The Angband Ladder: KutaricLore, Kutar Rogue by HugoTheGreat2011

  [PosChengband 3.3.2 Character Dump]


 Name       : KutaricLore                  ========== Stats ==========
 Sex        : Male                               STR  :    18/158
 Personality: Combat                             INT  :        12
 Race       : Kutar                              WIS  :        12
 Subrace    : None                               DEX  :     18/98
 Class      : Rogue                              CON  :     18/20
 Realm      : Burglary                           CHR  :        16

 Level      :       30                           HP   :   390/390
 Cur Exp    :   201253                           SP   :     23/23
 Max Exp    :   201253                           AC   :       117
 Adv Exp    :   218000                           Speed:        +0

                                           ========== Skills =========
 Gold       :    30337                     Melee      : Heroic
 Kills      :     1680                     Ranged     : Heroic
 Uniques    :       27                     SavingThrow: Superb
 Artifacts  :       10                     Stealth    : Heroic
                                           Perception : Heroic
 Game Day   :        8                     Searching  : Heroic
 Game Time  :     3:47                     Disarming  : Superb
 Play Time  :    03:00                     Device     : Superb


============================= Character Equipment =============================

a) The Small Sword 'Sting' (1d6) (+7,+8) (+3) {Nt}
b) a Small Metal Shield (Orcish) (+3,+6) [5,+15] (+1) {El, Clvl 28, Dragon's
lair 60}
c) a Harp of the Vanyar (+2)
d) a Ring of Combat (+0,+8) {Clvl 12, Wargs quest reward}
e) a Ring (Defender) [+7] {AcElFiCo;FaSiLv}
f) a Torc of the Hero (+1,+4) [+5] {(Cn, Clvl 26, DQ1}
g) The Phial 'Pathfinder' (+1 to searching) {Sr}
h) The Haramakido of R'lyeh (-2) [17,+10] (+2) {Wi;ElCoLiBlDi[E, Clvl 23,
Labyrinth 24, Poor, the Thief}
i) an Elven Cloak [4,+8] (+4 to stealth)
j) an Iron Helm of Seeing [5,+8] (+6 to searching)
k) a Set of Dragon Gloves [4,+10] {CoPoNt}
l) a Pair of Metal Shod Boots of Stealth [6,+8] (+2 to stealth) {Clvl 30, Angwil
'7'}


              |)}=="![(]]]                              |)}=="![(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : ....+........  50%           Speed      : .............
 Elec       : .+..+..+.....  72%           Free Act   : +...++.......
 Fire       : ....+........  50%           See Invis  : +...++...+...
 Cold       : ....+..+..+..  72%           Warning    : .............
 Poison     : ..........+..  50%           SlowDigest : .............
 Light      : +-.....+.....  50%           Regenerate : .....+.......
 Dark       : .++..........  65%           Levitation : ....+........
 Confusion  : ............+  50%           Perm Lite  : +............
 Nether     : +.........+..  65%           Reflection : .............
 Nexus      : .............   0%           Hold Life  : .............
 Sound      : .............   0%           Sust Str   : .....+.......
 Shards     : .............   0%           Sust Int   : .............
 Chaos      : .............   0%           Sust Wis   : ..+..........
 Disenchant : .......+.....  50%           Sust Dex   : .....+.......
 Time       : .............   0%           Sust Con   : .....+.......
 Blindness  : .......+.+...  65%           Sust Chr   : ..+..........
 Fear       : .....+.......                Dec Mana   : .............
 Aura Fire  : .....+....... 4d5+2          Easy Spell : .............
 Aura Elec  : .......+..... 4d5+2          Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............


              |)}=="![(]]]                              |)}=="![(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .............
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : +............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : +............
 Acid Brand : .............                ESP Troll  : +............
 Elec Brand : .............                ESP Giant  : +............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : .-......+..+.
 Vampiric   : .............                Searching  : ......+.++...
 Chaotic    : .............                Cursed     : .............
 Add Blows  : +............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              |)}=="![(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : 31...s.......  18/88  0  2  1  4 18/158
        INT : .1...........     14 -1  1 -1 -1     12
        WIS : ..2....2.....     11 -1 -1 -1  4     12
        DEX : 3....s.......  18/18  1  3  1  3  18/98
        CON : 3....s......4     10  2  1  0  7  18/20
        CHR : ..2..........     13  0  1  0  2     16


==================================== Melee ====================================

 Hand #1: The Small Sword 'Sting' (1d6) (+7,+8) (+3)        Accuracy
 Weight : 7.5 lbs                                            AC Hit
 To Hit : 7 + 26 = 33                                        25 88%
 To Dam : 8 + 29 = 37                                        50 80%
 Blows  : 5.96                                               75 73%
 Damage                                                     100 65%
 Crits  : 1.07x                                             125 58%
 Normal : 241 (226-256) [1.07x]                             150 50%
 Evil   : 262 (232-292) [2.14x]                             175 43%
 Undead : 285 (238-333) [3.21x]                             200 35%
 Orcs   : 285 (238-333) [3.21x]


=================================== Shooting ==================================

 Shooting: a Harp of the Vanyar (+2)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 0 + 17 = 17
 To Dam  : 0 (Multiplier Applies)
 Xtra Dam: 10 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Expand Horizontally   20   15  37% 


==================================== Spells ===================================

Realm: Burglary

     [Burglar's Handbook]    Profic Lvl  SP Fail Desc
  a) Detect Traps              [Un]   1   2  12% unknown
  b) Disarm Traps              [Un]   3   4  12% 
  c) Detect Treasure           [Un]   5   5  12% unknown
  d) Detect Objects            [Un]   7   4  12% rad 60
  e) See in the Dark           [Un]   9   5  12% dur 100+1d100
  f) Tread Softly              [Sk]  11  11  12% dur 50+1d50
  g) Minor Getaway             [Un]  13  16  12% range 30
  h) Set Minor Trap            [Un]  15  24  12% 

     [Thieving Ways]         Profic Lvl  SP Fail Desc
  a) Map Escape Route          [Un]  17  22  12% rad 60
  b) Pick Pocket               [Un]  20  32  75% untried
  c) Negotiate                 [Un]  22  32  81% untried
  d) Fetch Object              [Un]  23  40  95% untried
  e) Eye for Danger            [Un]  25  38  95% dur 25+1d30
  f) Examine Loot              [Un]  30  24  45% untried
  g) Set Major Trap            [Un]  32  48  95% unknown
  h) Make Haste                [Un]  33  40  95% unknown


=================================== Dungeons ==================================

 Angband         : level   1
 Camelot         : level   5
!Labyrinth       : level  28
 Dragon's lair   : level  63

 Now, you are in Morivant.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 11
  Orc Camp                                 (Danger  level:  15) - level 21
  The Sewer                                (Danger  level:  15) - level 26
  Doom Quest 1                             (Danger  level:  15) - level 26
  Old Man Willow Quest                     (Danger  level:  22) - level 26
  Dark Elven Lords Quest                   (Danger  level:  25) - level 26
  Tengu and Death Swords                   (Danger  level:  25) - level 26
  Logrus Master                            (Danger  level:  25) - level 26
  The Vault                                (Danger  level:  30) - level 27

< Failed Quest >
  Nothing.


 Arena: 26 Victories


============================== Defeated Monsters ==============================

You have defeated 1680 enemies including 27 unique monsters in total.

< Unique monsters top 20 >
  Mandor, Master of the Logrus             (level  38)
  The Minotaur of the Labyrinth            (level  35)
  Sheer Heart Attack, the Bomb Hand        (level  35)
  King Koopa                               (level  34)
  Jurt the Living Trump                    (level  34)
  Poor, the Thief                          (level  25)
  Old Man Willow                           (level  22)
  Ugluk, the Uruk                          (level  20)
  The Icky Queen                           (level  20)
  Nar, the Dwarf                           (level  17)
  The Variant Maintainer                   (level  14)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Golfimbul, the Hill Orc Chief            (level  12)
  Mauhur, the Orc Captain                  (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Orfax, Son of Boldor                     (level  10)
  Hobbes the Tiger                         (level  10)
  Bloodfang the Wolf                       (level   9)
  Robin Hood, the Outlaw                   (level   8)
  Wormtongue, Agent of Saruman             (level   8)


=================================== Virtues ===================================

Your alighnment : Neutral

You are the polar opposite of Honour.
You are somewhat virtuous in Vitality.
You are a great champion of Valour.
You are neutral to Justice.
You are a champion of Temperance.
You are the polar opposite of Compassion.
You are a great champion of Diligence.
You are somewhat virtuous in Sacrifice.


================================== Mutations ==================================

You are very resilient (+4 CON).


============================= Character Inventory =============================

a) a Thieves' Guide [Burglar's Handbook]
b) a Thieves' Guide [Thieving Ways]
c) 14 Pieces of Elvish Waybread
d) 13 Potions of Speed
e) 19 Potions of Cure Critical Wounds
f) 3 Potions of Curing
g) 17 Scrolls of Teleportation
h) 6 Scrolls of Word of Recall
i) a Scroll of Holy Chant
j) 3 Rods of Trap Location
k) a Rod of Door/Stair Location
l) a Rod of Recall
m) 4 Rods of Illumination
n) 2 Rods of Disarming
o) a Rod of Monster Location
p) a Wand of Drain Life (7 charges)
q) a Staff of Teleportation (10 charges)
r) a Staff of Perception (21 charges)
s) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Li}
t) The Cloak of Merry (+1,+1) [1,+7] (+1) {Accidentally sold to Outpost '2',
re-purchased for 33675}
u) The Small Metal Shield of Kevlar [5,+20] (+3) {In;AcElFiCo, Clvl 29, Dragon's
lair 60, ground}


================================ Home Inventory ===============================

 ( page 1 )
a) 14 Rations of Food
b) 3 Potions of Detect Invisible
c) 3 Potions of Resist Cold
d) 7 Potions of Restore Life Levels
e) a Potion of Enlightenment
f) 3 Potions of Resistance
g) 8 Potions of Clarity
h) 3 Scrolls of Identify
i) 3 Scrolls of Mundanity
j) a Scroll of Magic Mapping
k) 3 Scrolls of Object Detection
l) 5 Scrolls of Trap Detection

 ( page 2 )
a) a Scroll of Rune of Protection
b) 10 Scrolls of Detect Monsters
c) a Scroll of Logrus
d) a Rod of Drain Life
e) a Rod of Stone to Mud
f) a Wand of Stone to Mud (7 charges)
g) a Wand of Tame Monster (5 charges)
h) a Wand of Lightning Balls (13 charges)
i) a Wand of Striking (6 charges)
j) a Staff of Door/Stair Location (14 charges)
k) a Staff of Destruction (4 charges)
l) a Ring of Archery (+0,+13) (+2) {Sl;Xm}

 ( page 3 )
a) an Elemental Ring {ElFi}
b) an Elemental Ring [+12] {Fi[F}
c) an Elemental Ring [+11] {Co}
d) a Ring of Protection {FaWr~Z}
e) a Ring of Combat (+0,+6) (+1) {Cn, Clvl 25, Labyrinth 26, Serpent man?}
f) a Ring of Protection [+1] {Wr}
g) an Elemental Charm {ElFiCo}
h) a Barbarian Talisman {Fe;Fa}
i) a Barbarian Talisman (+1) {St}
j) The Phial of Galadriel (+1 to searching)
k) Hard Studded Leather of Elemental Protection (-1) [7,+18] {AcFi}
l) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)

 ( page 4 )
a) a Leather Jacket of Celestial Protection (-1) [12,+10] {NtCa;Rf}
b) The Cloak 'Lawmaster' [1,+20] (+2) {cursed, -DxCnLf;-AcFe;ShCfNtNxCaDi;Ag,
clvl 30->29, Dragon's lair 60}
c) a Fur Cloak of Protection [3,+20]
d) a Large Leather Shield of Protection [6,+13] (+1) {cursed, -Ch;-Li}
e) an Iron Crown of Telepathy [0,+6] {~Evil~DoT}
f) a Hard Leather Cap of Knowledge [2,+5] (+2) {Clvl 14, Wilderness southwest of
Morivant}
g) The Metal Cap of Thengel [3,+12] (+3) [+15%] {Clvl 26, DQ1}
h) a Dragon Helm [8,+10] {So}
i) The Set of Gauntlets 'Paurnen' [2,+7] {Clvl 29, Dragon's lair, Ancient green
dragon}
j) The Set of Gauntlets 'Paurnimmen' [2,+7] {Clvl 28, Dragon's lair 60, Mature
multi-hued dragon}
k) a Pair of Hard Leather Boots of Levitation [3,+13] {Li}
l) a Pair of Hard Leather Boots of Levitation [3,+5] (+3) [-15%] {cursed,
-Sl;Sh}

 ( page 5 )
a) a Pair of Metal Shod Boots of Levitation [6,+5]
b) The Dagger 'Dethanc' (1d4) (+4,+6) (+1 to speed) {Sh}
c) a Small Sword (Chaos) (1d6) (+5,+8) (+3) {cursed, -DxSl;Po}
d) The Sabre 'Fury' (1d7) (+15,+11) (+2) {Wi;FaBs/pU(Wi, Clvl 16, Near Labyrinth
entrance, King Duosi}
e) a Bastard Sword of Freezing (3d4) (+6,+6) {Clvl 9, Wilderness northwest of
Outpost, Robin Hood}
f) an Executioner's Sword (4d5) (+0,+0)
g) an Executioner's Sword of *Slay* Human (4d5) (+6,+10) (+1)
h) a Blade of Chaos (6d5) (+0,+0)
i) The Broad Spear of Destiny (3d9) (+15,+15) (+4) {Clvl 21, Labyrinth 21,
ground}
j) a Naginata of Westernesse (2d6) (+13,+13) (+2)
k) a Glaive of Venom (2d6) (+11,+8)
l) a Trifurcate Spear (Crusade) (3d9) (+8,+11) (+3) {(In}

 ( page 6 )
a) a Mace (Defender) (2d4) (+7,+7) [+9] (+3 to stealth) {AcElFiCoPo(In}
b) a War Hammer of *Slay* Human (3d3) (+10,+11) (+1)
c) a Two-Handed Flail (Armageddon) (6d7) (+4,+14) {Clvl 26, Mimic quest}
d) a Wizardstaff of *Slay* Dragon (1d2) (+9,+12) (+1) {ElFi}
e) a Short Bow of Extra Shots (x3) (+8,+11) (+5)
f) 23 Bolts of Hurt Evil (1d5) (+8,+11)
g) 26 Mithril Shots (4d3) (+6,+6)



================================ Last Messages ================================

> You sold a Set of Gauntlets [2,+5] for 1467 gold.
> You have no more Sets of Gauntlets [2,+5].
> Selling a Set of Gauntlets [2,+0] (v).
> You quickly agree upon the price.
> Agreed!
> You sold a Set of Gauntlets [2,+0] for 10 gold.
> You have no more Sets of Gauntlets [2,+0].
> There is a permanent wall blocking your way. <x8>
> You cannot run in that direction. <x4>
> There is a permanent wall blocking your way. <x6>
> Improved into a Pair of Metal Shod Boots of Stealth [6,+8] for 13500 gold.
> Improved into an Elven Cloak [4,+8] for 3000 gold.
> The air about you becomes charged...
> Autosaving the game...
> You feel yourself yanked downwards!
> You failed to cast Tread Softly!
> You begin to tread softly.
> You see Haramakido [17].
> You hear a door burst open!
> You have Haramakido [17] (s).
> You sense the presence of monsters!
> The air about you becomes charged...
> You have 6 Scrolls of Word of Recall.
> You feel the Haramakido (s) in your pack is average...
> You hear a door burst open!
> Autosaving the game...
> You feel yourself yanked upwards!
> You no longer tread softly.
> Really destroy Haramakido [17] {average}? [y/n/Auto]
> You destroy Haramakido [17] {average}.
> You have no more Haramakidos [17] {average}.


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba5d1d66b3025c2fa1"]


Posted on 9.6.2014 06:00
Last updated on 9.6.2014 07:24

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On 9.6.2014 06:00 HugoTheGreat2011 wrote:
Clvl: 27
Location: Dragon's lair
Play time: 2:00
Game day: 6 - Game time: 20:33

2 hour mark:
Currently at clvl 27 doing 201 Normal damage with the Spear of Destiny (3d9), AC 68, zero base speed, 325 MaxHP, 65 mana, and Legendary [15] Stealth WITH Tread Softly activated.

Here's something that deserves some appreciation....Burglary realm based Kutar Rogue. The Kutar goes *perfectly* well with the Burglary Rogue...for some serious Stealth gameplay...even better with the Confusion Resistance AND Expand Horizontally abiliity With this build I'm having a huge blast bulldozing most monsters whether they're asleep or not mostly due to the Sabre 'Fury', the Broad Spear of Destiny, and Combat Rings I found early in the game With the Spear of Destiny, most monsters stand little to no chance. I set a record for one of the earliest Sting quest completions of my entire PosChengband career...less than 2 hours from the start.

The Burglary is one of the most unique spell Realms in the entire game, probably the least-known. It has a handful of useful spells, especially Tread Softly. Tread Softly is awesome and the main hallmark of the Burglarly realm. This spell definitely made the Sting quest completion with AC <100 possible.

Right now, I figure that if I can lurk anywhere with very few monsters noticing me, I might give a Dragon's lair expedition a try. That Tread Softly spell will definitely make this possible!

Again - WITH Tread Softly activated, I have Legendary [17] Stealth!!

Key finds:
1) The Broad Spear of Destiny (3d9) (+15,+15) (+4) {Clvl 21, Labyrinth 21, ground}
2) The Haramakido of R'lyeh (-2) [17,+10] (+2) {Wi;ElCoLiBlDi[E, Clvl 23, Labyrinth 24, Poor, the Thief}
3) a Ring of Combat (+0,+8) {Clvl 12, Wargs quest reward}
4) a Ring of Combat (+0,+6) (+1) {Cn, Clvl 25, Labyrinth 26, Serpent man?}
5) an Elven Cloak [4,+7] (+4 to stealth)
6) The Metal Cap of Thengel [3,+12] (+3) [+15%] {Clvl 26, DQ1}c) a Harp of the Vanyar (+2)
7) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Li}
8) The Cloak of Merry (+1,+1) [1,+7] (+1) {Accidentally sold to Outpost '2', re-purchased for 33675}
9) The Small Sword 'Sting' (1d6) (+7,+8) (+3) {Nt}
10) a Mace (Defender) (2d4) (+7,+7) [+9] (+3 to stealth) {AcElFiCoPo(In}
11) The Sabre 'Fury' (1d7) (+15,+11) (+2) {Wi;FaBs/pU(Wi, Clvl 16, Near Labyrinth entrance, King Duosi}
12) a Torc of the Hero (+1,+4) [+5] {(Cn, Clvl 26, DQ1}
13) The Phial 'Pathfinder' (+1 to searching) {Sr}
14) a Pair of Soft Leather Boots of Stealth [2,+5] (+1 to stealth)
15) a Bastard Sword of Freezing (3d4) (+6,+6) {Clvl 9, Wilderness northwest of Outpost, Robin Hood}
16) a Staff of Destruction (4 charges)
17) an Elemental Ring {ElFi}
18) an Elemental Charm {ElFiCo}

On 9.6.2014 07:24 HugoTheGreat2011 wrote:
Clvl: 30
Location: Dragon's lair
Play time: 3:00
Game day: 8 - Game time: 3:47

3 hour mark:
Currently at clvl 30 doing 241 Normal damage with Sting, AC 117, zero base speed, 390 MaxHP, 23 mana, and Heroic Stealth WITHOUT Tread Softly activated.

Spent the last hour lurking and looting the Dragon's lair, and running anytime the place got out of hand.

Key finds:
1) a Small Metal Shield (Orcish) (+3,+6) [5,+15] (+1) {El, Clvl 28, Dragon's lair 60}
2) a Set of Dragon Gloves [4,+10] {CoPoNt}
3) a Ring (Defender) [+7] {AcElFiCo;FaSiLv}
The Small Metal Shield of Kevlar [5,+20] (+3) {In;AcElFiCo, Clvl 29, Dragon's lair 60, ground}
4) The Set of Gauntlets 'Paurnen' [2,+7] {Clvl 29, Dragon's lair, Ancient green dragon}
5) The Set of Gauntlets 'Paurnimmen' [2,+7] {Clvl 28, Dragon's lair 60, Mature multi-hued dragon}

I'm going to check out the Dragon's lair a couple of more times and then move on elsewhere.

On 9.6.2014 12:11 debo wrote:
Your stealth score is immaterial for monsters that start awake. Run like hell from levels that have vortices or hounds :)

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