The Angband Ladder: BJA2 CXXIV, Half-Orc Warrior by old_school

  [Angband 4.0.5 Character Dump]

 Name   BJA2 CXXIV   Age             13          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'7"   STR:  18/09  +2  +3  +2  18/79
 Class  Warrior      Weight    11st 0lb   INT:     12  -1  -2  +0      9
 Title  Myrmidon     Turns used:          WIS:      9  +0  -2  +2      9
 HP     336/336      Game        292324   DEX:  18/51  +0  +2  +4 18/111
 SP     0/0          Standard     37202   CON:     12  +1  +2  +0     15
                     Resting       2807

 Level                 29    Armor      [55,+67]    Saving Throw     45%
 Cur Exp            61840                           Stealth          Bad
 Max Exp            61840    Melee       1d4,+11    Disarming        55%
 Adv Exp            82500    To-hit       70,+12    Magic Devices     36
                             Blows      5.2/turn    Perception   1 in 41
 Gold               14335                           Searching        14%
 Burden          179.6 lb    Shoot to-dam    +18    Infravision    30 ft
 Overweight        0.3 lb    To-hit       60,+15    Speed              3
 Max Depth    1600' (L32)    Shots        1/turn

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Yeoman.  You are a credit to the family.  You have dark
 brown eyes, straight black hair, and a very fair complexion.


rAcid:....+.+.+.... Nexus:.............
rElec:......+.+.... Nethr:.............
rFire:......+.+.... Chaos:.............
rCold:......+.+.... Disen:.............
rPois:..+.......... pFear:+............
rLite:............. pBlnd:.............
rDark:............+ pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:.........+... Stea.:.............
  ESP:............. Sear.:.............
Invis:+............ Infra:............+
FrAct:..........+.. Tunn.:.............
Feath:............. Speed:...........+.
S.Dig:.......+..... Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Dagger (Holy Avenger) (1d4) (+6,+7) [+4] <+2> {@w0}
     Bought from a store
     
     +2 wisdom.
     Slays demons, undead, evil creatures.
     Provides protection from fear.
     Sustains wisdom.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +1 DEX you would get 5.5 blows
     Average damage/round: 99.4 vs. demons, 99.4 vs. undead, 86.2 vs.
     evil creatures, and 72.5 vs. others.
     
b) a Heavy Crossbow of Power (x4) (+9,+18)
     Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13)
     
c) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to poison gas.
     
d) a Ring of Dexterity <+4>
     Found lying on the floor at 1500 feet (level 30)
     
     +4 dexterity.
     Sustains dexterity.
     
e) an Amulet of Resist Acid
     Dropped by a Large kobold at 750 feet (level 15)
     
     Provides resistance to acid.
     
f) a Lantern (11661 turns) <+2>
     Dropped by a Red naga at 550 feet (level 11)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Partial Plate Armour of Resistance (-3) [40,+15]
     Dropped by Ugl�k, the Uruk at 1500 feet (level 30)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     
h) the Fur Cloak 'Loringir' [3,+18] <+2>
     Dropped by Bolg, Son of Azog at 1600 feet (level 32)
     
     +2 strength.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
i) a Wicker Shield of Resistance [2,+7]
     Conjured forth by magic at 1550 feet (level 31)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     
j) an Iron Helm of Regeneration [7,+6]
     Dropped by Draebor, the Imp at 1500 feet (level 30)
     
     Speeds regeneration.  
     
k) a Set of Leather Gloves of Free Action [1,+9]
     Found lying on the floor in a vault at 1450 feet (level 29)
     
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Speed [2,+1] <+3>
     Found lying on the floor at 50 feet (level 1)
     
     +3 speed.
     




  [Character Inventory]

a) 16 Potions of Cure Light Wounds
b) 14 Potions of Cure Serious Wounds
c) 24 Potions of Cure Critical Wounds
d) 3 Potions of Speed
e) 9 Potions of Heroism
f) 3 Potions of Berserk Strength
g) 13 Scrolls of Phase Door
h) 2 Scrolls of Teleportation
i) a Scroll of Teleport Level
j) 5 Scrolls of Word of Recall {!d!k!v!r}
k) 2 Rods of Treasure Location {@a0}
l) 2 Rods of Door/Stair Location {@a1}
m) 2 Rods of Trap Location {@a4}
n) a Rod of Light
o) a Staff of Detect Evil (10 charges) {@Z1}
p) 2 Staves of Light (29 charges) {@Z2}
q) 2 Staves of Teleportation (14 charges)
r) 2 Staves of Identify (30 charges) {@Z0}
s) a Ring of Digging <+3>
     Found lying on the floor of a special room at 650 feet (level 13)
     
     +3 tunneling.
     




  [Character Quiver]

0) 40 Bolts (1d5) (+5,+6)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 110.1.
     25% chance of breaking upon contact.
     
1) 8 Bolts of Lightning (1d5) (+4,+4)
     Branded with lightning.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 178.5 vs. creatures not resistant to
     lightning, and 102 vs. others.
     25% chance of breaking upon contact.
     
2) 20 Bolts of Slay Giant (1d5) (+8,+3)
     Slays giants.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 171.3 vs. giants, and 97.9 vs. others.
     25% chance of breaking upon contact.
     
3) 17 Bolts of Slay Undead (1d5) (+7,+12)
     Slays undead.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 235.6 vs. undead, and 134.6 vs. others.
     25% chance of breaking upon contact.
     
4) 13 Seeker Bolts of Slay Giant (4d5) (+6,+7)
     Slays giants.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 264.1 vs. giants, and 150.9 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 11 Potions of Cure Critical Wounds
b) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
d) 2 Potions of Restore Life Levels
e) 14 Potions of Heroism
f) 2 Rods of Door/Stair Location {@a1}
g) a Rod of Curing
h) 2 Staves of Detect Invisible (39 charges)
i) a Staff of Teleportation (6 charges)
j) 5 Staves of Identify (35 charges) {@Z0}
k) a Ring of Free Action
     Found lying on the floor of a cavern at 800 feet (level 16)
     
     Prevents paralysis.  
     
l) a Ring of See Invisible
     Found lying on the floor in a vault at 1450 feet (level 29)
     
     Grants the ability to see invisible things.  
     
m) an Amulet of Slow Digestion
     Bought from a store
     
     Slows your metabolism.  
     
n) a Set of Leather Gloves of Slaying (+5,+5) [1,+3]
     Found lying on the floor at 1050 feet (level 21)
     
o) a Set of Leather Gloves of Free Action [1,+5]
     Bought from a store
     
     Prevents paralysis.  
     
p) a Set of Gauntlets of Slaying (+1,+1) [3,+6]
     Found lying on the floor at 500 feet (level 10)
     
q) the Short Sword of Beluind (1d7) (+5,+11)
     Dropped by a Druid at 1500 feet (level 30)
     
     Slays giants, undead (powerfully).
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it grants temporary resistance to cold for 1d10+10
     turns.
     Takes 42 to 46 turns to recharge at your current speed.
     Your chance of success is 90.2%
     
     Combat info:
     4.1 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 116.4 vs. giants, 151 vs. undead, and 81.5
     vs. others.
     
r) a Cutlass of Gondolin (1d8) (+14,+9) <+1>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     4.0 blows/round.
     With +2 STR and +0 DEX you would get 4.1 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 111.6 vs. demons, 111.6 vs. orcs, 111.6 vs.
     trolls, 111.6 vs. dragons, and 73.6 vs. others.
     
s) a Trident of Venom (1d10) (+4,+5)
     Found lying on the floor at 350 feet (level 7)
     
     Branded with poison.
     
     Combat info:
     4.3 blows/round.
     With +1 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 114.5 vs. creatures not resistant to poison,
     and 65.1 vs. others.
     
t) a Glaive of *Slay Undead* (2d6) (+7,+2) <+1>
     Dropped by a Quasit at 1500 feet (level 30)
     
     +1 wisdom.
     Slays undead (powerfully).
     Grants the ability to see invisible things.  
     
     Combat info:
     3.3 blows/round.
     With +3 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.8 blows
     Average damage/round: 146.8 vs. undead, and 45.9 vs. others.
     
u) a Sling of Power (x2) (+5,+15)
     Found lying on the floor at 650 feet (level 13)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       321     50'  Reached level 2
      1020     50'  Reached level 3
      1437     50'  -- Note: Boots of Speed +3 on floor
      1738    100'  Killed Grip, Farmer Maggot's dog
      1738    100'  Reached level 4
      2139    100'  Reached level 5
      2841    150'  Reached level 6
      3387    250'  Reached level 7
      4375    250'  Reached level 8
      5567    300'  Reached level 9
      5801    350'  Reached level 10
      6537    400'  Killed Wormtongue, Agent of Saruman
      6537    400'  Reached level 11
      7193    450'  Reached level 12
      8778    450'  Reached level 13
      8879    450'  Killed Brodda, the Easterling
      9364    500'  Reached level 14
     10430    500'  Reached level 15
     10961    650'  Killed Bullroarer the Hobbit
     10983    650'  Killed Golfimbul, the Hill Orc Chief
     10983    650'  Reached level 16
     10993    650'  Killed Grishnákh, the Hill Orc
     11893    700'  Reached level 17
     11957    700'  Killed Ufthak of Cirith Ungol
     12903    750'  Reached level 18
     13298    750'  Killed Mughash the Kobold Lord
     14463    750'  Killed Sméagol
     15798    800'  Reached level 19
     17605    900'  Reached level 20
     17992    950'  Killed Gorbag, the Orc Captain
     18283    950'  Killed Nár, the Dwarf
     18283    950'  Reached level 21
     19077    950'  Reached level 22
     19602   1000'  Reached level 23
     19871   1000'  Reached level 24
     20665   1000'  Reached level 25
     21248   1000'  Killed Ulfast, Son of Ulfang
     22349   1000'  Reached level 26
     22931   1050'  Killed Orfax, Son of Boldor
     24015   1100'  Killed Lagduf, the Snaga
     26102   1500'  Killed Draebor, the Imp
     26545   1450'  Reached level 27
     27457   1450'  Killed Khîm, Son of Mîm
     28988   1500'  Found the Short Sword of Beluind
     30631   1500'  Killed Lugdush, the Uruk
     30646   1500'  Killed Uglúk, the Uruk
     30803   1500'  Reached level 28
     32533   1550'  Killed Angamaitë of Umbar
     32542   1550'  Killed Sangahyando of Umbar
     34672   1550'  Reached level 29
     34676   1550'  -- Note: :Bought HA Dagger in Weapon Shop last home
     36005   1600'  Killed Bolg, Son of Azog
     36015   1600'  Found the Fur Cloak 'Loringir'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 25.7.2016 05:50

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12924. on the Ladder (of 19090)
5047. on the Angband Ladder (of 6561)
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On 25.7.2016 05:50 old_school wrote:
Boots of Speed +3 at 50' helped alot...

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