The Angband Ladder: Mini Driver II, Human Warrior by Thraalbeast

  [NPPAngband 7.1.0 Character Dump]

 Name   Mini Driver II                    Self RB CB  EB   Best
 Sex    Female         Age      17 STR:     17 +0 +5  +1  18/50
 Race   Human          Height   71 INT:     12 +0 -2  +0     10
 Class  Warrior        Weight  140 WIS:     12 +0 -2  +0     10
 Title  Commando       Status    1 DEX:  18/25 +0 +2  +3  18/75
 HP     -34/405                    CON:     17 +0 +2  +4  18/50
 SP     0/0            Level    31 CHR:     14 +0 -1  +0     13

 GameTurn      403599  Armor   [27,+77] Saving Throw        50%
 PlayerTurn     41824  Fight   (+3,+21) Stealth          Superb
 Cur Exp       123438  Melee  (+12,+29) Fighting      Legendary
 Max Exp       123438  Shoot   (+9,+14) Shooting      Legendary
 Adv Exp        26562  Blows     5/turn Disarming            6%
 MaxDepth     2300 ft  Shots     1/turn Magic Device         40
 Gold           30645  Speed         +5 Perception      1 in 38
 Burden       171 lbs  Infra      60 ft Searching           14%
 % Burden         57%

 You are one of several children of a Yeoman. You are the black
 sheep of the family. You have brown eyes, straight black hair,
 and an average complexion.


  [Last Messages]

> You have 24 Potions of Cure Critical Wounds (d).
> Castamir the Usurper casts a fire bolt.
> One of your Scrolls of Phase Door (h) was destroyed!
> You have 11 Rounded Pebbles of Venom (1d2) (+3,+10) (n).
> The Rounded Pebble of Venom (1d2) (+3,+10) hits Castamir the Usurper.
> Castamir the Usurper grunts with pain.
> You have 10 Rounded Pebbles of Venom (1d2) (+3,+10) (n).
> The Rounded Pebble of Venom (1d2) (+3,+10) hits Castamir the Usurper.
> Castamir the Usurper grunts with pain.
> Castamir the Usurper casts a bolt of electricity.
> One of your Rods of Trap Location (1 charging) (j) was destroyed!
> You feel very good.
> You have 23 Potions of Cure Critical Wounds (d).
> Castamir the Usurper casts a bolt of electricity.
> You die.

Killed by Castamir the Usurper.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)    +  ++    
      |}=="~[()]]]               |}=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: ......1......        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .......3.....        Dex:  .......s.....
 Con: ...3..1......        Con:  ...s.........
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
rAcid +......+.....        rBlnd ............. 
rElec .............        rConf ............. 
rFire .......+.+...        Sound ............. 
rCold .......++....        Shard ............. 
rPois .......+.....        Nexus ............. 
rFear ............+        Nethr ............. 
rLite .............        Chaos ............. 
rDark .............        Disen ............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig .............        Stea. .......+...+.
Feath ...........+.        Sear. .............
PLite .............        Infra ....+.+......
Regen .......+.....        Aggr  .............
Telep .............        Speed ...........+.
Invis .........+...        Blows .............
FrAct ......+......        Shots .............
HLife .............        Might .............
      abcdefghijkl@              abcdefghijkl@
      |}=="~[()]]]               |}=="~[()]]] 

  [Character Equipment]

a) a Sabre of the Elements (2d7) (+9,+8) {RAcid BrandAcid}
   It is branded with acid.  It provides resistance to acid.  It
   cannot be harmed by acid.     It gives you 5 attacks per
   turn.  
   
   It was dropped by Wormtongue, Agent of Saruman at a depth of 700
   ft.
b) a Sling of Power (x2) (+6,+14)
   
c) a Ring of Damage (+0,+18)
d) a Ring of Constitution (+3)
   It increases your constitution by 3.  It sustains your 
   constitution.  
e) an Amulet of Infravision (+2)
   It increases your infravision by 2.  
f) The Phial 'Elydh'
   It lights the dungeon around you.  It cannot be harmed by the
   elements.  It might have hidden powers.
   It was dropped by Fing, the Mummy at a depth of 1200 ft.
g) Chain Mail (Dwarven) (-2) [14,+16] (+1)
   It increases your strength and constitution by 1.  It
   increases your infravision by 1.  It grants you immunity to
   paralysis.  It cannot be harmed by acid or fire.  
h) The Cloak 'Rindi' [1,+12] (+3)
   It increases your dexterity by 3.  It increases your stealth
   by 3.  It provides resistance to acid, fire, cold, and poison.
   It sustains your dexterity.  It speeds your regeneration.  It
   cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 1300 ft.
i) a Large Metal Shield of Resist Elements [5,+7] {RCold}
   It provides resistance to cold.  It cannot be harmed by cold.
   
j) The Metal Cap of Felen [3,+23]
   It provides resistance to fire.  It grants you the ability to
   see invisible things.  It cannot be harmed by the elements.  
   It was dropped by a Death knight at a depth of 1950 ft.
k) a Set of Gauntlets [2,+4]
l) a Pair of Soft Leather Boots of Elvenkind [2,+12] (+5)
   It increases your stealth and speed by 5.  It makes you fall
   like a feather.  It cannot be harmed by acid or fire.  
   It was a reward for your exploits at a depth of 1900 ft.


  [Character Equipment -- Quiver]

n) 10 Rounded Pebbles of Venom (1d2) (+3,+10)
   It is branded with poison.  
o) 22 Iron Shots of Venom (1d4) (+9,+11)
   It is branded with poison.  
p) 18 Iron Shots of Slay Dragon (1d4) (+13,+6)
   It slays dragons.  


  [Character Inventory]

a) 13 Pieces of Elvish Waybread
b) 3 Potions of Speed
c) 14 Potions of Heroism {10 pct off}
d) 23 Potions of Cure Critical Wounds
e) 3 Potions of Healing
f) a Potion of Enlightenment
g) 4 Potions of Resist Electricity
h) 20 Scrolls of Phase Door
i) a Scroll of *Identify*
j) 2 Rods of Trap Location (1 charging)
k) 2 Rods of Door/Stair Location (1 charging)
l) 2 Rods of Perception
   It cannot be harmed by electricity.  
m) a Rod of Recall {!*}
   It cannot be harmed by electricity.  
n) a Rod of Stone to Mud
o) 4 Rods of Light
p) 3 Wands of Teleport Other (25 charges)
q) 4 Wands of Slow Monster (36 charges) {90 pct off}
r) 3 Staves of Teleportation (19 charges) {!*}
s) 2 Staves of Detect Evil (20 charges)
t) a Staff of Slow Monsters (9 charges)
u) 2 Staves of Speed (6 charges)
v) a Ring of Slaying (+8,+11)

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                +         
       ??--------===(]]{               ??--------===(]]{       
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ..............1.........  Str:  ..............ss........
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ...............s........
 Dex:  ..............1.........  Dex:  ..............ss........
 Con:  ..............1.........  Con:  ..............ss........
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
rAcid  .............+.+........ rBlnd  ........................
rElec  .............+.+........ rConf  ........................
rFire  .............+.......... Sound  ........................
rCold  .............+.+........ Shard  ........................
rPois  ..........+............. Nexus  ........................
rFear  ........................ Nethr  ........................
rLite  ........................ Chaos  ........................
rDark  ........................ Disen  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig  ...............+........ Stea.  ...............+........
Feath  ........................ Sear.  ........................
PLite  ........................ Infra  ........................
Regen  ........................ Aggr   ........................
Telep  ........................ Speed  ........................
Invis  ........................ Blows  ........................
FrAct  ...........+..+......... Shots  ........................
HLife  ........................ Might  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ??--------===(]]{               ??--------===(]]{

  [Home Inventory]

a) 9 Scrolls of Recharging
b) 2 Scrolls of Protection from Evil
c) 2 Rods of Trap Location
d) a Rod of Teleport Other
e) a Rod of Disarming
f) a Rod of Slow Monster
g) a Rod of Cold Balls
   It was dropped by a Death knight at a depth of 1950 ft.
h) a Wand of Disarming (7 charges)
i) a Wand of Cold Balls (7 charges)
   It cannot be harmed by cold.  
j) 2 Wands of Annihilation (4 charges)
   It cannot be harmed by the elements.  
k) a Ring of Resist Poison
   It provides resistance to poison.  
   It was lying on the floor at a depth of 2300 ft.
l) a Ring of Free Action
   It grants you immunity to paralysis.  
m) a Ring of Accuracy (+13,+0)
n) Leather Scale Mail of Resistance (-1) [11,+9]
   It provides resistance to acid, lightning, fire, and cold.  
   It cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 800 ft.
o) an Iron Crown of Might [0,+8] (+1)
   It increases your strength, dexterity, and constitution by 1.
   It sustains your strength, dexterity, and constitution.  It
   grants you immunity to paralysis.  It cannot be harmed by the
   elements.  
   It was dropped by Beorn, the Shape-Changer at a depth of 1600 ft.
p) The Pair of Metal Shod Boots 'Glacir' [6,+17] (+1)
   It increases your stealth by 1.  It provides resistance to 
   acid, lightning, and cold.  It sustains your strength, wisdom,
   dexterity, and constitution.  It slows your metabolism.  It
   cannot be harmed by the elements.  
   It was dropped by a Tengu at a depth of 800 ft.
q) 30 Bolts of Slay Dragon (1d5) (+12,+9)
   It slays dragons.  

  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : yes (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : yes (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : no  (adult_take_notes)
Adult: All levels generated small            : yes (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: no  (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : no  (adult_simple_dungeons)
Adult: Replace bow slot with swap weapon slot: no  (adult_swap_weapons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 11.3.2015 12:08
Last updated on 11.3.2015 15:35

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13. on the Competition No.170 Ladder (of 28)

Comments

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On 11.3.2015 12:08 Thraalbeast wrote:
Second attempt. Level quests eats up loads of game turns, especially the "u" one with bug caverns and blindness and confusion as the real dangers.

On 11.3.2015 12:09 Thraalbeast wrote:
Second attempt. Level quests eats up loads of game turns, especially the "u" one with bug caverns and blindness and confusion as the real dangers.

On 11.3.2015 12:22 Thraalbeast wrote:
(typo) ... big caverns ...

On 11.3.2015 15:35 Thraalbeast wrote:
Slow but good for second npp-game ever

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