The Angband Ladder: Rydia, Human Summoner by logos

# 30627|46902|12/06/15|Rydia|f| 0|12| 26| 27| 26| 27|a Basilisk|1.1.11
  [PWMAngband 1.1.11 Character Dump]

 Name   Rydia        Age             19          Self  RB  CB  EB   Best
 Sex    Female       Height        5'6"   STR:     16  +0  -5  +0     11
 Race   Human        Weight    12st 1lb   INT:     11  +0  -5  +2      8
 Class  Summoner     Turns used:          WIS:     17  +0  +5  +3  18/70
 Title  Spiritwalker Game          8406   DEX:     15  +0  -5  +0     10
 HP     -5/134       Player       34276   CON:     14  +0  -5  +0      9
 SP     46/66        Active       34204

 Level                 26    Armor      [19,+43]    Saving Throw     58%
 Cur Exp            27927                           Stealth         Fair
 Max Exp            27927    Melee       1d5,+21    Disarming        44%
 Adv Exp            31250    To-hit        24,+8    Magic Devices     70
                             Blows      1.0/turn    Perception   1 in 20
 Gold               46902                           Searching        16%
 Burden           82.3 lb    Shoot to-dam    +11    Infravision     0 ft
 Overweight        4.4 lb    To-hit       19,+20    Speed             -1
 MaxDepth     1350' (L27)    Shots        1/turn

 You are one of several children of a Townsman. You are a credit to the
 family. You have hazel eyes, straight brown hair, and an average
 complexion.

Ac :....+......... Nxs:..............
El :......+....... Ntr:..............
Fi :........+..... Chs:..............
Co :..........*... Dsn:.............*
Po :.............. FF :..............
Lt :..........+... Fe :..............
Dk :.............. Bld:..............
Snd:.............. Cnf:..............
Shr:.............. Stn:..............

Lit:.....+........ Tun:...+..........
Rgn:.............. Spd:..............
ESP:.............. EA :..............
SI :+............. XS :..............
FA :..........++.. XM :..............
HL :.............. Dig:..............
Stl:.......+...... -HP:..............
Src:.............. Afr:..............
Inf:.............. Agg:..............


  [Last Messages]

> The Vampire bites it. (x2)
> The Earth spirit hits you.
> You have been given a graze.
> The Earth spirit hits you.
> The Mindcrafter hits the Earth spirit. (x2)
> The Vampire hits it. (x2)
> The Vampire misses it.
> The Vampire bites it.
> You are no longer bleeding.
> The Vampire hits it. (x2)
> The Vampire bites it. (x2)
> You hear a scream of agony!
> The Spectator tries to make something forget things.
> The Basilisk breathes poison.
> You die.

Killed by a Basilisk.


  [Character Equipment]

a) a Main Gauche (Blessed) (1d5) (+8,+12) <+3>
     Found lying on the floor at 650 feet (level 13).

     +3 wisdom.
     Blessed by the gods. Grants the ability to see invisible things.

     Combat info:
     1.0 blow/round.
     Average damage/round: 24.4.

b) a Sling of Accuracy (x2) (+20,+11)
     Found lying on the floor at 400 feet (level 8).

c) a Ring of Damage (+0,+9)
     Found lying on the floor at 1050 feet (level 21).

d) a Ring of Digging <+3>
     Found lying on the floor at 1050 feet (level 21).

     +3 tunneling.

e) an Amulet of Resist Acid
     Found lying on the floor at 700 feet (level 14).

     Provides resistance to acid.

f) the Phial of Galadriel <+3> {Orfax, Son of Boldor}
     Dropped by Orfax, Son of Boldor at 550 feet (level 11).

     Cannot be harmed by fire.
     Radius 3 light.

     When activated, it lights up a radius-3 area, or the entire room if you
     are in one, inflicting 2d15 points of damage on any light-sensitive
     creatures within the radius every 9 to 18 turns at your current speed.
     Your chance of success is 95.2%

g) Soft Leather Armour of Resist Lightning [8,+4]
     Bought from a store in town.

     Provides resistance to lightning.

h) a Cloak of Stealth [1,+4] <+1>
     Conjured forth by magic at 1200 feet (level 24).

     +1 stealth.

i) a Wicker Shield of Resist Fire [2,+3]
     Found lying on the floor at 50 feet (level 1).

     Provides resistance to fire.

j) a Metal Cap of Intelligence [3,+2] <+2>
     Bought from a store in town.

     +2 intelligence.
     Sustains intelligence.

k) the Set of Leather Gloves of Rastardor [1,+25] {Grishn�kh, the Hill Orc}
     Dropped by Grishn�kh, the Hill Orc at 700 feet (level 14).

     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Prevents paralysis.

     When activated, it cures 30 points of damage, cures all stunning, heals
     all cut damage, neutralizes poison and cures blindness every 51 to 56
turns
     at your current speed.
     Your chance of success is 94.7%

l) a Pair of Iron Shod Boots of Free Action [4,+5]
     Found lying on the floor at 550 feet (level 11).

     Cannot be harmed by fire.
     Prevents paralysis.



  [Character Quiver]

a) a Magic Shot (1d3) (+0,+0)
     Bought from a store in town.

     Combat info:
     1 shot/round.
     Hits targets up to 100 feet away.
     Average damage/round: 26.2.



  [Character Inventory]

a) 2 Books of Summoning [Survival]
b) a Book of Summoning [Nature]
c) 16 Potions of Cure Serious Wounds
d) 15 Potions of Cure Critical Wounds
e) 2 Potions of Speed
f) 2 Potions of Resist Heat
g) 3 Potions of Resist Cold
     Cannot be harmed by cold.

h) 3 Potions of Resist Poison
i) 19 Scrolls of Phase Door
j) a Scroll of Teleportation
k) 7 Scrolls of Summon Monster
l) a Scroll of Satisfy Hunger
m) 3 Scrolls of Word of Recall
n) 2 Rods of Light {*@z1}
o) a Wand of Stinking Cloud (10 charges)
p) a Wand of Fire Balls (3 charges)
q) 2 Wands of Teleport Other (18 charges)
r) a Staff of Teleportation (7 charges)
s) a Staff of Identify (5 charges)


  [Home Inventory]

a) a Halberd (Holy Avenger) (3d7) (+6,+13) [+2] <+2>
b) a House Foundation Stone
c) 26 Arrows of Frost (1d4) (+4,+7)
d) a Set of Leather Gloves of Agility [1,+1] <+1>
e) 20 Iron Shots (1d4) (+0,+0) {ignore}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   150ft     5     Reached level 5
00:00:04   200ft     7     Killed Fang, Farmer Maggot's dog
00:00:10   350ft     10    Reached level 10
00:00:11   400ft     10    Killed Grip, Farmer Maggot's dog
00:00:21   400ft     12    Killed Wormtongue, Agent of Saruman
00:00:24   450ft     13    Killed Lagduf, the Snaga
00:00:25   450ft     14    Killed Brodda, the Easterling
00:00:30   550ft     14    Killed Wolf, Farmer Maggot's dog
00:00:34   550ft     15    Reached level 15
00:00:40   550ft     16    Killed Orfax, Son of Boldor
00:00:40   550ft     16    Found the Phial of Galadriel
00:00:51   650ft     17    Killed Vort the Kobold Queen
00:01:06   700ft     19    Killed Golfimbul, the Hill Orc Chief
00:01:06   700ft     19    Killed Ulfast, Son of Ulfang
00:01:06   700ft     20    Reached level 20
00:01:07   700ft     20    Killed Grishn�kh, the Hill Orc
00:01:07   700ft     20    Found the Set of Leather Gloves of Rastardor
00:01:07   700ft     20    Killed Bullroarer the Hobbit
00:01:29   1050ft    25    Reached level 25
00:01:31   1050ft    25    Missed the Pair of Leather Sandals of Fiona
00:01:37   1050ft    25    Killed The Rat King
00:01:56   1200ft    25    Missed the Rapier 'Forasgil'
00:01:56   1200ft    25    Missed the Broad Axe 'Barukkheled'
00:01:56   1200ft    25    Missed the Shovel of the Miner
00:02:04   1200ft    26    Killed Lugdush, the Uruk
00:02:20   1350ft    26    Was killed by a Basilisk


  [Options]

  [User interface]

Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : no  (active_auto_retaliator)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Disturb whenever monsters bash down doors    : yes (disturb_bash)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : no  (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)


  [Scene of Death]

                                                                #####          
                                                                #   '          
                                                                # ###          
                                                                # # ### #######
                                                                %.#   # #      
                                                                #.%   # #      
       ###########                        ####################%%#.%%%## #      
       #.........#                        #.'.....'.    'V ...'.....+ # #      
       #.........#                        #'###'#####'#####'###*%'%#%+# #      
       #.........#    #####################.#p...s# ... #..!=.#.... % # #      
       #.........#    #...>............�R.'.###'#####'#####'#####'### # %      
       #.........#    #.#################E#.#.....# ....#.....# ....# % #      
       #.........#    #.#                 #e###'#####'#####'#####'###+# #      
       #####.#####    #.#                 #.'.....'.....'.....+     ' # %%%####
          ##.##########.#                 #############################        
          %..'..........%                              % %            %%%%%%%*%
          %#'#%%.%#%###%#                              % %                     
        %##%.##%%%%#%%%%#%##                           % #                     
        %..................#                           # #                     
        %#%%.%#.%#%%%%#%%%.#%########%%%               % %##                   
           #.##.#        #.............#################   #                   

1350' (L27)  LF:3-? Full Study (3) DTrap                                       



Posted on 7.12.2015 04:23
Last updated on 7.12.2015 05:41

Download this dump

3. on the Competition No.182 Ladder (of 5)

Comments

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On 7.12.2015 04:23 logos wrote:
Nice to be the summoner instead of summoned on.

On 7.12.2015 05:41 logos wrote:
Ode to the unfriendly summons

On 7.12.2015 09:56 PowerWyrm wrote:
At level 16+ you have access to the Charm spell in book #2, which will pacify all hostile monsters you summon. Don't forget to look at what you summoned before acting and charm them if you have to.

FYI, when posting to the ladder, use the txt file directly in /user, not the one in /user/scores, which is the dump for the MAngband online ladder.

On 7.12.2015 22:35 ranger jeff wrote:
Ah, that's what the charm spell is for! I was going to say, I've gotten into the worst situations due to my own summons, which are often 10 levels out of depth!

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