The Angband Ladder: Gorgi, Gnome Rogue by clamps

  [Angband 4.1.0 Character Dump]

 Name   Gorgi        Age             53          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'5"   STR:  18/49  -1  +0  +0  18/39
 Class  Rogue        Weight     6st 0lb   INT:     12  +2  +1  +2     17
 Title  Sharper      Turns used:          WIS:      9  +0  -3  +2      8
 HP     247/247      Game        690310   DEX:  18/70  +2  +3  +5 18/170
 SP     38/38        Standard    107107   CON:     10  +1  -1  +0     10
                     Resting      37256

 Level                 31    Armor      [45,+87]    Saving Throw     72%
 Cur Exp           213540                           Stealth       Superb
 Max Exp           213540    Melee       2d5,+19    Disarm - phys.  100%
 Adv Exp           225000    To-hit       58,+24    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices     87
 Gold               20061                           Searching        98%
 Burden          136.2 lb    Shoot to-dam    +23    Infravision    40 ft
 Overweight      -19.7 lb    To-hit       57,+20    Speed              7
 Max Depth    1500' (L30)    Shots        1/turn

 You are the only child of a Gnome Braggart.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, and a fair
 complexion.


rAcid:+.......+.... Nexus:...........+.
rElec:........+.... Nethr:......+......
rFire:*.......+.... Chaos:......+......
rCold:........+.... Disen:.............
rPois:......+...... pFear:+............
rLite:............. pBlnd:.........+...
rDark:............. pConf:.........+...
Sound:............. pStun:.............
Shard:.......+..... HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:....+....+...
Invis:.........+... Infra:............+
FrAct:..........+.+ Tunn.:.............
Feath:...........+. Speed:..+..........
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) the Main Gauche of Azaghâl (2d5) (+11,+13) {@w0}
     Dropped by Ugl�k, the Uruk at 1150 feet (level 23)
     
     Slays dragons (powerfully).
     Provides immunity to fire.
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 254 vs. dragons, and 129 vs. others.
     
b) a Long Bow of Extra Might (x4) (+7,+23) <+1>
     Found lying on the floor at 1350 feet (level 27)
     
     +1 shooting power.
     
c) a Ring of Speed <+7>
     Found lying on the floor at 50 feet (level 1)
     
     +7 speed.
     
d) a Ring of Dexterity <+5>
     Bought from a store
     
     +5 dexterity.
     Sustains dexterity.
     
e) an Amulet of Searching <+3>
     Found lying on the floor at 850 feet (level 17)
     
     +3 searching skill.
     
f) the Phial of Galadriel <+3>
     Dropped by Azog, King of the Uruk-Hai at 1150 feet (level 23)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 18 to 34 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
g) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor at 1250 feet (level 25)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 171 to 340 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
h) a Cloak of Protection [1,+15]
     Dropped by an ogre at 1250 feet (level 25)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) a Leather Shield of Resistance [8,+22]
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2> (charging)
     Dropped by Lugdush, the Uruk at 1150 feet (level 23)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 95 to 187 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
k) a Set of Caestus of Free Action (+0,+3) [5,+8]
     Found lying on the floor in a pit at 850 feet (level 17)
     
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Stability [4,+5]
     Found lying on the floor at 1000 feet (level 20)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) 2 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
f) 2 Rations of Food
g) 12 Potions of Cure Critical Wounds
h) a Potion of Restore Mana
i) 5 Potions of Speed
j) 15 Scrolls of Phase Door
k) 10 Scrolls of Teleportation
l) 2 Scrolls of Word of Recall
m) a Rod of Frost Bolts
n) 4 Rods of Lightning Bolts {@z2}
o) a Rod of Acid Balls {@z1}
p) a Rod of Recall {@z0!k!d!v}
     Cannot be harmed by lightning.
     
q) 2 Wands of Stone to Mud (10 charges)
r) 3 Wands of Teleport Other (21 charges)
s) a Wand of Annihilation (2 charges)
     Cannot be harmed by lightning.
     
t) 2 Staves of Curing (11 charges)
u) a Wicker Shield of Preservation [2,+14]
     Dropped by Sangahyando of Umbar at 1400 feet (level 28)
     
     Provides resistance to shards, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
v) a Shovel of Digging (1d2) (+6,+4) <+3> {@w0}
     Dropped by a cave troll at 1450 feet (level 29)
     
     +3 tunneling.
     Branded with acid.
     
     Combat info:
     4.5 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 68.1 vs. creatures not resistant to acid,
     and 53.5 vs. others.
     




  [Character Quiver]

0) 6 Arrows (1d4) (+0,+0) {@f0}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 104.
     35% chance of breaking upon contact.
     
1) 15 Arrows of Slay Evil (1d4) (+4,+6) {@f1}
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 192.7 vs. evil creatures, and 128.5 vs.
     others.
     35% chance of breaking upon contact.
     
2) 15 Arrows (1d4) (+4,+3)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 116.2.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Second Sight
b) a Mushroom of Clear Mind
c) a Mushroom of Stoneskin
d) 29 Potions of Cure Critical Wounds
e) a Potion of Healing
f) 3 Potions of Restore Mana
g) 4 Potions of Restore Life Levels
h) 6 Potions of Speed
i) 8 Potions of Heroism
j) a Scroll of Protection from Evil
k) a Staff of Curing (6 charges)
l) a Staff of Holiness (3 charges)
m) a Ring of Intelligence <+6>
     Bought from a store
     
     +6 intelligence.
     Sustains intelligence.
     
n) a Ring of Speed <+7>
     Dropped by a ranger at 1400 feet (level 28)
     
     +7 speed.
     
o) a Ring of Bodykeeping
     Dropped by a shadow drake at 1400 feet (level 28)
     
     Sustains strength, dexterity, constitution.
     
p) a Ring of Flames [+15]
     Provides resistance to fire.
     
q) a Ring of Accuracy (+15,+0)
     Dropped by an ogre mage at 1400 feet (level 28)
     
r) a Ring of See Invisible
     Dropped by a soldier at 1200 feet (level 24)
     
     Grants the ability to see invisible things.  
     
s) an Amulet of Regeneration
     Found lying on the floor in a vault at 1400 feet (level 28)
     
     Speeds regeneration.  
     
t) the Dagger of Rilia (2d4) (+14,+13) {poi,dis}
     Conjured forth by magic at 1400 feet (level 28)
     
     Slays trolls, orcs.
     Branded with poison.
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid.
     
     When activated, it fires a stinking cloud with damage 12.
     Takes 8 to 13 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 176 vs. creatures not resistant to poison,
     176 vs. trolls, 176 vs. orcs, and 124 vs. others.
     
u) the Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Found lying on the floor of a special room at 800 feet (level 16)
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 11 to 20 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 170.5 vs. creatures not resistant to
     lightning, and 118.5 vs. others.
     
v) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by an unknown monster at 1000 feet (level 20)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 167 vs. trolls, 167 vs. orcs, and 110.6 vs.
     others.
     
w) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1>
     Found lying on the floor at 950 feet (level 19)
     
     +4 intelligence.
     +4 wisdom.
     +1 light.
     Slays evil creatures.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     Radius 1 light.
     
     When activated, it detects all objects in the immediate area..
     Takes 86 to 170 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
     Combat info:
     4.0 blows/round.
     With +3 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 132.4 vs. evil creatures, and 110.8 vs.
     others.
     
x) a Quarterstaff of Gondolin (1d9) (+13,+15) <+1> {@w0}
     Dropped by Grishn�kh, the Hill Orc at 700 feet (level 14)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     Radius 1 light.
     
     Combat info:
     4.0 blows/round.
     With +3 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 154 vs. dragons, 154 vs. demons, 154 vs.
     trolls, 154 vs. orcs, and 110.8 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       609     50'  Reached level 2
      2044     50'  Reached level 3
      3912    100'  Reached level 4
      4119    100'  Killed Grip, Farmer Maggot's Dog
      4591    100'  Reached level 5
      8041    200'  Reached level 6
      9328    450'  Reached level 7
     10337    450'  Reached level 8
     11284    450'  Killed Fang, Farmer Maggot's Dog
     12114    400'  Reached level 9
     13961    400'  Reached level 10
     14887    400'  Reached level 11
     15109    400'  Killed Wormtongue, Agent of Saruman
     16538    450'  Reached level 12
     16538    450'  Reached level 13
     16538    450'  Reached level 14
     16538    450'  Reached level 15
     16538    450'  Reached level 16
     16538    450'  Reached level 17
     16538    450'  Reached level 18
     16538    450'  Reached level 19
     16538    450'  Reached level 20
     16538    450'  Reached level 21
     16538    450'  Reached level 22
     16538    450'  Reached level 23
     16538    450'  Reached level 24
     16538    450'  Reached level 25
     16538    450'  Reached level 26
     16538    450'  Reached level 27
     16538    450'  Reached level 28
     16538    450'  Reached level 29
     18573    450'  Killed Brodda, the Easterling
     19927    500'  Killed Lagduf, the Snaga
     27326    650'  Killed Orfax, Son of Boldor
     31677    700'  Killed Grishnákh, the Hill Orc
     37556    800'  Found the Dagger 'Dethanc'
     38225    800'  Killed Ulfast, Son of Ulfang
     48094    950'  Killed Gorbag, the Orc Captain
     49046    900'  Killed Ufthak of Cirith Ungol
     53630    950'  Found the Quarterstaff 'Eriril'
     55193    950'  Killed Sméagol
     56439    950'  Reached level 30
     57802    900'  Killed Mughash the Kobold Lord
     60358   1000'  Found the Long Sword 'Elvagil'
     68652   1150'  Killed Shagrat, the Orc Captain
     74286   1150'  Killed Uglúk, the Uruk
     74287   1150'  Found the Main Gauche of Azaghâl
     74445   1150'  Killed Lugdush, the Uruk
     74447   1150'  Found the Iron Helm 'Holhenneth'
     76000   1150'  Killed Azog, King of the Uruk-Hai
     76012   1150'  Found the Phial of Galadriel
     76179   1150'  Killed Bolg, Son of Azog
     78725   1200'  Killed Khîm, Son of Mîm
     84873   1250'  Found the Hard Leather Armour of Himring
     90755   1400'  Found the Dagger of Rilia
     91613      0'  Reached level 31
     94021   1400'  Killed Ibun, Son of Mîm
     99834   1400'  Killed Ulwarth, Son of Ulfang
    100442   1400'  Killed Angamaitë of Umbar
    100470   1400'  Killed Sangahyando of Umbar


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 6.7.2017 00:08
Last updated on 18.7.2017 22:59

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11402. on the Ladder (of 18973)
4530. on the Angband Ladder (of 6502)
Second best for this player (

Comments

Jump to latest

On 6.7.2017 00:08 clamps wrote:
I found a RoS at 50' and a PoE before 500'. My gear is TRASH.

On 6.7.2017 21:18 clamps wrote:
Woooooo. Two orc uniques drop Holhenneth and Azaghal in rapid succession. Suddenly this is looking pretty decent.

On 10.7.2017 23:48 clamps wrote:
Resists are suddenly looking good, and I finally found the Phial.

On 18.7.2017 22:59 clamps wrote:
Starting to get some stat gain. Found a second RoS but I'm keeping it swapped out for +dex at the moment, which may be a questionable call.

On 18.7.2017 23:10 Philip wrote:
That is almost certainly the wrong call. I don't know how many blows the ring could possibly be giving you, but it's unlikely to compensate the amount of extra damage you'd be doing with more speed, and even if it did, extra DEX won't save your life, but extra speed could. DEX also doesn't give you extra damage with the bow, but speed does.

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