The Angband Ladder: Andar VII, Half-Elf Warrior by yarps

  [Angband 4.1.0 Character Dump]

 Name   Andar VII    Age             38          Self  RB  CB  EB   Best
 Race   Half-Elf     Height        5'8"   STR:  18/84  +0  +3  +6 18/174
 Class  Warrior      Weight     5st 3lb   INT:     15  +1  -2  +0     14
 Title  Commando     Turns used:          WIS:     14  -1  -2  +3     14
 HP     -78/438      Game        275354   Dex:  18/69  +1  +2  +0  18/99  18/79
 SP     0/0          Standard     27617   CON:  18/17  -1  +2  +1  18/37
                     Resting       2378

 Level                 33    Armor      [25,+79]    Saving Throw     55%
 Cur Exp           238685                           Stealth         Poor
 Max Exp           238685    Melee       1d3,+39    Disarm - phys.   71%
 Adv Exp           302500    To-hit       72,+29    Disarm - magic   44%
                             Blows      4.7/turn    Magic Devices     45
 Gold               11114                           Searching        77%
 Burden          105.5 lb    Shoot to-dam     +6    Infravision    90 ft
 Overweight      -74.4 lb    To-hit       69,+17    Speed         Normal
 Max Depth    3050' (L61)    Shots        1/turn

 Your mother was of the Nandor. You are one of several children of a
 Landed Knight.  You are the black sheep of the family.  You have blue
 eyes, wavy brown hair, and an average complexion.


rAcid:........+.... Nexus:.............
rElec:........+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:......+.+.... Disen:.............
rPois:...+......... pFear:+...........+
rLite:............. pBlnd:.....+.......
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:...........+.
  ESP:............. Sear.:....+........
Invis:+....+....... Infra:......+..+..+
FrAct:......+...... Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Last Messages]

> You're not as agile as you used to be...
> You remember hearing a roar.
> The time hound resists.
> You see an Amulet of Regeneration.
> The time hound claws you.
> *** LOW HITPOINT WARNING! ***
> The time hound claws you.
> *** LOW HITPOINT WARNING! ***
> The time hound bites you.
> *** LOW HITPOINT WARNING! ***
> The time hound bites you.
> *** LOW HITPOINT WARNING! ***
> The time hound breathes time.
> You die.
> The time hound resists.

Killed by a time hound.

  [Character Equipment]

a) a Whip (Holy Avenger) (1d3) (+13,+13) [+4] <+3>
     Found lying on the floor of a labyrinth at 2800 feet (level 56)
     
     +3 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains intelligence.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 218.9 vs. undead, 218.9 vs. demons, 208.9
     vs. evil creatures, and 198.9 vs. others.
     
b) a Light Crossbow (x3) (+1,+6)
     Found lying on the floor at 800 feet (level 16)
     
c) a Ring of Damage (+0,+9)
     Found lying on the floor in a vault at 1650 feet (level 33)
     
d) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to poison.
     
e) an Amulet of Searching <+5>
     Found lying on the floor at 800 feet (level 16)
     
     +5 searching skill.
     
f) a Lantern of True Sight (13884 turns) {cursed}
     Found lying on the floor at 2950 feet (level 59)
     
     It paralyses you every now and then.
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) White Dragon Scale Mail (Dwarven) (-2) [14,+23] <+2, +1, +3>
     Dropped by Draebor, the Imp at 2500 feet (level 50)
     
     +2 strength.
     +1 constitution.
     +3 infravision.
     Provides resistance to cold.
     Prevents paralysis.  
     
h) an Ethereal Cloak [0,+13]
     Dropped by a mature red dragon at 2500 feet (level 50)
     
     Cannot be harmed by acid, fire.
     
i) a Leather Shield of Resistance [8,+17]
     Dropped by an ethereal drake at 2250 feet (level 45)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) a Hard Leather Cap of Infravision [2,+4] <+4>
     Bought from a store
     
     +4 infravision.
     
k) a Set of Leather Gloves of Power (+2,+4) [1,+5] <+4>
     Found lying on the floor at 800 feet (level 16)
     
     +4 strength.
     
l) a Pair of Ethereal Slippers of Stealth [0,+10] <+1>
     Dropped by Wormtongue, Agent of Saruman at 1300 feet (level 26)
     
     +1 stealth.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 12 Potions of Cure Critical Wounds
b) 2 Potions of Heroism
c) 2 Potions of Berserk Strength
d) 4 Potions of Resist Heat
e) 3 Potions of Resist Cold
f) a Potion of Resist Poison
g) 19 Scrolls of Phase Door
h) 2 Scrolls of Word of Recall
i) 2 Scrolls of Holy Chant
j) 2 Rods of Detection (1 charging)
     Cannot be harmed by lightning.
     
k) 3 Rods of Magic Mapping (2 charging)
l) a Rod of Probing (charging)
m) 3 Rods of Frost Bolts
n) a Rod of Hold Monster
o) 3 Rods of Light
p) a Rod of Illumination (charging)
q) a Wand of Lightning Balls (6 charges)
     Cannot be harmed by lightning.
     
r) a Wand of Fire Balls (4 charges)
s) a Wand of Drain Life (5 charges)
t) a Wand of Annihilation (2 charges)
     Cannot be harmed by lightning.
     
u) a Staff of Dispel Evil (4 charges)




  [Character Quiver]

0) 13 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 27.5.
     25% chance of breaking upon contact.
     
1) 2 Bolts (1d5) (+2,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 36.7.
     25% chance of breaking upon contact.
     
2) 6 Bolts (1d5) (+3,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 42.8.
     25% chance of breaking upon contact.
     
3) 18 Bolts of Slay Dragon (1d5) (+14,+6)
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 92.7 vs. dragons, and 46.3 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Potions of Cure Critical Wounds
b) 6 Potions of Healing
c) 4 Potions of Speed
d) 39 Potions of Heroism
e) 39 Potions of Berserk Strength
f) 38 Potions of Resist Heat
g) 40 Potions of Resist Cold
h) 11 Potions of Resist Poison
i) 13 Scrolls of Recharging
j) 16 Scrolls of Holy Chant
k) 5 Scrolls of Holy Prayer
l) a Ring of Light <+3, +1>
     Dropped by a mature red dragon at 2600 feet (level 52)
     
     +3 searching skill.
     +1 light.
     Provides resistance to light.
     Radius 1 light.
     
m) a Ring of Acid [+10]
     Found lying on the floor at 2050 feet (level 41)
     
     Provides resistance to acid.
     
n) a Ring of Lightning [+11]
     Dropped by a young multi-hued dragon at 1750 feet (level 35)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
o) a Ring of See Invisible
     Grants the ability to see invisible things.  
     
p) a Pair of Iron Shod Boots of Free Action [4,+0]
     Conjured forth by magic at 1100 feet (level 22)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     
q) a Sling (x2) (+3,+8)
     Dropped by N�r, the Dwarf at 950 feet (level 19)
     
r) a Long Bow (x3) (+5,+4)
     Taken from a chest found at 350 feet (level 7)
     
s) 23 Arrows (1d4) (+6,+2)
t) 24 Arrows (1d4) (+5,+7)
u) 34 Arrows (1d4) (+7,+6)
v) 20 Mithril Arrows (3d4) (+6,+3)
     Cannot be harmed by acid, fire.
     
w) 12 Iron Shots of Slay Animal (1d4) (+8,+6)
     Slays animals.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       540     50'  Reached level 2
       672    100'  Reached level 3
       686    100'  Killed Grip, Farmer Maggot's Dog
       754    100'  Reached level 4
       912    100'  Reached level 5
      1435    150'  Reached level 6
      2201    250'  Reached level 7
      2614    300'  Reached level 8
      2803    300'  Killed Fang, Farmer Maggot's Dog
      2834    350'  Reached level 9
      3373    350'  Reached level 10
      3986    350'  Reached level 11
      4634    600'  Reached level 12
      5000    700'  Reached level 13
      5241    700'  Reached level 14
      5459    700'  Killed Mughash the Kobold Lord
      5669    750'  Reached level 15
      6061    750'  Reached level 16
      6310    800'  -- Note: Gloves of Power
      6461    800'  Killed Bullroarer the Hobbit
      6474    800'  Killed Golfimbul, the Hill Orc Chief
      6485    800'  Reached level 17
      6505    800'  Killed Grishnákh, the Hill Orc
      7242    900'  Reached level 18
      7519    950'  Killed Nár, the Dwarf
      7803   1000'  Killed Orfax, Son of Boldor
      8325   1000'  Reached level 19
      9294   1100'  Reached level 20
      9568   1150'  Reached level 21
      9650   1200'  Reached level 22
     10082      0'  Killed Farmer Maggot
     10282   1300'  Killed Lagduf, the Snaga
     10468   1300'  Reached level 23
     10562   1300'  Reached level 24
     10755   1300'  Killed Wormtongue, Agent of Saruman
     10796   1300'  Reached level 25
     10893   1300'  -- Note: !Brawn: +1 Str, -1 Int
     11628   1350'  Killed Lugdush, the Uruk
     11856   1350'  Killed Uglúk, the Uruk
     11922   1350'  Reached level 26
     11922   1350'  Reached level 27
     11922   1350'  Reached level 28
     11922   1350'  Reached level 29
     11922   1350'  Reached level 30
     11922   1350'  Reached level 31
     11923   1350'  -- Note: !Experience!!
     13343   1650'  -- Note: !Strength: +3.7 Str
     13846   1650'  Killed Ulfast, Son of Ulfang
     14057   1650'  -- Note: !Contemplation: +1 Wis, -1 Con
     14280   1750'  Killed Uldor the Accursed
     14402   1750'  -- Note: !Nimbleness: +1 Dex, -1 Wis
     14709   1750'  -- Note: !Intelligence: +1 Int
     14719   1750'  Killed Angamaitë of Umbar
     14731   1750'  Killed Sangahyando of Umbar
     15291   1800'  -- Note: !Strength: +2.4 Str
     15886   1850'  -- Note: !Toughness: +1 Con, -1 Dex
     15957   1850'  Killed Bolg, Son of Azog
     16011   1850'  Killed Azog, King of the Uruk-Hai
     17674   1950'  Reached level 32
     17823   1950'  Killed Ulwarth, Son of Ulfang
     18158   2000'  -- Note: !Intellect: +1 Int, -1 Dex
     18194   2000'  -- Note: !Constitution: +1 Con
     18623      0'  Reached level 32
     20389   2300'  Reached level 32
     21155   2500'  Killed Draebor, the Imp
     21180   2500'  Reached level 32
     21372   2500'  -- Note: !Augmentation: +0.9 Str, +1 Dex, +1 Con, +1 Int, +1
Wis
     21690   2550'  Killed Scatha the Worm
     22045   2600'  -- Note: !Wisdom: +1 Wis
     23698   2600'  -- Note: !Dexterity: +1 Dex
     24125   2700'  -- Note: !Augmentation: +0.5 Str, +3.1 Dex, +1 Con, +1 Int,
+1 Wis
     24376   2700'  -- Note: !Dexterity: +2.3 Dex
     27081   3000'  -- Note: !Dexterity: +0.8 Dex
     27335   3000'  Reached level 33
     27345   3000'  -- Note: !Constitution: +1 Con
     27350   3000'  -- Note: !Augmentation: +0.9 Str, +0.7 Dex, +1.7 Con, +1
Int, +1 Wis
     27354   3000'  -- Note: !Intelligence: +1 Int


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 28.9.2017 04:49
Last updated on 30.9.2017 05:28

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10689. on the Ladder (of 19090)
4382. on the Angband Ladder (of 6561)
22. for this player (

Comments

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On 28.9.2017 04:53 yarps wrote:
I've already won with this race/class combination, so I'm trying artifactless. It's going OK so far, though it took a long time to get SeeInv. Also managed to afford the -TOther from the BM, so I can be more aggressive about hunting for items.

On 30.9.2017 05:30 yarps wrote:
My -TOther and _Teleportation were both destroyed, and the shops steadfastly refused to stock any more. Faced with the choice of grinding at 50' or gambling at native depth, I took the latter, but despite recalling back to town at the first sign of trouble I couldn't find replacements anywhere and eventually ?teleported into a pack of Time Hounds.

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