The Angband Ladder: Leon II, Human Ranger by Jungle_Boy
[Angband 3.5.1 Character Dump] Name Leon II Age 17 Self RB CB EB Best Sex Male Height 6'0" STR: 18/27 +0 +0 +0 18/27 Race Human Weight 8st 6lb INT: 10 +0 +2 +0 12 Class Ranger Turns used: WIS: 10 +0 -2 +2 10 Title Tracker Game 420560 DEX: 18/26 +0 +1 +5 18/86 HP -2/174 Standard 40909 CON: 11 +0 -1 +0 10 SP 5/21 Resting 15293 Level 25 Armor [46,+22] Saving Throw 54% Cur Exp 22346 Stealth Fair Max Exp 22576 Melee 1d5,+19 Disarming 52% Adv Exp 22750 To-hit 43,+51 Magic Devices 52 Blows 3.5/turn Perception 1 in 24 Gold 13076 Searching 24% Burden 101.6 lbs Shoot to-dam +20 Infravision 20 ft Speed Normal To-hit 61,+48 Max Depth 1300' (L26) Shots 2/turn You are one of several children of a Townsman. You are a credit to the family. You have dark brown eyes, straight black hair, and an average complexion. rAcid:............. Nexus:............. rElec:......+...... Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:....+........ Aggrv:............. [Last Messages] > The Ghoul claws you. > *** LOW HITPOINT WARNING! *** > The Ghoul bites you. > *** LOW HITPOINT WARNING! *** > You are more poisoned! > The Kobold archer hits you. > *** LOW HITPOINT WARNING! *** > The Ghoul misses you. > The Ghoul claws you. > *** LOW HITPOINT WARNING! *** > The Ghoul bites you. > *** LOW HITPOINT WARNING! *** > You are more poisoned! > The Ghoul claws you. > You die. Killed by a Ghoul. [Character Equipment] a) a Main Gauche of Slay Evil (1d5) (+9,+9) Found lying on the floor in a vault at 1150 feet (level 23). Slays evil creatures. Combat info: 3.5 blows/round. With +1 STR and +0 DEX you would get 3.7 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 93.1 vs. evil creatures, and 81.7 vs. others. b) a Short Bow of Power (x2) (+6,+20) Dropped by Mughash the Kobold Lord at 350 feet (level 7). c) a Ring of Damage (+0,+7) Found lying on the floor at 1000 feet (level 20). d) a Ring of Accuracy (+15,+0) Found lying on the floor of a cavern at 900 feet (level 18). e) an Amulet of Infravision <+2> Dropped by an unknown monster at 1150 feet (level 23). +2 infravision. f) a Lantern of Brightness (14917 turns) <+3> Found lying on the floor at 400 feet (level 8). Cannot be harmed by fire. Radius 3 light. g) Chain Mail of Resist Lightning (-2) [32,+3] Bought from a store. Provides resistance to lightning. Cannot be harmed by electricity. h) a Cloak [1,+3] Found lying on the floor at 800 feet (level 16). i) a Leather Shield [8,+6] Found lying on the floor at 600 feet (level 12). j) a Metal Cap of Wisdom [3,+8] <+2> Dropped by an Orc shaman at 950 feet (level 19). +2 wisdom. Sustains wisdom. k) a Set of Leather Gloves of Agility [1,+6] <+5> Found lying on the floor at 950 feet (level 19). +5 dexterity. l) a Pair of Leather Sandals [1,+2] Found lying on the floor at 750 feet (level 15). [Character Quiver] n) 14 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 93.6. 35% chance of breaking upon contact. o) 7 Arrows (1d4) (+1,+5) Combat info: Hits targets up to 100 feet away. Average damage/round: 114.4. 35% chance of breaking upon contact. p) 20 Arrows of Slay Dragon (1d4) (+10,+7) Bought from a store. Slays dragons. Combat info: Hits targets up to 100 feet away. Average damage/round: 309.8 vs. dragons, and 123.8 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2} c) a Mushroom of Second Sight d) 3 Mushrooms of Clear Mind e) 10 Potions of Cure Serious Wounds f) 9 Potions of Cure Critical Wounds g) a Potion of Berserk Strength h) 2 Potions of Resist Cold i) 10 Scrolls of Phase Door j) 5 Scrolls of Teleportation k) a Scroll of Detect Invisible l) 2 Scrolls of Satisfy Hunger m) 3 Scrolls of Word of Recall n) 3 Rods of Treasure Location {@z2} o) a Rod of Disarming p) 2 Wands of Stone to Mud (9 charges) q) a Staff of Identify (6 charges) {@u1} [Home Inventory] a) 2 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3} b) 2 Potions of Restore Mana c) a Potion of Resist Heat d) 7 Scrolls of Phase Door e) 15 Scrolls of Satisfy Hunger f) 2 Rods of Treasure Location {@z2} g) a Wand of Acid Balls (0 charges) Cannot be harmed by acid. h) a Ring of Intelligence <+2> Found lying on the floor in a vault at 1150 feet (level 23). +2 intelligence. Sustains intelligence. i) a Lantern (Everburning) <+2> Found lying on the floor at 300 feet (level 6). Cannot be harmed by fire. Radius 2 light. No fuel required. j) a Set of Gauntlets of Slaying (+5,+5) [3,+1] Dropped by Orfax, Son of Boldor at 400 feet (level 8). k) a Katana of Flame (3d5) (+8,+5) Found lying on the floor at 1150 feet (level 23). Branded with flames. Provides resistance to fire. Cannot be harmed by fire. Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 2.8 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 107.1 vs. creatures not resistant to fire, and 60.4 vs. others. l) 11 Rounded Pebbles of Slay Dragon (1d2) (+2,+2) Found lying on the floor at 100 feet (level 2). Slays dragons. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 235 100' Reached level 2 449 100' Reached level 3 1129 100' Reached level 4 1892 150' Reached level 5 2781 200' Reached level 6 3473 200' Killed Fang, Farmer Maggot's dog 3676 200' Reached level 7 4805 300' Reached level 8 5813 300' Reached level 9 6693 300' Reached level 10 8043 300' Reached level 11 9132 350' Killed Wormtongue, Agent of Saruman 9132 350' Reached level 12 9303 350' Killed Mughash the Kobold Lord 11063 350' Reached level 13 12184 400' Killed Orfax, Son of Boldor 13111 400' Reached level 14 15073 500' Killed Sméagol 15776 550' Reached level 15 17725 600' Reached level 16 19639 750' Reached level 17 20302 750' Reached level 18 20771 750' Reached level 19 20955 750' Killed Bullroarer the Hobbit 20967 750' Killed Golfimbul, the Hill Orc Chief 21008 750' Killed Grishnákh, the Hill Orc 21799 750' Reached level 20 22275 750' Killed Lagduf, the Snaga 23827 900' Killed Brodda, the Easterling 23985 950' Reached level 21 24515 950' Reached level 22 26097 1000' Killed Grip, Farmer Maggot's dog 26149 1000' Reached level 23 30803 1050' Reached level 24 31984 1050' Killed Shagrat, the Orc Captain 33452 1150' Reached level 25 34439 1150' Killed Gorbag, the Orc Captain 40330 1250' Killed Beorn, the Shape-Changer [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : yes (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) |
Posted on 3.2.2015 04:16
27. on the Competition No.169 Ladder (of 35)
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