The Angband Ladder: Algernon, Dunadan Mage by letslaugh

  [Angband 4.1.0 Character Dump]

 Name   Algernon     Age             65          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'9"   STR:     13  +1  -3  +2     13
 Class  Mage         Weight   10st 13lb   INT:     17  +2  +3  +9 18/130
 Title  Conjurer     Turns used:          WIS:     15  +2  +0  +2  18/10
 HP     -128/303     Game        750526   DEX:     13  +2  +0  +2     17
 SP     160/171      Standard     74220   CON:  18/63  +3  -2  +0  18/73
                     Resting      40899

 Level                 31    Armor      [19,+66]    Saving Throw     65%
 Cur Exp           217387                           Stealth         Fair
 Max Exp           217387    Melee      3d10,+16    Disarm - phys.   60%
 Adv Exp           315000    To-hit       31,+13    Disarm - magic   81%
                             Blows      1.0/turn    Magic Devices     84
 Gold               40672                           Searching        65%
 Burden           95.5 lb    Shoot to-dam    +19    Infravision     0 ft
 Overweight        5.6 lb    To-hit        25,+5    Speed             -1
 Max Depth    1950' (L39)    Shots        1/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have hazel eyes, straight blond hair, and an average
 complexion.


rAcid:......+.+.... Nexus:...........+.
rElec:......+.+.... Nethr:.............
rFire:......+.+.... Chaos:.............
rCold:......+.+.... Disen:.............
rPois:............. pFear:.............
rLite:+............ pBlnd:....+....+...
rDark:+.....+...... pConf:.........+...
Sound:............. pStun:.............
Shard:............. HLife:......+......

Regen:............. Stea.:.............
  ESP:............. Sear.:....+....+...
Invis:+...+....+... Infra:.............
FrAct:....+.....+.. Tunn.:.............
Feath:...........+. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......


  [Last Messages]

> The killer slicer beetle dies.
> You sense the presence of monsters!
> You miss Kavlax the Many-Headed.
> Kavlax the Many-Headed bites you.
> Kavlax the Many-Headed misses you.
> Kavlax the Many-Headed bites you.
> Kavlax the Many-Headed breathes gravity.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Gravity warps around you.
> You feel yourself moving slower!
> You have been stunned.
> You failed to concentrate hard enough!
> Kavlax the Many-Headed breathes gravity.
> You die.

Killed by Kavlax the Many-Headed.

  [Character Equipment]

a) the Trident of Wrath (3d10) (+16,+18) <+2>
     Dropped by Golfimbul, the Hill Orc Chief at 1200 feet (level 24)
     
     +2 strength.
     +2 dexterity.
     Slays undead (powerfully), evil creatures.
     Branded with poison.
     Provides resistance to light, dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     1.0 blows/round.
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 71.6 vs. creatures not resistant to poison,
     107.7 vs. undead, 53.6 vs. evil creatures, and 35.5 vs. others.
     
b) a Short Bow of Extra Might (x3) (+8,+19) <+1>
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     +1 shooting power.
     
c) a Ring of Intelligence <+2>
     Found lying on the floor at 1600 feet (level 32)
     
     +2 intelligence.
     Sustains intelligence.
     
d) a Ring of Intelligence <+2>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +2 intelligence.
     Sustains intelligence.
     
e) an Amulet of the Magi [+6] <+3, +1>
     Dropped by Boldor, King of the Yeeks at 1500 feet (level 30)
     
     +3 intelligence.
     +1 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
f) the Phial of Galadriel <+3>
     Found lying on the floor at 450 feet (level 9)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 4 to 8 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
g) a Robe of Permanence [2,+20]
     Found lying on the floor of a labyrinth at 1750 feet (level 35)
     
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid, fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
h) a Cloak [1,+5]
     Dropped by an imp at 1400 feet (level 28)
     
i) a Wicker Shield of Resistance [2,+14]
     Dropped by a young red dragon at 1550 feet (level 31)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by a paladin at 1550 feet (level 31)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 22 to 44 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
k) a Set of Caestus of Free Action (+0,+3) [5,+4]
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Stability [2,+6]
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     Provides resistance to nexus.
     Feather Falling.  
     




  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
f) 23 Potions of Cure Critical Wounds
g) 3 Potions of Healing
h) 4 Potions of Restore Mana
i) 4 Potions of Restore Life Levels
j) 8 Scrolls of Word of Recall
k) 2 Rods of Treasure Location
l) a Rod of Magic Mapping
m) 2 Rods of Curing
n) a Wand of Cold Balls (3 charges)
o) a Wand of Teleport Other (6 charges)
p) a Wand of Scare Monster (3 charges)
q) a Staff of Dispel Evil (5 charges)
r) a Staff of Teleportation (7 charges)
s) a Ring of Damage (+0,+11)
     Dropped by a mature red dragon at 1950 feet (level 39)
     




  [Character Quiver]

0) 27 Bolts of Venom (1d5) (+7,+13)
     Branded with poison.
     
1) 27 Arrows (1d4) (+1,+1)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 68.1.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Books of Magic Spells [Conjurings and Tricks]
b) a Book of Magic Spells [Incantations and Illusions]
c) a Book of Magic Spells [Sorcery and Evocations]
d) 2 Mushrooms of Second Sight
e) 3 Mushrooms of Vigor
f) 3 Mushrooms of Clear Mind
g) a Potion of Healing
h) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
i) 7 Potions of Restore Mana
j) a Potion of Restore Life Levels
k) 4 Potions of Enlightenment
l) 4 Potions of Resist Poison
m) 4 Scrolls of Deep Descent
n) 2 Scrolls of *Destruction*
o) a Staff of Power (2 charges)
p) 3 Staves of Teleportation (21 charges)
q) a Ring of Acid [+12]
     Found lying on the floor in a vault at 1400 feet (level 28)
     
     Provides resistance to acid.
     
r) a Ring of Accuracy (+13,+0)
     Dropped by a dark elven lord at 1350 feet (level 27)
     
s) Metal Scale Mail of Elvenkind (-2) [38,+18] <+2>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid.
     
t) the Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 2 to 4 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +7 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 25.5 vs. creatures not resistant to
     lightning, and 15.3 vs. others.
     
u) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Dropped by a brigand at 1600 feet (level 32)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 3 to 6 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +7 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 25.5 vs. creatures not resistant to cold,
     and 15.3 vs. others.
     
v) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1>
     Dropped by Gorbag, the Orc Captain at 1750 feet (level 35)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +1 attack speed.
     Slays dragons, giants, trolls, orcs, animals.
     Cannot be harmed by acid.
     
     Combat info:
     2.0 blows/round.
     With +5 STR and +0 DEX you would get 2.1 blows
     With +0 STR and +3 DEX you would get 2.1 blows
     Average damage/round: 65.6 vs. dragons, 65.6 vs. giants, 65.6 vs.
     trolls, 65.6 vs. orcs, 50.8 vs. animals, and 36 vs. others.
     
w) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Golfimbul, the Hill Orc Chief at 1200 feet (level 24)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blows/round.
     With +12 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 31.3 vs. trolls, 31.3 vs. orcs, and 17.9 vs.
     others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       477     50'  Reached level 2
       873     50'  Reached level 3
      1516     50'  Reached level 4
      3229     50'  Reached level 5
      3951    150'  Killed Grip, Farmer Maggot's Dog
      5610    150'  Reached level 6
      5980    150'  Killed Fang, Farmer Maggot's Dog
      7401    250'  Reached level 7
      8694    250'  Reached level 8
     10817      0'  Reached level 9
     11669    300'  Reached level 10
     13887    400'  Reached level 11
     14670    450'  Killed Mughash the Kobold Lord
     16775    450'  Reached level 12
     16858    450'  Found the Phial of Galadriel
     18335    750'  Reached level 13
     19299    800'  Reached level 14
     20609    800'  Reached level 15
     21390    800'  Reached level 16
     22191    800'  Reached level 17
     23544    850'  Killed Grishnákh, the Hill Orc
     23865    850'  Killed Brodda, the Easterling
     23865    850'  Reached level 18
     26910    950'  Reached level 19
     29125   1000'  Killed Wormtongue, Agent of Saruman
     29476   1000'  Reached level 20
     31217   1000'  Killed Bolg, Son of Azog
     32049   1050'  Reached level 21
     34667   1050'  Killed Bullroarer the Hobbit
     35308   1050'  Reached level 22
     37070   1050'  Reached level 23
     39450   1150'  Reached level 24
     42063   1200'  Killed Golfimbul, the Hill Orc Chief
     42093   1200'  Found the Trident of Wrath
     42195   1200'  Found the Long Sword 'Elvagil'
     42595   1250'  Reached level 25
     44221   1300'  Killed Lagduf, the Snaga
     44801      0'  Killed Farmer Maggot
     47449   1400'  Reached level 26
     48241   1400'  Killed Ibun, Son of Mîm
     48952   1450'  Killed Ufthak of Cirith Ungol
     50810   1450'  Killed Shagrat, the Orc Captain
     52453   1450'  Reached level 27
     53925   1500'  Killed Orfax, Son of Boldor
     54191   1500'  Killed Boldor, King of the Yeeks
     56213   1550'  Killed Angamaitë of Umbar
     56895   1550'  Found the Iron Helm 'Holhenneth'
     58224   1600'  Found the Dagger 'Nimthanc'
     58366   1600'  Reached level 28
     59381   1650'  Reached level 28
     61007   1650'  Found the Dagger 'Dethanc'
     61356   1650'  Killed Draebor, the Imp
     61491   1650'  Found the Zweihander 'Mormegil' (LOST)
     61944   1650'  Reached level 29
     63232   1700'  Killed Uldor the Accursed
     64296   1750'  Killed Gorbag, the Orc Captain
     64299   1750'  Found the Rapier 'Careth Asdriag'
     65490   1800'  Killed Ulfast, Son of Ulfang
     65770   1800'  Killed Ulwarth, Son of Ulfang
     67255   1800'  Killed The Queen Ant
     68196   1800'  Reached level 30
     70420   1900'  Killed Sméagol
     73213   1950'  Reached level 31


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)


Posted on 6.7.2017 20:36
Last updated on 7.7.2017 18:37

Download this dump

10. on the Competition No.207 Ladder (of 19)

Comments

Jump to latest

On 6.7.2017 20:36 letslaugh wrote:
I got an early shield of resistance but after than nothing. Finally got the trident of wrath which should help.

On 6.7.2017 22:34 letslaugh wrote:
Things are getting better with Holhenneth and an amulet of Magi.

On 7.7.2017 18:25 letslaugh wrote:
Picked up a nice robe of permanence but killing things is hard these days.

On 7.7.2017 18:37 letslaugh wrote:
Teleport away failed twice in a row

On 8.7.2017 09:56 Thraalbee wrote:
Stunning increases fail rates. In this situation a ?Teleport is required to be safe. If no ?
available, a big healing pot or ?phase perhaps

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