The Angband Ladder: Tony XXXVII, Half-Troll Warrior by Wanderlust

  [Angband 4.0.4 Character Dump]

 Name   Tony XXXVII  Age             22          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        5'7"   STR:     17  +4  +3  +0  18/60
 Class  Warrior      Weight    16st 4lb   INT:     10  -4  -2  +0      4
 Title  Swordsman    Turns used:          WIS:     10  -2  -2  +0      6
 HP     -1/197       Game         34110   DEX:     18  -4  +2  +0     16
 SP     0/0          Standard      3327   CON:     10  +3  +2  +0     15
                     Resting        176

 Level                 15    Armor        [7,+6]    Saving Throw     25%
 Cur Exp             1735                           Stealth          Bad
 Max Exp             1735    Melee        1d4,+9    Disarming        32%
 Adv Exp             2160    To-hit        52,+4    Magic Devices     19
                             Blows      3.4/turn    Perception   1 in 43
 Gold                1352                           Searching        13%
 Burden           80.3 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -99.6 lb    To-hit        37,+2    Speed         Normal
 Max Depth     650' (L13)    Shots        1/turn

 Your father was a Cave-Troll Warrior.  You have puke-yellow eyes, oily
 sea-weed green hair, and green leprous skin.



rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:..+.......... Chaos:.............
rCold:..+.......... Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............+ Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:...+.........
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Dark elven mage hits you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven mage misses you.
> The Dark elven mage hits you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven mage hits you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven mage hits you.
> *** LOW HITPOINT WARNING! ***
> You hit the Dark elven mage (13).
> You hit the Dark elven mage (12).
> You hit the Dark elven mage (13).
> The Dark elven mage flees in terror!
> You die.

Killed by poison.

  [Character Equipment]

a) a Dagger (1d4) (+2,+6)
     Found lying on the floor at 350 feet (level 7)
     
     Combat info:
     3.4 blows/round.
     With +0 STR and +1 DEX you would get 3.8 blows
     Average damage/round: 39.9.
     
b) a Short Bow (x2) (+0,+0)
     Found lying on the floor of a special room at 450 feet (level 9)
     
c) an Aquamarine Ring of Resist Fire and Cold
     Found lying on the floor at 550 feet (level 11)
     
     Provides resistance to fire, frost.
     
d) a Carnelian Ring of Digging <+4>
     Found lying on the floor at 500 feet (level 10)
     
     +4 tunneling.
     
f) a Lantern (4443 turns) <+2>
     Found lying on the floor at 250 feet (level 5)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
h) a Cloak [1,+0]
     Bought from a store
     
i) a Wicker Shield [2,+0]
     Bought from a store
     
j) a Hard Leather Cap [2,-1]
     Bought from a store
     
k) a Set of Leather Gloves [1,+3]
     Dropped by a Snaga at 400 feet (level 8)
     
l) a Pair of Leather Sandals [1,+3]
     Dropped by Lagduf, the Snaga at 400 feet (level 8)
     




  [Character Inventory]

a) 12 Clear Potions of Cure Light Wounds
b) 5 Metallic Blue Potions of Cure Serious Wounds
c) 3 Azure Potions of Speed {BUFF}
d) a Brown Speckled Potion of Resist Poison
e) a Puce Potion of True Seeing
f) a Blue Potion of Neutralize Poison
g) 3 Vermilion Potions of Cure Critical Wounds
h) 15 Scrolls titled "vatio pyro" of Phase Door {@r1}
i) a Scroll titled "shatio abenta" of Magic Mapping
j) 7 Scrolls titled "prigna conc" of Treasure Detection
k) a Scroll titled "pros prabor ut" of Door/Stair Location {@r2}
l) a Scroll titled "arus soliucum" of Detect Invisible
m) 5 Scrolls titled "inas cononguo" of Satisfy Hunger
n) 6 Scrolls titled "expico pro" of Identify {@r5}
o) 2 Scrolls titled "pum adatio" of Word of Recall {@r9 !*}
p) 2 Scrolls titled "craectum" of Blessing {BUFF}
q) a Silver Wand of Magic Missile (13 charges) {ATT}
r) a Rosewood Staff of Detect Invisible (18 charges)
s) a Mistletoe Staff of Light (19 charges) {@Z1}
t) a Hard Leather Cap [2,+0]
     Found lying on the floor at 600 feet (level 12)
     
u) a Shovel (1d2) (+4,+4) <+1> {@w0^,^;}
     Found lying on the floor at 550 feet (level 11)
     
     +1 tunneling.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 20.4.
     
v) a Shovel of Digging (1d2) (+4,+6) <+5> {@w0^,^;}
     Found lying on the floor at 650 feet (level 13)
     
     +5 tunneling.
     Branded with acid.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 32.6 vs. creatures not resistant to acid,
     and 25.4 vs. others.
     




  [Character Quiver]

0) 14 Arrows (1d4) (+2,+4) {@f0}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 13.
     35% chance of breaking upon contact.
     
1) 20 Arrows of Slay Dragon (1d4) (+3,+2) {@f1}
     Slays dragons.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 22.7 vs. dragons, and 9 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 16 Arrows of Slay Dragon (1d4) (+3,+2) {@f1}
     Slays dragons.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 22.7 vs. dragons, and 9 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       198    150'  Reached level 2
       251    250'  Reached level 3
       251    250'  Reached level 4
       272    300'  Reached level 5
      1121    350'  Reached level 6
      1218    400'  Reached level 7
      1392    400'  Reached level 8
      1413    400'  Reached level 9
      1434    400'  Killed Lagduf, the Snaga
      1436    400'  Reached level 10
      1857    450'  Reached level 11
      2124    450'  Reached level 12
      2418    450'  Reached level 13
      2592    550'  Killed Fang, Farmer Maggot's dog
      2794    550'  Reached level 14
      3296    650'  Reached level 15


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 28.12.2015 09:37

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17404. on the Ladder (of 19090)
6115. on the Angband Ladder (of 6561)
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