The Angband Ladder: Lone6, High-Elf Mage by DaveNicko

  [Angband 3.5.0 Character Dump]

 Name   Lone6        Age            110          Self  RB  CB  EB   Best
 Sex    Male         Height        8'5"   STR:     14  +1  -3  +3     15
 Race   High-Elf     Weight    13st 4lb   INT:  18/80  +3  +3  +9 18/***
 Class  Mage         Turns used:          WIS:     10  -1  +0  +2     11
 Title  Conjurer     Game        515085   DEX:     18  +3  +0  +7 18/100
 HP     -258/260     Standard     60599   CON:     17  +1  -2  +4  18/20
 SP     188/249      Resting      15395

 Level                 31    Armor      [32,+71]    Saving Throw     78%
 Cur Exp           307093                           Stealth    Excellent
 Max Exp           307093    Melee        1d7,+6    Disarming        77%
 Adv Exp           345000    To-hit       30,+14    Magic Devices    106
                             Blows      2.3/turn    Perception   1 in 16
 Gold               71010                           Searching        19%
 Burden          88.0 lbs    Shoot to-dam    +15    Infravision    50 ft
 Speed                  7    To-hit       30,+16
 Max Depth    2200' (L44)    Shots        2/turn

 You are the only child of a Telerin Ranger.  You have light grey eyes,
 straight silver hair, and a fair complexion.



rAcid:+.....+.*.... Nexus:.............
rElec:++........... Nethr:.............
rFire:++........... Chaos:........+....
rCold:++........... Disen:.............
rPois:............. Feath:+..........+.
rLite:............+ pFear:........+....
rDark:............. pBlnd:.............
Sound:........+.... pConf:.............
Shard:......+...... pStun:.............

Light:.....+....... Tunn.:.............
Regen:+............ Speed:.+....+....+.
  ESP:............. Blows:.............
Invis:+...........+ Shots:.+...........
FrAct:+.....+.+.... Might:.+...........
HLife:............. S.Dig:.+...........
Stea.:+.......+..+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Last Messages]

> The Knight Templar disappears!
> The Patriarch summons a companion.
> The Balance drake disappears!
> The Patriarch points at you and incants terribly.
> You avoid the effects!
> The Ancient multi-hued dragon pushes past the Patriarch.
> The Patriarch sets off a blinding flash.
> You are blind.
> You feel very good.
> You blink and your eyes clear.
> You have 9 Potions of Cure Critical Wounds (e).
> The Patriarch magically starts closing wounds.
> The Patriarch looks healthier.
> The Ancient multi-hued dragon breathes poison.
> You die.

Killed by an Ancient multi-hued dragon.

  [Character Equipment]

a) a Short Sword (Defender) (1d7) (+10,+7) [+8] <+3>
     Dropped by a Poltergeist at 550 feet (level 11).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     2.3 blows/round.
     With +5 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 25.2.
     
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
     Dropped by a Half-troll at 2000 feet (level 40).
     
     +2 intelligence, wisdom, dexterity.
     +1 speed, shooting speed, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
c) a Ring of Intelligence <+4>
     Found lying on the floor of a special room at 2100 feet (level
     42).
     
     +4 intelligence.
     Sustains intelligence.
     
d) a Ring of Soulkeeping
     Dropped by a Mature multi-hued dragon at 2100 feet (level 42).
     
     Sustains strength, intelligence, wisdom.
     
e) an Amulet of Infravision <+1>
     Found lying on the floor at 650 feet (level 13).
     
     +1 infravision.
     
f) the Phial of Galadriel <+3>
     Dropped by Bolg, Son of Azog at 1000 feet (level 20).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 29 to 54 turns to recharge at your current speed.
     Your chance of success is 98.0%
     
g) the Leather Scale Mail 'Thalkettoth' (-1) [20,+23] <+3>
     Found lying on the floor at 1450 feet (level 29).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) a Fur Cloak [3,+2]
     Found lying on the floor of a cavern at 1400 feet (level 28).
     
i) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1>
     Dropped by Tom the Stone Troll at 1950 feet (level 39).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) a Hard Leather Cap of Intelligence [2,+7] <+1>
     Dropped by a Guardian naga at 950 feet (level 19).
     
     +1 intelligence.
     Sustains intelligence.
     
l) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+0] <+3, +2> {cursed}
     Dropped by M�m, Betrayer of Turin at 1650 feet (level 33).
     
     Cursed.
     +3 speed.
     +2 intelligence, dexterity, stealth.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 54 turns to recharge at your current speed.
     Your chance of success is 97.7%
     


  [Character Quiver]



  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1@G1@P1}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@G2@P2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3@G3@P3}
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4@G4@P4}
e) 9 Potions of Cure Critical Wounds
f) 13 Potions of Restore Mana
g) 8 Potions of Speed
h) 2 Potions of Dragon Breath
i) 5 Scrolls of Magic Mapping
j) a Scroll of Protection from Evil
k) 2 Rods of Treasure Location (1 charging) {@a1}
l) 2 Rods of Probing (1 charging)
m) a Rod of Lightning Balls
     Cannot be harmed by electricity.
     
n) 2 Rods of Teleport Other (2 charging) {@a3!k}
o) 3 Rods of Light {@a2}
p) a Rod of Recall {@a4}
     Cannot be harmed by electricity.
     
q) a Wand of Teleport Other (7 charges)
r) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
     Found lying on the floor at 2150 feet (level 43).
     
     +3 stealth, speed.
     Slays undead.
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     2.3 blows/round.
     With +4 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 55.9 vs. undead, 55.9 vs. creatures not
     resistant to cold, and 38.5 vs. others.
     


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1@G1@P1}
b) 3 Mushrooms of Vigor
c) 5 Potions of Cure Serious Wounds
d) 3 Potions of Healing
e) a Potion of Restore Life Levels
f) a Potion of Enlightenment
g) 4 Scrolls of Identify
h) 4 Scrolls of Trap/Door Destruction
i) a Scroll of Deep Descent
j) a Scroll of *Destruction*
k) a Rod of Detection
     Cannot be harmed by electricity.
     
l) a Staff of Earthquakes (7 charges)
m) 2 Staves of Curing (13 charges)
n) a Ring of Strength <+2>
     Dropped by a Half-troll at 2000 feet (level 40).
     
     +2 strength.
     Sustains strength.
     
o) a Ring of Intelligence <+3>
     Found lying on the floor at 1550 feet (level 31).
     
     +3 intelligence.
     Sustains intelligence.
     
p) a Ring of Flames [+10]
     Found lying on the floor at 1000 feet (level 20).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
q) a Ring of Ice [+13]
     Found lying on the floor at 1300 feet (level 26).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
r) a Ring of Damage (+0,+8)
     Found lying on the floor at 1000 feet (level 20).
     
s) a Small Metal Shield (Dwarven) (+2,+3) [5,+10] <+2>
     Dropped by Bill the Stone Troll at 1950 feet (level 39).
     
     +2 strength, constitution.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
t) a Steel Helm of Seeing [9,+10] <+4>
     Found lying on the floor of a cavern at 2000 feet (level 40).
     
     +20% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
u) a Pair of Leather Boots of Stability [2,+6]
     Found lying on the floor at 1650 feet (level 33).
     
     Provides resistance to nexus.
     Feather Falling.  
     
v) the Bastard Sword of Éowyn (4d4) (+12,+16) <+4, +2>
     Dropped by a Vampire at 2100 feet (level 42).
     
     +4 strength.
     +2 stealth.
     Slays animals, evil creatures, giants.
     *Slays* undead.
     Provides resistance to cold, dark, nether.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     2.3 blows/round.
     With +4 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 94.2 vs. animals, 94.2 vs. evil creatures,
     119.7 vs. giants, 170.6 vs. undead, and 68.7 vs. others.
     
w) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1>
     Dropped by a Young gold dragon at 1900 feet (level 38).
     
     +3 strength, constitution.
     +1 stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     2.3 blows/round.
     With +7 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 133.7 vs. demons, 133.7 vs. orcs, 133.7 vs.
     trolls, and 64.9 vs. others.
     


[Player history]
      Turn   Depth  Note
     59201      0'  Began the quest to destroy Morgoth.
     59201     50'  Reached level 2
     59201    150'  Reached level 3
     59201    200'  Reached level 4
     59201    200'  Reached level 5
     59201    200'  Killed Fang, Farmer Maggot's dog
     59201    250'  Reached level 6
     59201    550'  Reached level 7
     59201    600'  Reached level 8
     59201    600'  Reached level 9
     59201    550'  Reached level 10
     59201    550'  Reached level 11
     59201    550'  Killed Grishnákh, the Hill Orc
     59201    550'  Reached level 12
     59201    550'  Killed Lagduf, the Snaga
     59201    550'  Reached level 13
     59201    600'  Killed Brodda, the Easterling
     59201      0'  Reached level 14
     59201    650'  Killed Grip, Farmer Maggot's dog
     59201    700'  Reached level 15
     59201    800'  Reached level 16
     59201    800'  Killed Golfimbul, the Hill Orc Chief
     59201    800'  Killed Bullroarer the Hobbit
     59201    800'  Reached level 17
     59201   1000'  Reached level 18
     59201   1000'  Reached level 19
     59201   1000'  Killed Gorbag, the Orc Captain
     59201   1000'  Killed Ulfast, Son of Ulfang
     59201   1000'  Reached level 20
     59201   1000'  Killed Bolg, Son of Azog
     59201   1000'  Reached level 21
     59201   1000'  Found the Phial of Galadriel
     59201   1000'  Killed Nár, the Dwarf
     59201   1000'  Reached level 22
     59201   1000'  Killed Uglúk, the Uruk
     59201   1000'  Killed Lugdush, the Uruk
     59201   1000'  Killed Boldor, King of the Yeeks
     59201   1000'  Killed Orfax, Son of Boldor
     59201   1100'  Killed Wormtongue, Agent of Saruman
     59201   1100'  Killed Mughash the Kobold Lord
     59201   1300'  Reached level 23
     59201   1350'  Killed Shagrat, the Orc Captain
     59201   1350'  Reached level 24
     59201   1450'  Found the Leather Scale Mail 'Thalkettoth'
     59201   1500'  Reached level 25
     59201   1550'  Killed Ibun, Son of Mîm
     59201   1650'  Reached level 26
     59201   1650'  Killed Khîm, Son of Mîm
     59201   1650'  Killed Mîm, Betrayer of Turin
     59201   1650'  Found the Pair of Leather Boots of Wormtongue
     59201   1750'  Killed Beorn, the Shape-Changer
     59201   1750'  Found the Dagger 'Narthanc' (LOST)
     59201   1750'  Reached level 27
     59201   1900'  Found the Battle Axe of Balli Stonehand
     59201   1950'  Killed Bert the Stone Troll
     59201   1950'  Killed Bill the Stone Troll
     59201   1950'  Killed Tom the Stone Troll
     59201   1950'  Reached level 28
     59201   1950'  Found the Small Metal Shield of Thorin
     59201   2000'  Reached level 29
     59201   2000'  Found the Short Bow of Amras
     59201      0'  Killed Farmer Maggot
     59201   2100'  Found the Bastard Sword of Éowyn
     59201   2150'  Reached level 30
     59201   2150'  Reached level 30
     59201   2150'  Reached level 30
     59201   2150'  Reached level 31
     59245   2150'  Found the Spear 'Nimloth'
     60146   2200'  Killed Ulwarth, Son of Ulfang


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 6.8.2015 14:21
Last updated on 10.8.2015 13:45

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11174. on the Ladder (of 18973)
4478. on the Angband Ladder (of 6502)
Second best for this player (

Comments

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On 6.8.2015 14:21 DaveNicko wrote:
Fairly promising character. Attempting to descend to my lowest level (currently lvl 30).

On 6.8.2015 14:23 DaveNicko wrote:
(lowest lvl 35, not 30!)

On 6.8.2015 20:38 DaveNicko wrote:
Leather Boots of Wormtounge - should I, shouldn't I?? I guess I can remove curse later in the game if I need to?

On 7.8.2015 16:47 DaveNicko wrote:
The boots - I did! Hopefully I can un-curse later if I find anything better...

On 8.8.2015 12:22 DaveNicko wrote:
Still going deeper. Max depth now 41! I have never been this deep and don't know the monsters so surely I am about to die?! Found a nice bow though.

On 10.8.2015 13:45 DaveNicko wrote:
*Sad face*

It didn't feel safe - I should have just left the level. An unseen AMHD and then the heart sinking text "... breaths -more- you die."

Oh well. My most successful character far!

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