The Angband Ladder: Arir, High-Elf Ranger by alodyne

  [Angband 4.1.0 Character Dump]

 Name   Arir         Age            102          Self  RB  CB  EB   Best
 Race   High-Elf     Height       8'10"   Str:  18/79  +1  +0  +2 18/109  18/79
 Class  Ranger       Weight    16st 1lb   INT:  18/36  +3  +2  +6 18/146
 Title  Explorer     Turns used:          WIS:     15  -1  -2  +5     17
 HP     -40/311      Game       1405313   DEX:  18/46  +3  +1  +4 18/126
 SP     135/135      Standard    142025   CON:     18  +1  -1  +0     18
                     Resting       8249

 Level                 32    Armor      [54,+99]    Saving Throw     82%
 Cur Exp           431729                           Stealth       Superb
 Max Exp           450122    Melee       4d6,+19    Disarm - phys.   77%
 Adv Exp           460000    To-hit       54,+40    Disarm - magic   69%
                             Blows      5.0/turn    Magic Devices     92
 Gold              225446                           Searching        73%
 Burden          223.7 lb    Shoot to-dam    +16    Infravision   130 ft
 Overweight       43.8 lb    To-hit       80,+38    Speed              2
 Max Depth    2250' (L45)    Shots        1/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, wavy black hair, and a fair complexion.



rAcid:......+.++... Nexus:......+......
rElec:......+.++... Nethr:.............
rFire:+.....+.+++.. Chaos:.............
rCold:......+.++.+. Disen:.......+.....
rPois:............. pFear:.............
rLite:+.......+...+ pBlnd:........+....
rDark:........+.... pConf:.........+...
Sound:............. pStun:.............
Shard:......+...... HLife:.............

Regen:..........+.. Stea.:.......+...+.
  ESP:............. Sear.:.............
Invis:+...........+ Infra:+..........++
FrAct:...........+. Tunn.:.............
Feath:+..........+. Speed:+...........!
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:+....+.......


  [Last Messages]

> Your Bolt (1d5) (+0,+0) hit the death drake (85).
> You have 16 Bolts (1d5) (+0,+0) (0).
> The Bolt breaks.
> The death drake grunts with pain.
> The death drake conjures up weird things.
> You resist the effect!
> You have 15 Bolts (1d5) (+0,+0) (0).
> The death drake surrounds you in darkness.
> Darkness surrounds you.
> You resist the effect!
> Your Bolt (1d5) (+0,+0) hit the death drake (85).
> You have 14 Bolts (1d5) (+0,+0) (0).
> The death drake grunts with pain.
> The death drake breathes nether.
> You die.

Killed by a death drake.

  [Character Equipment]

a) the Spear of Oromë (4d6) (+15,+15) <+4, +1>
     Dropped by a troll priest at 1300 feet (level 26)
     
     +4 intelligence.
     +4 infravision.
     +4 speed.
     +1 light.
     Slays giants, animals.
     Branded with fire.
     Provides resistance to fire, light.
     Cannot be harmed by acid, fire.
     Feather Falling.  Grants the ability to see invisible things. 
     Blessed by the gods.  
     Radius 1 light.
     
     When activated, it turns rock into mud.
     Takes 11 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 322.5 vs. creatures not resistant to fire,
     322.5 vs. giants, 248.5 vs. animals, and 174 vs. others.
     
b) a Heavy Crossbow of Extra Might (x5) (+13,+16) <+1>
     Dropped by Lokkak, the Ogre Chieftain at 1600 feet (level 32)
     
     +1 shooting power.
     
c) a Malachite Ring of Accuracy (+17,+0)
     Dropped by a snaga at 1800 feet (level 36)
     
d) an Amethyst Ring of Dexterity <+4>
     Dropped by a young red dragon at 2050 feet (level 41)
     
     +4 dexterity.
     Sustains dexterity.
     
e) a Driftwood Amulet of Wisdom <+4>
     Dropped by a dread at 2050 feet (level 41)
     
     +4 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor at 1400 feet (level 28)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 24 to 44 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Bolg, Son of Azog at 1100 feet (level 22)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
h) a Cloak of Aman [1,+21] <+3>
     Dropped by a paladin at 1850 feet (level 37)
     
     +3 stealth.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     
i) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor at 1600 feet (level 32)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
j) a Golden Crown of the Magi [0,+9] <+2>
     Conjured forth by magic at 1100 feet (level 22)
     
     +2 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains intelligence.
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor at 900 feet (level 18)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 19 to 35 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
     Found lying on the floor at 1850 feet (level 37)
     
     +1 wisdom.
     +3 stealth.
     +5 infravision.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 4 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by fire.
     
g) a Book of Magic Spells [Kelek's Grimoire of Power]
     Cannot be harmed by fire.
     
h) 36 Magenta Potions of Cure Critical Wounds
i) 17 Purple Potions of Restore Mana
j) 6 Blue Potions of Restore Life Levels
k) 6 Viscous Pink Potions of Speed
l) 12 Scrolls titled "co teo clus" of Phase Door
m) 4 Scrolls titled "ventio movus" of Teleport Level
n) 2 Magnesium Rods of Magic Mapping {@z1}
o) 5 Steel Rods of Curing
p) a Tin-Plated Rod of Teleport Other (charging)
q) an Aluminium Rod of Recall {!z}
     Cannot be harmed by lightning.
     
r) 6 Ivory Staves of Teleportation (46 charges)
s) a Cottonwood Staff of Speed (3 charges)
t) the Beaked Axe of Théoden (2d6) (+8,+10) <+3>
     Dropped by Gorbag, the Orc Captain at 1850 feet (level 37)
     
     +3 wisdom.
     +3 constitution.
     Slays dragons.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Grants telepathy.  
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 88 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
     Combat info:
     3.8 blows/round.
     With +5 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.3 blows
     Average damage/round: 147 vs. dragons, and 87.9 vs. others.
     
u) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Found lying on the floor of a special room at 2100 feet (level 42)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     




  [Character Quiver]

0) 14 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 97.8.
     25% chance of breaking upon contact.
     
1) 4 Bolts (1d5) (+5,+4)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 118.4.
     25% chance of breaking upon contact.
     
2) 7 Bolts (1d5) (+5,+5)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 123.6.
     25% chance of breaking upon contact.
     
3) 15 Bolts (1d5) (+6,+5)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 123.6.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Books of Magic Spells [Conjurings and Tricks]
b) a Book of Magic Spells [Sorcery and Evocations]
c) 11 Orange Potions of Cure Serious Wounds
d) a Maple Staff of Sleep Monsters (8 charges)
e) 4 Ivory Staves of Teleportation (27 charges)
f) a Jet Ring of Strength <+2>
     Found lying on the floor at 1700 feet (level 34)
     
     +2 strength.
     Sustains strength.
     
g) 2 Carnelian Rings of Bodykeeping
     Sustains strength, dexterity, constitution.
     
h) Metal Scale Mail of Elvenkind (-2) [38,+14] <+1>
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid.
     
i) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor of a special room at 2050 feet (level 41)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 222 to 440 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
j) a Wicker Shield of Resist Lightning [2,+0]
     Found lying on the floor at 100 feet (level 2)
     
     Provides resistance to lightning.
     
k) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 1450 feet (level 29)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 19 to 35 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 162 vs. creatures not resistant to fire, and
     109.5 vs. others.
     
l) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 50 feet (level 1)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 17 to 33 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 162 vs. creatures not resistant to cold, and
     109.5 vs. others.
     
m) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Dropped by Angamait� of Umbar at 1150 feet (level 23)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     4.5 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 94.8.
     
n) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by an ogre chieftain at 2050 feet (level 41)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 141.3 vs. trolls, 141.3 vs. orcs, and 91.3
     vs. others.
     
o) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
     Found lying on the floor at 800 feet (level 16)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 145 vs. creatures not resistant to cold, 145
     vs. undead, and 108 vs. others.
     
p) a Sling of Power (x2) (+8,+15)
     Found lying on the floor at 50 feet (level 1)
     
q) 25 Rounded Pebbles (1d2) (+0,+1)
r) 2 Rounded Pebbles of Slay Animal (1d2) (+3,+5)
     Slays animals.
     
s) 31 Iron Shots (1d4) (+0,+1)
t) 20 Iron Shots (1d4) (+1,+4)
u) 18 Iron Shots of Venom (2d4) (+9,+6)
     Branded with poison.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       852     50'  Reached level 2
      2322    100'  Killed Grip, Farmer Maggot's Dog
      2322    100'  Reached level 3
      2339    100'  Killed Fang, Farmer Maggot's Dog
      2347    100'  Reached level 4
      3427    150'  Reached level 5
      7030      0'  Killed Farmer Maggot
      7913    150'  Reached level 6
      8754    150'  Killed Sméagol
      9375    150'  Reached level 7
     12129    150'  Reached level 8
     14426    400'  Killed Mughash the Kobold Lord
     14426    400'  Reached level 9
     15211    400'  Reached level 10
     16020    400'  Reached level 11
     25043    350'  Reached level 12
     25949    400'  Killed Lagduf, the Snaga
     27097    400'  Reached level 13
     29198    500'  Killed Ufthak of Cirith Ungol
     29198    500'  Reached level 14
     30988    600'  Killed Brodda, the Easterling
     30988    600'  Reached level 15
     32593    650'  Reached level 16
     35575    800'  Reached level 17
     38611   1100'  Reached level 18
     42070    550'  Killed Wormtongue, Agent of Saruman
     43755    700'  Killed Boldor, King of the Yeeks
     43761    700'  Killed Orfax, Son of Boldor
     43873    700'  Reached level 19
     47296    900'  Reached level 20
     48361    900'  Found the Set of Gauntlets 'Paurhach'
     50075   1100'  Reached level 21
     52495   1150'  Reached level 22
     52807   1150'  Killed Nár, the Dwarf
     55883   1200'  Reached level 23
     58556    100'  Reached level 24
     58556    100'  Reached level 25
     58556    100'  Reached level 26
     58556    100'  Reached level 27
     58556    100'  Reached level 28
     58556    100'  Reached level 29
     77980    800'  Found the Spear 'Nimloth'
     80629    950'  Killed Ulfast, Son of Ulfang
     84906   1100'  Killed Bolg, Son of Azog
     84910   1100'  Found the Chain Mail of Arvedui
     88480   1250'  Killed Khîm, Son of Mîm
     90348   1300'  Found the Spear of Oromë
     90880   1400'  Found the Phial of Galadriel
     91979   1450'  Found the Dagger 'Narthanc'
     94960     50'  Found the Dagger 'Nimthanc'
    102115   1150'  Killed Angamaitë of Umbar
    102202   1150'  Found the Cutlass 'Gondricam'
    102303   1150'  Killed Sangahyando of Umbar
    107324   1300'  Reached level 30
    108107   1300'  Killed Ibun, Son of Mîm
    108581   1350'  Reached level 30
    118554   1850'  Killed Beorn, the Shape-Changer
    118670   1850'  Found the Pair of Leather Boots of Radagast
    119547   1900'  Reached level 31
    122617   2000'  Found the Halberd 'Osondir' (LOST)
    123176   2050'  Found the Long Sword 'Elvagil'
    123791   2050'  Found the Hard Leather Armour of Himring
    128961   1600'  Found the Leather Shield of Celegorm
    129971   1600'  Killed Lokkak, the Ogre Chieftain
    132573   1700'  Killed Uldor the Accursed
    132974   1750'  Killed Grishnákh, the Hill Orc
    132976   1750'  Killed Bullroarer the Hobbit
    132980   1750'  Killed Golfimbul, the Hill Orc Chief
    133036   1800'  Reached level 32
    135484   1850'  Killed Gorbag, the Orc Captain
    135489   1850'  Found the Beaked Axe of Théoden
    136172   1850'  Killed Lugdush, the Uruk
    138127   1950'  Killed Ulwarth, Son of Ulfang
    140480   2100'  Found the Short Bow of Amrod
    140927   2100'  Killed Bert the Stone Troll


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 8.8.2017 08:17

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10677. on the Ladder (of 18973)
4338. on the Angband Ladder (of 6502)

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On 8.8.2017 08:17 alodyne wrote:
This might be the first character of mine ever to make it below DL40. But with Orome, I got cocky and didn't run away when I should have.

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