The Angband Ladder: Kalar Illday, Half-Elf Rogue by <TheOtherMITZE@yahoo.com>

  [Angband 4.0.4 Character Dump]

 Name   Kalar Illday Age             26          Self  RB  CB  EB   Best
 Race   Half-Elf     Height        5'4"   STR:     14  +0  +0  +0     14
 Class  Rogue        Weight     7st 6lb   INT:     14  +1  +1  +0     16
 Title  Vagabond     Turns used:          WIS:     10  -1  -3  +0      6
 HP     -1/24        Game         28059   DEX:     16  +1  +3  +0  18/20
 SP     0/0          Standard      2807   CON:     16  -1  -1  +0     14
                     Resting        273

 Level                  3    Armor       [10,+2]    Saving Throw     34%
 Cur Exp               51                           Stealth         Fair
 Max Exp               51    Melee        1d4,+0    Disarming        52%
 Adv Exp               60    To-hit        23,+3    Magic Devices     40
                             Blows      1.3/turn    Perception   1 in 15
 Gold                 208                           Searching        38%
 Burden           69.2 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight      -26.7 lb    To-hit        26,+3    Speed         Normal
 Max Depth      100' (L2)    Shots        1/turn

 You hate your elven father for abandoning your human mother, and you
 hate humanity for treating you poorly because of your mixed blood.
 Show Arda what it has wrought--kill Morgoth, and take his place!


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> You miss the Large yellow snake.
> You hit the Large yellow snake (4).
> The Large yellow snake flees in terror!
> You hit the Large yellow snake (3).
> You have slain the Large yellow snake.
> There is a wall in the way!
> The Cave spider wakes up.
> The Cave spider bites you.
> The Cave spider wakes up.
> The Cave spider bites you.
> The Cave spider wakes up.
> The Cave spider bites you.
> The Cave spider misses you.
> The Cave spider bites you.
> You die.

Killed by a Cave spider.

  [Character Equipment]

a) a Dagger (1d4) (+0,+0) {@w0}
     An inheritance from your family
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 3.3.
     
b) a Sling (x2) (+0,+0) {*}
     Found lying on the floor at 100 feet (level 2)
     
f) a Wooden Torch (2450 turns) <+1> {*}
     An inheritance from your family
     
     Radius 1 light.
     
g) Soft Leather Armour [8,+0] {*}
     An inheritance from your family
     
h) a Cloak [1,+0] {*}
     Bought from a store
     
l) a Pair of Leather Sandals [1,+0] {*}
     Bought from a store
     




  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners] {@m1}
b) 8 Rations of Food {*}
c) 3 Flasks of oil {*}
     Branded with fire.
     
d) 6 Potions of Cure Light Wounds {*}
e) a Potion of Neutralize Poison
f) 2 Potions of Resist Heat
g) 2 Potions of Heroism
h) a Potion of Speed
i) 4 Potions of Slowness
     It can be thrown at creatures with damaging effect.
     
j) 3 Potions of Resist Cold
k) a Scroll of Word of Recall {!r}
l) 11 Scrolls of Blessing
m) a Scroll of Trap Detection
n) a Scroll of Phase Door
o) a Scroll of Detect Invisible
p) a Scroll of Treasure Detection
q) 3 Wooden Torches (5000 turns) <+1> {*}
     Radius 1 light.
     
r) a Wooden Torch of Brightness (5000 turns) <+2> {*}
     Found lying on the floor at 50 feet (level 1)
     
     Radius 2 light.
     
s) a Shovel (1d2) (+0,+0) <+1> {@w0}
     Bought from a store
     
     +1 tunneling.
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 1.7.
     




  [Character Quiver]



[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       869     50'  Reached level 2
      2252     50'  -- Note: Dammit Smeagol, go away!
      2252     50'  -- Note: What are you doing at 50', anyway?
      2457    100'  Reached level 3


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 4.1.2016 09:09
Last updated on 4.1.2016 09:28

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18673. on the Ladder (of 18973)
6408. on the Angband Ladder (of 6502)
94. for this player (

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On 4.1.2016 09:09 TheOtherMITZE@yahoo.com wrote:
Turn 255, Level 1, Town

Again!

On 4.1.2016 09:28 TheOtherMITZE@yahoo.com wrote:
And again!

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