Skill: ..............
 Time       : ..............   0%        Spell Power: ..............
 Blindness  : ....+.........  30%        Spell Cap  : ..............
 Fear       : ..........+..+   2x        Magic Res  : ..............
                                         Infravision: .....+.+......  80'
              ||}=="~((]]]~              Stealth    : ...+...+..++.+
 Auras        abcdefghijklm@             Searching  : ..............
 Aura Elec  : ..............            
 Aura Fire  : ..............                          ||}=="~((]]]~
 Aura Cold  : ..............             Sustains     abcdefghijklm@
 Aura Shards: ..............             Sust Str   : +.............
 Revenge    : ..............             Sust Int   : ..............
                                         Sust Wis   : ..............
              ||}=="~((]]]~              Sust Dex   : ..........++.+
 Slays        abcdefghijklm@             Sust Con   : .............+
 Slay Evil  : ++............             Sust Chr   : ...+..........
 Slay Undead: ++............            
 Slay Demon : ++............                          ||}=="~((]]]~
 Slay Dragon: +.............             Detection    abcdefghijklm@
 Slay Human : ..............             Telepathy  : .........+....
 Slay Animal: ..............             ESP Evil   : ..............
 Slay Orc   : .+............             ESP Nonliv : ..............
 Slay Troll : ..............             ESP Good   : ..............
 Slay Giant : ..............             ESP Undead : ..............
 Slay Good  : ..............             ESP Demon  : .........+....
 Slay Living: ..............             ESP Dragon : ..............
 Acid Brand : ..............             ESP Human  : .........+....
 Elec Brand : ..............             ESP Animal : ..............
 Fire Brand : ..............             ESP Orc    : ..............
 Cold Brand : +.............             ESP Troll  : ..............
 Pois Brand : ..............             ESP Giant  : ..............
 Mana Brand : ..............            
 Sharpness  : ..............                          ||}=="~((]]]~
 Quake      : ..............             Curses       abcdefghijklm@
 Vampiric   : ..............             Cursed     : ...........+..
 Chaotic    : +.............             Rnd Tele   : ..............
 Add Blows  : .+............             No Tele    : ..............
 Blessed    : ..+...........             Drain Exp  : ..............
 Riding     : ..............             Aggravate  : ..............
 Tunnel     : ..............             TY Curse   : ..............
 Throwing   : ..............            
                                        
              ||}=="~((]]]~
              abcdefghijklm@   Base  R  C  P  E  Total
       STR! : s.4....4...5.. 18/110  1  0 -1 13 18/***
       INT! : ...2..........  18/70  1 -1  1  2 18/100
       Wis! : ..4...........  18/90  1 -1 -1  4 18/120  18/85
       DEX! : .34.2.....25.s 18/130  1  3  2 16 18/***
       CON! : ..42.4.......s 18/120  3  2 -1 10 18/***
       CHR! : ...2.....4....  18/80  1  2  0  6 18/170

==================================== Melee ====================================

 Hand #1: The Rapier of the Priests (5d8) (+14,+16)          Accuracy
 Weight : 5.5 lbs                                             AC Hit
 Profic : !Skilled (+10 To Hit)                               25 90%
 To Hit : 14 + 48 = 62                                        50 84%
 To Dam : 16 + 27 = 43                                        75 79%
 Blows  : 4.25                                               100 74%
 Skill  : 84.3%                                              125 68%
 Damage                                                      150 63%
 Crits  : 1.11x (9.0%)                                       175 58%
 Normal : 286 [1.11x]                                        200 52%
 Evil   : 392 [2.22x]                                        
 Undead : 499 [3.33x]                                        
 Demons : 499 [3.33x]                                        
 Dragons: 499 [3.33x]                                        
 Cold   : 444 [2.77x]                                        
                                                             
 Hand #2: The Rapier 'Silver Chariot' (4d6) (+17,+12)        Accuracy
 Weight : 7.5 lbs                                             AC Hit
 Profic : !Skilled (+10 To Hit)                               25 90%
 To Hit : 17 + 46 = 63                                        50 84%
 To Dam : 12 + 24 = 36                                        75 79%
 Blows  : 5.75                                               100 73%
 Skill  : 81.8%                                              125 68%
 Damage                                                      150 62%
 Crits  : 1.12x (9.6%)                                       175 57%
 Normal : 293 [1.12x]                                        200 51%
 Evil   : 382 [2.24x]                                        
 Undead : 474 [3.36x]                                        
 Demons : 474 [3.36x]                                        
 Orcs   : 474 [3.36x]                                        
                                                             
=================================== Shooting ==================================

 Shooting: The Short Bow 'Hellwind' (x2.78) (+5,+1) (+4)
 Range   : 180'
 Shots   : 1.94
 Mult    : 3.33x
 To Hit  : 5 + 46 = 51
 Xtra Dam: 23 (Multiplier Does Not Apply)

=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Quick Walk            20    0   0%                  287    0   0%
Shriek                20   14   0% dam 50             0    0   0%

=================================== Spells ====================================

                              Lvl Cost Fail Desc             Cast Fail
 a) Create Darkness             1    1   0%                   228    6   3%
 b) Detect Near                 2    2   0%                  2198    8   0%
 c) Hide in Leaves              3    3   0%                    28    0   0%
 d) Kawarimi                    5    3   0%                     2    0   0%
 e) Absconding                  7    8   0%                    52    0   0%
 f) Hit and Away                8   10   0%                     5    0   0%
 g) Bind Monster               10   10   0%                     3    0   0%
 h) Ancient Knowledge          12   12   0%                     0    0   0%
 i) Floating                   15   10   0%                     4    0   0%
 j) Hide in Flame              17   12   0% dam 50              5    0   0%
 k) Nyusin                     18   20   0%                   420    1   0%
 l) Syuriken Spreading         20    5   0%                     0    0   0%
 m) Chain Hook                 22    5   0%                    64    0   0%
 n) Smoke Ball                 25   32   0%                     0    0   0%
 o) Swap Position              28   32   0%                     0    0   0%
 p) Glyph of Explosion         30   30   0%                     0    0   0%
 q) Hide in Mud                32   40   0%                   331    1   0%
 r) Hide in Mist               34   35   0%                     2    0   0%
 s) Rengoku-Kaen               38   40   0%                     6    0   0%
 t) Bunshin                    41   50   0%                   236    0   0%

=================================== Dungeons ==================================

 Angband         : level 100

Now, you are exploring level 100 of Angband.

==================================== Quests ===================================

  Completed Quests
  The Thieves' Hideout                                      DL  5 CL 4
  The Warg Problem                                          DL  5 CL10
  Kill King Duosi, the Chief of Southerings                 DL  8 CL11
  Kill Nar, the Dwarf                                       DL 15 CL16
  The Orc Camp                                              DL 15 CL17
  Doom Quest I                                              DL 15 CL22
  Vapor Quest                                               DL 25 CL25
  Tengu and Death Swords                                    DL 25 CL25
  The Mimic's Treasure                                      DL 25 CL26
  The Dark Elven Lords                                      DL 25 CL26
  Kill The Hoard                                            DL 28 CL26
  The Vault                                                 DL 30 CL30
  The Haunted House                                         DL 30 CL37
  Kill Lord Borel of Hendrake                               DL 32 CL28
  The Barrow Downs                                          DL 35 CL37
  The Sand Pit                                              DL 38 CL39
  Kill Judge Fear                                           DL 40 CL32
  Dragon Quest                                              DL 42 CL39
  The Cloning Pits                                          DL 45 CL39
  Kill Shudde M'ell                                         DL 46 CL34
  The Old Castle                                            DL 50 CL40
  The Mountain Shrine                                       DL 50 CL40
  Doom Quest II                                             DL 55 CL40
  Kill Druaga                                               DL 56 CL40
  Kill The Yamata-no-Orochi                                 DL 61 CL42
  Kill Nebiros, the Marquis                                 DL 77 CL48
  Kill Yog-Sothoth, the All-in-One                          DL 82 CL50
  Oberon                                                    DL 99 CL50
  Serpent of Chaos                                          DL100 CL50



  Arena: 36 Victories
================================ Monster Kills ================================

You have defeated 13949 enemies including 297 unique monsters in total.

  Uniques                                  Lvl
  The Serpent of Chaos                     100
  The Unicorn of Order                      99
  Oberon, King of Amber                     99
  Sauron, the Sorcerer                      98
  Lucifer, the Fallen                       97
  Great Cthulhu                             96
  The Etheric Dimensional Phase Automaton   96
  Gothmog, the High Captain of Balrogs      95
  Pandemonium                               94
  The Destroyer                             94
  Cerberus, Guardian of Hades               94
  The Maw of Hell                           93
  Azathoth, Seething Nuclear Chaos          93
  Nyarlathotep, the Crawling Chaos          93
  Nodens, Lord of the Great Abyss           92
  Carcharoth, the Jaws of Thirst            92
  Shub-Niggurath, Black Goat of the Woods   91
  Wiruin, the Maelstrom                     91
  Zeus, King of the Olympians               90
  Jack the Ripper                           90

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Caaws                      90     2     Bloodletter of Khorne      34   454
  Great Wyrm of Power        90     2     Dark elven warlock         23   434
  Star-spawn of Cthulhu      86     6     Cave ogre                  26   393
  Hell hound of Julian       83    32     Olog                       35   351
  Spellwarp Automaton        80     3     Dread                      42   298
  Ninja Tonberry             80     2     Water troll                33   265
  Tonberry                   80     1     Cave troll                 33   196
  Ultimate Magus             79     4     Clubber demon              40   194
  Lourph                     79    24     Hill orc                    8   192
  Spectral Wyrm              77     2     Phase spider               20   175
  Cyberdemon                 77    14     Multi-hued hound           33   168
  Pit Fiend                  77     5     Nexus hound                27   167
  Kirin                      76     1     War troll                  40   163
  Warp demon                 76    25     Nightblade                 36   149
  Aether hound               75    14     Gravity hound              35   147
  Sky Drake                  74     1     Ice troll                  28   142
  Great Wyrm of Balance      72     5     Inertia hound              35   140
  Great Wyrm of Space-Time   72     4     Vibration hound            27   140
  Horned Reaper              72     5     Ultra-elite paladin        45   130
  Black reaver               71    14     Chaos hound                65   125
                                        
                                        
================================== Mutations ==================================

You can emit a horrible shriek.
You are ambidextrous.
Your stealth is increased.

============================= Character Inventory =============================

11 Mushrooms of Restoring {!E}
17 Pieces of Elvish Waybread {25% off}
48 Potions of Speed {!kq}
33 Potions of Heroism {25% off}
51 Potions of Healing {25% off, !kq}
20 Potions of *Healing* {!kq}
5 Potions of Life {!kq}
64 Potions of Curing
a Potion of Invulnerability
22 Scrolls of Teleportation {25% off}
7 Scrolls of Word of Recall {25% off}
27 Scrolls of Protection from Evil {25% off}
33 Scrolls of Destruction {!*}
17 Scrolls of Genocide {!*}
13 Scrolls of Mass Genocide {!*}
a Rod of Regeneration: Heroic Speed (1/2 charges) (+3) {32%, @zs!sdk}
a Wand of Simplicity: Teleport Other (7/20 charges) (+2) {2%, @at}
a Staff: Teleport (8/8 charges) {2%, @uq}
a Staff of Resistance: Destruction (4/8 charges) {4%, @ud!sdk}
a Staff of Resistance: Cure Wounds (12/25 charges) {2%, @uz}
a Staff of Regeneration: Healing (0/4 charges) (+3) {2%, @uj!sdk}
a Staff of Capacity: Healing (0/7 charges) (+3) {2%, @uh!sdk}
The Elven Cloak 'Registor' [4,+16] (+4) {ChSlSr;ElDk[E Holcolleth}
The Massive Iron Crown of Chaos [0,+0] (+125) {cursed, 
  StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele}
The Tanto of Jing Ke (2d5) (-2,+13) (+3) {AtSpDx|CoPS}
The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] 
  {AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}

================================ Home Inventory ===============================

24 Rations of Food
99 Pieces of Elvish Waybread {25% off}
99 Potions of Speed {!kq}
55 Potions of Speed {!kq}
23 Potions of Heroism {25% off}
17 Potions of Cure Critical Wounds
99 Potions of Cure Critical Wounds {25% off, @qq}
25 Potions of Healing {25% off, !kq}
11 Potions of Restore Mana {!kq}
55 Potions of Restore Life Levels
16 Potions of Strength {!k}
10 Potions of Intelligence {!k}
4 Potions of Wisdom {!k}
14 Potions of Dexterity {!k}
15 Potions of Constitution {!k}
9 Potions of Charisma {!k}
2 Potions of Augmentation {!k}
17 Potions of Enlightenment
2 Potions of *Enlightenment*
16 Potions of Self Knowledge {!k}
39 Potions of Resistance {!kq}
99 Potions of Curing
5 Potions of New Life {!**}
74 Scrolls of Teleportation {25% off}
6 Scrolls of Remove Curse
10 Scrolls of *Remove Curse* {90% off}
a Scroll of *Enchant Weapon*
3 Scrolls of Mundanity
6 Scrolls of Holy Chant
64 Scrolls of Protection from Evil {25% off}
3 Scrolls of Destruction {!*}
a Scroll of Vengeance
a Scroll of Crafting
a Scroll of Madness
3 Scrolls of Banishment
a Rod: Enlightenment (2/2 charges) {2%, @ze}
a Rod: Enlightenment (2/2 charges) {2%}
a Rod: Detect Monsters (3/3 charges) {2%}
a Rod: Detect Monsters (5/5 charges) {2%}
a Rod: Detection (2/2 charges) {2%}
a Rod: Detection (2/2 charges) {2%}
a Rod: Detection (2/2 charges) {2%}
a Rod: Recall (2/2 charges) {2%}
a Rod: Recall (0/3 charges) {2%, @zr}
a Rod: Recall (2/2 charges) {2%}
a Rod: Heroic Speed (2/2 charges) {32%, @zs!sdk}
a Rod: Heroic Speed (2/2 charges) {22%, @zs!sdk}
a Rod: Heroic Speed (2/2 charges) {29%, @zs!sdk}
a Rod of Regeneration: Heroic Speed (2/2 charges) (+2) {34%, @zs!sdk}
a Rod: Heroic Speed (2/2 charges) {27%, @zs!sdk}
a Rod of Capacity: Heroic Speed (4/4 charges) (+4) {34%, @zs!sdk}
a Rod: Heroic Speed (2/2 charges) {27%, @zs!sdk}
a Rod of Capacity: Heroic Speed (3/3 charges) (+3) {38%, @zs!sdk}
a Rod: Heroic Speed (3/3 charges) {37%, @zs!sdk}
a Rod: Heroic Speed (2/2 charges) {29%, @zs!sdk}
a Rod: Heroic Speed (3/3 charges) {37%, @zs!sdk}
a Rod: Heroic Speed (2/2 charges) {32%, @zs!sdk}
a Rod of Capacity: Heroic Speed (4/4 charges) (+3) {38%, @zs!sdk}
a Rod: Heroic Speed (3/3 charges) {48%, @zs!sdk}
a Rod: Restoring (2/2 charges) {65%}
a Rod: Angelic Healing (2/2 charges) {58%, @zh!sdk}
a Rod: Angelic Healing (2/2 charges) {88%, @zh!sdk}
a Rod of Simplicity: Nether Ball (2/2 charges) (+5) {2%, @zz}
a Rod of Regeneration: Disenchantment Ball (2/2 charges) (+3) {2%, @zz}
a Wand: Teleport Other (8/8 charges) {2%}
a Wand: Teleport Other (4/7 charges) {2%, @at}
a Wand: Teleport Other (8/11 charges) {2%}
a Wand: Teleport Other (7/7 charges) {2%}
a Wand: Teleport Other (6/9 charges) {2%}
a Wand: Teleport Other (10/13 charges) {2%}
a Wand of Simplicity: Teleport Other (12/12 charges) (+3) {2%}
a Wand: Teleport Other (11/15 charges) {2%}
a Wand: Teleport Other (8/15 charges) {2%}
a Wand: Teleport Other (8/13 charges) {2%}
a Wand: Stone to Mud (5/5 charges) {2%}
a Wand: Stone to Mud (7/7 charges) {2%}
a Wand: Stone to Mud (8/8 charges) {2%}
a Wand: Stone to Mud (5/13 charges) {2%, @am}
a Wand: Stone to Mud (9/18 charges) {2%}
a Wand: Stone to Mud (30/30 charges) {2%}
a Wand: Meteor (6/6 charges) {2%}
a Staff: Enlightenment (11/11 charges) {2%}
a Staff: Enlightenment (9/9 charges) {2%}
a Staff of Regeneration: Enlightenment (11/11 charges) (+2) {2%}
a Staff: Teleport (8/8 charges) {2%}
a Staff: Teleport (8/8 charges) {2%}
a Staff: Teleport (8/8 charges) {2%}
a Staff: Teleport (10/10 charges) {2%}
a Staff: Teleport (15/16 charges) {2%}
a Staff: Teleport (11/13 charges) {2%}
a Staff of Resistance: Destruction (5/5 charges) {2%, @ud!sdk}
a Staff: Destruction (4/6 charges) {2%, @ud!sdk}
a Staff: Destruction (8/8 charges) {2%, @ud!sdk}
a Staff of Simplicity: Destruction (6/6 charges) (+3) {2%, @ud!sdk}
a Staff: Destruction (5/6 charges) {2%, @ud!sdk}
a Staff: Destruction (6/6 charges) {7%, @ud!sdk}
a Staff: Destruction (4/4 charges) {10%, @ud!sdk}
a Staff of Capacity: Destruction (6/10 charges) (+3) {29%, @ud!sdk}
a Staff: Speed (6/6 charges) {2%, @us!sdk}
a Staff: Speed (6/6 charges) {2%, @us!sdk}
a Staff: Speed (4/6 charges) {2%, @us!sdk}
a Staff: Speed (5/5 charges) {2%, @us!sdk}
a Staff: Speed (3/6 charges) {2%, @us!sdk}
a Staff: Speed (4/8 charges) {2%, @us!sdk}
a Staff: Speed (5/7 charges) {2%, @us!sdk}
a Staff: Speed (4/6 charges) {2%, @us!sdk}
a Staff of Capacity: Speed (5/10 charges) (+3) {2%, @us!sdk}
a Staff: Speed (6/7 charges) {2%, @us!sdk}
a Staff: Speed (6/7 charges) {2%, @us!sdk}
a Staff: Speed (10/10 charges) {2%, @us!sdk}
a Staff: Speed (9/9 charges) {2%, @us!sdk}
a Staff: Speed (5/8 charges) {2%, @us!sdk}
a Staff: Speed (9/11 charges) {2%, @us!sdk}
a Staff: Speed (12/12 charges) {2%, @us!sdk}
a Staff: Speed (10/10 charges) {2%, @us!sdk}
a Staff: Speed (9/9 charges) {2%, @us!sdk}
a Staff: Speed (9/9 charges) {2%, @us!sdk}
a Staff: Speed (6/6 charges) {2%, @us!sdk}
a Staff of Regeneration: Speed (15/15 charges) (+1) {2%, @us!sdk}
a Staff: Speed (8/11 charges) {2%, @us!sdk}
a Staff of Capacity: Speed (13/13 charges) (+2) {2%, @us!sdk}
a Staff: Speed (14/14 charges) {2%, @us!sdk}
a Staff: Speed (10/15 charges) {2%, @us!sdk}
a Staff: Telepathy (6/6 charges) {2%, @ut}
a Staff: Telepathy (3/5 charges) {2%}
a Staff: Telepathy (4/6 charges) {2%}
a Staff: Telepathy (10/10 charges) {2%}
a Staff: Telepathy (4/8 charges) {2%}
a Staff: Cure Wounds (5/10 charges) {2%}
a Staff of Simplicity: Cure Wounds (2/10 charges) (+2) {2%, @uw}
a Staff: Cure Wounds (10/14 charges) {2%}
a Staff: Cure Wounds (5/15 charges) {2%, @uz}
a Staff: Cure Wounds (8/13 charges) {2%, @uw}
a Staff: Curing (3/5 charges) {2%}
a Staff of Regeneration: Curing (6/7 charges) (+1) {2%}
a Staff: Curing (7/7 charges) {2%}
a Staff: Curing (6/6 charges) {2%}
a Staff: Curing (9/9 charges) {2%}
a Staff: Curing (5/7 charges) {2%}
a Staff: Curing (9/9 charges) {2%}
a Staff: Curing (10/10 charges) {2%, @uc}
a Staff: Healing (5/5 charges) {2%, @uh!sdk}
a Staff: Healing (6/6 charges) {2%, @uh!sdk}
a Staff: Healing (4/5 charges) {9%, @uh!sdk}
a Staff: Healing (7/7 charges) {14%, @uh!sdk}
a Staff of Resistance: Healing (4/5 charges) {15%, @uh!sdk}
a Staff of Regeneration: Healing (6/6 charges) (+3) {17%, @uh!sdk}
a Staff: Healing (2/5 charges) {20%, @uh!sdk}
a Staff of Resistance: Healing (1/8 charges) {34%, @uh!sdk}
a Staff: Healing (3/6 charges) {32%, @uh!sdk}
a Staff: Healing (0/7 charges) {37%, @uh!sdk}
a Staff of Simplicity: Healing (3/7 charges) (+4) {20%, @uh!sdk}
a Staff of Capacity: Healing (7/7 charges) (+3) {52%, @uh!sdk}
a Staff of Resistance: Healing (3/8 charges) {47%, @uh!sdk}
a Staff: Healing (7/8 charges) {48%, @uh!sdk}
a Staff of Simplicity: Dispel Monsters (3/10 charges) (+3) {14%}
a Staff of Resistance: Confusing Lights (7/7 charges) {2%, @ul}
a Staff: Holiness (5/5 charges) {2%}
a Staff: Holiness (6/6 charges) {2%}
a Staff: Holiness (5/6 charges) {2%}
a Staff: Holiness (2/4 charges) {2%}
a Staff of Resistance: Holiness (5/5 charges) {2%}
a Staff: Holiness (4/6 charges) {2%}
a Staff: Holiness (6/7 charges) {2%}
a Staff of Power: Holiness (7/7 charges) {+15%} {2%, @uo}
a Staff: Holiness (5/5 charges) {2%}
a Quiver of Protection [140]
5 Rings
a Ring of Speed (+14) {Sp}
a Ring of Speed (+12) {Sp}
a Ring of Speed (+11) {Sp}
a Ring of Speed (+10) {Sp}
3 Rings of Speed (+8) {Sp}
a Ring of Combat (+0,+20) (+2) {Dx}
a Ring of Combat (+0,+8) (+2) {AtDx;Fe}
a Ring (Elemental) [+12] {*Ac}
2 Rings of Speed (+6) {Sp}
a Ring (Elemental) {AcElFiCoPo}
a Ring of Combat (+0,+16) (+1) {StCn}
a Ring of Protection [+7] {CfSoCa}
a Ring (Defender) [+7] {AcElFiCo;FaSi}
2 Rings of Speed (+5) {Sp}
a Ring (Elemental) [+12] {Co|Co}
a Ring of Protection [+3] {SoDi;FaSi}
a Ring of Combat (+0,+12) (+3) {St}
a Ring of Protection [+6] {NxDi;Si}
2 Rings of Speed (+4) {Sp}
a Ring of Combat (+3) {StDxCn}
a Ring (Defender) [+6] {PoCf;FaSi}
2 Rings (Elemental) {ElFiCo}
a Ring of Combat (+1,+7) (+2) {StDxCn}
a Ring of Speed (+3) {Sp}
a Ring of Protection {Ca;FaSi}
a Ring of Protection [+9] {Po}
a Ring of Protection {DiFe}
a Ring of Protection [+6] {So}
a Ring (Elemental) {FiCo}
a Ring of Combat (+3,+8) {Fe}
a Ring of Combat (+0,+6) (+1) {DxCn}
a Ring of Combat (+1,+5) (+1) {St}
The Ring of Merlin (+10,+11) (+4) {SpDxChSr;*Fi;PoDkDi;FaLuXs Power (Nenya)}
The Ring of the Future King (+3,+8) (+3) <+23%> 
  {SpStInDxCnChSl;-StDxCn;FiCoCfDi;Si(In Power (Narya)}
The Ring 'Angelic Beauty' (+14,+10) (+4) {Ch;Cf Frakir}
The Ring of Power (The One Ring) (+5) {cursed, 
  SpStInWiDxCnCh;*AcElFiCo;Di;SiSdRgAgTyWm|AEFCo~UL(StInWiDxCnCh A:Something 
  Weird, Dropped by an ultimate magus on 99}
The Ring of Tulkas (+4) {SpStDxCn A:Heroic Speed}
6 Amulets
an Amulet (Defender) [+23] {PoDiBl;FaSiHl}
an Amulet (Defender) [+15] {DkNtCaBlFe;FaSiLv(DxCh}
an Amulet of Trickery (+3) {DxSlSr;DkCf~Tele}
an Amulet (Elemental) {AcElFiCoSh}
an Amulet (Defender) [+5] {AcElFiCo;FaSiLv}
an Amulet (Defender) [+4] {AcElFiCo;FaSi(St}
an Amulet of Devotion (+3) {Ch;ShBl;RfHl}
an Amulet (Defender) [+3] {AcElFiCo;FaSi}
a Sacred Pendant [+5] (+3) {Lf;Cf;FaSiBs A:Banish Evil}
an Amulet (Defender) [+15] {FaSi[FECSh}
an Amulet of Trickery (+2) {SlSr;Dk~Tele}
a Dwarven Necklace (+2) {CnIf;DkDiBl;Rg}
an Amulet of Trickery (+5) {SlSr;DkCf(Dx}
a Sacred Pendant [+20] {Cf;Bs}
a Dwarven Necklace (+1) {StIf;DkDiBl;Lu}
a Dwarven Necklace (+2) {StIf;DiBl;RgLu}
an Amulet of Trickery (+3) {DxSr;Po(Dx}
an Amulet of Devotion {LiBl;Rf}
an Amulet of Trickery (+1) {SlSr;DkNx}
a Sacred Pendant [+5] (+1) {StWi;Ca;Bs}
an Amulet of Trickery (+2) {DxSlSr;Nx}
an Amulet of Devotion (+2) {WiCh A:*Remove Curse*}
an Amulet of Trickery (+3) {SlSr;Cf(Dx}
a Sacred Pendant [+10] (+3) {St;FaLuBs}
a Sacred Pendant [+9] (+2) {Wi;Cf;Bs}
an Amulet (Elemental) {AcEl}
an Amulet (Elemental) {AcFi}
an Amulet (Elemental) {ElFi}
an Amulet (Elemental) {ElCo}
an Amulet of Devotion (+2) {Ch;Rf}
an Amulet of Trickery (+1) {DxSlSr;Nx}
a Sacred Pendant [+9] {Cf;LuBs}
a Barbarian Talisman [+6] (+2) {StDx}
a Barbarian Talisman [+3] (+3) {Dx;Fe}
a Sacred Pendant [+5] (+2) {St;Fe;HlBs}
a Barbarian Talisman (+1) {50% off, -In;Fe[M}
an Amulet of Trickery (+3) {SlSr}
a Barbarian Talisman [+11] (+1) {Dx}
The Amulet of the Pharaohs {*Fi;AcPoLiNxCa;Rg Aphrodite}
The Amulet 'Day of the Dove' (+4) {DxIf;FiCfCaDi;Hl}
The Amulet of Dark Vengeance (+7,+6) (+4) {SlIf;CfCaDi Ingwe}
The Amulet of the Gods (+4) {SpIn;CoNx;Hl Harness of the Hell}
The Amulet of Fortitude (+2) {Sl;PoDkNtSo;Hl Sacred Knights}
The Amulet of Lore (+2,+3) (+4) {If;SoSh;Hl Goblet Holy Grail}
The Amulet of Lore (+4) {Dx;AcPo;FaHl Yasaka-no-Magatama}
The Amulet of Fantastic Wealth (+2) <+15%> {-StDxCn;CoLiDi Gogo}
The Amulet 'Firebird' (+6,+7) (+1) {If;AcEl Necklace of the Dwarves}
The Amulet 'Priceless Heirloom' (+1) {SrIf;El[M Faramir}
The Amulet of Dazzling (+4) {St;Fi;FaSi Carlammas}
The Amulet of Tin (+1) {InCnSr;Nt;Hl Inro of Mito Koumon}
The Amulet of Mundanity (+1) {InMd;Li;Rg Boromir}
16 Feanorian Lamps
a Feanorian Lamp of Darkness {Ds}
The Feanorian Lamp 'Silverlight' (+3) {SlIf;NtDi}
The Feanorian Lamp 'Scintillator' (+4) {StSl;El(StWi}
The Feanorian Lamp 'Pathfinder' (+3) {Wi;SoBl;Hl(WiCn}
The Feanorian Lamp 'Moonglow' (+4) {CnCh;Fe;Hl(Cn}
The Feanorian Lamp 'Call of Thundercloud' (+2) {Ch;FiSo;HlLuDs(St}
The Feanorian Lamp 'Aquilon Lamp' (+3) {cursed, Sp;-Cf;Ca;HlRgDs}
The Feanorian Lamp 'Firefly' (+3) {StIn;HlRg(St}
The Feanorian Lamp of Theoden (+2) {WiSr;Sh}
The Feanorian Lamp 'Avatar of Might' (+3) {WiCh;Fe(Ch}
The Feanorian Lamp 'Skycleaver' (+3) {In;Ac;Hl}
The Feanorian Lamp of Alhazred (+4) {SlSr;Hl}
The Feanorian Lamp of Crushing (+1) {Dx;Co;Hl(Dx}
The Feanorian Lamp 'Manabringer' (+1) {If;Fe;Fa}
The Incandescent Light 'Talisman' [+10] (+4) {ChIf;Hl Edison}
The Phial 'Planaria' (+1) {In;El;HlLu(Wi Galadriel}
The Star 'Skycleaver' (+3) {CnSlSr Elendil}
The Jewel 'Scintillator' (+4) {SpWiDx;Po;Hl Judgement}
The Stone 'Trailblazer' {AcDk;Hl Lore}
The Stone 'Eye of Argon' {El;Hl[T~Tele  Stone of Nature}
The Stone 'Skycleaver' (+2) {Cn;FiCfCaDi  Stone of Life}
The Stone 'Silverlight' (+3) {St;CoLi  Sorcerers Stone}
The Stone 'Talisman' {AcElDi(Dx  Stone of Chaos}
The Stone 'Firefly' (+4) {Cn;Nt  Trump Card}
The Stone 'Aquilon Lamp' (+3) {StIf~Tele  Brimstone}
The Stone 'Pathfinder' (+1) {StInIf;Po;Hl  Crusaders Stone}
The Stone 'Moonglow' (+4) {Cn;FiCo(Cn  Stone of Craft}
The Stone of Otiluke (+4) {SpSl;El;Hl  Armageddon Stone}
The Stone 'Talisman' (+3) {Ch;El;Hl  Stone of War}
The Rusty Chain Mail of the Fairy (-5) [14,+16] (+2) {SpInWiSlSr;Nt;Wr[FC The 
  High Priest of Morlok}
The Chain Mail of Diamond (-2) [14,+9] (+4) {StIn;AcElFiCoPoBl Arvedui}
The Double Ring Mail of Arctic Ocean (-2) [15,+28] (+3) {Sp;CoLiCfSoSh;Rg[C}
The Double Ring Mail of Revelation (-2) [15,+26] (+4) {StWi;NxSoShBl;Rf}
The Bar Chain Mail 'Enlightenment from Heaven' (-2) [18,+24] (+2) 
  {WiSl;*Co;AcPo[C}
The Bar Chain Mail 'Mercury' (-2) [18,+23] (+4) {SpDx;AcElFiCoDk;Rf}
The Metal Brigandine Armour 'Hound' (-3) [19,+17] (+2) {CnSl;CaDi}
The Splint Mail of Martin (-2) [19,+19] (+4) {InDxCnCh;Fi}
The Partial Plate Armour of Antarctic Land (-3) [22,+28] {AcElFiCoNxSoDi[C}
The Metal Lamellar Armour 'Silentwalker' (-3) [23,+10] (+4) {InWiDx;ShDi The 
  Padre}
The Haramakido of Siberia (-2) [17,+11] (+2) {WiSl;CoPoNtNxShCaBlFe;Rf[C 
  Yositsune}
The Haramakido of Nevrast (-2) [17,+20] (+4) {Sp;AcElPoCaBl}
The Mithril Chain Mail 'One Million Volt' (-1) [28,+19] (+3) 
  {SpStCh;AcElFiCoPoCf Bilbo}
The T-shirt 'Red Belet' [1,+10] (+4) {Cn;Fe I killed the GHB and all I got was 
  this lousy t-shirt!}
a Filthy Rag of Elvenkind [1,+12] (+2) {Sl;AcElFiCoDk}
a Robe of the Sorcerer (-3,-4) [2,+14] (+5) [+25%] {In;-Cn;NtNxSo;EsDmRf(In}
a Robe of Permanence [2,+18] {AcElFiCoCf;Hl(StInWiDxCnCh}
a Robe of Elvenkind [2,+17] (+3) {Sl;AcElFiCoCa}
a Robe of Permanence [2,+10] {AcElFiCoCf;Hl(StInWiDxCnCh}
a Robe of Celestial Protection [2,+21] {LiCfSoFe;Fa}
a Robe of Celestial Protection [2,+25] {NtNxBlFe}
a Robe of Elvenkind [2,+10] (+3) {Sl;AcElFiCoNt}
a Robe of Celestial Protection [2,+12] {DkCfNx;Fa}
a Robe of Elemental Protection [2,+9] {ElFiPo}
a Robe of Elemental Protection [2,+12] {Fi}
The Robe 'Sign of Brilliance' (+6,+12) [2,+26] (+2) {InDxCnSl;ElCaDi;Dm}
The Robe of *Intelligence* [2,+25] (+3) {InCnCh;AcPoSo;Dm}
The Robe of the Kamikaze Warrior (+10,+10) [2,-20] (+2) 
  {SpStDx;-Wi;FiPoCfNtSoFe;HlLvWm[M(StDx A:Berserk}
Paper Armour of Elvenkind [4,+12] (+3) {Sl;AcElFiCoLi}
Paper Armour of Elemental Protection [4,+10] {FiCo}
Soft Leather Armour of Elvenkind [4,+19] (+1) {DxSl;AcElFiCoSh}
Soft Leather Armour of Elemental Protection [4,+14] {ElFiCoPo}
Soft Leather Armour of Celestial Protection [4,+12] {DkSoDi;HlSd}
The Soft Leather Armour of Scorpio [4,+9] (+4) {If;AcElFiCoPoDi Hithlomir}
Soft Studded Leather of Elvenkind [5,+22] (+3) {SpDxSl;AcElFiCoNt}
Soft Studded Leather of Celestial Protection [5,+17] {DkCfShDi;HlSd}
Soft Studded Leather of Elvenkind [5,+21] (+3) {Sl;AcElFiCoCf}
Soft Studded Leather of Elvenkind [5,+16] (+1) {Sl;AcElFiCoBl}
Soft Studded Leather of Celestial Protection [5,+14] {CfNtDiBl;Fa}
Soft Studded Leather of Elvenkind [5,+13] (+1) {Sl;AcElFiCoBl}
Soft Studded Leather of Elemental Protection [5,+11] {AcElCo}
The Soft Studded Leather 'Salamander' [5,+23] (+3) 
  {ChSl;FiCoCfShDiBlFe;FaSiHlLv[F}
The Soft Studded Leather 'Power Matrix' [5,+18] (+2) {SpStIf;CaBl}
Hard Leather Armour of Elvenkind (-1) [6,+23] (+3) {Sl;AcElFiCoDkSh}
Hard Leather Armour of Celestial Protection (-1) [6,+18] {PoCfDiFe}
Hard Leather Armour of Celestial Protection (-1) [6,+17] {PoCfNtBl}
The Hard Leather Armour of Crystal (-1) [6,+13] {AcElFiCoCf Himring}
Hard Studded Leather of Elvenkind (-1) [7,+12] (+3) {SpSl;AcElFiCoNxDi}
Hard Studded Leather of Celestial Protection (-1) [7,+16] {PoLiDkNtSh;Sd}
Hard Studded Leather of Elvenkind (-1) [7,+18] (+2) {DxSl;AcElFiCoSh}
Rhino Hide Armour of Elvenkind (-1) [8,+14] (+3) {DxSl;AcElFiCoSo}
Rhino Hide Armour of Elvenkind (-1) [8,+16] (+3) {Sl;AcElFiCoDkBl}
Rhino Hide Armour of Elvenkind (-1) [8,+14] (+1) {DxSl;AcElFiCoNx}
Rhino Hide Armour of Celestial Protection (-1) [8,+17] {CfNx;RfFaHlSd}
The Rhino Hide Armour 'Red Sun' (-1) [8,+21] {*Fi;ElNxSoFe[F}
The Rhino Hide Armour 'Flamecoat' (+11,+7) [8,+9] (+4) {Ch;FiNtNxFe;FaLu[F 
  Dasai}
The Rhino Hide Armour 'Sign of Brilliance' (-1) [8,+17] (+2) {SpIn}
Cord Armour of Celestial Protection [6,+19] {DkNxSh;Rf}
The Cord Armour 'Great Icefield' [6,+22] {*Co;FiDkCfBl[C}
The Cord Armour 'Keeper of Light' [6,+10] (+2) {WiIf;PoSo(Wi Sumo Wrestlers 
  Loincloth}
Padded Armour of Elvenkind [5,+15] (+1) {Sl;AcElFiCoDkFe}
Padded Armour of Elemental Protection [5,+8] {AcElCoPo}
Padded Armour of Celestial Protection [5,+17] {LiDiBl}
Padded Armour of Celestial Protection [5,+14] {DkDiBl;Fa}
Padded Armour of Elemental Protection [5,+14] {AcElFi}
The Padded Armour 'Icy Princess' [5,+21] (+1) {cursed, -Dx;AcCo[C}
Leather Scale Mail of Celestial Protection (-1) [11,+21] {CfNtNxDi;HlSd}
Leather Scale Mail of Celestial Protection (-1) [11,+14] {PoCfNxDi;FaHl}
The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcNxSh}
Black Clothes [4,+12] (+4) {Sl}
Black Clothes [4,+12] (+3) {Sl}
Black Clothes [4,+12] (+2) {Sl}
Black Clothes of Celestial Protection [4,+25] (+3) {Sl;LiSoCaDi}
Black Clothes of Celestial Protection [4,+28] (+1) {Sl;PoLiShBl;Sd}
The Black Clothes 'Oozearmor' [4,+28] (+4) {StWiCnChSlSr;AcCfNtNxSh[E Hades}
The Black Clothes of White Ice [4,+20] (+4) {StDxSl;FiCoLiDi[F}
a Cloak of Aman [1,+31] (+3) {SpSl;Bl}
a Cloak of Shadows [1,+21] (+6) {Sl;Dk;Ds}
a Cloak of Shadows [1,+18] (+2) {Sl;-Li;Dk;Ds}
a Cloak of Stealth [1,+3] (+1) {Sl}
The Cloak 'Tome of Intelligence' [1,+12] (+4) {InCh;ShCa~Evil(In Jack of 
  Shadows}
The Cloak 'Prince of Chaos' [1,+21] (+1) {In;CfCaDi}
The Cloak of Marinera [1,+18] (+2) {Cn;LiCfNt[C Thingol}
The Cloak of Diamond [1,+24] {AcNt;Fa}
The Cloak 'Registor' [1,+24] {Di[E}
The Cloak 'Poison Barrier' [1,+22] (+3) {Wi;PoBl}
The Cloak of the Spellcaster [1,+19] (+3) {In;Po;RgLu(In Colannon}
The Cloak 'Stonecold' [1,+12] (+2) {St;ShFe[M Merry}
The Cloak 'Colluin' [1,+15] {AcElFiCoPo A:Resistance}
The Cloak of Thorongil [1,+10] {ElFiCo;FaSi}
an Elven Cloak [4,+10] (+4) {SlSr}
an Elven Cloak [4,+9] (+4) {SlSr}
an Elven Cloak [4,+7] (+4) {SlSr}
an Elven Cloak [4,+8] (+3) {SlSr}
an Elven Cloak [4,+10] (+1) {SlSr}
an Elven Cloak [4,+4] (+2) {SlSr}
an Elven Cloak [4,+4] (+1) {SlSr}
an Elven Cloak of Shadows [4,+23] (+9) {SlSr;Dk;Ds}
The Elven Cloak 'Armageddon' [4,+21] (+4) {StCnSlSr;PoSo}
a Fur Cloak of Aman [3,+25] (+2) {SpSl;Di}
a Fur Cloak of Elemental Protection [3,+16] {AcFiCoPo}
a Fur Cloak of Elemental Protection [3,+9] {ElCo}
The Fur Cloak 'Steel Bull' [3,+21] (+4) {StWi;So Mook}
an Ethereal Cloak [0,+18]
The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Ch;ElCoBl;FaSiRgLvAg 
  A:Recall}
a Shadow Cloak [6,+9] {LiDk}
a Shadow Cloak [6,+4] {LiDk}
a Shadow Cloak of Aman [6,+28] (+1) {SpSl;LiDkSo}
a Shadow Cloak of Aman [6,+20] (+3) {SpSl;LiDkBl}
a Shadow Cloak of Aman [6,+28] (+1) {SpSl;LiDkBl}
a Pair of Dragon Wings [4,+10] {FiPoSo;Lv}
a Pair of Dragon Wings [4,+10] {PoDkCf;Lv}
a Pair of Dragon Wings [4,+10] {ElSh;Lv}
a Pair of Dragon Wings [4,+10] {DkDi;Lv}
a Pair of Dragon Wings [4,+10] {PoDk;Lv}
2 Pairs of Dragon Wings [4,+10] {Di;Lv}
2 Pairs of Dragon Wings [4,+10] {Fi;Lv}
a Pair of Dragon Wings [4,+10] {El;Lv}
a Pair of Dragon Wings [4,+10] {Bl;Lv}
a Pair of Dragon Wings of Retribution [4,+15] {Li;Lv[FECAt}
The Pair of Dragon Wings of Marinera [4,+19] (+2) {Cn;FiCoCa;Lv}
The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St}
The Large Leather Shield 'Skin of Dhole' [6,+12] (+4) {Sr;AcElFiCoPoDk 
  Celegorm}
The Large Metal Shield of the Hunter [8,+16] (+3) {DxSr;ShDi Gong}
The Large Metal Shield of Anarion [8,+18] {AcElFiCoSh(StInWiDxCnCh}
The Knight's Shield 'Mercury' [10,+14] (+3) {Dx;CoLiSh Earendil}
The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele A:Dispel Evil}
a Jewel Encrusted Crown of Might [0,+9] (+3) {StDxCn;-In;Fe;Fa(StDxCn}
a Jewel Encrusted Crown of Telepathy [0,+15] {~Nolv~pDTPULZ}
The Jewel Encrusted Crown of Thunder [0,+21] (+2) {Sr;*El;Di}
a Hard Leather Cap of the Vampire [2,+14] (+3) {StChSl;-Wi;CoPoDkNt;HlDs}
a Hard Leather Cap of the Vampire [2,+16] (+3) {StChSl;-Wi;PoDkNt;HlDs|V}
a Hard Leather Cap of Seeing [2,+10] (+3) {Sr;Bl;Si}
a Hard Leather Cap of Piety [2,+6] (+1) {Wi(Wi}
The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St}
a Metal Cap of the Vampire [3,+10] (+3) {StChSl;-Wi;CoPoDk;HlDs}
The Metal Cap 'Enlightenment from Heaven' [3,+14] (+2) {StWi;CfFe Thengel}
an Iron Helm of the Vampire [5,+13] (+1) {StChSl;-Wi;CoPoDkNt;HlDs}
an Iron Helm of the Vampire [5,+7] (+2) {StChSl;-Wi;CoPoDk;HlDs|V}
The Iron Helm of Vader [5,+12] (+2) {StSr;CfNtNx Terror Mask}
The Iron Helm 'Power Matrix' [5,+12] (+2) {StDxCn;Fe[MT}
a Steel Helm of the Vampire [6,+10] (+3) {StChSl;-Wi;CoPoDkNt;HlDs}
The Steel Helm of Vader (+6,+6) [6,+14] (+3) {StCn;DkCaFe Hammerhand}
The Steel Helm of Diamond (+4,+6) [6,+23] (+3) {St;FiNx;Si}
a Dragon Helm [8,+10] {PoSh}
a Dragon Helm [8,+10] {Nx}
The Dragon Helm 'Blue Thunder' [8,+24] {FiCfSh;Rf}
The Kabuto of Yositsune [7,+8] (+2) {DxCnChSrIf;SoBlFe;Wr~p}
The Set of Leather Gloves of Champion (+11,+9) [1,+21] {Wr}
The Set of Leather Gloves of Vader [1,+13] (+4) {StWiCh;So(St Cambeleg}
The Set of Leather Gloves 'Righteous Aura' [1,+19] (+4) {WiDx;Sh;Fa}
The Set of Leather Gloves of Desert [1,+13] (+3) {Sr;Fi;SdRgLu Pippin}
The Set of Leather Gloves of R'lyeh [1,+11] (+4) {Sr;El;RgLu Cammithrim}
The Set of Leather Gloves 'Dal-i-Thalion' [1,+18] {Fa[T}
a Set of Gauntlets of Genji (+6,+0) [2,+15] (+3) {Dx}
a Set of Gauntlets of the Thief (+3,-2) [2,+8] (+3) {DxSl(Dx}
a Set of Gauntlets of the Thief (+2,-5) [2,+9] (+4) {DxSl(Dx}
a Set of Gauntlets of the Thief (+4,-4) [2,+11] (+3) {DxSl(Dx}
a Set of Gauntlets of the Thief (+3,-4) [2,+4] (+3) {DxSl(Dx}
The Set of Gauntlets 'Parament of Holy Brume' [2,+13] (+4) {InWi;CfNt(WiCn 
  Paurnen}
The Set of Gauntlets of Diamond [2,+21] (+2) {StWi;FiCfBl}
The Set of Gauntlets 'Icy Princess' [2,+17] (+4) {Dx;FiCo~L Paurnimmen}
The Set of Gauntlets of the Borg [2,+15] {LiNx;Te Corwin}
The Set of Gauntlets 'Pauraegen' [2,+7] {El|E}
a Set of Dragon Gloves [4,+10] {NtNxCa}
a Set of Dragon Gloves [4,+10] {ElSh}
2 Sets of Dragon Gloves [4,+10] {So}
a Set of Dragon Gloves [4,+10] {Nx}
a Set of Dragon Gloves [4,+10] {El}
a Set of Dragon Gloves [4,+10] {Cf}
a Set of Dragon Gloves of Slaying (+4,+6) [4,+21] {Fi}
The Set of Dragon Gloves 'Fire Brand' [4,+23] (+2) {SpIf;AcElCf}
a Set of Cesti of the Yeek (-1,-7) [5,+10] (+1) {Sl;-StDxCnCh;*Ac}
a Set of Cesti of the Thief (+2,-2) [5,+14] (+3) {DxSl(Dx}
The Set of Cesti of the Snake Master [5,+19] (+3) {Sl;PoCfNtSh Fingolfin}
The Set of Cesti of Nimue [5,+28] (+3) {StChSl;Dk}
a Pair of Soft Leather Boots of Free Action [2,+6] {Fa}
The Pair of Soft Leather Boots 'Skin of Dhole' (+6,+8) [2,+16] (+3) 
  {SpSt;AcElCfDiFe;Fa Flora}
The Pair of Soft Leather Boots of Knowledge [2,+22] (+4) {SpIn;NxSh}
The Pair of Soft Leather Boots of the Fairy [2,+11] (+2) {StDx;CfNtNxCa 
  Aragorn}
The Pair of Soft Leather Boots 'Silentwalker' [2,+21] (+2) {Sl;NtNxDi The 
  Multi-hued Centipede}
The Pair of Soft Leather Boots 'Red Sun' [2,+9] {FiShCa;FaLuWr A:Plasma Bolt 
  Bard}
The Pair of Soft Leather Boots 'Defender' [2,+17] (+4) {Dx;Nt;FaWr}
a Pair of Hard Leather Boots of Levitation [3,+4] {Di;Lv}
a Pair of Hard Leather Boots of Levitation [3,+4] {Dk;Lv}
a Pair of Hard Leather Boots of Stealth [3,+7] (+3) {Sl}
a Pair of Dragon Boots [5,+10] {PoSh}
a Pair of Dragon Boots [5,+10] {PoDiFe}
a Pair of Dragon Boots [5,+18] {Di}
a Pair of Dragon Boots [5,+13] {DkNx}
a Pair of Dragon Boots [5,+18] {Li}
a Pair of Dragon Boots [5,+10] {LiNt}
a Pair of Dragon Boots [5,+10] {So}
2 Pairs of Dragon Boots [5,+10] {Ac}
a Pair of Dragon Boots [5,+10] {Co}
a Pair of Dragon Boots [5,+10] {Li}
a Pair of Dragon Boots [5,+10] {Dk}
a Pair of Metal Shod Boots of the Sprite [6,+10] (+2) {Sp;Li;Lv}
The Pair of Metal Shod Boots of the Devine Jewel [6,+29] (+3) {Wi;AcCoSoFe}
The Pair of Metal Shod Boots of Diamond [6,+14] (+5) {Sp;AcSh;Rg Stomper}
The Pair of Metal Shod Boots 'Holy Chant' [6,+17] (+2) {SpWiIf;SoShFe;Fa Thror}
The Pair of Metal Shod Boots 'White Snow' [6,+23] {CoShBl;Lu}
The Pair of Metal Shod Boots of Champion [6,+23] {Si}
a Broken Dagger (Daemon) (6d1) (+11,+5) (+2) {AtStDx;-WiSl/A A:Destruction}
The Broken Sword 'Deamonbane' (1d2) (+16,+17) (+3) {Wi;Co;FaRgBs|M/Z(Wi Narsil}
a Dagger of Sharpness (3d4) (+11,+12) (+5) {Dg|SS}
a Dagger (Nature) (2d4) (+6,+7) (+2) {In;ElCo;Rg/Z~Z}
The Dagger of Concentration (1d4) (+5,+16) (+4) {SpInCnSr;DkBl|E/poUL(StIn 
  Caine}
The Dagger 'Whip of Evil Eye' (1d4) (+19,+18) (+1) {InDx;El|S Grimtooth}
The Dagger 'Rustbringer' (1d4) (+15,+16) (+1) {Cn;Ac;Fa|ACa/T Dethanc}
The Dagger 'Narthanc' (1d4) (+4,+6) (+1) {Sp;FiNx;ThLu|F A:Fire Bolt}
a Main Gauche (Defender) (1d5) (+11,+10) [+6] {AcElFi;FaSiLv(Wi}
a Main Gauche of Gondolin (1d5) (+15,+14) {Dk;FaSiLu/DoTU}
a Main Gauche of Slaying (1d5) (+3,+3) {/oP~o}
The Main Gauche 'Pandemonium' (1d5) (+12,+11) (+4) 
  {WiCh;CoLiNxDi;SiLuBs|F/DP(WiCh Maedhros}
The Main Gauche 'Amanitaceae Aroma' (1d5) (+15,+14) (+4) {Sp|PCa/Z Littlethorn}
a Tanto (Nature) (1d5) (+7,+7) (+1) {In;ElCo;Rg/Z~Z}
The Tanto 'Advent' (1d5) (+20,+14) (+1) {At;Cf/*DUL}
a Rapier (Blessed) (1d6) (+8,+6) (+3) {Wi;FaBs~Good}
The Rapier 'Elvagil' (2d6) (+2,+20) [+7] (+4) {SpInDxChSl;Lu/*p(Dx Silver 
  Chariot}
The Rapier 'Pandemonium' (3d7) (+3,+19) (+1) {WiCh;Nx;Bs|Ca/*pL(Ch Duelist}
The Rapier of Solar Wind (1d6) (+4,+18) (+3) {SlIf;Lu|FM/P Forasgil}
a Small Sword of Westernesse (1d6) (+5,+13) (+2) {StDxCn;FaSi/oTP~oTP}
a Small Sword (Chaos) (1d6) (+9,+5) {AcCa|Ca}
The Small Sword 'Scorpion' (1d6) (+17,+9) (+4) {SpIn;Po;Rg|P(Dx Sting}
The Small Sword 'Hucker' (2d7) (+20,+20) (+3) {In;Rg|VS/Z(In}
The Small Sword 'Buttle Mastery' (2d6) (+6,+15) (+3) {SpWiDx;Po;WrBs(Dx 
  Excalibur Jr.}
a Short Sword (Defender) (1d7) (+16,+20) [+13] {AcElFiCo;FaSi(St}
a Short Sword (Trump) (1d7) (+10,+9) (+1) {ChSr;Nx;FaSdRgTe/* A:Teleport}
The Short Sword 'Chief of Souls' (1d7) (+16,+7) (+4) {SlIf;PoNt|APV Merlin}
The Sabre 'Distorter' (1d7) (+19,+16) (+2) {InIf|Ca/UZ}
The Sabre 'Grayswandir' (2d7) (+20,+12) (+4) 
  {StDxCn;CoNtCa;FaSiHlSdRgBs|Co/*DUL(StCn}
The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+3) {At/pDoTPZ}
The Cutlass 'Bonebreaker' (1d7) (+3,+6) (+4) {StDxCnSr;So|A(Dx Gondricam}
The Wakizashi 'Mundwine' (2d4) (+18,+12) (+4) {WiSr;Bs|S/DU~p(Wi Musashi}
The Long Sword of Holiness (4d7) (+3,+8) (+4) {Dg|AS/*pUL Gurenki}
The Long Sword 'Frost Brand' (3d6) (+2,+14) {*Co;NxBl|Co/XU/DoL Werewindle}
The Long Sword 'Needle Brand' (2d5) (+8,+16) (+3) {SpInSl;PoBl/p Anduril}
The Scimitar of the Priests (2d5) (+13,+18) (+4) {AtSr;Lv/*L~pUZ Soulsword}
The Scimitar 'Werebane' (3d7) (+19,+20) (+3) {Ch;Fa|Ca/XD/*}
The Scimitar of Tomoe (2d5) (+14,+19) (+3) {AtSt;Ac/Z(St Soulsword}
a Ninjato (Pattern) (1d9) (+8,+10) (+2) {StCn;Ca;FaSi/*UL}
a Ninjato (Craft) (1d9) (+8,+8) {Ac|A}
The Ninjato 'Bloodrain' (1d9) (+17,+16) (+4) {Sp;So/* Kamui the Escapee}
The Ninjato 'Fury' (1d9) (+13,+17) (+1) {cursed, Dg;-Lf;NtFe}
The Katana 'Dragonbane' (4d5) (+11,+16) (+2) {StDxCn;Fe|VS/*PU A:Stone Skin 
  Aglarang}
The Katana 'Kraken' (3d4) (+11,+18) (+3) {ChSlSr;Li/oP Musashi}
The Bastard Sword 'Giant Strength' (3d4) (+19,+16) (+4) {StInDxCnSl;Lu|FV/*DTU 
  Calris}
The Two-Handed Sword 'Tempest' (3d6) (+19,+20) (+3) {In;ElCoSh;Lu|EF/o}
The Executioner's Sword 'Bloody Mary' (4d5) (+13,+15) (+3) {cursed, 
  -DxSl;SiRg|PVS/*U}
The Blade of Chaos 'Flame Saber' (6d5) (+10,+8) (+2) {SpSl;Ca;Lu|FVS~Tele 
  Stormbringer}
2 Poison Needles (1d1) (+0,+0)
a Falcon Sword (Defender) (1d6) (+16,+14) [+12] (+2) {At;ElFiCo;FaSiWr(In}
The Falcon Sword 'Ray Storm' (2d6) (+19,+12) (+3) {AtWi;FaTeBs|Ca}
a Dragon Fang (1d8) (+10,+6) {NtDi|A}
a Dragon Fang (1d8) (+3,+3) {FiDi|F}
a Dragon Fang (1d8) (+3,+3) {|P}
The Dragon Fang of White Ice (3d9) (+16,+15) (+4) {CnSl;Co|ECoCa}
The Hatchet 'Poison Brand' (4d7) (+10,+17) (+4) {DxSr|P Elmi the Murderer}
The Spear of Soul (3d7) (+12,+14) [+12] (+3) {StWi;Nx;HlBs/XL/*Z(Wi Gae Bulg}
The Spear 'Lightbringer' (3d7) (+20,+18) {|E/*UL}
The Sickle 'Chief of Souls' (2d3) (+17,+5) {Nt|V Maggot}
The Naginata 'Sun Sword' (4d6) (+26,+25) {Bs/XDL}
The Beaked Axe of Hurin (3d6) (+10,+12) [+2] (+4) {AtCn|A/TU A:Heroic Speed}
The Broad Axe 'God Hand' (2d6) (+4,+6) (+3) {SpWi;So;Bs/TP Barukkheled}
The Lajatang 'Dragonbane' (2d7) (+17,+12) (+3) {AtStSrIf;SoCaDiBl|M/P(St Sha 
  Wujing}
The Halberd 'Buttle Mastery' (3d5) (+19,+2) (+1) {SpDx;Fi|A/*(StDx Osondir}
The Guisarme of Damocles (2d5) (+25,+25) (+2) {AtDg/oT}
The Lance 'Crash of Rhinos' (2d8) (+4,+16) (+3) {StWiDxCnChDg;Bs|M Eorlingas}
The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {StDx/oT A:Cure Wounds}
The Great Axe 'Pestilence' (6d5) (+20,+20) (+4) {In;Nt|V/*D}
The Great Axe 'Zombie Claw' (4d4) (+11,+9) (+4) {SlSr|V/pP}
The Lochaber Axe 'Edge of Miasma' (3d8) (+4,+6) (+4) {Sp;PoNt;Lu|FPV/*DZ 
  Dwarves}
The Club of Samson (3d4) (+8,+10) (+3) {StCn;Si/*L}
The Whip 'Manabringer' (1d6) (+12,+16) (+4) {In;Fe;Fa|M/P Bolshoi}
The Whip 'Mirror of Seeing' (1d6) (+10,+6) {FiPo;Fa|AEM/D Dr. Jones}
The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) [+20%] {InWi;Li;SiLu/* A:Identify}
The Nunchaku 'God Hand' (2d3) (+9,+1) (+3) {WiSl;Fi;Bs/TU Hyousi-gi}
The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3) {StCh;Fi A:Heroism}
The Morning Star 'Firestar' (2d6) (+5,+7) [+2] {Fi;Lu|F A:Fire Ball}
The Flail 'Joyeuse' (4d9) (+17,+17) {/*UL}
The Flail 'Bonebreaker' (2d6) (+15,+8) (+3) {StCnIf;Fi|A/*Z(Cn Totila}
The Flail 'Winblows' (8d6) (+0,+30) (+4) {cursed, -InWiSlSp;Ag|CaQ}
The Bo Staff 'Skullbuster' (1d11) (+16,+20) (+3) {StCnDg/XL/p~PLZ(St}
The Lead-Filled Mace of Helthing (3d4) (+9,+11) (+2) {Sp;Sd|EPV/L Big Punch}
The Great Hammer 'Pestilence' (4d6) (+3,+14) (+3) {Sr(Ch Golden Hammer}
The Wizardstaff of Finndo (1d2) (+26,+20) (+4) {cursed, Sr;-Sp;Fe;Dm/L}
The Sling 'Storm Seeker' (x2) (+17,+20) (+4) {cursed, Cn;-Sl;-Fe;ElCo;SdXs}
The Sling 'Lionfang' (x2.29) (+11,+14) {DkSoDi(CnCh Buckland}
The Sling 'Vipera's Fang' (x2) (+19,+20) (+3) {Sl;ElPo}
The Sling 'Thiefbane' (x2) (+20,+18) (+4) {Sl;SiXs}
The Sling 'Warrior's Honor' (x2) (+11,+11) (+3) {Cn;Xs}
The Short Bow 'Skull Smasher' (x2.75) (+20,+16) (+2) {SpCn}
The Short Bow of Rage (x2.97) (+17,+9) (+2) {St;SoFe[M}
The Long Bow of the Borg (x3.83) (+14,+17) (+3) {Dx;ShBl;RgXs Belthronding}
The Long Bow 'Hucker' (x3.62) (+9,+18) [+9] (+4) {SpIn(In Yoichi}
The Long Bow 'Bonebreaker' (x3.70) (+15,+18) (+2) {StIn;Co Heracles}
The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;Fa}
The Light Crossbow 'Deamonbane' (x4.48) (+20,+14) (+2) {cursed, SpWi;-Sl;Bs(Wi}
The Light Crossbow 'Sharkcutter' (x3.50) (+17,+19) (+4) {Dx;Bl;Xs(Cn}
The Light Crossbow 'Magicbane' (x4.14) (+16,+16) {~Nolv}
The Light Crossbow of Wilhelm Tell (x4) (+40,+13) (+4) {Dx;Si/p}
The Light Crossbow of Hellfire (x4) (+10,+18) (+4) {StIf;Fi[F|F}
a Heavy Crossbow of the Hunter (x4) (+8,+12) (+4) {Sl~Good~U}
The Heavy Crossbow 'Fire Thorn' (x4.97) (+16,+2) {FiNxCa Ballista}
The Gun 'Fire Tornado' (+1) {WiSl;FiCoNx;LuBs~Tele Crimson}
The Gun 'Railgun' (+2) {SpDx;*Fi;Li(Dx A:Beam of Light}
2 Harps of Erebor (+2) {Ch;BlFe(StCnCh}
The Harp 'Freezing Point' (+2) {Ch;*Co;PoBl;Rg Apollo}
The Harp 'Storm Seeker' (+3) {ChSlSr;*El Daeron}
The Harp of Tomoe (+4) {StDxCnCh;Fe Maglor}
The Black Arrow 'Amanitaceae Aroma' (4d5) (+12,+15) {|CoCa/XDU/*poTL Bard}

==================================== Museum ===================================

a Rod: Star Burst (3/3 charges) {92%}
a Rod: Invoke Logrus (2/2 charges) {90%}
a Wand: Disintegrate (8/8 charges) {77%, @ad!sdk dam 304}
a Wand of Capacity: Rocket (2/6 charges) (+4) {70%, @ar!sdk 70  fail at heroic 
  device skill. 377 damage.}
a Wand of Power: Rocket (4/7 charges) {+25%} {84%, @ar!sdk 84.4  fail at heroic 
  device. 516 damage.}
a Wand: Wall Building (4/6 charges) {90%}
a Wand of Holding: Wall Building (3/4 charges) {90%}
a Staff: Mana Storm (4/6 charges) {76%, Dam 455}
a Staff of Simplicity: Mana Storm (4/6 charges) (+4) {58%, Dam 480}
a Quiver of Holding [210]
a Ring of Archery (+0,+40)
a Ring of Archery (+4,+18) (+3) {Sp;Xs}
a Ring of Archery (+0,+39)
Ring Mail of the Demon-Lord (-2,+13) [12,+27] (+1) 
  {StInCn;-Wi;*Fi;PoNtCaDi;AgTy[F~Tele}
a Cloak of the Nazgul (+11,+10) [1,+19] (+3) {cursed, 
  SpSl;-WiLf;-Li;CoPoNtNx;FaSi}
a Jewel Encrusted Crown of the Unbeliever [0,+15] (+3) {StCn;-InWi;PoCf;Si[MMr}
a Set of Gauntlets of the Berserker (-15,+16) [2,-18] (+1) {At;-InSl;Fe 
  A:Whirlwind Attack}
a No-dachi of Extra Attacks (5d4) (+17,+17) (+5) {At}
a Diamond Edge (7d5) (+17,+18) (+4) {Dg|S}
a Scythe of Slicing (Armageddon) (9d5) (+11,+16)

================================== Statistics =================================

                 Gold
  Found    :  7152930
  Selling  :  4562625
  Winnings :      700 11716255
  Purchases:   836370
  Services :  9371939
  Stolen   :      242 10208551
                       1507704

  Objects Found    :  44084
  Objects Bought   :    459
  Objects Destroyed:  11864

  Equipment            Found Bought  Used  Dest
  Weapons               3301      1    69  2595
  Shields                478      0     0   355
  Bows                   706      0     4   539
  Quivers                110      0     1     2
  Rings                  348      1    48    12
  Amulets                313      1    22     4
  Lights                 117      1     7     2
  Body Armor            2863      0    22  2221
  Cloaks                 417      0     9   288
  Helmets                464      1    10   367
  Gloves                 440      1    11   349
  Boots                  452      0    16   343
  Totals                9899      6   218  7075

  Devices              Found Bought  Used  Dest
  Wands                  387      0   239     8
  Staves                 400      4  1691    33
  Rods                   376      0   375     4
  Potions               2337    324   526   283
  Scrolls               2520     64    87   270
  Totals                6020    392  2918   598

  Other                Found Bought  Used  Dest
  Shots                 5667      0     0    55
  Arrows                8070     50     0   487
  Bolts                 9360      0     0   298
  Syuriken                17      0     0     0
  Spellbooks             537      0     0     8
  Food                  1042     11    36    50
  Corpses               2341      0     0  2347
  Skeletons              851      0     0   851
  Totals               27868     61    36  4096

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds   153    189   144    43
  Curing                 210     32    52    35
  Speed                  275     19    33    36
  Healing                109      8    38     4
  *Healing*               22      0     2     0
  Life                     5      0     0     1
  Restore Mana            21      0     2     0
  Restore Life Levels    165     28    46    13
  Strength                35      1    15     1
  Intelligence            34      0    16     0
  Wisdom                  34      1    22     0
  Dexterity               34      1    15     3
  Constitution            36      2    20     1
  Charisma                25      2    15     1
  New Life                 7      1     3     0
  Experience              11      0    11     2
  Totals                2337    324   526   283

  Scrolls              Found Bought  Used  Dest
  Word of Recall         261     19    28    11
  Identify               454      2     9     0
  *Identify*               7      0     0     0
  Remove Curse            21     10     6     0
  *Remove Curse*          19     12     2     0
  Teleportation          542      4     2    33
  Teleport Level         113      0     0     0
  Destruction             38      0     0     1
  Genocide                19      0     0     1
  Mass Genocide           14      0     1     0
  Forest Creation          2      1     0     0
  Banishment               6      0     0     0
  Acquirement             12      1    13     0
  *Acquirement*            1      0     1     0
  Artifact Creation        2      0     2     0
  Totals                2520     64    87   270

  Wands                Found Bought  Used  Dest
  Stone to Mud            19      0    92     0
  Teleport Other          26      0   107     1
  Dragon's Frost          25      0     0     0
  Dragon's Flame          23      0     0     1
  Dragon's Breath         17      0     0     1
  Meteor                  13      0     0     0
  Whirlpool                6      0     0     0
  Disintegrate             7      0     0     0
  Rocket                   2      0     0     0
  Wall Building            2      0     0     0
  Totals                 387      0   239     8

  Staves               Found Bought  Used  Dest
  Identify                29      1   176     1
  Enlightenment           14      1    91     5
  Cure Wounds              8      1   527     0
  Telepathy                7      1    66     1
  Speed                   35      0   423     4
  Holiness                28      0    36     1
  Destruction             15      0     7     3
  Healing                 21      0   228     2
  Genocide                 1      0     0     0
  Mana Storm               3      0     1     0
  Star Burst               2      0     0     0
  Darkness Storm           1      0     0     1
  Totals                 400      4  1691    33

  Rods                 Found Bought  Used  Dest
  Detect Traps             3      0     0     0
  Detect Doors & Stair     9      0     0     0
  Detect Monsters          7      0     0     0
  Illumination             5      0     0     0
  Recall                  32      0   249     1
  Detection               23      0     7     0
  Enlightenment           11      0    62     0
  Sound Ball              13      0     0     0
  Heroic Speed            16      0    13     1
  Angelic Healing          3      0     0     0
  Restoring                3      0     1     0
  Mana Ball                1      0     0     0
  Shard Ball               1      0     0     0
  Invoke Logrus            2      0     0     0
  Star Burst               1      0     0     0
  Totals                 376      0   375     4

  Spellbooks           Found Bought  Used  Dest
  Third Spellbooks       188      0     0     1
  Fourth Spellbooks      104      0     0     1
  Totals                 537      0     0     8

  Egos Found    :   6395
  Egos Bought   :      4
  Egos Destroyed:    296

  Egos                 Found Bought  Dest
  Ring of Speed           57      0     3
  Ring/Amulet (Defende    31      0     1
  Boots of Elvenkind       9      0     0
  Boots of the Sprite     11      0     0
  Boots of Speed          10      0     2

  Monsters             Kills   Pct
  Animals               3732  26.7%
  Breeders               271   1.9%
  Demons                1508  10.8%
  Dragons               1244   8.9%
  Giants                 593   4.2%
  Hounds                1754  12.5%
  Humans                 904   6.4%
  Orcs                   703   5.0%
  Trolls                1772  12.7%
  Undead                1202   8.6%
  Uniques                297   2.1%

  Evil Monsters         9065  64.9%
  Good Monsters          417   2.9%
  Neutral Monsters      4474  32.0%

  Totals               13949

================================ Last Messages ================================

You collect 214 gold pieces worth of copper. You see 18 Seeker Arrows 
of Returning (6d4) (+12,+15). You see a Set of Leather Gloves of Genji 
(+4,+0) [1,+15] (+1) {Dx}. You see Soft Studded Leather of Celestial 
Protection [5,+17] {PoNxShDi;HlSd}. You see a Light Crossbow of Extra 
Might (x4.38) (+16,+16) (+2) {St}.

You see 18 Seeker Arrows of Returning (6d4) (+12,+15). You see a Set of 
Leather Gloves of Genji (+4,+0) [1,+15] (+1) {Dx}. You see Soft Studded 
Leather of Celestial Protection [5,+17] {PoNxShDi;HlSd}. You see a 
Light Crossbow of Extra Might (x4.38) (+16,+16) (+2) {St}.

You see a Robe of Elvenkind [2,+20] (+3) {Sl;AcElFiCoCf}. You see a 
Ring of Archery (+25,+0) (+3) {DxSl;Xs A:Dimension Door}. You see a 
Main Gauche (Nature) (1d5) (+17,+15) (+1) {In;RgLu|FCo/Z~Z}. You see 
Hard Leather Armour of Celestial Protection (-1) [6,+30] {PoCfNtDi}.

You collect 1008 gold pieces worth of garnets. You see a Two-Handed 
Sword (Life) (3d6) (+12,+12) (+3) {Lf;HlBs/UL}. You see a Pair of Hard 
Leather Boots of Elvenkind [3,+18] (+2) {SpSl;So}. You see a Main 
Gauche of Slaying (1d5) (+18,+18) {/XP/Lv~P}. You see a Sling of Extra 
Shots (x2) (+15,+13) (+4) {Xs}.

You see The Tanto of Jing Ke (2d5) (-2,+13) (+3) {AtSpDx|CoPS}. You see 
a Rapier (Daemon) (1d6) (+15,+17) (+4) {AtStDx;-WiSl A:Destruction}. 
You see The Massive Iron Crown of Chaos [0,+0] (+125) {cursed, 
StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele}. You see a Rapier 
(Death) (1d6) (+16,+14) {Po;Hl|PV/A}.

Your pack overflows: You drop The Tanto of Jing Ke (2d5) (-2,+13) (+3) 
{AtSpDx|CoPS}.
You have The Massive Iron Crown of Chaos [0,+0] (+125) {cursed, 
StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele} (z).
You see The Tanto of Jing Ke (2d5) (-2,+13) (+3) {AtSpDx|CoPS}.

You drop 2 Scrolls of Rune of Protection.
You see The Tanto of Jing Ke (2d5) (-2,+13) (+3) {AtSpDx|CoPS}.
You have The Tanto of Jing Ke (2d5) (-2,+13) (+3) {AtSpDx|CoPS} (z).
You see a Rapier (Daemon) (1d6) (+15,+17) (+4) {AtStDx;-WiSl 
A:Destruction}. You see a Rapier (Death) (1d6) (+16,+14) {Po;Hl|PV/A}.

You see a Two-Handed Sword (Life) (3d6) (+12,+12) (+3) {Lf;HlBs/UL}. 
You see a Pair of Hard Leather Boots of Elvenkind [3,+18] (+2) 
{SpSl;So}. You see a Main Gauche of Slaying (1d5) (+18,+18) {/XP/Lv~P}. 
You see a Sling of Extra Shots (x2) (+15,+13) (+4) {Xs}.

You collect 3714 gold pieces worth of adamantite. You see a Scythe of 
Morgul (5d3) (+35,+20) [+1] {cursed, SiAg|P/LA~L}. You see 31 Seeker 
Bolts of Slaying (6d5) (+15,+14) {/PULA}. You see Rhino Hide Armour of 
Celestial Protection (-1) [8,+27] {PoLiDiFe}. You see Ring Mail 
(Dwarven) (-2) [17,+16] (+2) {St;-Sl}.

You collect 4218 gold pieces worth of adamantite. You see Soft Studded 
Leather of Celestial Protection [5,+32] {DkCfBl}. You see The Mighty 
Hammer 'Grond' (9d9) (+5,+25) [+10] 
{AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}.
Your pack overflows: You drop The Elven Cloak 'Registor' [4,+16] (+4) 
{ChSlSr;ElDk[E Holcolleth}.

You drop 2 Scrolls of Forest Creation {25% off}.
You have The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] 
{AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele} (z).
Your pack overflows: You drop 2 Scrolls of Forest Creation {25% off}.

You see Soft Studded Leather of Celestial Protection [5,+32] {DkCfBl}.
Your pack overflows: You drop The Elven Cloak 'Registor' [4,+16] (+4) 
{ChSlSr;ElDk[E Holcolleth}.

You see Soft Studded Leather of Celestial Protection [5,+32] {DkCfBl}.
Your pack overflows: You drop The Elven Cloak 'Registor' [4,+16] (+4) 
{ChSlSr;ElDk[E Holcolleth}.

You see Soft Studded Leather of Celestial Protection [5,+32] {DkCfBl}.
Your pack overflows: You drop 2 Scrolls of Forest Creation {25% off}.
You drop 3 Potions of Stone Skin {!k}.
You see 18 Seeker Arrows of Returning (6d4) (+12,+15). You see a Set of 
Leather Gloves of Genji (+4,+0) [1,+15] (+1) {Dx}. You see Soft Studded 
Leather of Celestial Protection [5,+17] {PoNxShDi;HlSd}. You see a 
Light Crossbow of Extra Might (x4.38) (+16,+16) (+2) {St}.

You see a Robe of Elvenkind [2,+20] (+3) {Sl;AcElFiCoCf}. You see a 
Ring of Archery (+25,+0) (+3) {DxSl;Xs A:Dimension Door}. You see a 
Main Gauche (Nature) (1d5) (+17,+15) (+1) {In;RgLu|FCo/Z~Z}. You see 
Hard Leather Armour of Celestial Protection (-1) [6,+30] {PoCfNtDi}.

You see a Scythe of Morgul (5d3) (+35,+20) [+1] {cursed, SiAg|P/LA~L}. 
You see 31 Seeker Bolts of Slaying (6d5) (+15,+14) {/PULA}. You see 
Rhino Hide Armour of Celestial Protection (-1) [8,+27] {PoLiDiFe}. You 
see Ring Mail (Dwarven) (-2) [17,+16] (+2) {St;-Sl}.

You have The Elven Cloak 'Registor' [4,+16] (+4) {ChSlSr;ElDk[E 
Holcolleth} (w).

You see Soft Studded Leather of Celestial Protection [5,+32] {DkCfBl}.

=================================== Options ===================================

 Preserve Mode:      On
 Small Levels:       Never
 Easy Identify:      On
 Easy Lore:          On
 Wilderness:         Off
 Arena Levels:       Never
 Random Artifacts:   80%


Posted on 7.10.2017 04:38
Last updated on 20.11.2017 00:56

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866. on the Ladder (of 19090)
47. on the PosChengband Ladder (of 2395)
Second best for this player (

Comments

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On 7.10.2017 04:38 Fnord wrote:
Nothing special yet. Just a starting point for my ninja.

Too bad that [M doesn't work (since it blocks ninja abilities) - otherwise, that black market amulet find would've been great!

On 8.10.2017 06:04 Fnord wrote:
Nothing special, just some progress.

Should add that this is pseudoelli.

On 8.10.2017 06:05 HugoTheGreat2011 wrote:
Hades is a nice choice for the Ninja

On 9.10.2017 05:40 Fnord wrote:
Nothing extraordinary (except that awesome helm for anyone who doesn't need to use magic and teleport - a berserker would just love it!).

I do have to say ninja feels reaaaaally powerful. It'll porbably be my death, but so far, nothing can touch me. Even with my fairly mediocre gear, especially weapons, stuff just dies.

rConf feels most lacking now, but since I'm in hiding right away after misstepping away from opponents, even that isn't bad.

I do have to say it's really silly that resting removes hiding, since 5 (waiting manually for a turn) doesn't.

Damage looks low, but the ninja multipliers really make it shine even at this point.

And let's not forget the abilities. Chain hook is seriously overpowered.

Oh, and I could use that art armor Flamecoat weight-wise, but since I have no source of darkness, I don't yet. Ninja hiding just seems to powerful.

On 10.10.2017 02:16 Fnord wrote:
Couple upgrades... that rapier... with ninja damage mechanics, stuff just dies.

That bow? Yeah. I'll take it even if not shooting.

The dagger in my home is (slightly) better damage, but I need the rAc right now, and seriously? Damage is not an issue.

On 10.10.2017 03:22 krazyhades wrote:
agreed very nice early statstick bow, ditto for the diceboosted nicely-branded quickthorn randart.

On 10.10.2017 03:52 Fnord wrote:
Still no rConf. *sigh*. But otherwise? Wow. Powerful. Especially melee damage.

On 11.10.2017 04:38 Fnord wrote:
Got rConf, and still feeling really powerful. Even though latest dungeon quest - Shudd E'Mell - required two !heal.

Still damage seems awesome! And the toolset is phenomenal as well. Chain Hook, Hide in Mud (passwall)... wow.

I've not even tried to optimize gear given the latest findings yet, will leave that for later.

On 11.10.2017 07:59 Holy_Rage wrote:
Go Fnord!

On 12.10.2017 01:29 Fnord wrote:
Nice gcv right next to me. But Yig seems a bit hard at this point... will see what I can salvage!

On 13.10.2017 04:09 Fnord wrote:
Just missing rShards and rLight at this point.

Oh, the "gcv" above was just a "gv". Had lots of interesting stuff, but couldn't get in again at some point with too many powerful uniques waiting behind the wall.

Obviously loads of room for improvement in many slots - waiting for them to come!

On 15.10.2017 05:39 Fnord wrote:
I've had ridiculous luck in some ways. I've never seen so many Anti-Magic items before (which block ninja abilities). In turn, I just found *one* light source, including several reforges, that has darkness - and that's unusable.

Also disappointed that that cloak's darkness does no counter against light sources (as I can see).

The light vulnerability obviously feels dangerous. But still, overall, this still feels incredibly strong!

On 16.10.2017 05:25 Fnord wrote:
Update. Silver Chariot++!

Curious about ninja mechanics (http://angband.oook.cz/forum/showthread.php?t=8610)



On 17.10.2017 05:45 Fnord wrote:
Did a couple of quests. Oddly enough, reward for old castle was a randart based on Silver Chariot - which I'm currently wielding. In my inventory at this dump.

On 18.10.2017 05:06 Fnord wrote:
Got light down to 0, covered everything else but time.

On 19.10.2017 03:53 Fnord wrote:
Of course also have gained ~tele and reflection.

Also finallly found a lamp of darkness - not that it helps much right now since I don't have any illuminating stuff I want to wear.

Not quite sure what reforges to go for at this point. Perhaps best to wait.

Given the amulets just found, probably time to attempt another gear reshuffle as well.

On 20.10.2017 06:01 Fnord wrote:
Lots of gear choices by now. Just not sure what to use them on!

On 22.10.2017 06:56 Fnord wrote:
Continuig to feel OP. Note the upgraded cloak - +9stealth with darkness and no drawback!

Still missing levitation, but that can be handled, I think. Certainly could so far.

Also still wondering what to reforge on. Light, probably, but...


On 23.10.2017 03:08 Fnord wrote:
Found a rather strange randart with +3 StDxCn (among others) as well as -3StDxCn (which unsurprisingly seems to cancel out). In inventory right now.

On 24.10.2017 04:08 Fnord wrote:
!newlife (the third or fourth, I think) brought me to 110 LR (+14), 110 Str (10 lower than before), Dx 130 (+10) and Con 120 (+40). Think I'll stick with that!

On 26.10.2017 05:31 Fnord wrote:
Speed > damage. Also, it's slightly frustrating that getting a decent light source is almost impossible. I can certainly reforge a bunch, but if you look at home, they're all lacking darkness.

On 26.10.2017 09:48 Arjen wrote:
the -3 str/dex/con is from the added spellpower <+23%>, every level of spellpower in an item reduces str/dex/con with 1. So that item really has +3 and -3 of the stats.

On 26.10.2017 17:46 Bostock wrote:
Thanks Arjen - that explains to me why taking Fell Sorcery caused me to get an Encumbrance penalty

On 28.10.2017 02:48 Fnord wrote:
So after a lot of reforges, I finally got a Darkness light source - and then it has Lu. I'm not sure if that does anything.

Two reforges later, another one that was kinda better anyway (wearing it now).

Missing rNexus. And I guess Levitation. Other than that, though, resists look rather solid. Speed is now 30 base even with a mediocre speed ring. Damage... well, ninja. Damage is obscene, to be frank.

The skills - well, worst is heroic. Amber[32] stealth is... not exactly bad.

Add to that the rather very overpowered spells , and this one almost feels ready to go for it.

On 29.10.2017 02:19 Fnord wrote:
Level 50 update.

Slowed down some... figured 4 speed is worth giving up for *Fi. Nice randart ring, that!

On 30.10.2017 02:58 Fnord wrote:
Not much new. Deaded the Destroyer and a couple other uniques.

I guess the amulet asks for a replacement, but otherwise, my gear feels rather solid.

On 1.11.2017 03:09 Fnord wrote:
Lost more speed since I switched my fire immunity rings. Yeah, got two now - rings are what this char gets the best of. My amulets in comparison... jeez. In fact, it feels like several slots could use something better. And yet... not missing much.

Still missing rNex.

Also gained damage, broke 1k health, and uniques still fall easily for the most part. Bunshin is OP. Destroyer fell almost trivially, as example.

On 1.11.2017 07:16 krazyhades wrote:
rNexus scarcely matters now that your stats are all maxed. The breath caps out at 400 and almost nothing breathes it for that amount. Statscramble isn't a real threat now. All it might do that's annoying is teleport you. As far as having a hole goes, that's a very good one.

This character is looking super sweet.

On 3.11.2017 00:56 Fnord wrote:
So yeah, got even more ridiculous gear-wise. Found the vilya randart with Wm (from Great Cthulu, I think), got a great reforge on black clothes and an okay one on dragon gloves.

"Worst" weakness now is "just" single rChaos and rFear, I think. I guess rTime would be a convenience.

Oberon wasn't actually all that trivial, but then, it really was just a bunch of summons and the fact that I carried all the staves and stuff. Used a single !heal for him...

I'm probably actually good to go for the J, but then... why not dabble around a little bit longer on 99? After all, I don't even know all the elli uniques...

On 3.11.2017 00:59 HugoTheGreat2011 wrote:
Time to take on the Maw and Michael the Overload ;)

On 5.11.2017 03:13 Fnord wrote:
Nothing really new. Got a =Speed +11, but given what rings I have... yeah, not gonna happen.

Killed a couple uniques, but nothing worth mentioning. I think I'm actually good on healing for the serpent (what with 40+ !heal and 15 !*heal* and 4 !life), but... why not grow even more absurdly powerful before trying?

Specifically, replacing gear gets harder, and single rFear is kinda annoying. So, let's see what I find.

On 5.11.2017 09:39 Arjen wrote:
!oHeroism for double res fear?

On 6.11.2017 22:21 Fnord wrote:
Some reforges, a couple vaults, scrolls of art creation and crafting later... now rLight is the only single covered resistance (time is missing, of course), base speed back up to 26, damage miiiiinimally lower due to "gauntlets of thief", finally got levitation too... not much to improve, I think!

On 10.11.2017 03:12 Fnord wrote:
Couple more uniques down - Zeus and some more Olympians. Aphrodite's randart *Fi amulet is great - but I already have *Fi on a great item....

Hermes just summoned magic mushrooms for some reason.

There actually were a couple close moments, but mostly due to me being overconfident.

The museum is worth a look, by the way.

On 10.11.2017 06:15 HugoTheGreat2011 wrote:
Hermes normally summons Magic Mushrooms just to be annoying

On 13.11.2017 02:06 Fnord wrote:
Unicorn down. Took like 3 !heal and a couple !curing (plus staves).

Talos was also somewhat annoying, though only that.

Couple reforges, but nothing I can use yet that'd seem like an improvement.

Ironically, unicorn dropped two items with *Co, while I already have that.

Also found *El, but can't use that yet either I think. Not sure I'd need it anyway.

To be clear - this char seems more than ready to attempt the serpent, but for the time being, I'm in no rush to do just that.

On 13.11.2017 02:08 Fnord wrote:
I also don't get why my a) weapon does lower normal, but higher slay damage than the one in b). It's not *kill* or something.

On 13.11.2017 02:26 Sideways wrote:
Slay damage is based on dice and sides, and 5d8 vs 4d6 is a large enough difference that a) does more slay damage even with fewer blows.

On 14.11.2017 03:29 Fnord wrote:
So did you ever see an item of magic resistance in pcb? I did not until now - see museum. It's an ego item no less. And no idea what "15% magic resistance" does. Curious if anyone is aware.

Killed a few more uniques, and actually had to (well, not *absolutely*, but for sanity) bail a fight with one. Ironically, with my own heritage - Hades. His "summon Death" spam is more than slightly annoying. I had him to 20%, but the level was infested with so many archliches and greater balrogs that bailing was the better option, at least this late. Especially with both Combat Echizen and Michael awake as well.

So, we learn: Even ninjas with awesome gear are not completely immune.



On 14.11.2017 11:44 wobbly wrote:
Hades is the worst of them. The way he destroys walls, the summons, a ridiculous save. I assume all that lava generates light too?

On 14.11.2017 21:48 Fnord wrote:
That lava sure does generate light, yeah.

On 16.11.2017 02:11 Fnord wrote:
Killed some stuff, but most interesting things are in the museum. Couple things I never saw before, such as that demon-lord ego with TY curse (but not cursed) and *Fi plus ~tele, or those rods (with 90+ fail rates and 400+ damage for both logrus and star burst)

On 17.11.2017 02:38 Fnord wrote:
Not much visible new, but Hades deaded finally - "just" three (I think) summon deaths. His randart drop ironically is Black Clothes named the same as the one I'm already wearing. They're good, but right now not an improvement - though of course, it gets difficult to optimize at this point with so many options.

On 19.11.2017 02:22 Fnord wrote:
So I'm approaching a permawall vault, curious what I'll find. I'm not at full HP, so I retreat a little bit to rest up first. An ultimate magus comes around the corner.

Well - ultimate magi are great for deep ninjas. Low HP and low AC and awesome drops, and much of their magic is nullified by ninja super stealth.

So, killed it quickly. And it drops... which, I think, justifies this otherwise uneventful update: The One Ring.

It's almost like this character was meant to be a dragon. I've now found all rings of Power (most randarts), ring of destruction randart, and ... well, just check out the rings in my home.

I might actually try to reforge the One (since I already have two immunities and +wm rings and can swap in a third immunity, and afc is not exactly a small drawback).


On 20.11.2017 00:56 Fnord wrote:
J deaded!

Don't even know where to start. I won't even mention my first go where I stupidly had my rod of recall instead of scrolls with me... (okay, I do mention it). Zapped it accidentially and then had it drained, so I recalled mid-fight at maybe 60-ish percent for the serpent.

Second go then went... well smoothly isn't even beginning to describe it. Ninjas are ridiculously strong. Both offensively and defensively. Simlpy hide-kiting (i.e. attack, step back to hide, and then either heal or rebuff or mk ("Nyusin") to step back and attack again) is enough to undo almost all monster powers.

J only summoned thrice, and I could even teleport those away that were dangerous. Breathed maybe 5 or 6 times total. Of which I was hit maybe twice or so, thanks to Bunshin.

I only used like 4 !heal and 3 or 4 !*heal* total, and really 3 of the latter were "just to be safe" convenience when J was close to death.

Scariest moment in the fight was being down to ~400hp at one point after a double move including a mana storm. Other than that, I don't think I ever was below 600hp, and only rarely below 800.

At some point, I knocked it from 35% to 15% (including "fleeing" and "scared stiff") in a single move, thanks to both "critical" and "fatal" injury. (To be fair, that's not the norm, of course - more typical was 2% per attack, perhaps even less).

I didn't destruct a single time, I didn't genocide a single time, I didn't even teleport a single time.

And that's where Ninjas even have such awesome abilities such as "Kawarimi" (teleports you away when you are about to be hit, often before being hit) and "Hit and Away" (Attack and at the same time teleport away), both of which are really powerful. Not even came close to needing to use either.

I can only say that why this @ might have had lots of equipment luck, I have never so easily defeated the J (or many other beasts).

J didn't drop anything particularly exciting, just hammer and crown, a decent cloak and a decent tanto art, plus uninspiring egos.

Not sure yet if this one is going to dive a bit more, but probably not, at least not right now.

On 20.11.2017 01:00 HugoTheGreat2011 wrote:
congrats!

On 20.11.2017 02:47 Fnord wrote:
I do want to add - the above is not a plea to nerf ninjas. The above is a plea to buff other classes.

On 20.11.2017 03:28 krazyhades wrote:
yay!

On 20.11.2017 04:17 murphy wrote:
very nice!

On 20.11.2017 16:03 CyclopsSlayer wrote:
Very nice! Congrats indeed!

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