The Angband Ladder: Tony XXV, Kobold Rogue by Wanderlust

  [Angband 4.0.4 Character Dump]

 Name   Tony XXV     Age             22          Self  RB  CB  EB   Best
 Race   Kobold       Height        3'3"   STR:     16  -1  +0  +0     15
 Class  Rogue        Weight     4st 7lb   INT:     16  -1  +1  +0     16
 Title  Vagabond     Turns used:          WIS:     10  +0  -3  +0      7
 HP     -2/28        Game          8054   DEX:     17  +2  +3  +0  18/40
 SP     0/0          Standard       807   CON:     10  +2  -1  +0     11
                     Resting          0

 Level                  2    Armor        [5,+3]    Saving Throw     30%
 Cur Exp               24                           Stealth    Very Good
 Max Exp               24    Melee        1d4,+0    Disarming        60%
 Adv Exp               35    To-hit        21,+3    Magic Devices     41
                             Blows      2.0/turn    Perception   1 in 11
 Gold                  76                           Searching        47%
 Burden           73.7 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -28.2 lb    To-hit        27,+3    Speed         Normal
 Max Depth      100' (L2)    Shots        1/turn

 You are the largest of a litter of 6 pups. Your father was a warrior,
 and your mother was a cook. You have light brown eyes, an olive green
 hide, and small, sharp teeth.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............+ pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> The Flask of oil breaks.
> The Crow dies.
> You have 18 Flasks of oil (c).
> The Flask of oil breaks.
> The Jackal wakes up.
> You hit the Jackal (2).
> You hit the Jackal (3).
> You have slain the Jackal.
> The Jackal wakes up.
> The Apprentice wakes up.
> There is a wall in the way!
> The Cutpurse wakes up.
> The Apprentice tries to cast a spell, but fails.
> The Apprentice fires a magic missile.
> You die.

Killed by an Apprentice.

  [Character Equipment]

a) a Dagger (1d4) (+0,+0)
     Bought from a store
     
     Combat info:
     2.0 blows/round.
     With +4 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 5.
     
b) a Sling (x2) (+0,+0)
     Found lying on the floor at 50 feet (level 1)
     
f) a Wooden Torch (4342 turns) <+1>
     An inheritance from your family
     
     Radius 1 light.
     
i) a Wicker Shield [2,+1]
     Bought from a store
     
j) a Hard Leather Cap [2,+0]
     Bought from a store
     
l) a Pair of Leather Sandals [1,+0]
     Bought from a store
     




  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@P1@G1@m1}
b) 5 Rations of Food
c) 18 Flasks of oil
     Branded with fire.
     
d) 4 Chartreuse Potions of Cure Light Wounds
e) 3 Icky Green Potions of Slime Mold Juice
f) a Gloopy Green Potion of Resist Cold
g) 6 Scrolls titled "mico sidemeo" of Phase Door {@r1}
h) a Scroll titled "peropus ineo" of Word of Recall {@r9 !*}
i) a Scroll titled "thymbica mei" of Deep Descent
j) 3 Wooden Torches (5000 turns) <+1>
     Radius 1 light.
     
k) a Shovel (1d2) (+0,+0) <+1>
     Bought from a store
     
     +1 tunneling.
     
     Combat info:
     1.6 blows/round.
     With +4 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 2.4.
     
l) a Sling (x2) (+0,+0)
     Found lying on the floor at 50 feet (level 1)
     




  [Character Quiver]



[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       729     50'  Reached level 2


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 21.12.2015 08:31

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18863. on the Ladder (of 19090)
6491. on the Angband Ladder (of 6561)
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