[Angband 4.0.5 Character Dump] Name Gogli Age 88 Self RB CB EB Best Race Gnome Height 3'10" STR: 17 -1 -1 +4 18/10 Class Priest Weight 6st 2lb INT: 13 +2 -3 +0 12 Title Canon Turns used: WIS: 18/60 +0 +3 +13 18/*** HP 261/261 Game 337096 DEX: 14 +2 -1 +3 18 SP 273/273 Standard 33593 CON: 13 +1 +1 +5 18/20 Resting 17055 Level 34 Armor [40,+68] Saving Throw 100% Cur Exp 478077 Stealth Heroic Max Exp 478077 Melee 5d3,+15 Disarm - phys. 78% Adv Exp 507500 To-hit 36,+13 Disarm - magic 76% Blows 2.0/turn Magic Devices 87 Gold 61477 Searching 76% Burden 161.9 lb Shoot to-dam +15 Infravision 80 ft Overweight 30.0 lb To-hit 38,+26 Speed 11 Max Depth 3800' (L76) Shots 1/turn You are one of several children of a Gnome Prankster. You are a credit to the family. You have brown eyes, straight brown hair, and a dark complexion. rAcid:.....*+.+.... Nexus:............. rElec:+...+++.+.... Nethr:........+.... rFire:......+.+.... Chaos:............. rCold:+.....++..... Disen:............. rPois:....+..+..... pFear:........+.... rLite:.....+.+..... pBlnd:........+.... rDark:....++..+.... pConf:............. Sound:.....++...... pStun:......+...... Shard:............. HLife:....+.+...... Regen:......+...... Stea.:...+..++..... ESP:+............ Sear.:........+.... Invis:............. Infra:....+.......+ FrAct:........+...+ Tunn.:+............ Feath:............. Speed:..+........+. S.Dig:....+........ Blows:+............ ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:+...++.+..... [Character Equipment] a) the Pick of Galch (5d3) (+5,+13) <+4, +2, +1> Found lying on the floor in a vault at 3800 feet (level 76) +4 wisdom. +2 dexterity. +2 constitution. +2 tunneling. +1 attack speed. +1 light. Slays demons (powerfully), undead. Provides resistance to lightning, cold. Grants telepathy. Radius 1 light. When activated, it drains up to 90 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 153 to 170 turns to recharge at your current speed. Your chance of success is 95.4% Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.1 blows With +0 STR and +2 DEX you would get 2.1 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 143.9 vs. demons, 99.6 vs. undead, 99.6 vs. demons, and 55.3 vs. others. b) a Long Bow of Power (x3) (+18,+15) Found lying on the floor in a vault at 2900 feet (level 58) c) a Ring of Speed <+9> Found lying on the floor in a vault at 3800 feet (level 76) +9 speed. d) a Ring of the Mouse (+0,-5) <+1, +3> Found lying on the floor at 500 feet (level 10) +1 dexterity. +3 stealth. e) the Amulet of Glion <+2, +4, +1> Found lying on the floor in a vault at 2400 feet (level 48) +2 wisdom. +4 infravision. +1 light. Provides resistance to lightning, poison, dark. Sustains strength, intelligence, wisdom, dexterity, constitution. Slows your metabolism. Sustains your life force. Radius 1 light. f) the Phial of Bortaron <+3> Found lying on the floor in a vault at 3800 feet (level 76) +3 light. Provides immunity to acid. Provides resistance to lightning, light, dark, sound. Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 23 to 42 turns to recharge at your current speed. Your chance of success is 95.4% g) the Studded Leather Armour of Ekkair (-1) [12,+17] <+3> Dropped by Draebor, the Imp at 1650 feet (level 33) +3 constitution. +3 stealth. Provides resistance to acid, lightning, fire, cold, sound. Provides protection from stunning. Cannot be harmed by acid, fire. Speeds regeneration. Sustains your life force. h) the Cloak of Ildorim [1,+18] <+1, +3> Found lying on the floor in a vault at 3800 feet (level 76) +1 wisdom. +3 stealth. +1 light. It causes your melee attacks to slay demons. Provides resistance to cold, poison, light. Cannot be harmed by acid, fire. Radius 1 light. i) the Large Metal Shield of Finathrod [12,+14] <+4, +3> Dropped by Golfimbul, the Hill Orc Chief at 1950 feet (level 39) +4 wisdom. +3 searching skill. Provides resistance to acid, lightning, fire, dark, nether. Provides protection from fear, blindness. Cannot be harmed by acid. Prevents paralysis. When activated, it destroys all doors surrounding you. Takes 102 to 113 turns to recharge at your current speed. Your chance of success is 94.4% j) an Iron Helm of Wisdom [7,-6] <+2> Bought from a store +2 wisdom. Sustains wisdom. k) a Set of Leather Gloves of Power (+5,+5) [1,+18] <+4> Found lying on the floor in a vault at 3800 feet (level 76) +4 strength. l) a Pair of Steel Shod Boots of Speed [7,+5] <+4> Found lying on the floor at 2400 feet (level 48) +4 speed. Cannot be harmed by fire. [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] {@m1!k} b) 3 Holy Books of Prayers [Words of Wisdom] {@m2!k} c) 3 Holy Books of Prayers [Chants and Blessings] {@m3!k} d) a Holy Book of Prayers [Godly Insights] {@m6!k} Cannot be harmed by fire. e) a Holy Book of Prayers [Holy Infusions] {@m8!k} Cannot be harmed by fire. f) 16 Potions of Cure Critical Wounds g) 15 Potions of Healing h) 11 Potions of Restore Mana i) 3 Potions of Restore Life Levels j) 3 Potions of Speed k) 22 Scrolls of Phase Door l) 9 Scrolls of Recharging m) a Scroll of *Destruction* n) 3 Rods of Teleport Other {@z5} o) a Rod of Recall {!*} Cannot be harmed by lightning. p) 3 Wands of Stone to Mud (8 charges) q) 2 Wands of Teleport Other (1 charge) r) 4 Staves of Teleportation (27 charges) s) the Band 'Elduianwe' (+3,+6) <+4> Found lying on the floor in a vault at 3800 feet (level 76) +4 intelligence. +4 wisdom. +4 speed. Provides resistance to acid, fire, cold, poison, disenchantment. Provides protection from fear, blindness, confusion. Cannot be harmed by lightning. Sustains dexterity. Slows your metabolism. Grants the ability to see invisible things. Makes you afraid of melee, and worse at shooting and casting spells. When activated, it grants electricity resistance for d20+20 turns and creates a lightning ball of damage 85. Takes 189 to 231 turns to recharge at your current speed. Your chance of success is 90.4% t) the Band of Gorenog <+5, +3, +2> Found lying on the floor in a vault at 3800 feet (level 76) +5 strength. +3 wisdom. +2 dexterity. +5 speed. Provides resistance to acid, lightning, chaos. Cannot be harmed by lightning. Prevents paralysis. Makes you afraid of melee, and worse at shooting and casting spells. When activated, it creates a large frost ball with damage 200. Takes 222 to 273 turns to recharge at your current speed. Your chance of success is 95.9% [Character Quiver] 0) 23 Seeker Arrows of Slay Evil (4d4) (+14,+13) Slays evil creatures. Combat info: Hits targets up to 120 feet away. Average damage/round: 195.7 vs. evil creatures, and 117.4 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Vigor b) a Ring of Strength <+3> Found lying on the floor in a vault at 2250 feet (level 45) +3 strength. Sustains strength. c) a Ring of Constitution <+5> Found lying on the floor of a cavern at 1800 feet (level 36) +5 constitution. Sustains constitution. d) a Ring of Constitution <+4> Found lying on the floor at 1600 feet (level 32) +4 constitution. Sustains constitution. e) a Ring of Resist Poison Bought from a store Provides resistance to poison. f) a Ring of Damage (+0,+10) Found lying on the floor at 1600 feet (level 32) g) the Pendant 'Coimar' <+2, +1> Dropped by Lagduf, the Snaga at 1450 feet (level 29) +2 dexterity. +1 searching skill. Provides resistance to lightning, cold, dark, sound, nexus. Sustains constitution. Grants telepathy. When activated, it attempts to induce magical fear in a single monster. Takes 52 to 56 turns to recharge at your current speed. Your chance of success is 88.6% h) a Lantern of True Sight (14338 turns) Found lying on the floor at 450 feet (level 9) Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. i) a Small Metal Shield (Dwarven) (+3,+3) [5,+16] <+2> Found lying on the floor at 2950 feet (level 59) +2 strength. +2 constitution. Cannot be harmed by acid. Prevents paralysis. j) a Leather Shield of Preservation [8,+23] Found lying on the floor in a vault at 3800 feet (level 76) Provides resistance to chaos, disenchantment. Cannot be harmed by acid. Sustains strength, dexterity, constitution. Sustains your life force. k) the Large Metal Shield 'Faurhuda' [12,+18] <+3> Dropped by Wormtongue, Agent of Saruman at 2450 feet (level 49) +3 speed. Provides resistance to fire, cold, chaos. Cannot be harmed by acid. Sustains wisdom, dexterity. Slows your metabolism. Feather Falling. When activated, it disables traps, unlocks doors and reveals all secret doors in a given direction. Takes 119 to 132 turns to recharge at your current speed. Your chance of success is 88.6% l) the Hard Leather Cap of Enendo [2,+11] Found lying on the floor of a cavern at 1800 feet (level 36) Cannot be harmed by acid. Grants the ability to see invisible things. Prevents paralysis. m) the Iron Helm of Erethim [7,+20] Found lying on the floor of a cavern at 2600 feet (level 52) Provides resistance to light, dark. Cannot be harmed by acid. Grants telepathy. Prevents paralysis. n) the Set of Mithril Gauntlets 'Andor' [6,+7] Dropped by Ufthak of Cirith Ungol at 2400 feet (level 48) Cannot be harmed by acid, fire. Grants telepathy. Prevents paralysis. Sustains your life force. o) the Rapier of Imlonivil (4d6) (+7,+7) <+5, +2, +3, +1> Taken from a chest found at 3800 feet (level 76) +5 intelligence. +5 wisdom. +2 searching skill. +3 speed. +1 light. Slays demons (powerfully), dragons, giants, orcs. Provides resistance to cold, nether. Cannot be harmed by acid. Sustains intelligence. Slows your metabolism. Grants the ability to see invisible things. Blessed by the gods. Radius 1 light. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 96 vs. demons, 62 vs. dragons, 62 vs. demons, 62 vs. giants, 62 vs. orcs, and 27.9 vs. others. p) the Katana of Emnarth (3d5) (+8,+10) <+4> Found lying on the floor in a vault at 2900 feet (level 58) +4 tunneling. Slays dragons (powerfully), demons, giants, trolls, orcs, animals. Branded with weak cold. Provides resistance to poison, dark. Provides protection from fear. Cannot be harmed by acid. Slows your metabolism. Grants the ability to see invisible things. Blessed by the gods. When activated, it allows you to breathe sound for 150 damage. Takes 325 to 438 turns to recharge at your current speed. Your chance of success is 94.9% Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +1 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 31.8 vs. creatures not resistant to cold, 60.4 vs. dragons, 41.3 vs. demons, 41.3 vs. giants, 41.3 vs. trolls, 41.3 vs. orcs, 31.8 vs. animals, and 22.2 vs. others. q) the Zweihander of Ecthoment (8d6) (+12,+11) [+3] <+2, +3, +5> Taken from a chest found at 3800 feet (level 76) +2 intelligence. +3 wisdom. +5 tunneling. Slays demons (powerfully), undead, dragons, giants, evil creatures. Provides resistance to poison. Cannot be harmed by acid. Sustains wisdom. Speeds regeneration. Grants telepathy. Grants the ability to see invisible things. Blessed by the gods. When activated, it allows you to breathe for 300 damage. Takes 430 to 682 turns to recharge at your current speed. Your chance of success is 93.3% Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +2 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 163.7 vs. demons, 103.8 vs. undead, 103.8 vs. dragons, 103.8 vs. demons, 103.8 vs. giants, 73.8 vs. evil creatures, and 43.8 vs. others. r) the Zweihander of Anentuma (3d6) (+11,+11) <+4, +5> Conjured forth by magic at 1900 feet (level 38) +4 strength. +5 intelligence. Slays undead. Branded with acid. Provides resistance to acid, cold. Provides protection from fear. Cannot be harmed by acid. Prevents paralysis. Combat info: 1.0 blows/round. With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 49.8 vs. creatures not resistant to acid, 49.8 vs. undead, 49.8 vs. demons, and 25.8 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 284 50' Reached level 2 1252 150' Reached level 3 1306 200' Reached level 4 1553 450' Reached level 5 1553 450' Reached level 6 1685 500' Reached level 7 1800 450' Killed Grip, Farmer Maggot's Dog 1819 450' Killed Fang, Farmer Maggot's Dog 2014 550' Reached level 8 2320 550' Reached level 9 2746 550' Reached level 10 4398 750' Reached level 11 5734 750' Reached level 12 6421 700' Reached level 13 7892 900' Reached level 14 10189 1000' Reached level 15 11694 1050' Reached level 16 12781 1050' Reached level 17 14649 1450' Reached level 18 15034 1450' Killed Lagduf, the Snaga 15035 1450' Found the Pendant 'Coimar' 15197 1450' Reached level 19 15594 1550' Reached level 20 16293 1550' Reached level 21 17176 1650' Reached level 22 17383 1650' Killed Draebor, the Imp 17389 1650' Found the Studded Leather Armour of Ekkair 17992 1650' Killed Bullroarer the Hobbit 17997 1650' Reached level 23 18858 1750' Reached level 24 19014 1800' Reached level 25 19630 1800' Reached level 26 19964 1800' Found the Hard Leather Cap of Enendo 21417 1850' Reached level 27 21990 1900' Found the Zweihander of Anentuma 22076 1950' Killed Grishnákh, the Hill Orc 22162 1950' Killed Golfimbul, the Hill Orc Chief 22196 1950' Killed Nár, the Dwarf 22267 1950' Found the Large Metal Shield of Finathrod 22962 2000' Reached level 28 23271 2000' Killed Angamaitë of Umbar 23275 2000' Killed Sangahyando of Umbar 23350 2000' Found the Lucerne Hammer 'Normind' (LOST) 23699 2250' Found the Main Gauche of Armen (LOST) 24459 2450' Reached level 29 24728 0' Killed Farmer Maggot 24999 2450' Killed Wormtongue, Agent of Saruman 25004 2450' Found the Large Metal Shield 'Faurhuda' 25344 2400' Killed Ufthak of Cirith Ungol 25393 2400' Found the Set of Mithril Gauntlets 'Andor' 26036 2400' Killed Orfax, Son of Boldor 26322 2400' Killed Ulwarth, Son of Ulfang 26356 2400' Killed Ulfast, Son of Ulfang 26813 2400' Found the Short Sword of Brauglot (LOST) 26840 2400' Found the Amulet of Glion 27951 2600' Found the Iron Helm of Erethim 28137 2850' Reached level 30 28358 2900' Reached level 31 28426 2900' Found the Katana of Emnarth 28821 2950' Killed Gorbag, the Orc Captain 29441 3050' Killed Khîm, Son of Mîm 29926 3100' Killed Lokkak, the Ogre Chieftain 30834 3800' Reached level 32 30998 3800' Reached level 33 31123 3800' Found the Scythe of Slicing 'Rhunur' (LOST) 31510 3800' Found the Rapier of Imlonivil 31511 3800' Found the Zweihander of Ecthoment 31540 3800' Found the Morning Star of Elinare (LOST) 31541 3800' Found the Band of Gorenog 31824 3800' Found the Katana of Astel (LOST) 31975 3800' Found the Rapier of Nelenda (LOST) 32191 3800' Reached level 34 32269 3800' Found the Rapier of Athring (LOST) 32349 3800' Found the Pick of Galch 32661 3800' Found the Phial of Bortaron 32815 3800' Found the Band 'Elduianwe' 33186 3800' Found the Cloak of Ildorim [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes)