The Angband Ladder: Leon, Human Ranger by elliptic

  [Angband 3.5.1 Character Dump]

 Name   Leon         Age             17          Self  RB  CB  EB   Best
 Sex    Male         Height        6'0"   STR:  18/21  +0  +0  +0  18/21
 Race   Human        Weight     8st 6lb   INT:     14  +0  +2  +3  18/10
 Class  Ranger       Turns used:          WIS:      7  +0  -2  +3      8
 Title  Guide        Game        482058   DEX:     17  +0  +1  +4  18/40
 HP     -18/198      Standard     48350   CON:     15  +0  -1  +0     14
 SP     37/41        Resting       6192

 Level                 27    Armor      [32,+51]    Saving Throw     56%
 Cur Exp            35707                           Stealth         Fair
 Max Exp            41537    Melee       4d4,+12    Disarming        54%
 Adv Exp            45500    To-hit       45,+32    Magic Devices     49
                             Blows      1.3/turn    Perception   1 in 24
 Gold               10406                           Searching        24%
 Burden         107.6 lbs    Shoot to-dam    +15    Infravision    20 ft
 Speed             Normal    To-hit       64,+28
 Max Depth    1600' (L32)    Shots        2/turn

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, and an
 average complexion.


rAcid:......+.+.... Nexus:.............
rElec:......+.+.... Nethr:.............
rFire:......+.+.... Chaos:.............
rCold:......+.+.... Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:+............
rDark:......+...... pBlnd:.....+.......
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+....+....... Shots:.............
FrAct:...........+. Might:.............
HLife:............. S.Dig:.............
Stea.:......+...... ImpHP:.............
Sear.:.............  Fear:.............
Infra:....+........ Aggrv:.............


  [Last Messages]

> You see a Molybdenum Wand.
> You have 6 Scrolls of Recharging (n).
> On the ground: a Wand of Stone to Mud (6 charges).
> You have 5 charges remaining.
> You have a Wand of Stone to Mud (6 charges) (q).
> You drop a Wand of Stone to Mud (6 charges) (q).
> You have no more Wands of Stone to Mud (6 charges) (q).
> You failed to concentrate hard enough!
> You sense the presence of traps!
> You sense the presence of doors and stairs!
> You sense the presence of buried treasure!
> You sense the presence of objects!
> Something breathes.
> You are hit by something strange!
> You die.

Killed by Kavlax the Many-Headed.

  [Character Equipment]

a) a Maul (Holy Avenger) (4d4) (+11,+9) [+3] <+3>
     Found lying on the floor at 400 feet (level 8).
     
     +3 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains strength.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 46.6 vs. evil creatures, 61.3 vs. undead,
     61.3 vs. demons, and 32 vs. others.
     
b) a Short Bow of Power (x2) (+7,+15)
     Found lying on the floor at 1250 feet (level 25).
     
c) a Ring of Intelligence <+2>
     Found lying on the floor at 750 feet (level 15).
     
     +2 intelligence.
     Sustains intelligence.
     
d) a Ring of Accuracy (+18,+0)
     Found lying on the floor at 1300 feet (level 26).
     
e) an Amulet of Infravision <+2>
     Found lying on the floor of a special room at 550 feet (level 11).
     
     +2 infravision.
     
f) a Lantern of True Sight (14867 turns) <+2>
     Found lying on the floor at 1200 feet (level 24).
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Hard Leather Armour of Elvenkind (-1) [16,+17] <+1>
     Dropped by Gorbag, the Orc Captain at 1500 feet (level 30).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak [1,+5]
     Dropped by Boldor, King of the Yeeks at 1450 feet (level 29).
     
i) a Small Metal Shield of Resistance [5,+8]
     Found lying on the floor of a cavern at 1400 feet (level 28).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Iron Helm of Intelligence [7,+5] <+1>
     Found lying on the floor in a vault at 1250 feet (level 25).
     
     +1 intelligence.
     Sustains intelligence.
     
k) a Set of Leather Gloves of Agility [1,+4] <+4>
     Bought from a store.
     
     +4 dexterity.
     
l) a Pair of Leather Boots of Free Action [2,+7]
     Bought from a store.
     
     Prevents paralysis.  
     


  [Character Quiver]

n) 18 Arrows (1d4) (+0,+0) {=g}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 71.4.
     35% chance of breaking upon contact.
     
o) 16 Arrows of Slay Giant (1d4) (+5,+3) {=g}
     Dropped by a Cutpurse at 1300 feet (level 26).
     
     Slays giants.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 211 vs. giants, and 84.4 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Mushroom of Clear Mind
f) 9 Potions of Cure Critical Wounds
g) a Potion of Healing
h) 2 Potions of Restore Mana
i) 2 Potions of Speed
j) a Potion of Berserk Strength
k) 10 Scrolls of Phase Door
l) 6 Scrolls of Teleportation {!*}
m) 4 Scrolls of Word of Recall {!*}
n) 6 Scrolls of Recharging
o) a Rod of Treasure Location (charging) {a@1}
p) a Rod of Light {a@2}
q) a Wand of Teleport Other (4 charges)
r) a Staff of Teleportation (6 charges) {!*}
s) a Staff of Identify (5 charges)


  [Home Inventory]

a) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 5 Potions of Restore Mana
c) 2 Potions of Speed
d) 10 Potions of Heroism
e) 11 Potions of Berserk Strength
f) a Ring of Intelligence <+2>
     Found lying on the floor at 1500 feet (level 30).
     
     +2 intelligence.
     Sustains intelligence.
     
g) a Ring of Dexterity <+2>
     Found lying on the floor at 550 feet (level 11).
     
     +2 dexterity.
     Sustains dexterity.
     
h) a Set of Gauntlets of Free Action [3,+4]
     Found lying on the floor of a labyrinth at 700 feet (level 14).
     
     Prevents paralysis.  
     
i) a Pair of Steel Shod Boots of Stability [7,+11]
     Conjured forth by magic at 1200 feet (level 24).
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
j) a Heavy Crossbow (x4) (+5,+9)
     Dropped by Golfimbul, the Hill Orc Chief at 700 feet (level 14).
     
k) 20 Bolts (1d5) (+0,+0) {=g}
l) 18 Bolts (1d5) (+7,+3)
     Found lying on the floor in a vault at 1250 feet (level 25).
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       437     50'  Reached level 2
       716     50'  -- Note: what is up with seeing those walls at a distance
       780     50'  Reached level 3
      1724     50'  Reached level 4
      2661    100'  Killed Fang, Farmer Maggot's dog
      2661    100'  Reached level 5
      3081    100'  Reached level 6
      3835    350'  -- Note: oops
      3850    350'  -- Note: good mimic
      4354    350'  Reached level 7
      5126    350'  Reached level 8
      5523    350'  Reached level 9
      6787    400'  -- Note: hi
      7002    400'  -- Note: ooh 6 treasure
      7417    400'  -- Note: um
      7654    400'  Reached level 10
      8828    400'  Reached level 11
     10696    400'  -- Note: meh
     10993    400'  Killed Wormtongue, Agent of Saruman
     10993    400'  Reached level 12
     11626    450'  Reached level 13
     13422    500'  Reached level 14
     13432    500'  Killed Orfax, Son of Boldor
     14647    500'  Reached level 15
     16401    550'  Killed Sméagol
     16556    600'  Reached level 16
     19371    650'  Reached level 17
     20642    700'  -- Note: what
     20980    700'  Killed Grishnákh, the Hill Orc
     21128    700'  Killed Golfimbul, the Hill Orc Chief
     21128    700'  Reached level 18
     21129    700'  Killed Bullroarer the Hobbit
     21411    700'  Killed Brodda, the Easterling
     22041    750'  Reached level 19
     22768    750'  Reached level 20
     24304    800'  Killed Ulfast, Son of Ulfang
     24319    800'  Killed Lagduf, the Snaga
     24870    800'  Reached level 21
     26718    850'  Reached level 22
     29670    950'  Reached level 23
     30681    950'  -- Note: hi
     30755    950'  Killed Nár, the Dwarf
     32068   1000'  Reached level 24
     32077   1000'  Killed Ufthak of Cirith Ungol
     33723   1050'  -- Note: help
     33960   1050'  Reached level 25
     35661   1050'  -- Note: good
     35661   1050'  -- Note: who gave them melee
     37053   1150'  Killed Grip, Farmer Maggot's dog
     37408   1150'  -- Note: ugh
     40295   1250'  Killed Azog, King of the Uruk-Hai
     40295   1250'  Reached level 26
     40488   1250'  Killed Bolg, Son of Azog
     41569   1250'  Killed Khîm, Son of Mîm
     43369   1400'  -- Note: oh no
     44120   1450'  Killed Boldor, King of the Yeeks
     44201   1500'  -- Note: oops
     44249   1500'  Killed Ulwarth, Son of Ulfang
     45036   1500'  Reached level 27
     45238   1500'  Killed Gorbag, the Orc Captain
     45621   1500'  Killed Mughash the Kobold Lord
     46826   1550'  Killed Lugdush, the Uruk
     46880   1550'  Killed Angamaitë of Umbar
     46952   1550'  Killed Sangahyando of Umbar
     48112   1600'  Killed Uglúk, the Uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : no  (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 31.1.2015 23:56
Last updated on 1.2.2015 15:30

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24. on the Competition No.169 Ladder (of 35)

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On 31.1.2015 23:56 elliptic wrote:
My second Leon, after my first one died to a 'p' party on D:2. Things are going pretty well with a solid melee weapon and a heavy crossbow, but I'm still taking it slowly and clearing every level because I haven't played V in years and don't know how hard no artifacts + forced descent will be.

On 1.2.2015 15:30 elliptic wrote:
The classic one-shot by out-of-sight Kavlax chaos breath from full HP death.

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