The Angband Ladder: BJA2 CXXIV, Half-Orc Warrior by old_school
[Angband 4.0.5 Character Dump] Name BJA2 CXXIV Age 13 Self RB CB EB Best Race Half-Orc Height 5'7" STR: 18/09 +2 +3 +2 18/79 Class Warrior Weight 11st 0lb INT: 12 -1 -2 +0 9 Title Myrmidon Turns used: WIS: 9 +0 -2 +2 9 HP 336/336 Game 292324 DEX: 18/51 +0 +2 +4 18/111 SP 0/0 Standard 37202 CON: 12 +1 +2 +0 15 Resting 2807 Level 29 Armor [55,+67] Saving Throw 45% Cur Exp 61840 Stealth Bad Max Exp 61840 Melee 1d4,+11 Disarming 55% Adv Exp 82500 To-hit 70,+12 Magic Devices 36 Blows 5.2/turn Perception 1 in 41 Gold 14335 Searching 14% Burden 179.6 lb Shoot to-dam +18 Infravision 30 ft Overweight 0.3 lb To-hit 60,+15 Speed 3 Max Depth 1600' (L32) Shots 1/turn Your father was an Orc, but it is unacknowledged. You are the adopted child of a Yeoman. You are a credit to the family. You have dark brown eyes, straight black hair, and a very fair complexion. rAcid:....+.+.+.... Nexus:............. rElec:......+.+.... Nethr:............. rFire:......+.+.... Chaos:............. rCold:......+.+.... Disen:............. rPois:..+.......... pFear:+............ rLite:............. pBlnd:............. rDark:............+ pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:.........+... Stea.:............. ESP:............. Sear.:............. Invis:+............ Infra:............+ FrAct:..........+.. Tunn.:............. Feath:............. Speed:...........+. S.Dig:.......+..... Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) a Dagger (Holy Avenger) (1d4) (+6,+7) [+4] <+2> {@w0} Bought from a store +2 wisdom. Slays demons, undead, evil creatures. Provides protection from fear. Sustains wisdom. Blessed by the gods. Grants the ability to see invisible things. Combat info: 5.2 blows/round. With +0 STR and +1 DEX you would get 5.5 blows Average damage/round: 99.4 vs. demons, 99.4 vs. undead, 86.2 vs. evil creatures, and 72.5 vs. others. b) a Heavy Crossbow of Power (x4) (+9,+18) Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13) c) a Ring of Resist Poison Bought from a store Provides resistance to poison gas. d) a Ring of Dexterity <+4> Found lying on the floor at 1500 feet (level 30) +4 dexterity. Sustains dexterity. e) an Amulet of Resist Acid Dropped by a Large kobold at 750 feet (level 15) Provides resistance to acid. f) a Lantern (11661 turns) <+2> Dropped by a Red naga at 550 feet (level 11) Cannot be harmed by fire. Radius 2 light. g) Partial Plate Armour of Resistance (-3) [40,+15] Dropped by Ugl�k, the Uruk at 1500 feet (level 30) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. h) the Fur Cloak 'Loringir' [3,+18] <+2> Dropped by Bolg, Son of Azog at 1600 feet (level 32) +2 strength. Cannot be harmed by acid, fire. Slows your metabolism. i) a Wicker Shield of Resistance [2,+7] Conjured forth by magic at 1550 feet (level 31) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. j) an Iron Helm of Regeneration [7,+6] Dropped by Draebor, the Imp at 1500 feet (level 30) Speeds regeneration. k) a Set of Leather Gloves of Free Action [1,+9] Found lying on the floor in a vault at 1450 feet (level 29) Prevents paralysis. l) a Pair of Leather Boots of Speed [2,+1] <+3> Found lying on the floor at 50 feet (level 1) +3 speed. [Character Inventory] a) 16 Potions of Cure Light Wounds b) 14 Potions of Cure Serious Wounds c) 24 Potions of Cure Critical Wounds d) 3 Potions of Speed e) 9 Potions of Heroism f) 3 Potions of Berserk Strength g) 13 Scrolls of Phase Door h) 2 Scrolls of Teleportation i) a Scroll of Teleport Level j) 5 Scrolls of Word of Recall {!d!k!v!r} k) 2 Rods of Treasure Location {@a0} l) 2 Rods of Door/Stair Location {@a1} m) 2 Rods of Trap Location {@a4} n) a Rod of Light o) a Staff of Detect Evil (10 charges) {@Z1} p) 2 Staves of Light (29 charges) {@Z2} q) 2 Staves of Teleportation (14 charges) r) 2 Staves of Identify (30 charges) {@Z0} s) a Ring of Digging <+3> Found lying on the floor of a special room at 650 feet (level 13) +3 tunneling. [Character Quiver] 0) 40 Bolts (1d5) (+5,+6) Combat info: Hits targets up to 140 feet away. Average damage/round: 110.1. 25% chance of breaking upon contact. 1) 8 Bolts of Lightning (1d5) (+4,+4) Branded with lightning. Combat info: Hits targets up to 140 feet away. Average damage/round: 178.5 vs. creatures not resistant to lightning, and 102 vs. others. 25% chance of breaking upon contact. 2) 20 Bolts of Slay Giant (1d5) (+8,+3) Slays giants. Combat info: Hits targets up to 140 feet away. Average damage/round: 171.3 vs. giants, and 97.9 vs. others. 25% chance of breaking upon contact. 3) 17 Bolts of Slay Undead (1d5) (+7,+12) Slays undead. Combat info: Hits targets up to 140 feet away. Average damage/round: 235.6 vs. undead, and 134.6 vs. others. 25% chance of breaking upon contact. 4) 13 Seeker Bolts of Slay Giant (4d5) (+6,+7) Slays giants. Combat info: Hits targets up to 140 feet away. Average damage/round: 264.1 vs. giants, and 150.9 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) 11 Potions of Cure Critical Wounds b) a Potion of *Healing* It can be thrown at creatures with damaging effect. c) a Potion of Life It can be thrown at creatures with damaging effect. d) 2 Potions of Restore Life Levels e) 14 Potions of Heroism f) 2 Rods of Door/Stair Location {@a1} g) a Rod of Curing h) 2 Staves of Detect Invisible (39 charges) i) a Staff of Teleportation (6 charges) j) 5 Staves of Identify (35 charges) {@Z0} k) a Ring of Free Action Found lying on the floor of a cavern at 800 feet (level 16) Prevents paralysis. l) a Ring of See Invisible Found lying on the floor in a vault at 1450 feet (level 29) Grants the ability to see invisible things. m) an Amulet of Slow Digestion Bought from a store Slows your metabolism. n) a Set of Leather Gloves of Slaying (+5,+5) [1,+3] Found lying on the floor at 1050 feet (level 21) o) a Set of Leather Gloves of Free Action [1,+5] Bought from a store Prevents paralysis. p) a Set of Gauntlets of Slaying (+1,+1) [3,+6] Found lying on the floor at 500 feet (level 10) q) the Short Sword of Beluind (1d7) (+5,+11) Dropped by a Druid at 1500 feet (level 30) Slays giants, undead (powerfully). Cannot be harmed by acid. Grants the ability to see invisible things. When activated, it grants temporary resistance to cold for 1d10+10 turns. Takes 42 to 46 turns to recharge at your current speed. Your chance of success is 90.2% Combat info: 4.1 blows/round. With +1 STR and +0 DEX you would get 4.3 blows With +0 STR and +1 DEX you would get 4.5 blows Average damage/round: 116.4 vs. giants, 151 vs. undead, and 81.5 vs. others. r) a Cutlass of Gondolin (1d8) (+14,+9) <+1> Found lying on the floor in a vault at 1550 feet (level 31) Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. Combat info: 4.0 blows/round. With +2 STR and +0 DEX you would get 4.1 blows With +0 STR and +1 DEX you would get 4.3 blows Average damage/round: 111.6 vs. demons, 111.6 vs. orcs, 111.6 vs. trolls, 111.6 vs. dragons, and 73.6 vs. others. s) a Trident of Venom (1d10) (+4,+5) Found lying on the floor at 350 feet (level 7) Branded with poison. Combat info: 4.3 blows/round. With +1 STR and +0 DEX you would get 4.5 blows With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 114.5 vs. creatures not resistant to poison, and 65.1 vs. others. t) a Glaive of *Slay Undead* (2d6) (+7,+2) <+1> Dropped by a Quasit at 1500 feet (level 30) +1 wisdom. Slays undead (powerfully). Grants the ability to see invisible things. Combat info: 3.3 blows/round. With +3 STR and +0 DEX you would get 3.5 blows With +0 STR and +1 DEX you would get 3.8 blows Average damage/round: 146.8 vs. undead, and 45.9 vs. others. u) a Sling of Power (x2) (+5,+15) Found lying on the floor at 650 feet (level 13) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 321 50' Reached level 2 1020 50' Reached level 3 1437 50' -- Note: Boots of Speed +3 on floor 1738 100' Killed Grip, Farmer Maggot's dog 1738 100' Reached level 4 2139 100' Reached level 5 2841 150' Reached level 6 3387 250' Reached level 7 4375 250' Reached level 8 5567 300' Reached level 9 5801 350' Reached level 10 6537 400' Killed Wormtongue, Agent of Saruman 6537 400' Reached level 11 7193 450' Reached level 12 8778 450' Reached level 13 8879 450' Killed Brodda, the Easterling 9364 500' Reached level 14 10430 500' Reached level 15 10961 650' Killed Bullroarer the Hobbit 10983 650' Killed Golfimbul, the Hill Orc Chief 10983 650' Reached level 16 10993 650' Killed Grishnákh, the Hill Orc 11893 700' Reached level 17 11957 700' Killed Ufthak of Cirith Ungol 12903 750' Reached level 18 13298 750' Killed Mughash the Kobold Lord 14463 750' Killed Sméagol 15798 800' Reached level 19 17605 900' Reached level 20 17992 950' Killed Gorbag, the Orc Captain 18283 950' Killed Nár, the Dwarf 18283 950' Reached level 21 19077 950' Reached level 22 19602 1000' Reached level 23 19871 1000' Reached level 24 20665 1000' Reached level 25 21248 1000' Killed Ulfast, Son of Ulfang 22349 1000' Reached level 26 22931 1050' Killed Orfax, Son of Boldor 24015 1100' Killed Lagduf, the Snaga 26102 1500' Killed Draebor, the Imp 26545 1450' Reached level 27 27457 1450' Killed Khîm, Son of Mîm 28988 1500' Found the Short Sword of Beluind 30631 1500' Killed Lugdush, the Uruk 30646 1500' Killed Uglúk, the Uruk 30803 1500' Reached level 28 32533 1550' Killed Angamaitë of Umbar 32542 1550' Killed Sangahyando of Umbar 34672 1550' Reached level 29 34676 1550' -- Note: :Bought HA Dagger in Weapon Shop last home 36005 1600' Killed Bolg, Son of Azog 36015 1600' Found the Fur Cloak 'Loringir' [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) |
Posted on 25.7.2016 05:50
12924. on the Ladder (of 19090)
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