The Angband Ladder: Tim, High-Elf Mage by nic
[Angband 4.0.4 Character Dump] Name Tim Age 103 Self RB CB EB Best Race High-Elf Height 8'11" STR: 10 +1 -3 +0 8 Class Mage Weight 12st 7lb INT: 17 +3 +3 +0 18/50 Title Apprentice Turns used: WIS: 10 -1 +0 +0 9 HP -965/35 Game 41199 DEX: 10 +3 +0 +0 13 SP 11/15 Standard 4127 CON: 18 +1 -2 +0 17 Resting 2227 Level 7 Armor [1,+0] Saving Throw 57% Cur Exp 425 Stealth Fair Max Exp 425 Melee 1d1,+0 Disarming 39% Adv Exp 460 To-hit 18,+0 Magic Devices 69 Blows 1.0/turn Perception 1 in 16 Gold 701 Searching 19% Burden 20.9 lb Shoot to-dam +0 Infravision 40 ft Overweight -39.0 lb To-hit 18,+0 Speed Normal Max Depth 350' (L7) Shots 1/turn You are one of several children of a Noldorin Mage. You have light grey eyes, wavy black hair, and a fair complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............+ pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............+ Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > The wall is destroyed! > You hear several screams of agony! > You sense the presence of monsters! > The wall is destroyed! > You hear a scream of agony! > You have found 150 gold pieces worth of copper. > You have found 115 gold pieces worth of copper. > You have found 185 gold pieces worth of copper. > There is a wall in the way! > You sense no traps. > You sense the presence of doors! > You sense the presence of stairs! > You sense the presence of monsters! > The Poltergeist fires a rocket! > You die. Killed by a Poltergeist. [Character Equipment] b) a Rocket Launcher (x0) (+0,+0) [1,+0] An inheritance from your family f) a Wooden Torch (882 turns) An inheritance from your family Radius 1 light. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 6 Rations of Food c) 3 Potions of Neutralize Poison d) 3 Scrolls of Treasure Detection e) a Scroll of Word of Recall f) 2 Scrolls of Blessing g) 3 Scrolls of Trap Detection h) a Wooden Torch (4999 turns) Found lying on the floor at 300 feet (level 6) Radius 1 light. [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 155 50' Reached level 2 1362 50' Reached level 3 1685 100' Reached level 4 2545 200' Reached level 5 3534 250' Reached level 6 4020 350' Reached level 7 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Word of Recall has no effect : no (birth_no_recall) Force player descent : no (birth_force_descend) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) |
Posted on 9.4.2016 19:06
22. on the Competition No.187 Ladder (of 24)
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