The Angband Ladder: Glass, Elf Warrior by ShadowTechnology

  [Angband 4.0.5 Character Dump]

 Name   Glass        Age            104          Self  RB  CB  EB   Best
 Race   Elf          Height        4'5"   STR:     18  -1  +3  +6  18/80
 Class  Warrior      Weight     6st 9lb   INT:     10  +2  -2  +0     10
 Title  Swordsman    Turns used:          WIS:     10  -1  -2  +0      7
 HP     -3/93        Game         22424   DEX:     17  +1  +2  +0  18/20
 SP     0/0          Standard      2266   CON:      3  -1  +2  +0      4
                     Resting          0

 Level                 12    Armor        [7,+2]    Saving Throw     36%
 Cur Exp              823                           Stealth         Poor
 Max Exp              823    Melee       7d8,+18    Disarming        42%
 Adv Exp             1020    To-hit       39,+19    Magic Devices     30
                             Blows      1.3/turn    Perception   1 in 36
 Gold                1529                           Searching        22%
 Burden          107.5 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -72.4 lb    To-hit        41,+1    Speed         Normal
 Max Depth      350' (L7)    Shots        1/turn

 You are one of several children of a Sindarin Ranger.  You have light
 grey eyes, straight brown hair, and a fair complexion.



rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:*............ Chaos:+............
rCold:............. Disen:+............
rPois:............. pFear:.............
rLite:............+ pBlnd:.............
rDark:+............ pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:+............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:+............ Light:.....+.......


  [Last Messages]

> You are paralysed!
> The Homunculus hits you.
> *** LOW HITPOINT WARNING! ***
> The Tengu hits you.
> *** LOW HITPOINT WARNING! ***
> Something commands you to come hither.
> The Tengu hits you.
> *** LOW HITPOINT WARNING! ***
> The Tengu hits you.
> *** LOW HITPOINT WARNING! ***
> The Tengu hits you.
> *** LOW HITPOINT WARNING! ***
> You have been stunned.
> The Tengu hits you.
> You die.

Killed by a Tengu.

  [Character Equipment]

a) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4>
     Created by debug option
     
     +6 strength.
     +4 tunneling.
     Slays undead (powerfully), evil creatures, animals, dragons.
     Branded with fire.
     Provides immunity to fire.
     Provides resistance to dark, chaos, disenchantment.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
     Combat info:
     1.3 blows/round.
     With +6 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 173.9 vs. creatures not resistant to fire,
     271.1 vs. undead, 125.4 vs. evil creatures, 125.4 vs. animals,
     173.9 vs. dragons, and 76.8 vs. others.
     
b) a Short Bow (x2) (+0,+0)
     Bought from a store
     
f) a Wooden Torch of Brightness (4585 turns) <+2>
     Found lying on the floor at 350 feet (level 7)
     
     Radius 2 light.
     
g) a Robe [2,+0]
     Bought from a store
     
h) a Cloak [1,+0]
     Bought from a store
     
j) a Hard Leather Cap [2,+0]
     Bought from a store
     
k) a Set of Leather Gloves [1,+0]
     Bought from a store
     
l) a Pair of Leather Sandals [1,+0]
     Bought from a store
     




  [Character Inventory]

a) 3 Rations of Food
b) 2 Brown Potions of Cure Light Wounds
c) a Gold Potion of Cure Serious Wounds
d) 4 Yellow Potions of Speed
e) 2 Light Blue Potions of Heroism
f) 6 Scrolls titled "lector niissis" of Phase Door
g) 5 Scrolls titled "lus ex iner" of Identify
h) a Wooden Torch (3344 turns) <+1>
     An inheritance from your family
     
     Radius 1 light.
     
i) 3 Wooden Torches (5000 turns) <+1>
     Radius 1 light.
     
j) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 50 feet (level 1)
     
k) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 50 feet (level 1)
     
l) a Maul (4d4) (+0,+0)
     Dropped by a Scout at 350 feet (level 7)
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 11.4.
     




  [Character Quiver]

0) 24 Bolts (1d5) (+7,+5)
1) 24 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
         0      0'  Found the Mighty Hammer 'Grond'
         0      0'  Found the Flail 'Totila'
         0      0'  Found the Two-Handed Great Flail 'Thunderfist'
         0      0'  Found the Morning Star 'Bloodspike'
         0      0'  Found the Morning Star 'Firestar'
         0      0'  Found the Mace 'Taratol'
         0      0'  Found the Great Hammer of Aulë
         0      0'  Found the Quarterstaff 'Nar-i-vagil'
         0      0'  Found the Quarterstaff 'Eriril'
         0      0'  Found the Quarterstaff of Olórin
         0      0'  Found the Mace of Disruption 'Deathwreaker'
         0      0'  Found the Whip of Gothmog
         0      0'  Found the Ball-and-Chain of Fundin Bluecloak
       539     50'  Reached level 2
       858    100'  Reached level 3
       991    100'  Killed Grip, Farmer Maggot's dog
       991    100'  Reached level 4
      1611    100'  Killed Fang, Farmer Maggot's dog
      1611    100'  Reached level 5
      1709    350'  Reached level 6
      1715    350'  Reached level 7
      1719    350'  Killed Mughash the Kobold Lord
      1719    350'  Reached level 8
      1759    350'  Reached level 9
      2226    350'  Reached level 10
      2239    350'  Reached level 11
      2254    350'  Reached level 12


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 19.6.2016 06:54

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17. on the Competition No.189 Ladder (of 18)

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On 19.6.2016 06:54 ShadowTechnology wrote:
Glass was broken by a lack of free action.

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