The Angband Ladder: Tim, High-Elf Mage by nic

  [Angband 4.0.4 Character Dump]

 Name   Tim          Age            103          Self  RB  CB  EB   Best
 Race   High-Elf     Height       8'11"   STR:     10  +1  -3  +0      8
 Class  Mage         Weight    12st 7lb   INT:     17  +3  +3  +0  18/50
 Title  Apprentice   Turns used:          WIS:     10  -1  +0  +0      9
 HP     -965/35      Game         41199   DEX:     10  +3  +0  +0     13
 SP     11/15        Standard      4127   CON:     18  +1  -2  +0     17
                     Resting       2227

 Level                  7    Armor        [1,+0]    Saving Throw     57%
 Cur Exp              425                           Stealth         Fair
 Max Exp              425    Melee        1d1,+0    Disarming        39%
 Adv Exp              460    To-hit        18,+0    Magic Devices     69
                             Blows      1.0/turn    Perception   1 in 16
 Gold                 701                           Searching        19%
 Burden           20.9 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight      -39.0 lb    To-hit        18,+0    Speed         Normal
 Max Depth      350' (L7)    Shots        1/turn

 You are one of several children of a Noldorin Mage.  You have light
 grey eyes, wavy black hair, and a fair complexion.



rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............+ pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............+ Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Last Messages]

> The wall is destroyed!
> You hear several screams of agony!
> You sense the presence of monsters!
> The wall is destroyed!
> You hear a scream of agony!
> You have found 150 gold pieces worth of copper.
> You have found 115 gold pieces worth of copper.
> You have found 185 gold pieces worth of copper.
> There is a wall in the way!
> You sense no traps.
> You sense the presence of doors!
> You sense the presence of stairs!
> You sense the presence of monsters!
> The Poltergeist fires a rocket!
> You die.

Killed by a Poltergeist.

  [Character Equipment]

b) a Rocket Launcher (x0) (+0,+0) [1,+0]
     An inheritance from your family
     
f) a Wooden Torch (882 turns)
     An inheritance from your family
     
     Radius 1 light.
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 6 Rations of Food
c) 3 Potions of Neutralize Poison
d) 3 Scrolls of Treasure Detection
e) a Scroll of Word of Recall
f) 2 Scrolls of Blessing
g) 3 Scrolls of Trap Detection
h) a Wooden Torch (4999 turns)
     Found lying on the floor at 300 feet (level 6)
     
     Radius 1 light.
     




  [Character Quiver]



[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       155     50'  Reached level 2
      1362     50'  Reached level 3
      1685    100'  Reached level 4
      2545    200'  Reached level 5
      3534    250'  Reached level 6
      4020    350'  Reached level 7


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Force player descent                         : no  (birth_force_descend)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 9.4.2016 19:06

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22. on the Competition No.187 Ladder (of 24)

Comments

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On 9.4.2016 19:06 nic wrote:
Magic missile works!
Beats using your fists...

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