[Angband 4.0.5 Character Dump] Name Eregon Age 54 Self RB CB EB Best Race Dunadan Height 6'10" STR: 18/46 +1 +3 +4 18/126 Class Warrior Weight 13st 1lb Int: 9 +2 -2 +0 9 8 Title Myrmidon Turns used: WIS: 11 +2 -2 +3 14 HP 292/292 Game 638425 DEX: 18 +2 +2 +0 18/40 SP 0/0 Standard 68527 CON: 11 +3 +2 +2 18 Resting 4218 Level 28 Armor [55,+54] Saving Throw 52% Cur Exp 80427 Stealth Fair Max Exp 80427 Melee 2d5,+23 Disarming 58% Adv Exp 90000 To-hit 70,+21 Magic Devices 43 Blows 4.5/turn Perception 1 in 35 Gold 92347 Searching 17% Burden 151.4 lb Shoot to-dam +5 Infravision 30 ft Overweight -28.5 lb To-hit 63,+16 Speed 2 Max Depth 1550' (L31) Shots 1/turn You are one of several children of a Serf. You are a credit to the family. You have hazel eyes, straight red hair, and an average complexion. rAcid:+.......+.... Nexus:............. rElec:............. Nethr:............. rFire:*............ Chaos:............. rCold:............. Disen:....+........ rPois:............. pFear:+...+........ rLite:............. pBlnd:............. rDark:............. pConf:.........+... Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:.......+..... ESP:............. Sear.:............. Invis:...+......... Infra:......+...... FrAct:....+.+...... Tunn.:............. Feath:............. Speed:...........+. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) the Main Gauche of Azaghâl (2d5) (+12,+14) Dropped by Sméagol at 1050 feet (level 21) Slays dragons (powerfully). Provides immunity to fire. Provides resistance to acid. Provides protection from fear. Cannot be harmed by acid. Combat info: 4.5 blows/round. With +0 STR and +2 DEX you would get 4.7 blows Average damage/round: 248.7 vs. dragons, and 135.2 vs. others. b) a Long Bow (x3) (+7,+5) Found lying on the floor of a cavern at 1300 feet (level 26) c) a Ring of Protection [+14] Dropped by a Black ogre at 1450 feet (level 29) d) a Ring of See Invisible Found lying on the floor at 1500 feet (level 30) Grants the ability to see invisible things. e) an Amulet of Weaponmastery (+1,+1) <+2> Dropped by an Illusionist at 1100 feet (level 22) +2 strength. Provides resistance to disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. f) the Phial of Galadriel <+3> Dropped by Grishnákh, the Hill Orc at 650 feet (level 13) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 13 to 24 turns to recharge at your current speed. Your chance of success is 92.1% g) Augmented Chain Mail (Dwarven) (-2) [42,+11] <+2, +3> Found lying on the floor in a vault at 1450 feet (level 29) +2 strength. +2 constitution. +3 infravision. Cannot be harmed by acid. Prevents paralysis. h) a Fur Cloak of Stealth [3,+8] <+2> Found lying on the floor at 1450 feet (level 29) +2 stealth. i) a Wicker Shield of Resist Acid [2,+5] Dropped by a Gnome mage at 700 feet (level 14) Provides resistance to acid. Cannot be harmed by acid. j) the Metal Cap of Thengel [3,+12] <+3> Found lying on the floor at 1450 feet (level 29) +3 wisdom. Provides protection from confusion. Cannot be harmed by acid. k) a Set of Gauntlets [3,+3] Found lying on the floor at 1450 feet (level 29) l) a Pair of Leather Boots of Speed [2,-1] <+2> Bought from a store +2 speed. [Character Inventory] a) 40 Potions of Cure Serious Wounds b) a Potion of Cure Serious Wounds c) 9 Potions of Cure Critical Wounds d) a Potion of Restore Life Levels e) 5 Potions of Berserk Strength f) 12 Potions of Resist Cold g) 14 Scrolls of Satisfy Hunger h) 13 Scrolls of Word of Recall i) 2 Rods of Door/Stair Location j) 5 Rods of Trap Location k) a Rod of Probing l) 2 Rods of Frost Bolts m) 3 Rods of Lightning Bolts n) 6 Rods of Curing o) a Wand of Stone to Mud (5 charges) p) a Wand of Teleport Other (4 charges) q) a Staff of Mapping (8 charges) r) 3 Staves of Identify (34 charges) [Character Quiver] 0) 21 Seeker Bolts (4d5) (+6,+3) 1) 17 Arrows (1d4) (+7,+4) Combat info: Hits targets up to 120 feet away. Average damage/round: 35.2. 35% chance of breaking upon contact. 2) 14 Arrows of Slay Dragon (1d4) (+5,+6) Slays dragons. Combat info: Hits targets up to 120 feet away. Average damage/round: 82.6 vs. dragons, and 41.3 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 4 Potions of Cure Serious Wounds b) 3 Wands of Sleep Monster (39 charges) c) 3 Wands of Wonder (57 charges) Cannot be harmed by lightning. d) a Staff of Detect Invisible (17 charges) e) a Staff of Light (17 charges) f) 3 Staves of Identify (25 charges) g) 3 Rings of Strength <+3> +3 strength. Sustains strength. h) a Ring of Dexterity <+3> Found lying on the floor of a cavern at 1300 feet (level 26) +3 dexterity. Sustains dexterity. i) a Ring of Constitution <+2> Dropped by a Shade at 1500 feet (level 30) +2 constitution. Sustains constitution. j) a Ring of Resist Fire and Cold Found lying on the floor of a cavern at 800 feet (level 16) Provides resistance to fire, frost. k) a Ring of Flames [+11] Dropped by an Uruk at 1300 feet (level 26) Provides resistance to fire. l) a Ring of Damage (+0,+8) Found lying on the floor of a special room at 1150 feet (level 23) m) an Amulet of Infravision <+1> Found lying on the floor of a cavern at 800 feet (level 16) +1 infravision. n) Metal Lamellar Armour of Elvenkind (-3) [58,+12] <+2> Found lying on the floor of a cavern at 1550 feet (level 31) +2 stealth. Provides resistance to acid, lightning, fire, frost, dark. Cannot be harmed by acid. o) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] Dropped by a Gnome mage at 750 feet (level 15) Branded with cold. Provides resistance to frost. Cannot be harmed by acid. When activated, it creates a frost bolt with damage 6d8. Takes 9 to 18 turns to recharge at your current speed. Your chance of success is 92.6% Combat info: 4.5 blows/round. With +0 STR and +2 DEX you would get 4.7 blows Average damage/round: 167 vs. creatures not resistant to cold, and 120.3 vs. others. p) the Dagger 'Dethanc' (2d4) (+9,+12) [+10] Dropped by a Soldier at 100 feet (level 2) Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid. When activated, it creates a lightning bolt (that always beams) with damage 6d6. Takes 8 to 14 turns to recharge at your current speed. Your chance of success is 92.6% Combat info: 4.5 blows/round. With +0 STR and +2 DEX you would get 4.7 blows Average damage/round: 167 vs. creatures not resistant to lightning, and 120.3 vs. others. q) a Short Sword of *Slay Undead* (1d7) (+10,+5) <+1> Found lying on the floor at 1150 feet (level 23) +1 wisdom. Slays undead (powerfully). Grants the ability to see invisible things. Combat info: 3.8 blows/round. With +1 STR and +0 DEX you would get 4.1 blows With +0 STR and +2 DEX you would get 4.1 blows Average damage/round: 135.5 vs. undead, and 71 vs. others. r) an Executioner's Sword (4d5) (+7,+3) Dropped by Sangahyando of Umbar at 1300 feet (level 26) Combat info: 2.0 blows/round. With +2 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 51.6. s) a Battle Axe of Venom (2d8) (+6,+7) Found lying on the floor of a cavern at 1300 feet (level 26) Branded with poison. Combat info: 2.7 blows/round. With +3 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 3.0 blows Average damage/round: 126 vs. creatures not resistant to poison, and 72.5 vs. others. t) a Great Axe of Gondolin (4d4) (+9,+13) <+1> Dropped by Shagrat, the Orc Captain at 1100 feet (level 22) Slays dragons, trolls, orcs, demons. Provides resistance to dark. Provides protection from blindness. Cannot be harmed by acid, fire. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. Combat info: 2.3 blows/round. With +5 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 134.4 vs. dragons, 134.4 vs. trolls, 134.4 vs. orcs, 134.4 vs. demons, and 82.1 vs. others. u) the Flail 'Totila' (3d6) (+16,+12) <+2> Dropped by Bolg, Son of Azog at 1200 feet (level 24) +2 stealth. +2 speed. Slays evil creatures. Branded with fire. Provides resistance to fire. Provides protection from confusion. Cannot be harmed by acid, fire. When activated, it confuses a target monster. Takes 18 turns to recharge at your current speed. Your chance of success is 89.7% Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 3.0 blows Average damage/round: 155.3 vs. creatures not resistant to fire, 124 vs. evil creatures, and 92.5 vs. others. v) a Sling of Extra Might (x3) (+13,+13) <+1> Dropped by Brodda, the Easterling at 500 feet (level 10) +1 shooting power. w) a Short Bow (x2) (+3,+5) Dropped by Angamaitë of Umbar at 1300 feet (level 26) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 565 50' Reached level 2 1277 50' Killed Grip, Farmer Maggot's dog 1277 50' Reached level 3 1673 100' Reached level 4 1710 100' Killed Fang, Farmer Maggot's dog 1810 100' Found the Dagger 'Dethanc' 2065 100' Reached level 5 3722 150' Reached level 6 4450 150' Reached level 7 5574 450' Killed Wormtongue, Agent of Saruman 5574 450' Reached level 8 5811 400' Reached level 9 6438 400' Reached level 10 7341 450' Reached level 11 8943 500' Reached level 12 9174 500' Killed Lagduf, the Snaga 9375 500' Killed Brodda, the Easterling 9375 500' Reached level 13 11017 550' Reached level 14 14004 600' Reached level 15 14016 600' Killed Mughash the Kobold Lord 14809 650' Killed Bullroarer the Hobbit 14815 650' Killed Golfimbul, the Hill Orc Chief 14850 650' Killed Grishnákh, the Hill Orc 14850 650' Reached level 16 14856 650' Found the Phial of Galadriel 17095 700' Reached level 17 17614 700' Reached level 18 21214 700' Killed Ufthak of Cirith Ungol 21214 700' Reached level 19 24132 750' Reached level 20 24386 750' Found the Dagger 'Nimthanc' 26470 900' Reached level 21 26481 900' Killed Nár, the Dwarf 26492 900' Killed Ulfast, Son of Ulfang 28346 1050' Reached level 22 29807 1100' Killed Shagrat, the Orc Captain 29888 1100' Reached level 23 32534 1050' Killed SmĂ©agol 32536 1050' Found the Main Gauche of Azaghâl 33480 1050' Reached level 24 34627 1050' Reached level 24 34637 1050' Killed Orfax, Son of Boldor 35041 1050' Killed Boldor, King of the Yeeks 38912 1150' Reached level 25 39406 1150' Killed KhĂ®m, Son of MĂ®m 39701 1200' Killed Gorbag, the Orc Captain 39875 1200' Killed Azog, King of the Uruk-Hai 40088 1200' Killed Bolg, Son of Azog 40101 1200' Found the Flail 'Totila' 43395 1300' Reached level 26 43626 1300' Killed Sangahyando of Umbar 43671 1300' Killed AngamaitĂ« of Umbar 45558 1300' Killed UglĂşk, the Uruk 45587 1300' Killed Lugdush, the Uruk 50492 1450' Reached level 27 50526 1450' Killed Uldor the Accursed 50532 1450' Found the Iron Helm of Gorlim (LOST) 54435 1450' Found the Metal Cap of Thengel 57754 1550' Killed Ibun, Son of MĂ®m 57827 1550' Killed MĂ®m, Betrayer of Turin 59573 1500' Reached level 28 59956 0' Killed Farmer Maggot 60080 0' Reached level 28 60805 1500' Killed Beorn, the Shape-Changer 66332 1500' Killed Ulwarth, Son of Ulfang 66343 1500' Found the Lucerne Hammer 'Turmil' (LOST) [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)