The Angband Ladder: Stickem, Shadow-Fairy Weaponmaster by murphy
[PosChengband 5.0.2 Character Dump] ***LOSER*** Name : Stickem ========== Stats ========== Sex : Female STR : 18/123 Personality: Mighty Int : 17 Race : Shadow-Fairy Wis : 14 Subrace : None DEX : 18/145 Class : Weaponmaster CON : 18/30 Subclass : Swords CHR : 17 Level : 33 HP : -65/426 Cur Exp : 494684 SP : 0/0 Max Exp : 495653 AC : 72 Adv Exp : 519750 Speed: +2 ========== Skills ========= Gold : 289549 Melee : Legendary[10] Kills : 4044 Ranged : Heroic Uniques : 78 SavingThrow: Excellent Artifacts : 17+6 Stealth : Excellent Perception : Good Game Day : 6 Searching : Excellent Game Time : 4:41 Disarming : Excellent Play Time : 09:20 Device : Superb ============================= Character Equipment ============================= a) a Rune Sword (7d5) (+8,+16) [-24] {cursed, Ag|V/Z} b) The Small Metal Shield 'Guardian' [5,+14] (+4) [-20%] {-In;AcElFiCo} c) The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) {DxChSl;Bl} d) a Ring of Protection {Po} e) a Ring of Protection [+6] {(StDxCn A:Stone Skin} f) an Amulet of Devotion (+1) {Wi;RfFaSiHl} g) The Stone of Lore {Id} h) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElCoCfSoCa} i) The Fur Cloak 'Bear's Hand' [3,+18] (+3) {CnSr;Nt;Wr} j) a Metal Cap of Seeing [3,-2] (+1) {Sr;-Ch;Bl;Si} k) a Set of Gauntlets of the Thief (-2) [2,-2] (+4) {DxSl(Dx} l) a Pair of Soft Leather Boots of the Sprite [2,+4] (+2) {Sp;Li;Lv} |)}=="*[(]]] |)}=="*[(]]] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : .+.....+..... 65% Speed : ...........+. Electricity: .+.....+..... 65% Free Act : .....+....... Fire : .+........... 50% See Invis : .....+...+... Cold : .+.....+..... 65% Warning : ........+.... Poison : ...+......... 50% Slow Digest: ............. Light : ...........+v 0% Regenerate : ............. 100% Dark : ............. 0% Levitation : ...........++ Confusion : .......+..... 30% Perm Lite : ............. Nether : ........+.... 30% Reflection : .....+....... Nexus : ............. 0% Hold Life : .....+....... Sound : .......+..... 30% Dec Mana : ............. Shards : ............. 0% Easy Spell : ............. Chaos : .......+..... 30% Anti Magic : ............. Disenchantm: ............. 0% Magic Skill: ............. Time : ............. 0% Spell Power: ............. Blindness : ..+......+... 40% Spell Cap : .-........... -20% Fear : ............# 1x Magic Res : ............. Infravision: ............+ 40' |)}=="*[(]]] Stealth : ..+.......+.. Auras abcdefghijkl@ Searching : ........++... Aura Elec : ............. Aura Fire : ............. |)}=="*[(]]] Aura Cold : ............. Sustains abcdefghijkl@ Aura Shards: ............. Sust Str : ....+........ Revenge : ............. Sust Int : ............. Sust Wis : ............. |)}=="*[(]]] Sust Dex : ....+.....+.. Slays abcdefghijkl@ Sust Con : ....+........ Slay Evil : ............. Sust Chr : ............. Slay Undead: ............. Slay Demon : ............. |)}=="*[(]]] Slay Dragon: ............. Detection abcdefghijkl@ Slay Human : ............. Telepathy : ............. Slay Animal: +............ ESP Evil : ............. Slay Orc : ............. ESP Nonliv : ............. Slay Troll : ............. ESP Good : ............. Slay Giant : ............. ESP Undead : ............. Slay Good : ............. ESP Demon : ............. Slay Living: ............. ESP Dragon : ............. Acid Brand : ............. ESP Human : ............. Elec Brand : ............. ESP Animal : ............. Fire Brand : ............. ESP Orc : ............. Cold Brand : ............. ESP Troll : ............. Pois Brand : ............. ESP Giant : ............. Mana Brand : ............. Sharpness : ............. |)}=="*[(]]] Quake : ............. Curses abcdefghijkl@ Vampiric : +............ Cursed : *............ Chaotic : ............. Rnd Tele : ............. Add Blows : ............. No Tele : ............. Blessed : ............. Drain Exp : ............. Riding : ............. Aggravate : +............ Tunnel : ............. TY Curse : ............. Throwing : ............. |)}=="*[(]]] abcdefghijkl@ Base R C P E Total STR : ....s..2..... 18/83 -2 2 2 2 18/123 Int : .4........... 18/60 2 -2 -2 -4 18 17 Wis : .....1....... 17 2 -2 -2 1 16 14 DEX : ..2.s..2..4.. 18/35 1 2 0 8 18/145 CON : ....s...3.... 16 -1 2 1 3 18/30 CHR : ..2......1... 17 -3 1 1 1 17 ==================================== Melee ==================================== Hand #1: a Rune Sword (7d5) (+8,+16) [-24] Accuracy Weight : 15.0 lbs AC Hit Profic : !Master (+20 To Hit) 25 91% To Hit : 8 + 64 = 72 50 86% To Dam : 16 + 12 = 28 75 81% Blows : 4.42 100 77% Damage 125 72% Crits : 1.13x (9.3%) 150 68% Normal : 225 [1.13x] 175 63% Animals: 381 [2.82x] 200 58% Evil : 331 [2.26x] =================================== Shooting ================================== Shooting: The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) Range : 180' Shots : 1.12 Mult : 3.51x To Hit : 15 + 28 = 43 To Dam : 17 (Multiplier Applies) Xtra Dam: 0 (Multiplier Does Not Apply) ================================== Abilities ================================== * You gain a bonus to hit when wielding a sword. * You gain constant heroism when wielding a sword. =================================== Spells ==================================== Lvl Cost Fail Desc Cast Fail Burning Blade 5 0 0% 27 0 0% Ice Blade 10 0 0% 5 0 0% Thunder Blade 15 0 0% 5 0 0% Judge 25 20 2% 0 0 0% Blood Blade 25 0 0% 20 0 0% Holy Blade 30 0 0% 30 0 0% =================================== Dungeons ================================== Angband : level 41 You were killed by an Undead beholder on level 41 of Angband. Last Message: ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 3 Orfax, Son of Boldor (Dungeon level: 6) - level 9 The Variant Maintainer (Dungeon level: 12) - level 14 Orc Camp (Danger level: 15) - level 16 Doom Quest 1 (Danger level: 15) - level 18 Gachapin (Dungeon level: 24) - level 25 Tengu and Death Swords (Danger level: 25) - level 26 Dark Elven Lords Quest (Danger level: 25) - level 27 The Vault (Danger level: 30) - level 31 Jasra, Brand's Mistress (Dungeon level: 38) - level 31 The Mimic's Treasure (Danger level: 25) - level 32 Arena: 26 Victories ================================ Monster Kills ================================ You have defeated 4044 enemies including 78 unique monsters in total. Uniques Lvl Rinaldo, Son of Brand 41 Jasra, Brand's Mistress 40 Moire, Queen of Rebma 39 Kavlax the Many-Headed 39 Meneldor the Swift 38 Mother Hydra 38 Mandor, Master of the Logrus 38 The Queen Ant 37 Botei-Building, the Emperor 36 Morgana Le Fay 35 The Questing Beast 35 Pip, the Braver from Another World 35 The Minotaur of the Labyrinth 35 Sheer Heart Attack, the Bomb Hand 35 Jurt the Living Trump 34 Tom the Stone Troll 33 Bokrug 33 Arthur Pendragon 32 Mordred 32 Mario 31 Non-uniques Lvl Count Non-uniques Lvl Count 11-headed hydra 44 1 Software bug 14 272 Great crystal drake 40 1 Cave troll 33 93 Archpriest 40 1 Uruk 18 79 Monastic lich 39 1 Cave orc 7 79 Night mare 39 1 Light hound 15 72 Ancient green dragon 39 1 Headless 27 71 7-headed hydra 39 1 Hill orc 8 70 Eldrak 39 3 Dark elven warlock 23 68 Ettin 39 3 Novice mindcrafter 8 58 Mature multi-hued dragon 38 1 Olog 35 52 Ancient bronze dragon 38 1 Crypt Creep 7 52 Ancient blue dragon 38 4 Wolf 10 50 Death knight 38 2 Air hound 20 49 Nightgaunt 38 2 Servant of Glaaki 10 49 Time vortex 38 1 Half-orc 15 48 Shimmering vortex 38 1 Fire hound 18 47 Mature gold dragon 37 2 Algroth 27 45 Mature red dragon 37 2 Blue horror 10 45 Mature black dragon 37 5 Snotling 4 45 Fire angel 37 2 War bear 9 44 ================================== Mutations ================================== You are subject to cowardice. ============================= Character Inventory ============================= a) 14 Potions of Speed b) 3 Potions of Resist Heat c) a Potion of Berserk Strength d) 5 Potions of Cure Serious Wounds e) 12 Potions of Cure Critical Wounds f) a Potion of Enlightenment g) 24 Scrolls of Phase Door {25% off} h) 30 Scrolls of Teleportation {25% off} i) a Scroll of Teleport Level j) 3 Scrolls of Word of Recall {25% off} k) a Rod: Detect Monsters (6/6 charges) l) a Rod: Detection (2/2 charges) m) a Rod: Beam of Light (2/3 charges) n) a Wand: Teleport Other (11/13 charges) o) a Wand: Stone to Mud (15/16 charges) p) a Wand: Fire Ball (6/10 charges) q) a Wand: Drain Life (6/6 charges) r) a Wand: Drain Life (6/6 charges) s) a Staff: Enlightenment (9/12 charges) ================================ Home Inventory =============================== ( page 1 ) a) a Hex Spellbook [Curse and Spelling] b) an Armageddon Spellbook [Path of Destruction] c) a Crusade Spellbook [Exorcism and Dispelling] d) a Daemon Spellbook [Demonthoughts] e) 3 Mushrooms of Confusion f) 2 Potions of Poison g) 7 Potions of Detect Invisible h) 12 Potions of Speed i) 18 Potions of Resist Heat j) 17 Potions of Resist Cold k) 26 Potions of Heroism l) 5 Potions of Healing ( page 2 ) a) a Potion of Restore Mana b) 7 Potions of Restore Life Levels c) 4 Potions of Restore Constitution d) 2 Potions of Enlightenment e) a Potion of Self Knowledge f) 8 Potions of Resistance g) 29 Potions of Curing {75% off} h) 9 Scrolls of Teleport Level i) 3 Scrolls of Remove Curse {50% off} j) 2 Scrolls of *Remove Curse* k) a Scroll of *Enchant Weapon* l) 10 Scrolls of Light ( page 3 ) a) a Scroll of Rune of Protection b) 2 Scrolls of Destruction c) a Scroll of Genocide d) a Scroll of Crafting e) a Scroll of Detect Monsters f) a Rod: Illumination (4/4 charges) g) a Rod: Detect Traps (2/2 charges) h) a Rod: Detect Monsters (3/3 charges) i) a Rod: Detect Monsters (4/4 charges) j) a Rod: Detect Doors & Stairs (5/5 charges) k) a Wand: Unbarring Ways (8/11 charges) l) a Wand of Quickness: Water Bolt (1/5 charges) (+1) ( page 4 ) a) a Wand: Acid Ball (6/6 charges) b) a Staff: Detect Evil (9/9 charges) c) a Staff: Identify (19/19 charges) d) a Staff: Identify (17/22 charges) e) a Staff: Confuse Monsters (7/7 charges) f) a Ring of Archery (+9,+9) (+1) {Xs A:Phase Door} g) a Ring of Wizardry {EsDm} h) a Ring of the Dwarves (-7,+8) (+1) {cursed, StCnDg;-DxSl;DkCfBl;FaSiRgAg(StCn} i) a Ring of Archery (+0,+19) {A:Phase Door} j) a Ring of Archery (+0,+7) (+1) {Dx;Xm} k) a Ring (Elemental) {Ac A:Fire Ball} l) a Ring of Protection [+15] {Si} ( page 5 ) a) a Ring of Archery (+2) {DxSl} b) a Ring of Archery (+0,+10) (+2) {Dx A:Magic Missile} c) a Ring of Protection [+8] {FaWr A:Resist Fire} d) a Ring of Archery (+0,+10) e) a Ring of Protection [+6] {Fe;Si} f) a Ring of Archery (+0,+7) {A:Magic Missile} g) a Ring of Combat (+4,+10) (+3) [-15%] h) a Ring of Archery (+0,+2) (+1) {Dx} i) an Amulet j) an Amulet of Trickery (+3) {SlSr;Po} k) an Amulet (Elemental) {FiCo} l) a Barbarian Talisman (+4) {St} ( page 6 ) a) an Amulet (Elemental) {Co A:Resist Cold} b) an Amulet (Elemental) {Fi A:Lightning Bolt} c) 2 Amulets (Elemental) {Co} d) 2 Amulets (Elemental) {El} e) a Barbarian Talisman [+2] (+2) {St;Fe} f) an Amulet of the Magi (+5) {Sr;FaSi~P} g) 2 Feanorian Lamps h) The Phial of Galadriel (+1) {Sr A:Illumination} i) Ring Mail of Elemental Protection (-2) [12,+8] {El} j) Chain Mail (Dwarven) (-2) [19,+20] (+2) {St;-Sl} k) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoNxSoSh} l) Double Chain Mail of Elemental Protection (-2) [16,+12] {AcElFiPo A:Frost Bolt} ( page 7 ) a) Double Chain Mail of Elemental Protection (-2) [16,+15] {FiCoPo} b) Double Chain Mail of Elemental Protection (-2) [16,+16] {AcCo} c) Metal Lamellar Armour of Elemental Protection (-3) [23,+14] {ElFi} d) Haramakido of Protection (-2) [17,+24] e) Ribbed Plate Armour of the Uruk-hai (+0,+2) [28,+6] (+2) {St;-In;AcElFiCoFe} f) a Filthy Rag of Elemental Protection [1,+7] {FiCo A:Lightning Bolt} g) The Paper Armour 'Keeper of Light' [4,+9] (+3) {-15%} {cursed, Wi;-Md;-NxBl;AcElFiCoFe} h) Soft Leather Armour of Elemental Protection [4,+3] {AcPo} i) Cord Armour of Elemental Protection [6,+13] {ElCo} j) a Leather Jacket of Elemental Protection (-1) [12,+7] {AcFiCoPo} k) a Cloak of Stealth [1,+1] (+3) {Sl} l) a Cloak of Cowardice (-3,-5) [1,+7] (+1) {Sp;-Ch;-Fe A:Teleport} ( page 8 ) a) The Cloak 'Colannon' [1,+13] (+3) {Sl;Ac A:Teleport} b) a Small Leather Shield of Reflection [3,+12] {Rf} c) a Small Leather Shield (Orcish) (+2,+4) [3,+10] (+3) {St;-InSl;-Li;FiDk} d) a Small Metal Shield of Night and Day [5,+9] {LiDk} e) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St} f) a Large Leather Shield (Orcish) (+2,+3) [6,+12] (+1) {St;-InSl;-Li;FiDk} g) a Knight's Shield of Protection [10,+15] h) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St} i) a Jingasa of Knowledge [4,+8] (+2) {InMd;Ps(In} j) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile} k) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St} l) a Set of Gauntlets of Slaying (+8,+7) [2,+9] ( page 9 ) a) a Pair of Soft Leather Boots of Protection [2,+8] b) a Pair of Metal Shod Boots (Dwarven) [10,+13] (+1) {Cn;-Sl;Fa} c) a Rapier of Sharpness (2d6) (+6,+4) (+2) {Dg|SS} d) a Small Sword of Sharpness (3d6) (+6,+5) (+3) {Dg|S} e) a Small Sword of Slaying (1d6) (+9,+8) {/TA~Good} f) The Small Sword 'Sting' (1d6) (+7,+8) (+2) {AtStDxCn;LiCf;FaSiLu/*oL~oTP} g) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) {At;Fi;SdBs/DLZ} h) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv} i) a Broad Sword (Defender) (2d5) (+8,+12) [+7] {AcElFiCo;FaSi(In} j) a Broad Sword (Nature) (2d5) (+6,+5) (+2) {In;El;Rg|Co/Z~Z} k) a Scimitar (Nature) (2d5) (+7,+8) (+1) {In;El;Rg|E/Z~Z} l) a Scimitar of Gondolin (2d5) (+12,+5) {Dk;FaSiLu/DoTU} ( page 10 ) a) a Bastard Sword of Slaying (3d4) (+4,+8) (+1) {cursed, -Cn/*} b) The Bastard Sword of Hatred (3d4) (+13,+18) (+4) {DxCnChIf[M} c) a Blade of Chaos of Morgul (6d5) (+23,+24) [+1] {cursed, Ca;SiAg|P/LA~L} d) The Spear of Hagen (1d6) (+11,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L} e) a Trident (Life) (1d8) (+10,+8) (+2) {Lf;HlBs/UL} f) The Broad Spear 'Giant Strength' (1d9) (+13,+15) (+4) {StSr;FiCf;Rg|Co/U(StDx} g) The Naginata 'Bloody Mary' (2d6) (+15,+11) (+2) {StDx|V} h) a Broad Axe (Defender) (2d6) (+10,+9) [+12] {AcFiCo;FaSi(Dx} i) a Halberd (Death) (3d5) (+9,+7) {Dk;HlDs|V/A} j) a Guisarme of Morgul (2d5) (+13,+16) [+1] {cursed, SiAg|P/LA~L} k) a Great Axe of Westernesse (4d4) (+6,+11) (+2) {StDxCn;FaSi/oTP~oTP} l) a Lochaber Axe (Life) (3d8) (+6,+8) (+3) {Lf;HlBs/UL} ( page 11 ) a) a Club (Life) (1d4) (+7,+9) (+3) {Lf;HlBs/UL} b) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) [+20%] {InWi;Li;SiLu/* A:Identify} c) a Ball-and-Chain of Westernesse (2d4) (+5,+10) (+2) {StDxCn;Fe;FaSi/oTP~oTP} d) The Jo Staff of The Bonze Octopus (1d7) (+8,+8) [+8] (+4) {AtStWiDg;AcElSh;FaRgBs|E A:Summon Octopus} e) The Flail 'Totila' (3d6) (+6,+8) (+2) {Sl;FiCf;Lu|F/* A:Confuse Monsters} f) a Lead-Filled Mace (Chaos) (3d4) (+4,+10) {FiCa|Ca} g) a Lead-Filled Mace (Death) (3d4) (+7,+3) {Dk;HlDs|V/pA} h) a Pick of Digging (1d3) (+5,+8) (+5) {Dg} i) a Long Bow of Extra Shots (x3) (+8,+12) (+4) {Xs} j) a Light Crossbow of Accuracy (x3.50) (+22,+8) k) 16 Sheaf Arrows (2d4) (+2,+7) l) 24 Rounded Pebbles of Wounding (2d2) (+7,+5) ( page 12 ) a) 2 Energy hound Corpses b) 5 Broken Sticks ================================== Statistics ================================= Gold Found : 253795 Selling : 101801 Winnings : 0 355596 Purchases: 55286 Services : 561 Stolen : 10200 66047 289549 Objects Found : 1852 Objects Bought : 504 Objects Destroyed: 359 Equipment Found Bought Used Dest Weapons 137 0 0 23 Shields 28 0 0 2 Bows 23 0 0 2 Rings 36 0 0 1 Amulets 30 0 0 1 Lights 14 0 0 2 Body Armor 104 0 0 15 Cloaks 10 0 0 4 Helmets 26 0 0 1 Gloves 16 0 0 3 Boots 17 0 0 6 Totals 441 0 0 60 Devices Found Bought Used Dest Wands 42 0 218 3 Staves 27 4 341 5 Rods 45 0 616 0 Potions 314 153 190 20 Scrolls 352 147 186 108 Totals 780 304 1551 136 Other Found Bought Used Dest Shots 98 0 0 0 Arrows 206 96 0 122 Bolts 70 79 0 16 Spellbooks 27 0 0 11 Food 97 21 21 0 Corpses 80 0 0 9 Skeletons 43 0 0 3 Totals 621 196 21 161 Potions Found Bought Used Dest Cure Critical Wounds 15 38 34 7 Curing 21 8 0 0 Speed 38 9 19 2 Healing 5 0 0 0 Restore Mana 1 0 0 0 Restore Life Levels 26 6 9 1 Intelligence 4 0 4 0 Wisdom 1 0 1 0 Dexterity 2 0 2 0 New Life 1 0 1 0 Totals 314 153 190 20 Scrolls Found Bought Used Dest Word of Recall 29 39 46 11 Identify 42 57 60 3 Remove Curse 19 5 11 0 *Remove Curse* 2 1 0 0 Teleportation 70 21 29 32 Teleport Level 11 0 0 3 Destruction 2 0 0 0 Genocide 1 0 0 0 Acquirement 1 0 1 0 Totals 352 147 186 108 Wands Found Bought Used Dest Stone to Mud 4 0 76 0 Teleport Other 5 0 16 1 Totals 42 0 218 3 Staves Found Bought Used Dest Identify 2 3 235 2 Enlightenment 3 0 37 1 Totals 27 4 341 5 Rods Found Bought Used Dest Detect Traps 1 0 30 0 Detect Doors & Stair 3 0 111 0 Detect Monsters 5 0 318 0 Illumination 4 0 58 0 Recall 4 0 0 0 Detection 2 0 69 0 Totals 45 0 616 0 Spellbooks Found Bought Used Dest Third Spellbooks 4 0 0 0 Totals 27 0 0 11 Egos Found : 247 Egos Bought : 0 Egos Destroyed: 1 Egos Found Bought Dest Ring of Speed 2 0 0 Boots of the Sprite 1 0 0 Monsters Kills Pct Animals 1426 35.2% Breeders 383 9.4% Demons 245 6.0% Dragons 78 1.9% Giants 115 2.8% Hounds 341 8.4% Humans 296 7.3% Orcs 481 11.8% Trolls 392 9.6% Undead 284 7.0% Uniques 78 1.9% Evil Monsters 2202 54.4% Good Monsters 69 1.7% Neutral Monsters 1776 43.9% Totals 4044 ================================ Last Messages ================================ Your fears finally subside. It magically summons an undead adversary! The Bone dragon attacks you: It claws. It claws. It tries to cast a spell, but fails. The Bone dragon attacks you: It misses. It misses. You behold the terrifying visage of the Dreadmaster! You feel nervous. You feel there is something special about this level. The Undead beholder attacks you: It gazes. You keep hold of your life force! It gazes. You are unaffected! You avoid its gaze. It gazes. Your fears finally subside. Targetting an Undead beholder. The Undead beholder resists! The Dreadmaster attacks you: It hits. It hits. It hits. You feel weak for a moment, but the feeling passes. It hits. You feel weak for a moment, but the feeling passes. The Bone dragon attacks you: It claws. It claws. The Undead beholder attacks you: It gazes. You feel your life slipping away! You avoid its gaze. It gazes. You feel very stupid. It gazes. The Dreadmaster attacks you: It hits. It hits. It hits. You feel weak for a moment, but the feeling passes. It misses. The Undead beholder disappears! The Dreadmaster attacks you: It hits. It hits. It misses. It hits. You feel weak for a moment, but the feeling passes. You have 24 Scrolls of Phase Door {25% off}. The Daemonette of Slaanesh wakes up. You attack the Daemonette of Slaanesh: You hit. You hit. You have destroyed the Daemonette of Slaanesh. You have 30 Scrolls of Teleportation {25% off}. It casts a stinking cloud. The Vibration hound breathes sound. The Vibration hound resists. The Vibration hound resists. The Vibration hound resists. It casts a stinking cloud. It breathes sound. The Vibration hound resists. The Vibration hound resists. The Vibration hound resists. The Vibration hound resists. The Vibration hound resists. It points at you, screaming the word DIE! You stand your ground! *** LOW HITPOINT WARNING! *** Press Space to continue. You have been given a Nasty Cut. It casts a stinking cloud. *Ouch!* The Vibration hound attacks you: It bites. *Ouch!* It bites. *Ouch!* It claws. *Ouch!* It claws. *Ouch!* The Vibration hound attacks you: It bites. *Ouch!* It bites. *Ouch!* It misses. It claws. *Ouch!* *Ouch!* It points at you, screaming the word DIE! You stand your ground! } ####%## % # # # ##%######% # ^ %% ... #%####%##% ..... # # ..... ... # ZZZZ.. ..... # ....ZZ. ..DM. # ...ZZ.. ..... % ..Z@... ... % ...Z... ... # ..... .....% # ... .....%# # .....# %# ....#% ' ..%% %# ## %%# %% ## %##%# ### %#%##%%%%####% ####% Goodbye, Stickem! =================================== Options =================================== Preserve Mode: On Small Levels: Sometimes Easy Identify: On Easy Lore: On Wilderness: Off Arena Levels: Sometimes Ironman Quests: Enabled |
Posted on 17.11.2016 06:26
2. on the Competition No.197 Ladder (of 12)
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