The Angband Ladder: Sam X, Noldor Finarfin no-class by krazyhades

  [Sil 1.3.0 Character Dump]

 Name   Sam X         Age    3,928       Str   3
 Sex    Female        Height   5'8       Dex   4 =  3  +1
 Race   Noldor        Weight   162       Con   4
 House  Finarfin                         Gra   4

 Game Turn    9,118   Melee  (+17,2d8)   Melee       17 = 14  +4  -2  +1
 Exp Pool     1,381   Bows    (+3,2d8)   Archery      3 =  0  +4  -2  +1
 Total Exp   24,381   Armor [+14,5-16]   Evasion     14 = 14  +4  -4
 Burden       116.4                      Stealth     -1 =  0  +4  -5
 Max Burden   172.8   Health     41:41   Perception   5 =  0  +4      +1
 Depth         600'   Voice      41:41   Will         7 =  0  +4  +3
 Min Depth     400'                      Smithing     7 =  0  +4  +3
 Light Radius     3                      Song         4 =  0  +4

 You are one of several children of a warrior from the house of
 Finarfin. You have light grey eyes, straight golden hair, and a fair
 complexion.





  [Equipment]

a) a Longsword of Doriath (+0,2d6) [+1] 2.5 lb
   It slays wolves and spiders.  
b) a Longbow (+0,2d6) 2.5 lb
   It can shoot arrows 20 squares (with your current strength).
c) a Beryl Ring of Free Action
   It grants you freedom of movement.  
d) a Jet Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
e) a Dragon Tooth Amulet of Regeneration
   It speeds your regeneration (which also increases your hunger).
   
f) a Feanorian Lamp
g) a Mail Corslet of Venom's End (-1) [-3,2d5]
   It provides resistance to poison.  
h) a Cloak [+1]
i) (nothing)
j) a Great Helm of Defiance [-2,1d3] <+3>
   It improves your will by 3.  It provides resistance to fear.  
   
k) a Set of Gauntlets of the Forge (-1) [+0,1d1] <+3>
   It improves your smithing by 3.  
l) a Pair of Greaves [-1,1d2]
m) 62 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 25 Arrows {special}
   They can be shot 20 squares (with your current strength and bow).


  [Inventory]

a) a Yellow Herb of Restoration
b) a Thorny Herb
c) a Wrinkled Herb
d) a Black Herb
e) a Pale Herb {tried}
f) a Murky Brown Potion of Orcish Liquor
g) a Crimson Potion of True Sight
h) an Emerald Potion of Quickness
i) a Pale Green Potion
j) a Copper Speckled Potion
k) a Runed Staff of Sanctity (used 2 times)
l) an Ivory Staff of Self Knowledge (used 1 time)
m) an Ebony Staff (used 2 times) {tried}
n) an Aspen Staff (used 1 time) {tried}
o) an Onyx Ring of Evasion [+1]
p) a Moonstone Ring of Protection [+0,1d2]
q) an Ivory Amulet
r) an Amber Amulet
s) a Round Shield [+0,1d4]
t) a Greatsword (-1,3d5) [+1] {uncursed} 6.5 lb
   It requires both hands to wield it properly.  
u) a Mattock (-5,5d2) <+2> 12.0 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Sam X of the Noldor
Entered Angband on 26 Dec 2016

   Turn     Depth   Note

      1     50 ft   Challenge: Straight down (no up stairs until endgame)
      4     50 ft   hmm this isn't durin I think
      8     50 ft   it's that venom end I bet
    331     50 ft   the best thing about corridors with automore is holding  
    331     50 ft   down a key
    688     50 ft   I wish I could get poschengbandR to build
  1,013    100 ft   there was a cloak on d1 somewhere but I rushed past it I 
  1,013    100 ft   think
  1,248    150 ft   still don't know what this friggin corselet is
  1,598    150 ft   99 barrels of arrows in my quiver
  1,598    150 ft   99 barrels of arrows
  1,601    150 ft   take one down, pass it around
  1,721    150 ft   part of me wants to say fuck it and go down the stairs
  1,721    150 ft   without finishing exploring
  1,721    150 ft   but that's I guess "the wrong way to play" sortof
  2,298    200 ft   they see me gondolin
  2,298    200 ft   they hatin
  2,550    250 ft   come back friends
  2,862    250 ft   holy stop autocentering aldjka;slekfj
  3,872    300 ft   torch flicker is so fucking annoying
  3,874    300 ft   i'd rather they all have less time and never flicker
  3,876    300 ft   or, you know, just never flicker
  3,878    300 ft   the interesting decision of drop it and if i die to no l 
  3,878    300 ft   light then that's totally fine
  4,183    350 ft   stupid darkbushes
  4,184    350 ft   also food is about to become a problem
  4,184    350 ft   I must be wearing some source of regen I don't know abou 
  4,556    350 ft   Encountered Gorgol, the Butcher
  4,674    350 ft   Slew Gorgol, the Butcher
  4,843    400 ft   hi.
  4,844    400 ft   bye?
  4,845    400 ft   but we only just met.
  4,855    400 ft   um
  4,886    400 ft   ...
  4,892    400 ft   oops tried examine and instead saved
  4,900    400 ft   this is no bueno
  4,900    400 ft   and that upstair isn't a real thing in force desc
  4,917    400 ft   ok
  5,507    400 ft   wow 
  5,702    400 ft   fucking orcs can't be trapped
  6,154    400 ft   i guess.
  6,188    400 ft   i assume the special is +1 evasion,rip
  6,218    400 ft   still, as that one fight shows, it can pay to carry rand 
  6,218    400 ft   random extra weapons
  6,414    400 ft   i will wait for more dam I guess? but I knew it was guar 
  6,414    400 ft   guarding resto
  6,636    400 ft   Encountered Othrod, the Orc Lord
  6,710    400 ft   this looks bad
  6,782    400 ft   Slew Othrod, the Orc Lord
  6,783    400 ft   yea f u, spensive dude
  6,796    400 ft   .
  8,253    450 ft   ...
  8,797    550 ft   f that floor
  8,841    550 ft   i assume that's Fury
  8,874    550 ft   Fell through a false floor
  8,976    600 ft   uh oh
  9,118    600 ft   (Flanking)
  9,118    600 ft   (Finesse)
  9,118    600 ft   (Zone of Control)

  [Challenges]

Straight down (no up stairs until endgame)   


  ['Score' 012090882]


Posted on 27.12.2016 02:52
Last updated on 27.12.2016 04:19

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6. on the Competition No.199 Ladder (of 12)

Comments

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On 27.12.2016 04:19 krazyhades wrote:
Still alive. Accidentally went all the way to 600' only pumping melee and evasion, just picked up Finesse, ZoC, and Flanking. Presumably shoud pick up some other stuff too?

On 27.12.2016 07:40 wobbly wrote:
All melee evasion is perfectly fine. You'll need will sometime soon though. I've been laughing at your notes. Re: torch flicker, unless you lost a torch somewhere you shouldn't of had to deal with it at that stage. You can refuel torches with the 'U'se command.

On 27.12.2016 19:52 krazyhades wrote:
rip, I died the moment I restarted this save in the morning (after correctly deciding to stop when getting tired in the evening).

I didn't know Use refilled torches, so I'd been dropping them and using new ones once they got down to 100 turns.

On 27.12.2016 22:49 krazyhades wrote:
to the 4th ringrauko, after 3 prior dudes on other floors burned through my consumablres

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