The Angband Ladder: Celoron X, High-Elf Mage by DrMmmPie

  [Angband 4.0.1 Character Dump]

 Name   Celoron X    Age            107          Self  RB  CB  EB   Best
 Race   High-Elf     Height       5'11"   STR:     15  +1  -3  +0     13
 Class  Mage         Weight   12st 11lb   INT:     17  +3  +3  +0  18/50
 Title  Illusionist  Turns used:          WIS:     10  -1  +0  +0      9
 HP     105/105      Game        322004   DEX:     16  +3  +0  +0  18/10
 SP     35/35        Standard     31945   CON:     10  +1  -2  +0      9
                     Resting      12385

 Level                 17    Armor      [10,+33]    Saving Throw     66%
 Cur Exp             5830                           Stealth         Fair
 Max Exp             5830    Melee        1d6,+0    Disarming        49%
 Adv Exp             6670    To-hit        23,+3    Magic Devices     82
                             Blows      1.0/turn    Perception   1 in 16
 Gold                6960                           Searching        19%
 Burden          96.7 lbs    Shoot to-dam     +7    Infravision    50 ft
 Speed                 -1    To-hit       23,+18
 Max Depth     750' (L15)    Shots        1/turn

 You are one of several children of a Noldorin Archer.  You have light
 grey eyes, straight blond hair, and a fair complexion.



rAcid:......+?..... Nexus:?......?.....
rElec:?......?..... Nethr:?......?.....
rFire:?......?..... Chaos:?......?.....
rCold:?......?..... Disen:?......?.....
rPois:?......?..... pFear:?......?.....
rLite:?......?....+ pBlnd:?......?.....
rDark:?......?..... pConf:?......?.....
Sound:?......?..... pStun:?......?.....
Shard:?......?..... HLife:?......?.....

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............+ Infra:....+.......+
FrAct:?......?..... Tunn.:.............
Feath:?......?..... Speed:.............
S.Dig:?......?..... Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:?......?..... Light:.....+.......


  [Character Equipment]

a) a Rapier (1d6) {wielded}
     Found lying on the floor at 750 feet (level 15)
     
     You do not know the full extent of this item's powers.
     
     Combat info:
     1.0 blows/round.
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 3.7.
     
b) a Sling of Accuracy (x2) (+15,+7)
     Found lying on the floor at 50 feet (level 1)
     
c) a Ring of Protection [+6]
     Bought from a store
     
d) a Ring of Protection [+15]
     Bought from a store
     
e) an Amulet of Infravision <+1>
     Found lying on the floor at 600 feet (level 12)
     
     +1 infravision.
     
f) a Lantern of Brightness (9143 turns) <+3>
     Dropped by a Snaga at 350 feet (level 7)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) a Robe of Resist Acid [2,+2]
     Bought from a store
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
h) a Cloak [1] {worn}
     Found lying on the floor at 600 feet (level 12)
     
     You do not know the full extent of this item's powers.
     
j) a Metal Cap [3,+4]
     Bought from a store
     
l) a Pair of Iron Shod Boots [4,+4]
     Found lying on the floor at 250 feet (level 5)
     
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 5 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) 3 Potions of Cure Light Wounds
f) 11 Potions of Cure Serious Wounds
g) 2 Potions of Heroism
h) 5 Potions of Boldness
i) 4 Potions of Resist Heat
j) 3 Scrolls of Detect Invisible
k) 3 Scrolls of Light
l) 2 Scrolls of Word of Recall
m) a Rod of Treasure Location
n) a Rod of Door/Stair Location
o) a Wand of Confuse Monster (4 charges)
p) a Wand of Stone to Mud (2 charges)
q) a Wand of Wonder (14 charges)
     Cannot be harmed by lightning.
     
r) an Amulet of Adornment
     Found lying on the floor at 800 feet (level 16)
     
s) 2 Lanterns (7500 turns)
     Cannot be harmed by fire.
     Radius 2 light.
     
t) a Dagger (1d4) (+0,+0)
     An inheritance from your family
     
     Combat info:
     1.0 blows/round.
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 2.6.
     




  [Character Quiver]

0) 11 Rounded Pebbles of Frost (1d2) (+2,+8)
     Branded with cold.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 83.3 vs. creatures not resistant to cold,
     and 33.3 vs. others.
     25% chance of breaking upon contact.
     
1) 4 Rounded Pebbles (1d2) (+1,+3)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 23.2.
     25% chance of breaking upon contact.
     
2) 5 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 17.1.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Potions of Slowness
     It can be thrown at creatures with damaging effect.
     
b) 2 Scrolls of Door/Stair Location
c) 2 Scrolls of Enchant Armour
d) 3 Scrolls of Satisfy Hunger
e) 6 Scrolls of Blessing
f) 3 Wooden Torches (5000 turns) <+1>
     Radius 1 light.
     
g) a Wooden Torch (1136 turns) <+1>
     Radius 1 light.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       913     50'  Killed Fang, Farmer Maggot's dog
       913     50'  Reached level 2
       913     50'  Reached level 3
      2192    100'  Reached level 4
      2449    100'  Killed Grip, Farmer Maggot's dog
      3980    100'  Reached level 5
      5218    150'  Reached level 6
      6621    250'  Reached level 7
      8349    250'  Reached level 8
     11928    300'  Reached level 9
     12807    300'  Killed Sméagol
     13239    300'  Reached level 10
     14467    350'  Reached level 11
     17673    400'  Reached level 12
     20396    550'  Reached level 13
     25490    650'  Reached level 14
     27008    700'  Reached level 15
     28547    750'  Reached level 16
     30761    750'  Reached level 17


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 9.9.2017 11:57
Last updated on 23.9.2017 17:58

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16743. on the Ladder (of 18973)
5906. on the Angband Ladder (of 6502)
Third best for this player (

Comments

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On 9.9.2017 11:57 DrMmmPie wrote:
You may notice Celoron VIII and IX aren't on the ladder, well both died right off the bat, in the same way, got geared up, learnt my spells, went down to L1, walked into a confusion trap, that was right by the stairs, then got attacked by Fang.

On 9.9.2017 11:57 DrMmmPie wrote:
You may notice Celoron VIII and IX aren't on the ladder, well both died right off the bat, in the same way, got geared up, learnt my spells, went down to L1, walked into a confusion trap, that was right by the stairs, then got attacked by Fang.

On 9.9.2017 11:58 DrMmmPie wrote:
I've also been arsing about hence why my turn count is so high.

On 9.9.2017 13:03 Estie wrote:
Sling of accuracy on lvl 1 makes my day if I find it. It is about the best possible find (not counting the double-edged potion of experience).
I would never wear something like magic iron shod boots or even mundane helm; they are heavy and AC is of low value.

On 23.9.2017 18:02 DrMmmPie wrote:
I'm having too much fun with this guy, I don't want to go deeper,

On 23.9.2017 18:03 DrMmmPie wrote:
Another one that makes my day is the Dagger 'Nimthanc'

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