The Angband Ladder: Shakin in Boo, Dwarf Paladin by ranger jeff
[Angband 4.0.3 Character Dump] Name Shakin in BooAge 40 Self RB CB EB Best Race Dwarf Height 3'3" STR: 18 +2 +1 +0 18/30 Class Paladin Weight 10st 5lb INT: 12 -3 -3 +0 6 Title Guardian Turns used: WIS: 10 +2 +1 +3 16 HP 270/301 Game 183705 DEX: 17 -2 -1 +0 14 SP 33/41 Standard 19880 CON: 12 +2 +2 +0 16 Resting 2196 Level 31 Armor [26,+43] Saving Throw 70% Cur Exp 156318 Stealth Bad Max Exp 156318 Melee 2d4,+15 Disarming 39% Adv Exp 232500 To-hit 63,+26 Magic Devices 64 Blows 3.0/turn Perception 1 in 38 Gold 11949 Searching 19% Burden 136.1 lb Shoot to-dam +14 Infravision 50 ft Overweight -19.8 lb To-hit 44,+31 Speed 5 Max Depth 2300' (L46) Shots 1/turn You are one of two children of a Dwarven Miner. You feel that the world used to be larger. You have dark brown eyes, straight brown hair, a one foot beard, and a dark complexion. rAcid:......+.+.... Nexus:......+...... rElec:......+.+.... Nethr:............. rFire:......+.+.... Chaos:............. rCold:+.....+.+.... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............+ rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:.........+... Stea.:......+...... ESP:............. Sear.:............. Invis:...+......... Infra:............+ FrAct:............. Tunn.:............+ Feath:............. Speed:...........+. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) the Dagger 'Nimthanc' (2d4) (+6,+10) [+10] Dropped by Ufthak of Cirith Ungol at 700 feet (level 14) Branded with cold. Provides resistance to frost. Cannot be harmed by acid. When activated, it creates a frost bolt with damage 6d8. Takes 12 to 22 turns to recharge at your current speed. Your chance of success is 95.0% Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows With +0 STR and +3 DEX you would get 3.3 blows Average damage/round: 93.9 vs. creatures not resistant to cold, and 62.4 vs. others. b) a Sling of Power (x2) (+11,+14) Bought from a store c) a Ring of Accuracy (+16,+0) Found lying on the floor of a cavern at 1100 feet (level 22) d) a Ring of See Invisible Dropped by a Priest at 1200 feet (level 24) Grants the ability to see invisible things. e) an Amulet of Wisdom <+3> Bought from a store +3 wisdom. Sustains wisdom. f) the Phial of Galadriel <+3> Dropped by a Cutpurse at 400 feet (level 8) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 16 to 30 turns to recharge at your current speed. Your chance of success is 94.6% g) Soft Leather Armour of Elvenkind [8,+6] <+2> Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8) +2 stealth. Provides resistance to acid, lightning, fire, frost, nexus. Cannot be harmed by acid, fire. h) a Cloak [1,+2] Dropped by an Illusionist at 1600 feet (level 32) i) a Small Metal Shield of Resistance [5,+22] Found lying on the floor at 2300 feet (level 46) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. j) a Hard Leather Cap of Regeneration [2,+2] Bought from a store Speeds regeneration. k) a Set of Gauntlets of Slaying (+3,+2) [3,+2] Bought from a store l) a Pair of Steel Shod Boots of Speed [7,-1] <+5> Conjured forth by magic at 2000 feet (level 40) +5 speed. Cannot be harmed by fire. [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] b) 3 Holy Books of Prayers [Words of Wisdom] c) 3 Holy Books of Prayers [Chants and Blessings] d) 3 Mushrooms of Second Sight e) a Potion of Cure Serious Wounds f) 6 Potions of Cure Critical Wounds g) 2 Potions of Healing h) 3 Potions of Restore Mana i) 4 Potions of Heroism j) 17 Scrolls of Phase Door k) 4 Scrolls of Teleportation l) 5 Scrolls of Word of Recall m) 7 Scrolls of Holy Chant n) 2 Wands of Stinking Cloud (8 charges) o) a Wand of Stone to Mud (1 charge) p) 2 Wands of Trap/Door Destruction (18 charges) q) a Staff of Slow Monsters (3 charges) r) 2 Staves of Teleportation (4 charges) s) 3 Staves of Identify (23 charges) t) a Pair of Leather Boots of Free Action [2,-2] Dropped by a Large kobold at 300 feet (level 6) Prevents paralysis. [Character Quiver] 0) 17 Iron Shots (1d4) (+0,+0) Combat info: Hits targets up to 80 feet away. Average damage/round: 33.6. 25% chance of breaking upon contact. 1) 23 Iron Shots (1d4) (+4,+7) Combat info: Hits targets up to 80 feet away. Average damage/round: 48.4. 25% chance of breaking upon contact. [Home Inventory] a) a Potion of Enlightenment b) 3 Scrolls of Teleport Level c) 7 Scrolls of Recharging d) 2 Wands of Drain Life (0 charges) e) 2 Staves of Mapping (11 charges) f) a Ring of Strength <+4> Found lying on the floor of a labyrinth at 1500 feet (level 30) +4 strength. Sustains strength. g) a Ring of Resist Poison Dropped by an Ancient black dragon at 2200 feet (level 44) Provides resistance to poison gas. h) an Amulet of Wisdom Found lying on the floor of a labyrinth at 1500 feet (level 30) You do not know the full extent of this item's powers. Affects your wisdom Sustains wisdom. i) a Set of Leather Gloves of Agility [1,+9] <+5> Bought from a store +5 dexterity. j) the Flail 'Totila' (3d6) (+16,+12) <+2> Dropped by Ibun, Son of M�m at 1700 feet (level 34) +2 stealth. +2 speed. Slays evil creatures. Branded with fire. Provides resistance to fire. Provides protection from confusion. Cannot be harmed by acid, fire. When activated, it confuses a target monster. Takes 22 turns to recharge at your current speed. Your chance of success is 92.9% Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 55.2 vs. creatures not resistant to fire, 43.1 vs. evil creatures, and 31.1 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 109 100' Reached level 2 148 100' Reached level 3 239 100' Killed Fang, Farmer Maggot's dog 239 100' Reached level 4 369 100' Reached level 5 371 100' Killed Grip, Farmer Maggot's dog 664 200' Reached level 6 1195 300' Reached level 7 1294 300' Reached level 8 1724 400' Reached level 9 1741 400' Killed Bullroarer the Hobbit 2050 400' Reached level 10 2077 400' Reached level 11 2122 400' Reached level 12 2306 400' Found the Phial of Galadriel 2368 400' Killed Wormtongue, Agent of Saruman 2368 400' Reached level 13 3004 500' Killed Orfax, Son of Boldor 3088 500' Reached level 14 4047 700' Killed Boldor, King of the Yeeks 4047 700' Reached level 15 4111 700' Found the Long Sword 'Elvagil' (LOST) 4347 700' Reached level 16 4845 700' Killed Ufthak of Cirith Ungol 4845 700' Reached level 17 4847 700' Found the Dagger 'Nimthanc' 5113 800' Reached level 18 5638 900' Killed Brodda, the Easterling 5837 900' Reached level 19 6800 1100' Reached level 20 7274 1200' Reached level 20 7784 1300' Reached level 21 8081 1400' Reached level 22 8462 1400' Reached level 23 8967 1500' Reached level 24 9231 1500' Killed Grishnákh, the Hill Orc 9338 1500' Killed Golfimbul, the Hill Orc Chief 9338 1500' Reached level 24 9342 1500' Found the Iron Helm of Gorlim (LOST) 9837 1600' Reached level 25 10355 1700' Reached level 26 10484 1700' Reached level 27 10517 1700' Killed Ibun, Son of Mîm 10520 1700' Found the Flail 'Totila' 11779 1800' Reached level 28 12017 1800' Found the Dagger 'Narthanc' (LOST) 12763 1900' Killed Gorbag, the Orc Captain 12766 1900' Killed Lugdush, the Uruk 13728 1900' Killed Draebor, the Imp 13785 1900' Reached level 29 16300 2200' Reached level 30 19775 2300' Reached level 31 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : yes (birth_force_descend) |
Posted on 7.11.2015 04:34
8. on the Competition No.181 Ladder (of 23)
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