The Angband Ladder: Argin, Noldor Feanor no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Argin         Age       44       Str   4 =  3  +1
 Sex    Male          Height   7'3       Dex   4
 Race   Noldor        Weight   155       Con   4
 House  Feanor                           Gra   3

 Game Turn   16,855   Melee  (+20,3d9)   Melee       20 = 15  +4      +1
 Exp Pool     2,149   Bows    (+6,2d8)   Archery      6 =  0  +4  +1  +1
 Total Exp   49,349   Armor [+25,5-12]   Evasion     25 = 15  +4  +6
 Burden       163.8                      Stealth      8 =  6  +4  -2
 Max Burden   207.3   Health     41:41   Perception   9 =  6  +3
 Depth         800'   Voice      34:34   Will         9 =  6  +3
 Min Depth     650'                      Smithing    16 = 12  +3      +1
 Light Radius     4                      Song        11 =  6  +3  +2

 You are one of two children of an archer from the house of Feanor. You
 have light grey eyes, straight black hair, and a fair complexion.






  [Equipment]

a) a Bastard Sword of Hador's House (-1,3d5) [+1] {@w2} 4.5 lb
   It grants you the ability: Follow-Through.  It does extra
   damage when wielded with both hands.  
b) a Longbow of Nargothrond (+0,2d5) 3.0 lb
   It slays dragons and raukar.  It can shoot arrows 20 squares
   (with your current strength).
c) a Jet Ring of Evasion [+2]
d) a Bloodstone Ring of Accuracy (+2)
e) a Dragon Tooth Amulet of the Blessed Realm <+0>
   It increases your grace by 0.  It sustains your grace.  It 
   lights the dungeon around you.  
f) a Feanorian Lamp of True Sight
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
g) Leather Armour [+0,1d4]
h) The Cloak of Maglor [+1] <+2>
   It improves your song by 2.  It cannot be harmed by the
   elements.  It grants you the ability: Song of the Trees.  
i) The Round Shield 'Vigil' [+1,1d3]
   It provides resistance to confusion and stunning.  It grants
   you freedom of movement.  It cannot be harmed by the
   elements.  
j) a Helm of True Sight [-1,1d3]
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
k) a Set of Gauntlets of Strength (-1) [+0,1d1] <+1>
   It increases your strength by 1.  
l) The Pair of Boots of Irime [+1,1d1]
   It sustains your dexterity.  It lights your path behind you.  
   It cannot be harmed by the elements.  
m) 16 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).
n) 27 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) 4 Russet Herbs of Rage
b) 6 Fragments of Lembas
c) 6 Murky Brown Potions of Orcish Liquor
d) 3 Cloudy Potions of Healing
e) 4 Sky Blue Potions of Quickness
f) a Brilliant Blue Potion of Strength
g) 3 Bright Orange Potions of Dexterity
h) an Azure Potion of Constitution
i) an Ivory Horn of Thunder
j) a Golden Staff of Sanctity (used 2 times)
k) a Twisted Staff of Earthquakes (2 charges)
l) a Twisted Staff of Earthquakes (used 2 times)
m) a Marble Ring of Warmth {rCold}
   It provides resistance to cold.  
n) The Pearl 'Nimphelos' <+2>
   It increases your grace by 2.  It sustains your grace.  It
   cannot be harmed by the elements.  
o) a Brass Lantern of Brightness (6062 turns)
   It burns brightly, increasing your light radius by an
   additional square.  
p) a Mail Corslet of Venom's End (-1) [-3,2d5] {rPois}
   It provides resistance to poison.  
q) The Hauberk of Amon Rudh (-1) [-4,2d6]
   It cannot be harmed by the elements.  It grants you the
   ability: Critical Resistance.  
r) a Great Helm of Defiance [-2,1d3] <+3>
   It improves your will by 3.  It provides resistance to fear.  
   
s) a Dwarf Mask [-2,1d2]
   It provides resistance to fire.  
t) a Set of Mithril Gauntlets of the Forge [+0,1d1] <+3>
   It improves your smithing by 3.  It cannot be harmed by the
   elements.  
u) The Deathblade 'Delmereth' (+3,1d9) [+1] <+2> 2.0 lb
   It improves your stealth by 2.  It drains life from your
   enemies.  It increases your hunger.  It cannot be harmed by
   the elements.  
v) a Battle Axe of Nargothrond (-3,3d5) 4.5 lb
   It slays dragons and raukar.  It does extra damage when
   wielded with both hands.  
w) a Mattock (-5,5d2) <+2> 9.0 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Argin of the Noldor
Entered Angband on 14 May 2017

   Turn     Depth   Note

    173     50 ft   (Jeweller)
    232     50 ft   Made a Jet Ring of Evasion [+1]  0.1 lb
    293     50 ft   Made a Bloodstone Ring of Accuracy (+1)  0.1 lb
    404     50 ft   Made a Dragon Tooth Amulet of the Blessed Realm <+0>  
                    0.1 lb 
  1,642    200 ft   Encountered Gorgol, the Butcher
  1,649    200 ft   Slew Gorgol, the Butcher
  2,074    250 ft   (Parry)
  3,733    300 ft   Made a Jet Ring of Evasion [+2]  0.1 lb
  3,869    300 ft   Made a Bloodstone Ring of Accuracy (+2)  0.1 lb
  5,675    350 ft   (Finesse)
  6,443    400 ft   (Riposte)
  6,548    400 ft   Fell through a false floor
  6,600    450 ft   Encountered Othrod, the Orc Lord
  6,639    450 ft   Slew Othrod, the Orc Lord
  8,030    450 ft   Encountered Ulfang the Black
  8,084    450 ft   Slew Ulfang the Black
  8,193    450 ft   Made an Adamant Ring of Sustenance  0.1 lb
  8,273    450 ft   Made a Crystal Amulet of Haunted Dreams  0.1 lb
  8,363    450 ft   Made a Silver Ring of Free Action  0.1 lb
  8,467    450 ft   Made an Ivory Horn of Thunder  1.0 lb
  8,927    500 ft   Found The Helm of Curufin
  9,147    500 ft   Found The Hauberk of Amon Rudh
  9,980    550 ft   Encountered Uldor, the Accursed
 10,031    550 ft   Encountered Duruin, Least of the Balrogs
 10,208    550 ft   Destroyed Duruin, Least of the Balrogs
 10,465    550 ft   Slew Uldor, the Accursed
 11,593    550 ft   (Armoursmith)
 11,642    550 ft   Made a Dwarf Mask [-2,1d2]  8.0 lb
 11,712    550 ft   Made a Silver Horn of Warning  1.0 lb
 11,782    550 ft   Made a Tapered Horn of Terror  1.0 lb
 13,319    650 ft   Found The Cloak of Maglor
 13,659    650 ft   Fell through a false floor
 13,667    700 ft   (Flanking)
 13,975    700 ft   (Follow-Through)
 13,975    700 ft   (Opportunist)
 14,065    700 ft   Encountered Belegwath, Balrog of Shadow
 14,096    700 ft   Destroyed Belegwath, Balrog of Shadow
 14,112    700 ft   Encountered Umuiyan, the Doorkeeper
 14,112    700 ft   oh umuiyan ok
 14,112    700 ft   two uniques came up the stairs at the same time?
 14,138    700 ft   Slew Umuiyan, the Doorkeeper
 14,284    700 ft   Found The Pearl 'Nimphelos'
 15,337    750 ft   Found The Pair of Boots of Irime
 15,717    750 ft   Encountered The Deathblade 'Delmereth'
 16,064    750 ft   Subdued The Deathblade 'Delmereth'
 16,064    750 ft   Found The Deathblade 'Delmereth'
 16,068    750 ft   (Song of Aule)
 16,068    750 ft   (Artifice)
 16,471    750 ft   Made The Round Shield 'Vigil' [+1,1d3]  5.0 lb
 16,581    750 ft   Made a Turquoise Ring of Protection [+0,1d1]  0.1 lb



  ['Score' 016083145]


Posted on 15.5.2017 15:04
Last updated on 15.5.2017 20:51

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1027. on the Sil Ladder (of 2253)

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Comments

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On 15.5.2017 18:03 protopulse wrote:
Pretty smooth run so far. Only close call was when I mistook 2 creeping horrors for 1 and got a lot of my equipment trashed, namely boots of softest tread [0,1d2]<+3>, a cloak [+1], and my boots of leaping [0,1d1] to [-1,1d1]. Could've been worse.

On 15.5.2017 18:18 protopulse wrote:
Can always rely on item destruction to help you with inventory management.

Keeping myself drained on purpose to try to ID ,restoration. Haven't seen one this game yet, and almost all herbs are ID'ed. So are potions and amulets.

On 15.5.2017 18:18 protopulse wrote:
Oh and horns.

On 15.5.2017 20:22 protopulse wrote:
Decided to drop my lantern of brightness now that I have a bit of song and can use song of the trees from the Cloak of Maglor for 2 extra light radius.

Delmereth wasn't too bad. Although I was expecting it to be an easier fight. Didn't think he'd take me down to 40% HP when I had Amon Rudh on.

Sittin' on a 4 use forge. Up to 24 smithing if I eat a lembas and sing aule.

On 15.5.2017 20:23 protopulse wrote:
Too bad I have not seen a single ,restoration herb this game yet. And only have 1 !con.

On 15.5.2017 20:24 protopulse wrote:
Irime would be great if it had free action. As it is, I'm tempted to toss in in favor of my [0,1d2] greaves of free action.

On 15.5.2017 20:53 protopulse wrote:
Finally found ,restoration...too bad it was used up in the ID process so I didn't get much use out of it.

On 15.5.2017 21:12 protopulse wrote:
Gonna test how much trolls are weakened by light...troll guards gave me some issue last time, but if I sing song of the trees, I'll have 6 light. Perhaps that'll be what I need to survive an encounter with them. 18 to-hit is pretty rough. Might be worth swapping to Delmereth as well.

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