The Angband Ladder: Lemnar, Half-Troll Mage by bron

  [Angband 4.0.5 Character Dump]

 Name   Lemnar       Age             25          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        8'5"   STR:     14  +4  -3  +0     15
 Class  Mage         Weight   19st 13lb   INT:  18/35  -4  +3  +2  18/45
 Title  Evoker       Turns used:          WIS:      9  -2  +0  +2      9
 HP     -11/210      Game        444757   DEX:      7  -4  +0  +0      3
 SP     34/50        Standard     38928   Con:  18/37  +3  -2  +0  18/47  18/37
                     Resting       7757

 Level                 26    Armor       [9,+30]    Saving Throw     46%
 Cur Exp            36594                           Stealth         Good
 Max Exp            36594    Melee       2d6,+17    Disarming        42%
 Adv Exp            37500    To-hit       31,+12    Magic Devices     64
                             Blows      1.0/turn    Perception   1 in 15
 Gold               38368                           Searching        25%
 Burden          116.7 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight       14.8 lb    To-hit        16,-3    Speed             -1
 Max Depth    1550' (L31)    Shots        0/turn

 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
 oily sea-weed green hair, and blue leprous skin.



rAcid:......++..... Nexus:.............
rElec:....+.+...... Nethr:.............
rFire:*.....+...... Chaos:.............
rCold:......+.+.... Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.........+...
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............+ Stea.:.......+...+.
  ESP:............. Sear.:.........+...
Invis:.........+... Infra:............+
FrAct:...+......... Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:..+.......... Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> Bert the Stone Troll hits you.
> Bert the Stone Troll misses you.
> You failed to concentrate hard enough!
> Bert the Stone Troll hits you.
> *** LOW HITPOINT WARNING! ***
> Bert the Stone Troll bites you.
> *** LOW HITPOINT WARNING! ***
> Bert the Stone Troll misses you.
> Bert the Stone Troll hits you.
> *** LOW HITPOINT WARNING! ***
> Bert the Stone Troll bites you.
> *** LOW HITPOINT WARNING! ***
> You have 13 Scrolls of Phase Door (m).
> Tom the Stone Troll hits you.
> You die.

Killed by Tom the Stone Troll.

  [Character Equipment]

a) the Morning Star 'Firestar' (2d6) (+15,+17) [+2]
     Dropped by Ufthak of Cirith Ungol at 1200 feet (level 24)
     
     Branded with fire.
     Provides immunity to fire.
     Cannot be harmed by acid, fire.
     
     When activated, it creates a fire ball with damage 72.
     Takes 18 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
     Combat info:
     1.0 blow/round.
     With +16 STR and +0 DEX you would attack a bit faster
     With +24 STR and +0 DEX you would get 1.1 blows
     With +9 STR and +7 DEX you would attack a bit faster
     With +16 STR and +7 DEX you would get 1.1 blows
     With +0 STR and +14 DEX you would attack a bit faster
     With +9 STR and +14 DEX you would get 1.1 blows
     With +0 STR and +17 DEX you would get 1.1 blows
     Average damage/round: 40.4 vs. creatures not resistant to fire,
     and 25.5 vs. others.
     
c) a Ring of Open Wounds
     Dropped by a Gallant at 950 feet (level 19)
     
     Impairs hitpoint recovery.  
     
d) a Ring of Free Action
     Found lying on the floor at 1000 feet (level 20)
     
     Prevents paralysis.  
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 600 feet (level 12)
     
     Provides resistance to lightning.
     
f) a Lantern of Brightness (11989 turns) <+3>
     Found lying on the floor of a special room at 500 feet (level 10)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) a Robe of Resistance [2,+18]
     Found lying on the floor at 900 feet (level 18)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid, fire.
     
h) the Cloak 'Holcolleth' [1,+4] <+2, +3>
     Found lying on the floor of a special room at 250 feet (level 5)
     
     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     
     When activated, it puts to sleep the monsters around you.
     Takes 49 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
i) a Wicker Shield of Resist Cold [2,+1]
     Found lying on the floor at 50 feet (level 1)
     
     Provides resistance to frost.
     
j) a Hard Leather Cap of Seeing [2,+8] <+2> {rBlind,SI}
     Found lying on the floor at 1200 feet (level 24)
     
     +2 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
l) a Pair of Leather Boots of Stealth [2,+1] <+2>
     Found lying on the floor at 450 feet (level 9)
     
     +2 stealth.
     




  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by fire.
     
f) a Mushroom of Clear Mind
g) 31 Potions of Cure Serious Wounds
h) 11 Potions of Cure Critical Wounds
i) 6 Potions of Restore Mana
j) 6 Potions of Speed
k) 5 Potions of Heroism
l) 8 Potions of Berserk Strength
m) 13 Scrolls of Phase Door
n) 2 Scrolls of Teleportation
o) 2 Rods of Treasure Location
p) a Rod of Lightning Bolts
q) a Rod of Light
r) 2 Staves of Teleportation (18 charges)
s) 2 Rings of Escaping <+4>
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
t) a Ring of See Invisible
     Found lying on the floor of a special room at 550 feet (level 11)
     
     Grants the ability to see invisible things.  
     
u) the Metal Cap of Thengel [3,+12] <+3> {rConf}
     Dropped by Boldor, King of the Yeeks at 1150 feet (level 23)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     




  [Character Quiver]



[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       535      0'  Killed Farmer Maggot
       537      0'  -- Note: Killed the mercenary to get enough money to
       537      0'  -- Note: buy the flail to kill Maggot.  And he drops ..
       537      0'  -- Note: .. 15 bolts.  Wonderful.
       698     50'  Reached level 2
      1670     50'  Reached level 3
      2185      0'  -- Note: Paid for my "cleverness."  Only 11 gold total on
the
      2185      0'  -- Note: entire first level.  Buy some food and try again.
      3572      0'  -- Note: That trip was a lot more useful.  A couple more
      3572      0'  -- Note: shallow jaunts I think ..
      3598     50'  Reached level 4
      4594    100'  Reached level 5
      5612    100'  Reached level 6
      5942    200'  -- Note: Trap door - I'm deeper than I want to be ..
      6490    200'  Reached level 7
      6674    150'  Killed Grip, Farmer Maggot's dog
      7765     50'  -- Note: Whoa!  Raal's lying on the floor of level 1 !?!?!??
      7973    100'  Reached level 8
      8865    200'  Reached level 9
      9515    200'  -- Note: Sling (+4,+9)
      9705    250'  Found the Cloak 'Holcolleth'
      9706    250'  -- Note: nice!
     10407    250'  Reached level 10
     11738      0'  -- Note: Bye-bye surface world!
     13005    250'  Reached level 11
     14156    350'  Reached level 12
     14158    350'  -- Note: Ring of Escaping
     15197    400'  Killed Lagduf, the Snaga
     15197    400'  Reached level 13
     15251    400'  -- Note: Halberd (HA)
     16184    400'  Killed Wormtongue, Agent of Saruman
     16359    450'  Killed Mughash the Kobold Lord
     16359    450'  Reached level 14
     16807    450'  Killed Brodda, the Easterling
     17915    500'  Reached level 15
     18013    500'  Killed Orfax, Son of Boldor
     18436    500'  -- Note: Orfax drops White DSM
     19096    550'  Reached level 16
     19234    550'  -- Note: Sling of Power (+8,+15)
     20017    550'  Killed Sméagol
     20805    600'  Reached level 17
     22438    700'  Reached level 18
     22658    700'  Killed Bullroarer the Hobbit
     23340    700'  Killed Golfimbul, the Hill Orc Chief
     23367    700'  Killed Grishnákh, the Hill Orc
     24007    750'  Reached level 19
     25705    850'  Reached level 20
     26651    900'  Killed Ulfast, Son of Ulfang
     26753    900'  Reached level 21
     28165    950'  Reached level 22
     28959   1000'  -- Note: Ring of Free Action
     29500   1000'  Reached level 23
     29579   1000'  -- Note: Light crossbow of extra shots
     30042   1050'  -- Note: !Intellect; +Int, -Wis
     30555   1050'  Killed Shagrat, the Orc Captain
     31227   1100'  Killed Nár, the Dwarf
     31227   1100'  Reached level 24
     31242   1100'  Found the Broad Axe 'Barukkheled' (LOST)
     32081   1150'  Killed Boldor, King of the Yeeks
     32083   1150'  Found the Metal Cap of Thengel
     32691   1200'  Reached level 25
     33371   1200'  Killed Ufthak of Cirith Ungol
     33374   1200'  Found the Morning Star 'Firestar'
     33814   1250'  Killed Fang, Farmer Maggot's dog
     34377   1250'  Killed Uglúk, the Uruk
     34384   1250'  -- Note: Toughness: +Con, -Dex
     34474   1250'  Killed Lugdush, the Uruk
     34486   1250'  Found the Broad Sword 'Glamdring' (LOST)
     34910   1300'  -- Note: Intellect: -Dex, Int 18 -> 18/35
     36373   1400'  Reached level 26
     37743   1500'  -- Note: !Toughness: -Dex, Con 18 -> 18/25


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 6.10.2016 09:04
Last updated on 8.10.2016 02:32

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5. on the Competition No.194 Ladder (of 14)

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On 6.10.2016 09:04 bron wrote:
I looked at the starting position for quite awhile, and devised a cunning plan: I killed the Mercenary to get a few more gold, and then blew all my starting cash on the Flail, which I then was able to use to kill Maggot. But Maggot dropped a handful of crossbow bolts - not quite what I had in mind. So I've been paying for my "cleverness" by being forced to make several shallow trips to scum a little gold, and then returning to the surface to buy the stuff I should have gotten in the first place. I've almost recovered at this point. Probably one more trip down to level 5 or so and I should be able to get the spell-books and a bit of other gear to actually being for real. And only 15,000 turns late.

On 7.10.2016 06:04 bron wrote:
Having already blown the turncount, I decided to scum for enough cash to buy all 4 spell books before descending for good. The character is cruising along fairly easily at the point, but I'm being extra cautious, both because of the nature of the competition, and mostly because I don't have free action yet. Had a couple of nice out-of-depth equipment finds (the activation on the White DSM is very handy). But not deep enough yet for really good stuff.


On 8.10.2016 00:56 bron wrote:
Finally made it to stat gain (dlvl 30) after a long slow grind.

On 8.10.2016 02:32 bron wrote:
Tried to take on Bert without quaffing a speed; stupid in retrospect. Got in trouble, phased away, and landed right next to Tom.

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