The Angband Ladder: Devlyn, Centaur Rogue by wobbly
[PosChengband 5.0.0 Character Dump] ***LOSER*** Name : Devlyn ========== Stats ========== Sex : Male STR : 18/111 Personality: Nimble INT : 13 Race : Centaur WIS : 16 Subrace : None DEX : 18/30 Class : Rogue Con : 13 Realm : Sorcery CHR : 13 Level : 28 HP : -12/363 Cur Exp : 97377 SP : 3/31 Max Exp : 97377 AC : 57 Adv Exp : 118500 Speed: +2 ========== Skills ========= Gold : 8136 Melee : Heroic Kills : 1959 Ranged : Legendary[5] Uniques : 29 SavingThrow: Superb Artifacts : 2+1 Stealth : Excellent Perception : Very Good Game Day : 5 Searching : Excellent Game Time : 3:30 Disarming : Superb Play Time : 05:46 Device : Superb ============================= Character Equipment ============================= a) a Rapier (Craft) (1d6) (+7,+7) {Co|Co} b) The Main Gauche of Azaghal (2d5) (+12,+14) {*Fi;Cf/XD~D} c) a Sling of Velocity (x2.25) (+10,+5) d) a Ring (Elemental) (charging) {El A:Breathe Lightning} e) a Ring (Elemental) {AcEl A:Frost Ball} f) an Amulet of Devotion (charging) {SiHl A:Healing} g) The Phial of Galadriel (+1) {Sr A:Illumination} h) Augmented Chain Mail of the Uruk-hai (+1,+4) [11,+9] (+3) {cursed, St;-In;AcElFiCoSo} i) The Cloak 'Red Belet' [1,+8] (+1) {Cn;Bl} j) a Steel Helm of Knowledge [6,+7] (+1) {In;Ps(In} k) a Set of Leather Gloves of Free Action [1,+7] {Fa} ||}=="![(]] ||}=="![(]] Resistances abcdefghijk@ Abilities abcdefghijk@ Acid : ....+..+.... 65% Speed : ...........+ Electricity: ...++..+.... 72% Free Act : ..........+. Fire : .*.....+.... 100% See Invis : .....+...... Cold : +......+.... 65% Warning : ............ Poison : ............ 0% Slow Digest: ............ Light : ............ 0% Regenerate : ............ 100% Dark : ............ 0% Levitation : ............ Confusion : .+.......... 30% Perm Lite : ............ Nether : ............ 0% Reflection : ............ Nexus : ............ 0% Hold Life : .....+...... Sound : .......+.... 30% Dec Mana : ............ Shards : ............ 0% Easy Spell : ............ Chaos : ............ 0% Anti Magic : ............ Disenchantm: ............ 0% Magic Skill: ............ Time : ............ 0% Spell Power: ............ Blindness : ........+... 30% Spell Cap : ............ Fear : ...........# 1x Magic Res : ............ Infravision: ............ ||}=="![(]] Stealth : ............ Auras abcdefghijk@ Searching : ......+..... Aura Elec : ............ Aura Fire : ............ ||}=="![(]] Aura Cold : ............ Sustains abcdefghijk@ Aura Shards: ............ Sust Str : ............ Revenge : ............ Sust Int : .........+.. Sust Wis : ............ ||}=="![(]] Sust Dex : ............ Slays abcdefghijk@ Sust Con : ............ Slay Evil : ............ Sust Chr : ............ Slay Undead: ............ Slay Demon : ............ ||}=="![(]] Slay Dragon: .*.......... Detection abcdefghijk@ Slay Human : ............ Telepathy : ............ Slay Animal: ............ ESP Evil : ............ Slay Orc : ............ ESP Nonliv : ............ Slay Troll : ............ ESP Good : ............ Slay Giant : ............ ESP Undead : ............ Slay Good : ............ ESP Demon : ............ Slay Living: ............ ESP Dragon : .+.......... Acid Brand : ............ ESP Human : ............ Elec Brand : ............ ESP Animal : ............ Fire Brand : ............ ESP Orc : ............ Cold Brand : +........... ESP Troll : ............ Pois Brand : ............ ESP Giant : ............ Mana Brand : ............ Sharpness : ............ ||}=="![(]] Quake : ............ Curses abcdefghijk@ Vampiric : ............ Cursed : .......+.... Chaotic : ............ Rnd Tele : ............ Add Blows : ............ No Tele : ............ Blessed : ............ Drain Exp : ............ Riding : ............ Aggravate : ............ Tunnel : ............ TY Curse : ............ Throwing : ............ ||}=="![(]] abcdefghijk@ Base R C P E Total STR : .......3.... 18/41 3 2 -1 3 18/111 INT : .......3.1.. 15 -2 1 1 -2 13 WIS : ............ 17 1 -1 -1 0 16 DEX : ............ 14 2 3 2 0 18/30 Con : ........1... 13 1 1 -1 1 15 13 CHR : ............ 12 0 1 0 0 13 ==================================== Melee ==================================== Hand #1: a Rapier (Craft) (1d6) (+7,+7) Accuracy Weight : 4.0 lbs AC Hit Profic : Skilled (+11 To Hit) 25 84% To Hit : 7 + 33 = 40 50 73% To Dam : 7 + 6 = 13 75 62% Blows : 4.43 100 51% Skill : 61.5% 125 40% Damage 150 29% Crits : 1.06x (4.9%) 175 18% Normal : 73 [1.06x] 200 6% Cold : 95 [2.65x] Hand #2: The Main Gauche of Azaghal (2d5) (+12,+14) Accuracy Weight : 3.0 lbs AC Hit Profic : Skilled (+10 To Hit) 25 85% To Hit : 12 + 31 = 43 50 74% To Dam : 14 + 6 = 20 75 64% Blows : 4.43 100 53% Skill : 62.8% 125 43% Damage 150 32% Crits : 1.07x (5.9%) 175 22% Normal : 114 [1.07x] 200 11% Dragons: 227 [5.35x] Attack : Your Hooves (2d5) Accuracy Weight : 15.0 lbs AC Hit Profic : Skilled (+11 To Hit) 25 89% To Hit : 25 + 22 = 47 50 82% To Dam : 3 + 11 = 14 75 75% Blows : 2.00 100 69% Damage 125 62% Crits : 1.13x 150 55% Normal : 41 175 49% 200 42% =================================== Shooting ================================== Shooting: a Sling of Velocity (x2.25) (+10,+5) Range : 170' Shots : 2.65 Mult : 2.40x To Hit : 10 + 22 = 32 To Dam : 5 (Multiplier Applies) Xtra Dam: 4 (Multiplier Does Not Apply) Ammo #1 : 8 Rounded Pebbles (1d2) (+2,+3) AC Hit Weight : 0.4 lbs 25 89% To Hit : 2 + 32 = 34 50 83% To Dam : 3 + 5 = 8 (Multiplier Applies) 100 70% Damage 150 58% Crits : 1.03x 175 52% Normal : 71 [2.47x] 200 46% Ammo #2 : 8 Mithril Shots of Shocking (4d3) (+9,+9) AC Hit Weight : 0.5 lbs 25 90% To Hit : 9 + 32 = 41 50 84% To Dam : 9 + 5 = 14 (Multiplier Applies) 100 72% Damage 150 61% Crits : 1.04x 175 55% Normal : 153 [2.49x] 200 49% Elec : 255 [4.23x] =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Jump 15 10 5% 1 1 50% ==================================== Spells =================================== Realm: Sorcery [Beginner's Handbook] Profic Lvl SP Fail Desc Cast Fail a) Detect Monsters [Sk] 5 2 11% rad 30 93 17 15% b) Phase Door [Be] 7 3 11% range 10 68 10 13% c) Detect Doors and Traps [Sk] 8 4 11% rad 30 122 46 27% d) Light Area [Sk] 9 4 13% dam 2d14 81 25 24% e) Confuse Monster [Un] 13 10 65% power 42 1 6 86% f) Teleport [Be] 15 9 66% range 140 26 26 50% g) Sleep Monster [Un] 17 15 95% power 42 1 8 89% h) Recharging [Un] 21 18 95% power 84 6 10 63% [Master Sorcerer's Hand Profic Lvl SP Fail Desc Cast Fail a) Magic Mapping [Un] 25 23 95% untried 0 4 100% b) Identify [Un] 27 24 95% untried 0 0 0% c) Slow Monster [Un] 29 27 95% unknown 0 0 0% d) Mass Sleep [Un] 30 32 95% unknown 0 0 0% e) Teleport Away [Un] 31 37 95% unknown 0 0 0% f) Haste Self [Un] 32 40 95% unknown 0 0 0% g) Detection True [Un] 35 48 95% unknown 0 0 0% h) Identify True [Un] 40 56 95% unknown 0 0 0% =================================== Dungeons ================================== Angband : level 23 Camelot : level 34 !Orc cave : level 23 !Labyrinth : level 28 !Icky cave : level 35 !Stronghold : level 1 You were killed by a fatal wound on level 34 of Camelot. Last Message: No point asking who's to blame. ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 3 Warg problem (Danger level: 5) - level 11 Grishnakh, the Hill Orc (Dungeon level: 6) - level 16 The Sewer (Danger level: 15) - level 18 The Variant Maintainer (Dungeon level: 12) - level 23 Doom Quest 1 (Danger level: 15) - level 23 Orc Camp (Danger level: 15) - level 23 Old Man Willow Quest (Danger level: 22) - level 23 Tengu and Death Swords (Danger level: 25) - level 23 The Mimic's Treasure (Danger level: 25) - level 26 Arena: 18 Victories ================================ Monster Kills ================================ You have defeated 1959 enemies including 29 unique monsters in total. Uniques Lvl Ubbo-Sathla, the Unbegotten Source 41 The Minotaur of the Labyrinth 35 Tom the Stone Troll 33 The Ultimate Dungeon Cleaner 28 Poor, the Thief 25 Azog, King of the Uruk-Hai 23 Old Man Willow 22 Gorbag, the Orc Captain 18 Shagrat, the Orc Captain 18 Meng Huo, the King of Southerings 18 Nar, the Dwarf 17 The Variant Maintainer 14 Golfimbul, the Hill Orc Chief 12 Mauhur, the Orc Captain 12 King Duosi, the Chief of Southerings 11 Grishnakh, the Hill Orc 10 Hobbes the Tiger 10 Bloodfang the Wolf 9 The Wounded Bear 9 Robin Hood, the Outlaw 8 Non-uniques Lvl Count Non-uniques Lvl Count 9-headed hydra 40 1 Hill orc 8 126 Mature white dragon 35 1 Snaga 6 120 Ivory monk 33 1 Cave orc 7 64 Water troll 33 4 Servant of Glaaki 10 52 Cave troll 33 14 Wolf 10 45 Giant skeleton troll 33 1 Uruk 18 37 Half-troll 33 1 Hellcat 12 33 Ghoulking 32 1 Skaven 9 31 Nexus quylthulg 32 1 Snotling 4 31 Gorgon 31 1 Fire hound 18 30 Cloud giant 30 1 Cold hound 18 29 Mithril golem 30 1 Phantom warrior 8 29 Grave wight 30 1 Software bug 14 28 Skeletal tyrannosaurus 30 1 Novice mindcrafter 8 28 Dhole 29 1 Manes 7 27 Young blue dragon 29 1 Vampiric mist 22 26 Aklash 29 3 Shadow Creature of Fiona 10 26 5-headed hydra 28 1 Orc shaman 9 26 Basilisk 28 1 Rotting corpse 7 24 Black knight 28 1 Novice ranger 8 23 =================================== Virtues =================================== Your alignment: Evil You are the polar opposite of Honour. You are an arch-enemy of Nature. You have strayed from the path of Knowledge. You are very virtuous in Diligence. You are somewhat virtuous in Temperance. You are an enemy of Patience. You have strayed from the path of Justice. You are a great champion of Valour. ============================= Character Inventory ============================= a) a Sorcery Spellbook [Beginner's Handbook] {25% off, @ma!k} b) a Sorcery Spellbook [Master Sorcerer's Handbook] {@mb!k} c) a Potion of Heroism {@qq} d) 8 Potions of Cure Critical Wounds e) a Potion of Resistance {!k!q} f) 4 Potions of Curing g) 3 Scrolls of Monster Confusion {@re} h) a Rod: Detect Traps (4/4 charges) i) a Rod: Recall (2/2 charges) {@zr} j) a Rod of Capacity: Lightning Strike (6/6 charges) (+2) {@za} k) a Rod: Line of Fire (3/3 charges) {@zs} l) a Rod: Ray of Cold (3/3 charges) {@zx} m) a Wand: Teleport Other (10/10 charges) {@as} n) a Wand: Stone to Mud (8/16 charges) {@aq} o) a Wand: Acid Ball (5/6 charges) {@az} p) a Staff: Detect Objects (8/10 charges) {@uu} q) a Staff: Teleport (7/9 charges) {@ut} r) a Staff: Identify (13/13 charges) {@ui} s) a Staff: Speed (0/7 charges) {@us!s!d!k} t) an Amulet of Trickery {cursed, ?} u) Ring Mail of Elemental Protection (-2) [8,+8] {AcEl} v) a Set of Gauntlets of the Thief (+1,-5) [2,+11] {?} w) a Pair of Soft Leather Boots of Free Action [2,+7] {Fa} x) a Poison Needle (1d1) (+0,+0) y) 8 Rounded Pebbles (1d2) (+2,+3) {@ff} z) 8 Mithril Shots of Shocking (4d3) (+9,+9) {|E, @fg} ================================ Home Inventory =============================== ( page 1 ) a) 6 Sorcery Spellbooks [Beginner's Handbook] {@ma!k} b) 3 Sorcery Spellbooks [Master Sorcerer's Handbook] {25% off, @mb!k} c) a Mushroom of Restore Strength d) a Mushroom of Restoring {!E} e) 17 Pieces of Elvish Waybread f) 10 Potions of Infra-vision {@qe} g) 12 Potions of Speed {!k!q} h) 10 Potions of Resist Cold i) 38 Potions of Heroism {@qq} j) a Potion of Healing {!k!q} k) 2 Potions of Restore Life Levels l) a Potion of Restore Life Levels {25% off} ( page 2 ) a) a Potion of Restore Intelligence b) 4 Potions of Restore Wisdom c) a Potion of Restore Wisdom {75% off} d) a Potion of Restore Dexterity e) 6 Potions of Restore Constitution f) 2 Potions of Restore Charisma g) a Potion of Enlightenment h) 3 Potions of Resistance {!k!q} i) 3 Potions of Curing j) 13 Potions of Clarity k) a Scroll of Summon Undead l) 8 Scrolls of Phase Door ( page 3 ) a) 18 Scrolls of Teleportation {@rt} b) 8 Scrolls of Word of Recall c) 2 Scrolls of Word of Recall {50% off} d) a Scroll of Word of Recall {75% off} e) a Scroll of Remove Curse {25% off} f) 9 Scrolls of Light g) 2 Scrolls of Magic Mapping h) a Scroll of Trap Detection {90% off} i) 5 Scrolls of Holy Chant {@rr} j) 40 Scrolls of Monster Confusion {@re} k) 3 Scrolls of Protection from Evil l) a Rod: Line of Fire (2/2 charges) {@zx} ( page 4 ) a) a Wand: Stone to Mud (15/15 charges) {@aq} b) a Wand: Stone to Mud (11/11 charges) {@aq} c) a Wand: Heal Monster (13/13 charges) d) a Wand: Heal Monster (12/12 charges) e) a Staff: Enlightenment (10/10 charges) {@uy} f) a Staff: Detect Objects (11/11 charges) {@uu} g) a Staff: Teleport (6/6 charges) h) a Staff: Teleport (5/11 charges) i) a Staff: Earthquake (8/8 charges) {@ue} j) a Staff: Summoning (5/5 charges) k) a Ring (Elemental) {90% off, Co} l) 4 Amulets ( page 5 ) a) an Amulet b) 3 Feanorian Lamps c) Soft Studded Leather of Celestial Protection [4,+12] {LiSo;FaSd} d) a Large Leather Shield (Orcish) (+2,+4) [6,+12] (+3) {25% off, St;-InSl;-Li;FiDk} e) a Metal Cap of the Troll (+0,+2) [3,+4] (+2) {St;-In;-Li;Rg} f) a Set of Gauntlets of the Wizard (-1,-3) [2,+7] (+1) {InMd;Cf} g) a Morning Star of Gondolin (2d6) (+14,+13) {Dk;FaSiLu/DoTU} h) a Capture Ball (empty) {A:Capture Pet} i) a Magical Figurine of a Wereworm ================================== Statistics ================================= Gold Found : 110944 Selling : 189172 Winnings : 600 300716 Purchases: 231673 Services : 59486 Stolen : 1421 292580 8136 Objects Found : 2083 Objects Bought : 557 Objects Destroyed: 1353 Equipment Found Bought Used Dest Weapons 250 3 0 196 Shields 32 1 0 24 Bows 39 1 0 28 Rings 18 1 0 1 Amulets 17 0 0 2 Lights 15 4 0 0 Body Armor 143 2 0 113 Cloaks 22 0 0 15 Helmets 24 1 0 19 Gloves 23 1 0 18 Boots 39 0 0 30 Totals 622 14 0 446 Devices Found Bought Used Dest Wands 31 4 335 5 Staves 14 8 344 3 Rods 14 0 108 0 Potions 190 193 188 32 Scrolls 243 137 154 61 Totals 492 342 1129 101 Other Found Bought Used Dest Shots 191 156 0 216 Arrows 238 22 0 175 Bolts 141 0 0 119 Spellbooks 31 10 0 27 Food 72 11 19 13 Corpses 138 0 0 137 Skeletons 96 0 0 91 Totals 907 199 19 778 Potions Found Bought Used Dest Cure Critical Wounds 0 50 41 1 Curing 7 0 0 0 Speed 11 5 4 0 Healing 1 0 0 0 Restore Mana 1 0 1 0 Restore Life Levels 3 1 1 0 Wisdom 2 0 2 0 Totals 190 193 188 32 Scrolls Found Bought Used Dest Word of Recall 18 9 14 1 Identify 13 9 20 1 Remove Curse 0 7 6 0 Teleportation 22 16 4 9 Totals 243 137 154 61 Wands Found Bought Used Dest Stone to Mud 3 1 111 1 Teleport Other 0 1 2 0 Totals 31 4 335 5 Staves Found Bought Used Dest Identify 0 3 188 0 Enlightenment 0 1 29 0 Speed 0 1 39 0 Totals 14 8 344 3 Rods Found Bought Used Dest Detect Traps 3 0 20 0 Detect Doors & Stair 1 0 1 0 Detect Monsters 1 0 0 0 Illumination 2 0 0 0 Recall 1 0 6 0 Totals 14 0 108 0 Spellbooks Found Bought Used Dest Totals 31 10 0 27 Egos Found : 114 Egos Bought : 8 Egos Destroyed: 9 Egos Found Bought Dest Monsters Kills Pct Animals 637 32.5% Breeders 99 5.0% Demons 65 3.3% Dragons 4 0.2% Giants 37 1.8% Hounds 125 6.3% Humans 199 10.1% Orcs 475 24.2% Trolls 68 3.4% Undead 141 7.1% Uniques 29 1.4% Evil Monsters 1052 53.7% Good Monsters 38 1.9% Neutral Monsters 869 44.3% Totals 1959 ================================ Last Messages ================================ That tastes good. You are full! You see no more Pieces of Elvish Waybread. You see a Cave troll Corpse. Auto-destroying. You feel yourself slow down. There is a granite wall blocking your way. You sense the presence of traps! You have 3 charges remaining. You sense the presence of monsters! You were using a Poison Needle (1d1) {average} (x). You are wearing a Rapier (Craft) (1d6) (+7,+7) {Co|Co} (a). The device has no charges left. You have a Potion of Heroism {@qq}. You feel like a hero! Your hands begin to glow. You have 3 Scrolls of Monster Confusion {@re}. That was rather dishonorable. You attack Sir Lancelot: You miss. You miss. You miss. You hit. Your hands stop glowing. He is unaffected. You miss. You miss. You miss. You hit. You miss. You miss. You kick. You miss. Sir Lancelot attacks you: He misses. He slashes. You stand your ground! You have been given a Bad Cut. Sir Lancelot attacks you: He slashes. You stand your ground! You have been given a Nasty Cut. He misses. You have 8 Potions of Cure Critical Wounds. You are no longer bleeding. You activate it... Sir Lancelot resists. Sir Lancelot commands you to return. You have 8 Mithril Shots of Shocking (4d3) (+9,+9) {|E, @fg}. The Mithril Shot of Shocking (4d3) (+9,+9) hits Sir Lancelot. Sir Lancelot grunts with pain. Sir Lancelot commands you to return. <x2> You attack Sir Lancelot: You hit. (He retaliates: He slashes.) You feel nervous. You dastardly villain! You have been given a Bad Cut. You are too afraid to attack him! Sir Lancelot attacks you: He misses. He slashes. You stand your ground! You have been given a Nasty Cut. Sir Lancelot attacks you: He slashes. You feel scared. You dastardly villain! He slashes. You stand your ground! You have been given a Severe Cut. You are too scared! Sir Lancelot attacks you: He misses. He misses. Sir Lancelot attacks you: He slashes. You feel terrified. You dastardly villain! He slashes. You stand your ground! You stand your ground! You are no longer terrified, but you still feel scared. You are too scared! Sir Lancelot attacks you: He misses. He slashes. You stand your ground! You stand your ground! You have been given a Deep Gash. You are no longer scared, but you still feel nervous. You are too scared! Sir Lancelot attacks you: He slashes. *** LOW HITPOINT WARNING! *** Press Space to continue. You feel scared. You dastardly villain! He slashes. *Ouch!* You stand your ground! You stand your ground! #. ##. ###.. ####'#'# #....... ##### #####....... ####...####..##....... ###.......#........`.... . #...####....###.#....... #.#### ###.### ##..#....'....?.. #..#..# #...# ##...####....... ##....######p### #..## #...?... ###..#...#.@# #### ######## #....#...## #..###*#### .## > No point asking who's to blame. Goodbye, Devlyn! =================================== Options =================================== Preserve Mode: On Small Levels: Sometimes Arena Levels: Sometimes |
Posted on 11.7.2016 17:09
13107. on the Ladder (of 19090)
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