The Angband Ladder: Fear, Dwarf Paladin by Philip

  [Angband 4.0.3 Character Dump]

 Name   Fear         Age             40          Self  RB  CB  EB   Best
 Race   Dwarf        Height        3'3"   STR:  18/55  +2  +1  +3 18/115
 Class  Paladin      Weight    10st 5lb   INT:     12  -3  -3  +2      8
 Title  Knight       Turns used:          WIS:      8  +2  +1  +5     16
 HP     -103/327     Game        283011   DEX:  18/70  -2  -1  +8 18/120
 SP     7/40         Standard     30852   CON:     10  +2  +2  +5  18/10
                     Resting      10309

 Level                 30    Armor      [42,+95]    Saving Throw     69%
 Cur Exp           144711                           Stealth          Bad
 Max Exp           144711    Melee       5d4,+32    Disarming        47%
 Adv Exp           155000    To-hit        62,-7    Magic Devices     60
                             Blows      4.3/turn    Perception   1 in 28
 Gold               19840                           Searching        29%
 Burden          162.2 lb    Shoot to-dam    +12    Infravision    50 ft
 Overweight      -17.7 lb    To-hit       43,+18    Speed             10
 Max Depth    2200' (L44)    Shots        1/turn

 You are one of two children of a Dwarven Miner.  You feel that the
 world used to be larger.  You have dark brown eyes, straight brown
 hair, a one foot beard, and a dark complexion.


rAcid:.......++.... Nexus:.............
rElec:........+.... Nethr:.............
rFire:......+++.... Chaos:.............
rCold:.......++.... Disen:+............
rPois:............. pFear:.............
rLite:........+.... pBlnd:........++..+
rDark:........+.... pConf:.........+...
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.........+...
Invis:.........+... Infra:............+
FrAct:.......+..... Tunn.:............+
Feath:............. Speed:...........+!
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:+............ Light:.....+.......


  [Last Messages]

> Gorlim, Betrayer of Barahir hits you.
> You hit Gorlim, Betrayer of Barahir.
> You miss Gorlim, Betrayer of Barahir.
> You hit Gorlim, Betrayer of Barahir.
> You hit Gorlim, Betrayer of Barahir. It was a great hit!
> You hit Gorlim, Betrayer of Barahir.
> You miss Gorlim, Betrayer of Barahir.
> Gorlim, Betrayer of Barahir fires a jet of water.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You resist the effect!
> You have been stunned.
> You failed to use the wand properly.
> Gorlim, Betrayer of Barahir casts a bolt of raw magic.
> You die.

Killed by Gorlim, Betrayer of Barahir.

  [Character Equipment]

a) the Bastard Sword 'Calris' (5d4) (-20,+20) <+5>
 Dropped by Grishn�kh, the Hill Orc at 2000 feet (level 40)
 
 +5 constitution.
 Slays dragons (powerfully), evil creatures, demons, trolls.
 Provides resistance to disenchantment.
 Cannot be harmed by acid.
 Aggravates creatures nearby.  
 
 Combat info:
 4.3 blows/round.
 With +1 STR and +0 DEX you would get 4.5 blows
 With +0 STR and +3 DEX you would get 4.7 blows
 Average damage/round: 424.4 vs. dragons, 255.1 vs. evil creatures,
 311.6 vs. demons, 311.6 vs. trolls, and 198.7 vs. others.
 
b) a Light Crossbow of Power (x3) (+5,+12)
 Bought from a store
 
c) a Ring of Dexterity <+5>
 Found lying on the floor in a vault at 1000 feet (level 20)
 
 +5 dexterity.
 Sustains dexterity.
 
d) a Ring of Damage (+0,+7)
 Found lying on the floor at 1700 feet (level 34)
 
e) an Amulet of Wisdom <+3>
 Dropped by a Lesser Maia at 1600 feet (level 32)
 
 +3 wisdom.
 Sustains wisdom.
 
f) the Phial of Galadriel <+3>
 Found lying on the floor in a vault at 1000 feet (level 20)
 
 Cannot be harmed by fire.
 Radius 3 light.
 
 When activated, it lights up the surrounding area, hurting
 light-sensitive creatures.
 Takes 33 to 60 turns to recharge at your current speed.
 Your chance of success is 94.2%
 
g) Red Dragon Scale Mail of Craftsmanship [24,+25] (charging)
 Dropped by Bolg, Son of Azog at 1500 feet (level 30)
 
 Provides resistance to fire.
 
h) the Cloak of Thingol [1,+18] <+3>
 Dropped by a Young multi-hued dragon at 2100 feet (level 42)
 
 +3 dexterity.
 Provides resistance to acid, fire, frost.
 Cannot be harmed by acid, fire.
 Prevents paralysis.  
 
 When activated, it tries to recharge a wand or staff, destroying
 the wand or staff on failure.
 Takes 210 turns to recharge at your current speed.
 Your chance of success is 94.2%
 
i) the Leather Shield of Celegorm [8,+20]
 Dropped by Gorbag, the Orc Captain at 1900 feet (level 38)
 
 Provides resistance to acid, lightning, fire, frost, light, dark.
 Provides protection from blindness.
 Cannot be harmed by acid.
 
j) the Iron Helm 'Holhenneth' [7,+10] <+2> (charging)
 Dropped by M�m, Betrayer of Turin at 1600 feet (level 32)
 
 +2 intelligence.
 +2 wisdom.
 +2 searching skill.
 Provides protection from blindness, confusion.
 Cannot be harmed by acid.
 Grants the ability to see invisible things.  
 
 When activated, it detects treasure, traps, doors, stairs, and all
 creatures nearby.
 Takes 168 to 330 turns to recharge at your current speed.
 Your chance of success is 92.4%
 
k) a Set of Leather Gloves of Power (+4,+3) [1,+12] <+3>
 Dropped by M�m, Betrayer of Turin at 1600 feet (level 32)
 
 +3 strength.
 
l) a Pair of Leather Sandals of Speed [1,+2] <+10>
 Bought from a store
 
 +10 speed.
 




  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Ethereal Openings]
 Cannot be harmed by fire.
 
e) 2 Mushrooms of Second Sight
f) 9 Potions of Cure Serious Wounds
g) 24 Potions of Cure Critical Wounds
h) a Potion of Healing
i) a Potion of Speed
j) 16 Scrolls of Phase Door
k) 6 Scrolls of Teleportation
l) 2 Scrolls of Teleport Level
m) 9 Scrolls of Identify
n) 5 Scrolls of Word of Recall
o) a Wand of Teleport Other (11 charges)
p) 2 Staves of Teleportation (10 charges)
q) the Mace 'Taratol' (3d4) (+12,+12) (charging)
 Dropped by Lokkak, the Ogre Chieftain at 1700 feet (level 34)
 
 Slays dragons (powerfully).
 Branded with lightning.
 Provides immunity to lightning.
 Cannot be harmed by acid, fire.
 
 When activated, it hastens you for d20+20 turns.
 Takes 303 to 600 turns to recharge at your current speed.
 Your chance of success is 92.4%
 
 Combat info:
 4.0 blows/round.
 With +3 STR and +0 DEX you would get 4.3 blows
 With +0 STR and +3 DEX you would get 4.5 blows
 Average damage/round: 200.4 vs. creatures not resistant to
 lightning, 266.4 vs. dragons, and 134.4 vs. others.
 




  [Character Quiver]

0) 7 Bolts (1d5) (+2,+3)
 Combat info:
 Hits targets up to 80 feet away.
 Average damage/round: 55.
 25% chance of breaking upon contact.
 
1) 10 Bolts (1d5) (+4,+2)
 Combat info:
 Hits targets up to 80 feet away.
 Average damage/round: 52.
 25% chance of breaking upon contact.
 
2) 13 Bolts (1d5) (+5,+5)
 Combat info:
 Hits targets up to 80 feet away.
 Average damage/round: 61.2.
 25% chance of breaking upon contact.
 
3) 21 Bolts (1d5) (+6,+5)
 Combat info:
 Hits targets up to 80 feet away.
 Average damage/round: 61.2.
 25% chance of breaking upon contact.
 
4) 15 Bolts of Slay Evil (1d5) (+6,+7)
 Slays evil creatures.
 
 Combat info:
 Hits targets up to 80 feet away.
 Average damage/round: 112.2 vs. evil creatures, and 67.3 vs.
 others.
 25% chance of breaking upon contact.
 


  [Home Inventory]

a) 2 Holy Books of Prayers [Exorcism and Dispelling]
b) 2 Mushrooms of Vigor
c) 3 Rods of Treasure Location
d) a Wand of Teleport Other (8 charges)
e) a Staff of Teleportation (4 charges)
f) 3 Staves of Identify (31 charges)
g) a Ring of Strength <+2>
 Found lying on the floor of a cavern at 1400 feet (level 28)
 
 +2 strength.
 Sustains strength.
 
h) a Ring of Constitution <+1>
 Found lying on the floor at 1000 feet (level 20)
 
 +1 constitution.
 Sustains constitution.
 
i) a Ring of Free Action
 Dropped by an Ice troll at 1500 feet (level 30)
 
 Prevents paralysis.  
 
j) an Amulet of Inertia <-1>
 Dropped by a Black orc at 1500 feet (level 30)
 
 -1 speed.
 Prevents paralysis.  
 
k) the Star of Elendil <+3>
 Dropped by Bolg, Son of Azog at 1500 feet (level 30)
 
 Cannot be harmed by fire.
 Grants the ability to see invisible things.  
 Radius 3 light.
 
 When activated, it maps the area around you.
 Takes 153 to 300 turns to recharge at your current speed.
 Your chance of success is 90.9%
 
l) Soft Leather Armour of Resistance [8,+13]
 Dropped by a Dark elven lord at 1000 feet (level 20)
 
 Provides resistance to acid, lightning, fire, frost.
 Cannot be harmed by acid, fire.
 
m) an Elven Cloak [6,+8] <+1>
 Found lying on the floor at 1700 feet (level 34)
 
 +1 stealth.
 +1 speed.
 
n) the Iron Helm of Gorlim (+8,+8) [7,+10] <-3, -5> {cursed}
 Dropped by Ulfang the Black at 1800 feet (level 36)
 
 Heavily cursed.
 -3 intelligence.
 -3 wisdom.
 -5 searching skill.
 Provides protection from fear.
 Cannot be harmed by acid.
 Prevents paralysis.  Grants the ability to see invisible things. 
 Aggravates creatures nearby.  
 
o) a Set of Leather Gloves of Agility [1,+0] <+5>
 Found lying on the floor at 100 feet (level 2)
 
 +5 dexterity.
 
p) a Set of Leather Gloves of Free Action [1,+8]
 Found lying on the floor at 1900 feet (level 38)
 
 Prevents paralysis.  
 
q) a Pair of Leather Sandals of Stealth [1,+12] <+3>
 Dropped by Ulfang the Black at 1800 feet (level 36)
 
 +3 stealth.
 
r) a Pair of Iron Shod Boots of Free Action [4,+7]
 Dropped by Bullroarer the Hobbit at 1600 feet (level 32)
 
 Cannot be harmed by fire.
 Prevents paralysis.  
 
s) a Pair of Iron Shod Boots of Stability [4,+5]
 Found lying on the floor at 1600 feet (level 32)
 
 Provides resistance to nexus.
 Cannot be harmed by fire.
 Feather Falling.  
 
t) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
 Dropped by Sm�agol at 200 feet (level 4)
 
 Slays animals.
 Branded with cold.
 Provides resistance to frost, light.
 Cannot be harmed by acid.
 Radius 1 light.
 
 Combat info:
 5.0 blows/round.
 Average damage/round: 215 vs. creatures not resistant to cold,
 196.5 vs. animals, and 178.5 vs. others.
 
u) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1> (charging)
 Dropped by Lorgan, Chief of the Easterlings at 2000 feet (level
 40)
 
 +4 wisdom.
 +4 infravision.
 Slays orcs.
 Branded with cold.
 Provides immunity to frost.
 Provides resistance to light.
 Cannot be harmed by acid, fire.
 Blessed by the gods.  Speeds regeneration.  
 Radius 1 light.
 
 When activated, it drains up to 90 hit points of life from a
 target creature.  Does not affect undead, demons, golems,
 elementals or vortices.
 Takes 120 turns to recharge at your current speed.
 Your chance of success is 92.4%
 
 Combat info:
 4.5 blows/round.
 With +2 STR and +0 DEX you would get 4.7 blows
 With +0 STR and +3 DEX you would get 4.7 blows
 Average damage/round: 195.6 vs. creatures not resistant to cold,
 195.6 vs. orcs, and 137.5 vs. others.
 
v) a Long Bow of Power (x3) (+9,+14)
 Conjured forth by magic at 1600 feet (level 32)
 
w) 23 Arrows of Venom (1d4) (+4,+6)
 Branded with poison.
 
x) 20 Iron Shots (1d4) (+6,+5)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       309    100'  Reached level 2
       425    100'  Reached level 3
       665    100'  Killed Grip, Farmer Maggot's dog
       665    100'  Reached level 4
       872    100'  Reached level 5
      1332    100'  Reached level 6
      1595    200'  Reached level 7
      1841    200'  Killed Sméagol
      1844    200'  Found the Rapier 'Forasgil'
      2162    200'  Reached level 8
      2570    300'  Reached level 9
      2986    400'  Reached level 10
      3363    500'  Reached level 11
      3552    500'  Killed Lagduf, the Snaga
      3552    500'  Reached level 12
      4231    600'  Killed Brodda, the Easterling
      4231    600'  Reached level 13
      4571    600'  Reached level 14
      4981    700'  Reached level 15
      5537    800'  Reached level 16
      5610    800'  Killed Mughash the Kobold Lord
      5836    800'  Reached level 17
      6085    800'  Killed Wormtongue, Agent of Saruman
      6430    900'  Reached level 18
      6616    900'  Reached level 19
      7490   1000'  Reached level 20
      7727   1000'  Killed Ulfast, Son of Ulfang
      8027   1000'  Found the Broad Sword 'Orcrist' (LOST)
      8503   1000'  Reached level 21
     10669   1000'  Killed Orfax, Son of Boldor
     11114   1000'  Reached level 21
     11199   1000'  Found the Phial of Galadriel
     12147   1100'  Killed Ufthak of Cirith Ungol
     12391   1100'  Reached level 22
     12544   1100'  Reached level 23
     12899   1100'  Killed Khîm, Son of Mîm
     13410   1100'  Reached level 24
     13664   1200'  Killed Shagrat, the Orc Captain
     14501   1300'  Killed Fang, Farmer Maggot's dog
     14807   1400'  Reached level 25
     15729   1500'  Killed Bolg, Son of Azog
     15814   1500'  Reached level 26
     16130   1500'  Found the Star of Elendil
     19308   1600'  Reached level 27
     19322   1600'  Killed Mîm, Betrayer of Turin
     19330   1600'  Killed Boldor, King of the Yeeks
     19348   1600'  Killed Ibun, Son of Mîm
     19497   1600'  Found the Iron Helm 'Holhenneth'
     19732   1600'  Killed Bullroarer the Hobbit
     20549   1700'  Killed Beorn, the Shape-Changer
     21598   1700'  Killed Lokkak, the Ogre Chieftain
     21598   1700'  Reached level 28
     21600   1700'  Found the Mace 'Taratol'
     22824   1800'  Killed Ulfang the Black
     23359   1800'  Killed Ulwarth, Son of Ulfang
     23549   1800'  Found the Iron Helm of Gorlim
     24629   1900'  Reached level 29
     25137   1900'  Killed Gorbag, the Orc Captain
     25139   1900'  Found the Leather Shield of Celegorm
     27188   2000'  Killed Golfimbul, the Hill Orc Chief
     27198   2000'  Killed Nár, the Dwarf
     27200   2000'  Killed Grishnákh, the Hill Orc
     27456   2000'  Killed Lorgan, Chief of the Easterlings
     27515   2000'  Found the Lucerne Hammer 'Turmil'
     27553   2000'  Found the Bastard Sword 'Calris'
     28564   2100'  Reached level 30
     28746   2100'  Found the Cloak of Thingol
     30395      0'  Killed Farmer Maggot


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)


Posted on 3.11.2015 18:35
Last updated on 4.11.2015 18:28

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10. on the Competition No.181 Ladder (of 23)

Comments

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On 3.11.2015 18:35 Philip wrote:
Let's start this off. Got lucky with a whip with plusses and +5 DEX right off the start, launcher and magic bullets isn't anything to scoff at either. Very first level too. Should I be worried?

On 3.11.2015 18:43 Philip wrote:
Not dead yet. Smeagol is very kind. Thank god this isn't O, because losing spellcasting entirely could hurt.

On 3.11.2015 18:51 Philip wrote:
The game takes pleasure in my paranoia - three monsters standing next to each other just spelled rip.

On 3.11.2015 18:53 Philip wrote:
And the game just gave me two potions of healing, presumably so that it can laugh when I die because I didn't use them.

On 4.11.2015 18:11 Philip wrote:
Always check the shops. Sometimes the armor shop will just happen to stock boots of speed +10. Still, it's getting difficult. Haven't met a level I couldn't handle, but it's a workout. Can't decide between Taratol with immunity and haste self, or Calris with damage, 5 CON, but aggravate. Probably carry Calris as a swap for when something needs to die now.

On 4.11.2015 18:28 Philip wrote:
I really really hate Gorlim. Looking at his helm, how is he even capable of magic?

On 4.11.2015 18:33 Philip wrote:
Probably won't try the comp again. It made for an interesting game, though it scaled absurdly fast. Without small levels it probably would have been perfectly managable. Without automatically skipping every other level it would also have been easier.

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