The Angband Ladder: Gogli, Gnome Priest by Estie

  [Angband 4.0.5 Character Dump]

 Name   Gogli        Age             88          Self  RB  CB  EB   Best
 Race   Gnome        Height       3'10"   STR:     17  -1  -1  +4  18/10
 Class  Priest       Weight     6st 2lb   INT:     13  +2  -3  +0     12
 Title  Canon        Turns used:          WIS:  18/60  +0  +3 +13 18/***
 HP     261/261      Game        337096   DEX:     14  +2  -1  +3     18
 SP     273/273      Standard     33593   CON:     13  +1  +1  +5  18/20
                     Resting      17055

 Level                 34    Armor      [40,+68]    Saving Throw    100%
 Cur Exp           478077                           Stealth       Heroic
 Max Exp           478077    Melee       5d3,+15    Disarm - phys.   78%
 Adv Exp           507500    To-hit       36,+13    Disarm - magic   76%
                             Blows      2.0/turn    Magic Devices     87
 Gold               61477                           Searching        76%
 Burden          161.9 lb    Shoot to-dam    +15    Infravision    80 ft
 Overweight       30.0 lb    To-hit       38,+26    Speed             11
 Max Depth    3800' (L76)    Shots        1/turn

 You are one of several children of a Gnome Prankster.  You are a
 credit to the family.  You have brown eyes, straight brown hair, and a
 dark complexion.


rAcid:.....*+.+.... Nexus:.............
rElec:+...+++.+.... Nethr:........+....
rFire:......+.+.... Chaos:.............
rCold:+.....++..... Disen:.............
rPois:....+..+..... pFear:........+....
rLite:.....+.+..... pBlnd:........+....
rDark:....++..+.... pConf:.............
Sound:.....++...... pStun:......+......
Shard:............. HLife:....+.+......

Regen:......+...... Stea.:...+..++.....
  ESP:+............ Sear.:........+....
Invis:............. Infra:....+.......+
FrAct:........+...+ Tunn.:+............
Feath:............. Speed:..+........+.
S.Dig:....+........ Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:+...++.+.....


  [Character Equipment]

a) the Pick of Galch (5d3) (+5,+13) <+4, +2, +1>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +4 wisdom.
     +2 dexterity.
     +2 constitution.
     +2 tunneling.
     +1 attack speed.
     +1 light.
     Slays demons (powerfully), undead.
     Provides resistance to lightning, cold.
     Grants telepathy.  
     Radius 1 light.
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 153 to 170 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.1 blows
     With +0 STR and +2 DEX you would get 2.1 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 143.9 vs. demons, 99.6 vs. undead, 99.6 vs.
     demons, and 55.3 vs. others.
     
b) a Long Bow of Power (x3) (+18,+15)
     Found lying on the floor in a vault at 2900 feet (level 58)
     
c) a Ring of Speed <+9>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +9 speed.
     
d) a Ring of the Mouse (+0,-5) <+1, +3>
     Found lying on the floor at 500 feet (level 10)
     
     +1 dexterity.
     +3 stealth.
     
e) the Amulet of Glion <+2, +4, +1>
     Found lying on the floor in a vault at 2400 feet (level 48)
     
     +2 wisdom.
     +4 infravision.
     +1 light.
     Provides resistance to lightning, poison, dark.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     Radius 1 light.
     
f) the Phial of Bortaron <+3>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +3 light.
     Provides immunity to acid.
     Provides resistance to lightning, light, dark, sound.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 23 to 42 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
g) the Studded Leather Armour of Ekkair (-1) [12,+17] <+3>
     Dropped by Draebor, the Imp at 1650 feet (level 33)
     
     +3 constitution.
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from stunning.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Sustains your life force.  
     
h) the Cloak of Ildorim [1,+18] <+1, +3>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +1 wisdom.
     +3 stealth.
     +1 light.
     It causes your melee attacks to slay demons.
     Provides resistance to cold, poison, light.
     Cannot be harmed by acid, fire.
     Radius 1 light.
     
i) the Large Metal Shield of Finathrod [12,+14] <+4, +3>
     Dropped by Golfimbul, the Hill Orc Chief at 1950 feet (level 39)
     
     +4 wisdom.
     +3 searching skill.
     Provides resistance to acid, lightning, fire, dark, nether.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
     When activated, it destroys all doors surrounding you.
     Takes 102 to 113 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
j) an Iron Helm of Wisdom [7,-6] <+2>
     Bought from a store
     
     +2 wisdom.
     Sustains wisdom.
     
k) a Set of Leather Gloves of Power (+5,+5) [1,+18] <+4>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +4 strength.
     
l) a Pair of Steel Shod Boots of Speed [7,+5] <+4>
     Found lying on the floor at 2400 feet (level 48)
     
     +4 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook] {@m1!k}
b) 3 Holy Books of Prayers [Words of Wisdom] {@m2!k}
c) 3 Holy Books of Prayers [Chants and Blessings] {@m3!k}
d) a Holy Book of Prayers [Godly Insights] {@m6!k}
     Cannot be harmed by fire.
     
e) a Holy Book of Prayers [Holy Infusions] {@m8!k}
     Cannot be harmed by fire.
     
f) 16 Potions of Cure Critical Wounds
g) 15 Potions of Healing
h) 11 Potions of Restore Mana
i) 3 Potions of Restore Life Levels
j) 3 Potions of Speed
k) 22 Scrolls of Phase Door
l) 9 Scrolls of Recharging
m) a Scroll of *Destruction*
n) 3 Rods of Teleport Other {@z5}
o) a Rod of Recall {!*}
     Cannot be harmed by lightning.
     
p) 3 Wands of Stone to Mud (8 charges)
q) 2 Wands of Teleport Other (1 charge)
r) 4 Staves of Teleportation (27 charges)
s) the Band 'Elduianwe' (+3,+6) <+4>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +4 intelligence.
     +4 wisdom.
     +4 speed.
     Provides resistance to acid, fire, cold, poison, disenchantment.
     Provides protection from fear, blindness, confusion.
     Cannot be harmed by lightning.
     Sustains dexterity.
     Slows your metabolism.  Grants the ability to see invisible
     things.  Makes you afraid of melee, and worse at shooting and
     casting spells.  
     
     When activated, it grants electricity resistance for d20+20 turns
     and creates a lightning ball of damage 85.
     Takes 189 to 231 turns to recharge at your current speed.
     Your chance of success is 90.4%
     
t) the Band of Gorenog <+5, +3, +2>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +5 strength.
     +3 wisdom.
     +2 dexterity.
     +5 speed.
     Provides resistance to acid, lightning, chaos.
     Cannot be harmed by lightning.
     Prevents paralysis.  Makes you afraid of melee, and worse at
     shooting and casting spells.  
     
     When activated, it creates a large frost ball with damage 200.
     Takes 222 to 273 turns to recharge at your current speed.
     Your chance of success is 95.9%
     




  [Character Quiver]

0) 23 Seeker Arrows of Slay Evil (4d4) (+14,+13)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 195.7 vs. evil creatures, and 117.4 vs.
     others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Vigor
b) a Ring of Strength <+3>
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     +3 strength.
     Sustains strength.
     
c) a Ring of Constitution <+5>
     Found lying on the floor of a cavern at 1800 feet (level 36)
     
     +5 constitution.
     Sustains constitution.
     
d) a Ring of Constitution <+4>
     Found lying on the floor at 1600 feet (level 32)
     
     +4 constitution.
     Sustains constitution.
     
e) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to poison.
     
f) a Ring of Damage (+0,+10)
     Found lying on the floor at 1600 feet (level 32)
     
g) the Pendant 'Coimar' <+2, +1>
     Dropped by Lagduf, the Snaga at 1450 feet (level 29)
     
     +2 dexterity.
     +1 searching skill.
     Provides resistance to lightning, cold, dark, sound, nexus.
     Sustains constitution.
     Grants telepathy.  
     
     When activated, it attempts to induce magical fear in a single
     monster.
     Takes 52 to 56 turns to recharge at your current speed.
     Your chance of success is 88.6%
     
h) a Lantern of True Sight (14338 turns)
     Found lying on the floor at 450 feet (level 9)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
i) a Small Metal Shield (Dwarven) (+3,+3) [5,+16] <+2>
     Found lying on the floor at 2950 feet (level 59)
     
     +2 strength.
     +2 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) a Leather Shield of Preservation [8,+23]
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     Provides resistance to chaos, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
k) the Large Metal Shield 'Faurhuda' [12,+18] <+3>
     Dropped by Wormtongue, Agent of Saruman at 2450 feet (level 49)
     
     +3 speed.
     Provides resistance to fire, cold, chaos.
     Cannot be harmed by acid.
     Sustains wisdom, dexterity.
     Slows your metabolism.  Feather Falling.  
     
     When activated, it disables traps, unlocks doors and reveals all
     secret doors in a given direction.
     Takes 119 to 132 turns to recharge at your current speed.
     Your chance of success is 88.6%
     
l) the Hard Leather Cap of Enendo [2,+11]
     Found lying on the floor of a cavern at 1800 feet (level 36)
     
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
m) the Iron Helm of Erethim [7,+20]
     Found lying on the floor of a cavern at 2600 feet (level 52)
     
     Provides resistance to light, dark.
     Cannot be harmed by acid.
     Grants telepathy.  Prevents paralysis.  
     
n) the Set of Mithril Gauntlets 'Andor' [6,+7]
     Dropped by Ufthak of Cirith Ungol at 2400 feet (level 48)
     
     Cannot be harmed by acid, fire.
     Grants telepathy.  Prevents paralysis.  Sustains your life force. 
     
     
o) the Rapier of Imlonivil (4d6) (+7,+7) <+5, +2, +3, +1>
     Taken from a chest found at 3800 feet (level 76)
     
     +5 intelligence.
     +5 wisdom.
     +2 searching skill.
     +3 speed.
     +1 light.
     Slays demons (powerfully), dragons, giants, orcs.
     Provides resistance to cold, nether.
     Cannot be harmed by acid.
     Sustains intelligence.
     Slows your metabolism.  Grants the ability to see invisible
     things.  Blessed by the gods.  
     Radius 1 light.
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 96 vs. demons, 62 vs. dragons, 62 vs.
     demons, 62 vs. giants, 62 vs. orcs, and 27.9 vs. others.
     
p) the Katana of Emnarth (3d5) (+8,+10) <+4>
     Found lying on the floor in a vault at 2900 feet (level 58)
     
     +4 tunneling.
     Slays dragons (powerfully), demons, giants, trolls, orcs, animals.
     Branded with weak cold.
     Provides resistance to poison, dark.
     Provides protection from fear.
     Cannot be harmed by acid.
     Slows your metabolism.  Grants the ability to see invisible
     things.  Blessed by the gods.  
     
     When activated, it allows you to breathe sound for 150 damage.
     Takes 325 to 438 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +1 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 31.8 vs. creatures not resistant to cold,
     60.4 vs. dragons, 41.3 vs. demons, 41.3 vs. giants, 41.3 vs.
     trolls, 41.3 vs. orcs, 31.8 vs. animals, and 22.2 vs. others.
     
q) the Zweihander of Ecthoment (8d6) (+12,+11) [+3] <+2, +3, +5>
     Taken from a chest found at 3800 feet (level 76)
     
     +2 intelligence.
     +3 wisdom.
     +5 tunneling.
     Slays demons (powerfully), undead, dragons, giants, evil
     creatures.
     Provides resistance to poison.
     Cannot be harmed by acid.
     Sustains wisdom.
     Speeds regeneration.  Grants telepathy.  Grants the ability to see
     invisible things.  Blessed by the gods.  
     
     When activated, it allows you to breathe for 300 damage.
     Takes 430 to 682 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +2 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 163.7 vs. demons, 103.8 vs. undead, 103.8
     vs. dragons, 103.8 vs. demons, 103.8 vs. giants, 73.8 vs. evil
     creatures, and 43.8 vs. others.
     
r) the Zweihander of Anentuma (3d6) (+11,+11) <+4, +5>
     Conjured forth by magic at 1900 feet (level 38)
     
     +4 strength.
     +5 intelligence.
     Slays undead.
     Branded with acid.
     Provides resistance to acid, cold.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
     Combat info:
     1.0 blows/round.
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 49.8 vs. creatures not resistant to acid,
     49.8 vs. undead, 49.8 vs. demons, and 25.8 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       284     50'  Reached level 2
      1252    150'  Reached level 3
      1306    200'  Reached level 4
      1553    450'  Reached level 5
      1553    450'  Reached level 6
      1685    500'  Reached level 7
      1800    450'  Killed Grip, Farmer Maggot's Dog
      1819    450'  Killed Fang, Farmer Maggot's Dog
      2014    550'  Reached level 8
      2320    550'  Reached level 9
      2746    550'  Reached level 10
      4398    750'  Reached level 11
      5734    750'  Reached level 12
      6421    700'  Reached level 13
      7892    900'  Reached level 14
     10189   1000'  Reached level 15
     11694   1050'  Reached level 16
     12781   1050'  Reached level 17
     14649   1450'  Reached level 18
     15034   1450'  Killed Lagduf, the Snaga
     15035   1450'  Found the Pendant 'Coimar'
     15197   1450'  Reached level 19
     15594   1550'  Reached level 20
     16293   1550'  Reached level 21
     17176   1650'  Reached level 22
     17383   1650'  Killed Draebor, the Imp
     17389   1650'  Found the Studded Leather Armour of Ekkair
     17992   1650'  Killed Bullroarer the Hobbit
     17997   1650'  Reached level 23
     18858   1750'  Reached level 24
     19014   1800'  Reached level 25
     19630   1800'  Reached level 26
     19964   1800'  Found the Hard Leather Cap of Enendo
     21417   1850'  Reached level 27
     21990   1900'  Found the Zweihander of Anentuma
     22076   1950'  Killed Grishnákh, the Hill Orc
     22162   1950'  Killed Golfimbul, the Hill Orc Chief
     22196   1950'  Killed Nár, the Dwarf
     22267   1950'  Found the Large Metal Shield of Finathrod
     22962   2000'  Reached level 28
     23271   2000'  Killed Angamaitë of Umbar
     23275   2000'  Killed Sangahyando of Umbar
     23350   2000'  Found the Lucerne Hammer 'Normind' (LOST)
     23699   2250'  Found the Main Gauche of Armen (LOST)
     24459   2450'  Reached level 29
     24728      0'  Killed Farmer Maggot
     24999   2450'  Killed Wormtongue, Agent of Saruman
     25004   2450'  Found the Large Metal Shield 'Faurhuda'
     25344   2400'  Killed Ufthak of Cirith Ungol
     25393   2400'  Found the Set of Mithril Gauntlets 'Andor'
     26036   2400'  Killed Orfax, Son of Boldor
     26322   2400'  Killed Ulwarth, Son of Ulfang
     26356   2400'  Killed Ulfast, Son of Ulfang
     26813   2400'  Found the Short Sword of Brauglot (LOST)
     26840   2400'  Found the Amulet of Glion
     27951   2600'  Found the Iron Helm of Erethim
     28137   2850'  Reached level 30
     28358   2900'  Reached level 31
     28426   2900'  Found the Katana of Emnarth
     28821   2950'  Killed Gorbag, the Orc Captain
     29441   3050'  Killed Khîm, Son of Mîm
     29926   3100'  Killed Lokkak, the Ogre Chieftain
     30834   3800'  Reached level 32
     30998   3800'  Reached level 33
     31123   3800'  Found the Scythe of Slicing 'Rhunur' (LOST)
     31510   3800'  Found the Rapier of Imlonivil
     31511   3800'  Found the Zweihander of Ecthoment
     31540   3800'  Found the Morning Star of Elinare (LOST)
     31541   3800'  Found the Band of Gorenog
     31824   3800'  Found the Katana of Astel (LOST)
     31975   3800'  Found the Rapier of Nelenda (LOST)
     32191   3800'  Reached level 34
     32269   3800'  Found the Rapier of Athring (LOST)
     32349   3800'  Found the Pick of Galch
     32661   3800'  Found the Phial of Bortaron
     32815   3800'  Found the Band 'Elduianwe'
     33186   3800'  Found the Cloak of Ildorim


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 11.5.2017 19:24

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10016. on the Ladder (of 18974)
4124. on the Angband Ladder (of 6502)
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On 11.5.2017 19:24 Estie wrote:
Cursed rings are cursed

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