The Angband Ladder: Eregon, Dunadan Warrior by TubbyNinja

  [Angband 4.0.5 Character Dump]

 Name   Eregon       Age             54          Self  RB  CB  EB   Best
 Race   Dunadan      Height       6'10"   STR:  18/46  +1  +3  +4 18/126
 Class  Warrior      Weight    13st 1lb   Int:      9  +2  -2  +0      9      8
 Title  Myrmidon     Turns used:          WIS:     11  +2  -2  +3     14
 HP     292/292      Game        638425   DEX:     18  +2  +2  +0  18/40
 SP     0/0          Standard     68527   CON:     11  +3  +2  +2     18
                     Resting       4218

 Level                 28    Armor      [55,+54]    Saving Throw     52%
 Cur Exp            80427                           Stealth         Fair
 Max Exp            80427    Melee       2d5,+23    Disarming        58%
 Adv Exp            90000    To-hit       70,+21    Magic Devices     43
                             Blows      4.5/turn    Perception   1 in 35
 Gold               92347                           Searching        17%
 Burden          151.4 lb    Shoot to-dam     +5    Infravision    30 ft
 Overweight      -28.5 lb    To-hit       63,+16    Speed              2
 Max Depth    1550' (L31)    Shots        1/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have hazel eyes, straight red hair, and an average
 complexion.


rAcid:+.......+.... Nexus:.............
rElec:............. Nethr:.............
rFire:*............ Chaos:.............
rCold:............. Disen:....+........
rPois:............. pFear:+...+........
rLite:............. pBlnd:.............
rDark:............. pConf:.........+...
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:...+......... Infra:......+......
FrAct:....+.+...... Tunn.:.............
Feath:............. Speed:...........+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) the Main Gauche of Azaghâl (2d5) (+12,+14)
     Dropped by Sm�agol at 1050 feet (level 21)
     
     Slays dragons (powerfully).
     Provides immunity to fire.
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 248.7 vs. dragons, and 135.2 vs. others.
     
b) a Long Bow (x3) (+7,+5)
     Found lying on the floor of a cavern at 1300 feet (level 26)
     
c) a Ring of Protection [+14]
     Dropped by a Black ogre at 1450 feet (level 29)
     
d) a Ring of See Invisible
     Found lying on the floor at 1500 feet (level 30)
     
     Grants the ability to see invisible things.  
     
e) an Amulet of Weaponmastery (+1,+1) <+2>
     Dropped by an Illusionist at 1100 feet (level 22)
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Phial of Galadriel <+3>
     Dropped by Grishn�kh, the Hill Orc at 650 feet (level 13)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
g) Augmented Chain Mail (Dwarven) (-2) [42,+11] <+2, +3>
     Found lying on the floor in a vault at 1450 feet (level 29)
     
     +2 strength.
     +2 constitution.
     +3 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
h) a Fur Cloak of Stealth [3,+8] <+2>
     Found lying on the floor at 1450 feet (level 29)
     
     +2 stealth.
     
i) a Wicker Shield of Resist Acid [2,+5]
     Dropped by a Gnome mage at 700 feet (level 14)
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Found lying on the floor at 1450 feet (level 29)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
k) a Set of Gauntlets [3,+3]
     Found lying on the floor at 1450 feet (level 29)
     
l) a Pair of Leather Boots of Speed [2,-1] <+2>
     Bought from a store
     
     +2 speed.
     




  [Character Inventory]

a) 40 Potions of Cure Serious Wounds
b) a Potion of Cure Serious Wounds
c) 9 Potions of Cure Critical Wounds
d) a Potion of Restore Life Levels
e) 5 Potions of Berserk Strength
f) 12 Potions of Resist Cold
g) 14 Scrolls of Satisfy Hunger
h) 13 Scrolls of Word of Recall
i) 2 Rods of Door/Stair Location
j) 5 Rods of Trap Location
k) a Rod of Probing
l) 2 Rods of Frost Bolts
m) 3 Rods of Lightning Bolts
n) 6 Rods of Curing
o) a Wand of Stone to Mud (5 charges)
p) a Wand of Teleport Other (4 charges)
q) a Staff of Mapping (8 charges)
r) 3 Staves of Identify (34 charges)




  [Character Quiver]

0) 21 Seeker Bolts (4d5) (+6,+3)
1) 17 Arrows (1d4) (+7,+4)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 35.2.
     35% chance of breaking upon contact.
     
2) 14 Arrows of Slay Dragon (1d4) (+5,+6)
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 82.6 vs. dragons, and 41.3 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Potions of Cure Serious Wounds
b) 3 Wands of Sleep Monster (39 charges)
c) 3 Wands of Wonder (57 charges)
     Cannot be harmed by lightning.
     
d) a Staff of Detect Invisible (17 charges)
e) a Staff of Light (17 charges)
f) 3 Staves of Identify (25 charges)
g) 3 Rings of Strength <+3>
     +3 strength.
     Sustains strength.
     
h) a Ring of Dexterity <+3>
     Found lying on the floor of a cavern at 1300 feet (level 26)
     
     +3 dexterity.
     Sustains dexterity.
     
i) a Ring of Constitution <+2>
     Dropped by a Shade at 1500 feet (level 30)
     
     +2 constitution.
     Sustains constitution.
     
j) a Ring of Resist Fire and Cold
     Found lying on the floor of a cavern at 800 feet (level 16)
     
     Provides resistance to fire, frost.
     
k) a Ring of Flames [+11]
     Dropped by an Uruk at 1300 feet (level 26)
     
     Provides resistance to fire.
     
l) a Ring of Damage (+0,+8)
     Found lying on the floor of a special room at 1150 feet (level 23)
     
m) an Amulet of Infravision <+1>
     Found lying on the floor of a cavern at 800 feet (level 16)
     
     +1 infravision.
     
n) Metal Lamellar Armour of Elvenkind (-3) [58,+12] <+2>
     Found lying on the floor of a cavern at 1550 feet (level 31)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, dark.
     Cannot be harmed by acid.
     
o) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Dropped by a Gnome mage at 750 feet (level 15)
     
     Branded with cold.
     Provides resistance to frost.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 167 vs. creatures not resistant to cold, and
     120.3 vs. others.
     
p) the Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Dropped by a Soldier at 100 feet (level 2)
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 167 vs. creatures not resistant to
     lightning, and 120.3 vs. others.
     
q) a Short Sword of *Slay Undead* (1d7) (+10,+5) <+1>
     Found lying on the floor at 1150 feet (level 23)
     
     +1 wisdom.
     Slays undead (powerfully).
     Grants the ability to see invisible things.  
     
     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.1 blows
     With +0 STR and +2 DEX you would get 4.1 blows
     Average damage/round: 135.5 vs. undead, and 71 vs. others.
     
r) an Executioner's Sword (4d5) (+7,+3)
     Dropped by Sangahyando of Umbar at 1300 feet (level 26)
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 51.6.
     
s) a Battle Axe of Venom (2d8) (+6,+7)
     Found lying on the floor of a cavern at 1300 feet (level 26)
     
     Branded with poison.
     
     Combat info:
     2.7 blows/round.
     With +3 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 126 vs. creatures not resistant to poison,
     and 72.5 vs. others.
     
t) a Great Axe of Gondolin (4d4) (+9,+13) <+1>
     Dropped by Shagrat, the Orc Captain at 1100 feet (level 22)
     
     Slays dragons, trolls, orcs, demons.
     Provides resistance to dark.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     2.3 blows/round.
     With +5 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 134.4 vs. dragons, 134.4 vs. trolls, 134.4
     vs. orcs, 134.4 vs. demons, and 82.1 vs. others.
     
u) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by Bolg, Son of Azog at 1200 feet (level 24)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 18 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 155.3 vs. creatures not resistant to fire,
     124 vs. evil creatures, and 92.5 vs. others.
     
v) a Sling of Extra Might (x3) (+13,+13) <+1>
     Dropped by Brodda, the Easterling at 500 feet (level 10)
     
     +1 shooting power.
     
w) a Short Bow (x2) (+3,+5)
     Dropped by Angamait� of Umbar at 1300 feet (level 26)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       565     50'  Reached level 2
      1277     50'  Killed Grip, Farmer Maggot's dog
      1277     50'  Reached level 3
      1673    100'  Reached level 4
      1710    100'  Killed Fang, Farmer Maggot's dog
      1810    100'  Found the Dagger 'Dethanc'
      2065    100'  Reached level 5
      3722    150'  Reached level 6
      4450    150'  Reached level 7
      5574    450'  Killed Wormtongue, Agent of Saruman
      5574    450'  Reached level 8
      5811    400'  Reached level 9
      6438    400'  Reached level 10
      7341    450'  Reached level 11
      8943    500'  Reached level 12
      9174    500'  Killed Lagduf, the Snaga
      9375    500'  Killed Brodda, the Easterling
      9375    500'  Reached level 13
     11017    550'  Reached level 14
     14004    600'  Reached level 15
     14016    600'  Killed Mughash the Kobold Lord
     14809    650'  Killed Bullroarer the Hobbit
     14815    650'  Killed Golfimbul, the Hill Orc Chief
     14850    650'  Killed Grishnákh, the Hill Orc
     14850    650'  Reached level 16
     14856    650'  Found the Phial of Galadriel
     17095    700'  Reached level 17
     17614    700'  Reached level 18
     21214    700'  Killed Ufthak of Cirith Ungol
     21214    700'  Reached level 19
     24132    750'  Reached level 20
     24386    750'  Found the Dagger 'Nimthanc'
     26470    900'  Reached level 21
     26481    900'  Killed Nár, the Dwarf
     26492    900'  Killed Ulfast, Son of Ulfang
     28346   1050'  Reached level 22
     29807   1100'  Killed Shagrat, the Orc Captain
     29888   1100'  Reached level 23
     32534   1050'  Killed Sméagol
     32536   1050'  Found the Main Gauche of Azaghâl
     33480   1050'  Reached level 24
     34627   1050'  Reached level 24
     34637   1050'  Killed Orfax, Son of Boldor
     35041   1050'  Killed Boldor, King of the Yeeks
     38912   1150'  Reached level 25
     39406   1150'  Killed Khîm, Son of Mîm
     39701   1200'  Killed Gorbag, the Orc Captain
     39875   1200'  Killed Azog, King of the Uruk-Hai
     40088   1200'  Killed Bolg, Son of Azog
     40101   1200'  Found the Flail 'Totila'
     43395   1300'  Reached level 26
     43626   1300'  Killed Sangahyando of Umbar
     43671   1300'  Killed Angamaitë of Umbar
     45558   1300'  Killed Uglúk, the Uruk
     45587   1300'  Killed Lugdush, the Uruk
     50492   1450'  Reached level 27
     50526   1450'  Killed Uldor the Accursed
     50532   1450'  Found the Iron Helm of Gorlim (LOST)
     54435   1450'  Found the Metal Cap of Thengel
     57754   1550'  Killed Ibun, Son of Mîm
     57827   1550'  Killed Mîm, Betrayer of Turin
     59573   1500'  Reached level 28
     59956      0'  Killed Farmer Maggot
     60080      0'  Reached level 28
     60805   1500'  Killed Beorn, the Shape-Changer
     66332   1500'  Killed Ulwarth, Son of Ulfang
     66343   1500'  Found the Lucerne Hammer 'Turmil' (LOST)


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 17.11.2016 22:19

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13100. on the Ladder (of 18973)
5040. on the Angband Ladder (of 6502)
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